Space Invaders (SGB Enhanced)
Game Boy · USA

Space Invaders (SGB Enhanced)

15 cheats

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Media

loaded from their original sources
Space Invaders (SGB Enhanced)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

15
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
15
RAM / Memory (emulator)

Infinite Ships

Résultat / effet

Infinite Ships

Source : Libretro
RAM / Memory (emulator)

Aliens Can't Shoot

Résultat / effet

Aliens Can't Shoot

Source : Libretro
RAM / Memory (emulator)

Automatically Beat Levels

Résultat / effet

Automatically Beat Levels

Source : Libretro
RAM / Memory (emulator)

Infinite Ships

Résultat / effet

Infinite Ships

Source : Libretro
RAM / Memory (emulator)

Force Super Game Boy Mode in Game Boy mode

Résultat / effet

Force Super Game Boy Mode in Game Boy mode

Source : Libretro
RAM / Memory (emulator)

Force Game Boy Mode In Super Game Boy Mode

Résultat / effet

Force Game Boy Mode In Super Game Boy Mode

Source : Libretro
RAM / Memory (emulator)

Player Can Shoot Through Shields

Résultat / effet

Player Can Shoot Through Shields

Source : Libretro
RAM / Memory (emulator)

Invulnerable (Except from landing ships)

Résultat / effet

Invulnerable (Except from landing ships)

Source : Libretro
RAM / Memory (emulator)

Player Can Only Shoot Up To the First Staring Row Of Aliens

Résultat / effet

Player Can Only Shoot Up To the First Staring Row Of Aliens

Source : Libretro
RAM / Memory (emulator)

Aliens Can't Shoot

Résultat / effet

Aliens Can't Shoot

Source : Libretro
RAM / Memory (emulator)

Aliens Can't Move

Résultat / effet

Aliens Can't Move

Source : Libretro
RAM / Memory (emulator)

Aliens Move In Place

Résultat / effet

Aliens Move In Place

Source : Libretro
RAM / Memory (emulator)

Normal Aliens Shots Home Towards Player

Résultat / effet

Normal Aliens Shots Home Towards Player

Source : Libretro
RAM / Memory (emulator)

Start On Unused Stage 00

Résultat / effet

Start On Unused Stage 00

Source : Libretro
RAM / Memory (emulator)

Select Red Palette Beyond The Normal Listing

Résultat / effet

Select Red Palette Beyond The Normal Listing

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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