Samurai Shodown (USA, Europe) (SGB Enhanced)
Game Boy

Samurai Shodown (USA, Europe) (SGB Enhanced)

32 cheats

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Media

loaded from their original sources
Samurai Shodown (USA, Europe) (SGB Enhanced)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

32
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
32
RAM / Memory (emulator)

Infitnite time

Résultat / effet

Infitnite time

Source : Libretro
RAM / Memory (emulator)

Start timer at 30 secs.

Résultat / effet

Start timer at 30 secs.

Source : Libretro
RAM / Memory (emulator)

Start timer at 46 secs.

Résultat / effet

Start timer at 46 secs.

Source : Libretro
RAM / Memory (emulator)

Start timer at 62 secs.

Résultat / effet

Start timer at 62 secs.

Source : Libretro
RAM / Memory (emulator)

Start timer at 78 secs.

Résultat / effet

Start timer at 78 secs.

Source : Libretro
RAM / Memory (emulator)

Start timer at 94 secs.

Résultat / effet

Start timer at 94 secs.

Source : Libretro
RAM / Memory (emulator)

Start timer at 110 secs.

Résultat / effet

Start timer at 110 secs.

Source : Libretro
RAM / Memory (emulator)

Start timer at 126 secs.

Résultat / effet

Start timer at 126 secs.

Source : Libretro
RAM / Memory (emulator)

Start timer at 142 secs.

Résultat / effet

Start timer at 142 secs.

Source : Libretro
RAM / Memory (emulator)

Start timer at 158 secs.

Résultat / effet

Start timer at 158 secs.

Source : Libretro
RAM / Memory (emulator)

Both players start with 1/3 energy

Résultat / effet

Both players start with 1/3 energy

Source : Libretro
RAM / Memory (emulator)

Both players start with 2/3 energy

Résultat / effet

Both players start with 2/3 energy

Source : Libretro
RAM / Memory (emulator)

Both players start with more energy

Résultat / effet

Both players start with more energy

Source : Libretro
RAM / Memory (emulator)

Computer takes all damage--even when you get hit

Résultat / effet

Computer takes all damage--even when you get hit

Source : Libretro
RAM / Memory (emulator)

Always fight Genan Shiranui

Résultat / effet

Always fight Genan Shiranui

Source : Libretro
RAM / Memory (emulator)

Always fight Galford

Résultat / effet

Always fight Galford

Source : Libretro
RAM / Memory (emulator)

Always fight Haohmaru

Résultat / effet

Always fight Haohmaru

Source : Libretro
RAM / Memory (emulator)

Always fight Ukyo Tachibana

Résultat / effet

Always fight Ukyo Tachibana

Source : Libretro
RAM / Memory (emulator)

Always fight Charlotte

Résultat / effet

Always fight Charlotte

Source : Libretro
RAM / Memory (emulator)

Always fight Tam Tam

Résultat / effet

Always fight Tam Tam

Source : Libretro
RAM / Memory (emulator)

Always fight Earthquake

Résultat / effet

Always fight Earthquake

Source : Libretro
RAM / Memory (emulator)

Always fight Nakoruru

Résultat / effet

Always fight Nakoruru

Source : Libretro
RAM / Memory (emulator)

Always fight Wan Fan

Résultat / effet

Always fight Wan Fan

Source : Libretro
RAM / Memory (emulator)

Always fight Jubei Yagyo

Résultat / effet

Always fight Jubei Yagyo

Source : Libretro
RAM / Memory (emulator)

Always fight Hanzo Hattori

Résultat / effet

Always fight Hanzo Hattori

Source : Libretro
RAM / Memory (emulator)

Always fight Kyoshiro Senryo

Résultat / effet

Always fight Kyoshiro Senryo

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Always Fight Nakoruru

Résultat / effet

Always Fight Nakoruru

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere Both Players

Résultat / effet

Hit Anywhere Both Players

Source : Libretro
RAM / Memory (emulator)

Blocking Disabled Both Players

Résultat / effet

Blocking Disabled Both Players

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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