Darkstalkers - The Night Warriors (USA, Europe)
PlayStation

Darkstalkers - The Night Warriors (USA, Europe)

90 cheats

My collection

Confirm your email address to use comments and your collection.

Sign in

Media

loaded from their original sources
Darkstalkers - The Night Warriors (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

90
+
GameSharkRequires a GameShark or compatible emulation.
90
GameShark

P1 Infinite Health

Résultat / effet

P1 Infinite Health

Source : Libretro
GameShark

P1 No Health

Résultat / effet

P1 No Health

Source : Libretro
GameShark

P1 Infinite Special Meter

Résultat / effet

P1 Infinite Special Meter

Source : Libretro
GameShark

P1 Can't Charge Up Special Meter

Résultat / effet

P1 Can't Charge Up Special Meter

Source : Libretro
GameShark

P1 Only Needs to Win 1 Round

Résultat / effet

P1 Only Needs to Win 1 Round

Source : Libretro
GameShark

P1 Character Modifier

Résultat / effet

P1 Character Modifier

Source : Libretro
GameShark

Most Hits Instantly Kill P1

Résultat / effet

Most Hits Instantly Kill P1

Source : Libretro
GameShark

P1 Special Moves Disabled

Résultat / effet

P1 Special Moves Disabled

Source : Libretro
GameShark

P1 Cannot Do Special Moves That Require A Punch Button & Has Difficulty Blocking

Résultat / effet

P1 Cannot Do Special Moves That Require A Punch Button & Has Difficulty Blocking

Source : Libretro
GameShark

P1 Cannot Do Special Moves That Require A Kick Button & Has Difficulty Blocking

Résultat / effet

P1 Cannot Do Special Moves That Require A Kick Button & Has Difficulty Blocking

Source : Libretro
GameShark

P1 Is A New Color (Other Than Previously Available)

Résultat / effet

P1 Is A New Color (Other Than Previously Available)

Source : Libretro
GameShark

P1 Tends To Warp Around A Lot

Résultat / effet

P1 Tends To Warp Around A Lot

Source : Libretro
GameShark

P1 Turbo Speed-Up

Résultat / effet

P1 Turbo Speed-Up

Source : Libretro
GameShark

P1 Is Very Fast And Warps Around A Lot

Résultat / effet

P1 Is Very Fast And Warps Around A Lot

Source : Libretro
GameShark

P1 Is Invisible At Times

Résultat / effet

P1 Is Invisible At Times

Source : Libretro
GameShark

P1 Becomes Unable To Move After Hit And Continues That Way Until Knocked Down

Résultat / effet

P1 Becomes Unable To Move After Hit And Continues That Way Until Knocked Down

Source : Libretro
GameShark

P1 Gets About 1.5 Seconds of Hang Time When Jumping

Résultat / effet

P1 Gets About 1.5 Seconds of Hang Time When Jumping

Source : Libretro
GameShark

When P1 Gets Hit By A Strong Attack, He is Knocked to the End Of The Screen; Cannot be Knocked Down

Résultat / effet

When P1 Gets Hit By A Strong Attack, He is Knocked to the End Of The Screen; Cannot be Knocked Down

Source : Libretro
GameShark

P1 Most Attacks Are Modifier

Résultat / effet

P1 Most Attacks Are Modifier

Source : Libretro
GameShark

P1 Instant Recovery From Projectiles

Résultat / effet

P1 Instant Recovery From Projectiles

Source : Libretro
GameShark

P1 Most Projectiles Are Very Slow & Sometimes Two Are Released

Résultat / effet

P1 Most Projectiles Are Very Slow & Sometimes Two Are Released

Source : Libretro
GameShark

P1 Most Projectiles Are Medium Speed & Sometimes Two Are Released

Résultat / effet

P1 Most Projectiles Are Medium Speed & Sometimes Two Are Released

Source : Libretro
GameShark

P1 Most Projectiles Are Fast Speed & Sometimes Two Are Released

Résultat / effet

P1 Most Projectiles Are Fast Speed & Sometimes Two Are Released

Source : Libretro
GameShark

P1 Projectiles Are Mega-Fast With Instant Recovery

Résultat / effet

P1 Projectiles Are Mega-Fast With Instant Recovery

Source : Libretro
GameShark

P1 Projectiles Don't Work Properly

Résultat / effet

P1 Projectiles Don't Work Properly

Source : Libretro
GameShark

P1 Super Projectiles Look Normal

Résultat / effet

P1 Super Projectiles Look Normal

Source : Libretro
GameShark

P1 Becomes Frozen When Performing A Projectile And Cannot be Unfrozen Until Hit

Résultat / effet

P1 Becomes Frozen When Performing A Projectile And Cannot be Unfrozen Until Hit

Source : Libretro
GameShark

P1 Mid-Air Projectiles Make You Stay in Mid-Air And You Can Walk Around. When You Jump, You Go Back To The Ground

Résultat / effet

P1 Mid-Air Projectiles Make You Stay in Mid-Air And You Can Walk Around. When You Jump, You Go Back To The Ground

Source : Libretro
GameShark

When P1 Gets Hit, They Turn Into An Animal

Résultat / effet

When P1 Gets Hit, They Turn Into An Animal

Source : Libretro
GameShark

P2 Infinite Health

Résultat / effet

P2 Infinite Health

Source : Libretro
GameShark

P2 No Health

Résultat / effet

P2 No Health

Source : Libretro
GameShark

P2 Infinite Special Meter

Résultat / effet

P2 Infinite Special Meter

Source : Libretro
GameShark

P2 Can't Charge Up Special Meter

Résultat / effet

P2 Can't Charge Up Special Meter

Source : Libretro
GameShark

P2 Only Needs to Win 1 Round

Résultat / effet

P2 Only Needs to Win 1 Round

Source : Libretro
GameShark

P2 Character Modifier

Résultat / effet

P2 Character Modifier

Source : Libretro
GameShark

Most Hits Instantly Kill P2

Résultat / effet

Most Hits Instantly Kill P2

Source : Libretro
GameShark

P2 Special Moves Disabled

Résultat / effet

P2 Special Moves Disabled

Source : Libretro
GameShark

P2 Cannot Do Special Moves That Require A Punch Button & Has Difficulty Blocking

Résultat / effet

P2 Cannot Do Special Moves That Require A Punch Button & Has Difficulty Blocking

Source : Libretro
GameShark

P2 Cannot Do Special Moves That Require A Kick Button & Has Difficulty Blocking

Résultat / effet

P2 Cannot Do Special Moves That Require A Kick Button & Has Difficulty Blocking

Source : Libretro
GameShark

P2 Is A New Color (Other Than Previously Available)

Résultat / effet

P2 Is A New Color (Other Than Previously Available)

Source : Libretro
GameShark

P2 Tends To Warp Around A Lot

Résultat / effet

P2 Tends To Warp Around A Lot

Source : Libretro
GameShark

P2 Turbo Speed-up

Résultat / effet

P2 Turbo Speed-up

Source : Libretro
GameShark

P2 Is Very Fast And Warps Around A Lot

Résultat / effet

P2 Is Very Fast And Warps Around A Lot

Source : Libretro
GameShark

P2 Is Invisible At Times

Résultat / effet

P2 Is Invisible At Times

Source : Libretro
GameShark

P2 Becomes Unable to Move After Hit And Continues That Way Until Knocked Down

Résultat / effet

P2 Becomes Unable to Move After Hit And Continues That Way Until Knocked Down

Source : Libretro
GameShark

P2 Gets About 1.5 Seconds of Hang Time When Jumping

Résultat / effet

P2 Gets About 1.5 Seconds of Hang Time When Jumping

Source : Libretro
GameShark

When P2 Gets Hit By a Strong Attack, He Is Knocked to the End of the Screen & Cannot Be Knocked Down

Résultat / effet

When P2 Gets Hit By a Strong Attack, He Is Knocked to the End of the Screen & Cannot Be Knocked Down

Source : Libretro
GameShark

P2 Most Attacks Are Modifier

Résultat / effet

P2 Most Attacks Are Modifier

Source : Libretro
GameShark

P2 Instant Recovery From Projectiles

Résultat / effet

P2 Instant Recovery From Projectiles

Source : Libretro
GameShark

P2 Most Projectiles Are Very Slow & Sometimes Two Are Released

Résultat / effet

P2 Most Projectiles Are Very Slow & Sometimes Two Are Released

Source : Libretro
GameShark

P2 Most Projectiles Are Medium Speed & Sometimes Two Are Released

Résultat / effet

P2 Most Projectiles Are Medium Speed & Sometimes Two Are Released

Source : Libretro
GameShark

P2 Most Projectiles Are Fast Speed & Sometimes Two Are Released

Résultat / effet

P2 Most Projectiles Are Fast Speed & Sometimes Two Are Released

Source : Libretro
GameShark

P2 Projectiles Are Mega-Fast With Instant Recovery

Résultat / effet

P2 Projectiles Are Mega-Fast With Instant Recovery

Source : Libretro
GameShark

P2 Projectiles Don't Work Properly

Résultat / effet

P2 Projectiles Don't Work Properly

Source : Libretro
GameShark

P2 Super Projectiles Look Normal

Résultat / effet

P2 Super Projectiles Look Normal

Source : Libretro
GameShark

P2 Becomes Frozen When Performing A Projectile And Cannot be Unfrozen Until Hit

Résultat / effet

P2 Becomes Frozen When Performing A Projectile And Cannot be Unfrozen Until Hit

Source : Libretro
GameShark

P2 Mid-Air Projectiles Make You Stay In Midair And You Can Walk Around. When You Jump, You Go Back to The Ground

Résultat / effet

P2 Mid-Air Projectiles Make You Stay In Midair And You Can Walk Around. When You Jump, You Go Back to The Ground

Source : Libretro
GameShark

When P2 Gets Hit, They Turn Into An Animal

Résultat / effet

When P2 Gets Hit, They Turn Into An Animal

Source : Libretro
GameShark

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
GameShark

Most Attacks Pass Through Both Players

Résultat / effet

Most Attacks Pass Through Both Players

Source : Libretro
GameShark

Players Can Only Be Hurt By Projectiles And Throws

Résultat / effet

Players Can Only Be Hurt By Projectiles And Throws

Source : Libretro
GameShark

Difficulty Is 1 Star

Résultat / effet

Difficulty Is 1 Star

Source : Libretro
GameShark

Difficulty Is 2 Stars

Résultat / effet

Difficulty Is 2 Stars

Source : Libretro
GameShark

Difficulty Is 3 Stars

Résultat / effet

Difficulty Is 3 Stars

Source : Libretro
GameShark

Difficulty Is 4 Stars

Résultat / effet

Difficulty Is 4 Stars

Source : Libretro
GameShark

Difficulty Is 5 Stars

Résultat / effet

Difficulty Is 5 Stars

Source : Libretro
GameShark

Difficulty Is 6 Stars

Résultat / effet

Difficulty Is 6 Stars

Source : Libretro
GameShark

Difficulty Is 7 Stars

Résultat / effet

Difficulty Is 7 Stars

Source : Libretro
GameShark

Difficulty Is 8 Stars

Résultat / effet

Difficulty Is 8 Stars

Source : Libretro
GameShark

Turbo 1

Résultat / effet

Turbo 1

Source : Libretro
GameShark

Turbo 2

Résultat / effet

Turbo 2

Source : Libretro
GameShark

Turbo 3

Résultat / effet

Turbo 3

Source : Libretro
GameShark

Turbo 4 (Will Appear As Turbo 5)

Résultat / effet

Turbo 4 (Will Appear As Turbo 5)

Source : Libretro
GameShark

Turbo 5 (Will Appear As Turbo 4)

Résultat / effet

Turbo 5 (Will Appear As Turbo 4)

Source : Libretro
GameShark

Hit Anywhere (Both Players)

Résultat / effet

Hit Anywhere (Both Players)

Source : Libretro
GameShark

All Attacks Hurt P1

Résultat / effet

All Attacks Hurt P1

Source : Libretro
GameShark

All Attacks Hurt P2

Résultat / effet

All Attacks Hurt P2

Source : Libretro
GameShark

Player 2 Plays Pyron

Résultat / effet

Player 2 Plays Pyron

Source : Libretro
GameShark

Player 2 Plays Huitzil

Résultat / effet

Player 2 Plays Huitzil

Source : Libretro
GameShark

Player 1 Plays Pyron

Résultat / effet

Player 1 Plays Pyron

Source : Libretro
GameShark

Player 1 Plays Huitzil

Résultat / effet

Player 1 Plays Huitzil

Source : Libretro
GameShark

Player 2 Need Only Win 1 Round

Résultat / effet

Player 2 Need Only Win 1 Round

Source : Libretro
GameShark

Player 1 Need Only Win 1 Round

Résultat / effet

Player 1 Need Only Win 1 Round

Source : Libretro
GameShark

Mid-Air Super & Fighting Moves Player 2

Résultat / effet

Mid-Air Super & Fighting Moves Player 2

Source : Libretro
GameShark

Mid-Air Super & Fighting Moves Player 1

Résultat / effet

Mid-Air Super & Fighting Moves Player 1

Source : Libretro
GameShark

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
GameShark

Infinite Special Player 1

Résultat / effet

Infinite Special Player 1

Source : Libretro
GameShark

Infinite Special Player 2

Résultat / effet

Infinite Special Player 2

Source : Libretro
GameShark

Infinite Power Player 2

Résultat / effet

Infinite Power Player 2

Source : Libretro
GameShark

Infinite Power Player 1

Résultat / effet

Infinite Power Player 1

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

Comments

0
Sign in to comment. Sign in
No comments for this game.