Super Mario Bros. 2
NES · EUR

Super Mario Bros. 2

355 cheats

My collection

Confirm your email address to use comments and your collection.

Sign in

Media

loaded from their original sources
Super Mario Bros. 2
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

355
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
355
RAM / Memory (emulator)

Fall Slower (All characters)

Résultat / effet

Fall Slower (All characters)

Source : Libretro
RAM / Memory (emulator)

Moon Jump For All Characters

Résultat / effet

Moon Jump For All Characters

Source : Libretro
RAM / Memory (emulator)

You Throw Vegetables And Enemies The Same Way a POW Block/Bomb is Thrown (Straight down when you stand still)

Résultat / effet

You Throw Vegetables And Enemies The Same Way a POW Block/Bomb is Thrown (Straight down when you stand still)

Source : Libretro
RAM / Memory (emulator)

Change Mushroom To Shyguy

Résultat / effet

Change Mushroom To Shyguy

Source : Libretro
RAM / Memory (emulator)

Sky Color Also in Caves

Résultat / effet

Sky Color Also in Caves

Source : Libretro
RAM / Memory (emulator)

Dark Outside

Résultat / effet

Dark Outside

Source : Libretro
RAM / Memory (emulator)

Background Color Doesn't Change in Subcon

Résultat / effet

Background Color Doesn't Change in Subcon

Source : Libretro
RAM / Memory (emulator)

Walk on Background (clouds, waterfall, hills, cherries, etc.)

Résultat / effet

Walk on Background (clouds, waterfall, hills, cherries, etc.)

Source : Libretro
RAM / Memory (emulator)

You Can't Walk Through Background

Résultat / effet

You Can't Walk Through Background

Source : Libretro
RAM / Memory (emulator)

You Can Jump Through Solid Objects

Résultat / effet

You Can Jump Through Solid Objects

Source : Libretro
RAM / Memory (emulator)

You Can Walk Through Solid Objects From The Side

Résultat / effet

You Can Walk Through Solid Objects From The Side

Source : Libretro
RAM / Memory (emulator)

Coins Come Up in Every Plant Also Outside Subcon.

Résultat / effet

Coins Come Up in Every Plant Also Outside Subcon.

Source : Libretro
RAM / Memory (emulator)

Star Power Lasts Much Longer (Counts down from 255 instead of 99)

Résultat / effet

Star Power Lasts Much Longer (Counts down from 255 instead of 99)

Source : Libretro
RAM / Memory (emulator)

Star Power Lasts Until You Die (Fall off a cliff) or Make The Stage

Résultat / effet

Star Power Lasts Until You Die (Fall off a cliff) or Make The Stage

Source : Libretro
RAM / Memory (emulator)

Climb Anywhere

Résultat / effet

Climb Anywhere

Source : Libretro
RAM / Memory (emulator)

Ice Isn't Slippery

Résultat / effet

Ice Isn't Slippery

Source : Libretro
RAM / Memory (emulator)

Dig Anywhere, Unless You Are Very Close To The Block You Are Digging

Résultat / effet

Dig Anywhere, Unless You Are Very Close To The Block You Are Digging

Source : Libretro
RAM / Memory (emulator)

Dig Anywhere, If You Are Very Close To The Block You Are Digging

Résultat / effet

Dig Anywhere, If You Are Very Close To The Block You Are Digging

Source : Libretro
RAM / Memory (emulator)

Enemies Can't Stand On Hills

Résultat / effet

Enemies Can't Stand On Hills

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls And Jump Through Roof

Résultat / effet

Walk Through Walls And Jump Through Roof

Source : Libretro
RAM / Memory (emulator)

Don't Get Hurt By Spikes

Résultat / effet

Don't Get Hurt By Spikes

Source : Libretro
RAM / Memory (emulator)

If You Fall Down A Pit You Wrap To The Top

Résultat / effet

If You Fall Down A Pit You Wrap To The Top

Source : Libretro
RAM / Memory (emulator)

Enemies Die On Sight

Résultat / effet

Enemies Die On Sight

Source : Libretro
RAM / Memory (emulator)

Press Select To Go Into SubCon Anywhere

Résultat / effet

Press Select To Go Into SubCon Anywhere

Source : Libretro
RAM / Memory (emulator)

View Ending

Résultat / effet

View Ending

Source : Libretro
RAM / Memory (emulator)

Take 1up As Many Times As You Want

Résultat / effet

Take 1up As Many Times As You Want

Source : Libretro
RAM / Memory (emulator)

Bonus Chance Images Changes Slower

Résultat / effet

Bonus Chance Images Changes Slower

Source : Libretro
RAM / Memory (emulator)

Take Coins As Many Times As You Want (Instead of 2 times)

Résultat / effet

Take Coins As Many Times As You Want (Instead of 2 times)

Source : Libretro
RAM / Memory (emulator)

Get 9 Ups Instead of 5 Ups When You Get 3 Cherries In Bonus Chance

Résultat / effet

Get 9 Ups Instead of 5 Ups When You Get 3 Cherries In Bonus Chance

Source : Libretro
RAM / Memory (emulator)

Makes Mushrooms fall down

Résultat / effet

Makes Mushrooms fall down

Source : Libretro
RAM / Memory (emulator)

More Enemys

Résultat / effet

More Enemys

Source : Libretro
RAM / Memory (emulator)

Start Level Big

Résultat / effet

Start Level Big

Source : Libretro
RAM / Memory (emulator)

Keep Size After Getting Hit [for best results use with above code]

Résultat / effet

Keep Size After Getting Hit [for best results use with above code]

Source : Libretro
RAM / Memory (emulator)

Always Have Fire Powers [even as Small Mario]

Résultat / effet

Always Have Fire Powers [even as Small Mario]

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Invincibility Stars

Résultat / effet

Birdo Spits Invincibility Stars

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Koopa Shells

Résultat / effet

Birdo Spits Koopa Shells

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Explosions

Résultat / effet

Birdo Spits Explosions

Source : Libretro
RAM / Memory (emulator)

Snifit Spits Eggs

Résultat / effet

Snifit Spits Eggs

Source : Libretro
RAM / Memory (emulator)

Snifit Spits 1-up Mushrooms

Résultat / effet

Snifit Spits 1-up Mushrooms

Source : Libretro
RAM / Memory (emulator)

Snifit Spits Flying Carpets

Résultat / effet

Snifit Spits Flying Carpets

Source : Libretro
RAM / Memory (emulator)

Snifit Spits Invincibility Stars

Résultat / effet

Snifit Spits Invincibility Stars

Source : Libretro
RAM / Memory (emulator)

Slower Enemies x1

Résultat / effet

Slower Enemies x1

Source : Libretro
RAM / Memory (emulator)

Slower Enemies x2

Résultat / effet

Slower Enemies x2

Source : Libretro
RAM / Memory (emulator)

Slower Enemies x3

Résultat / effet

Slower Enemies x3

Source : Libretro
RAM / Memory (emulator)

Slower Enemies x4

Résultat / effet

Slower Enemies x4

Source : Libretro
RAM / Memory (emulator)

Phanto Is Never Aroused When You're Holding a Key

Résultat / effet

Phanto Is Never Aroused When You're Holding a Key

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Out Small Vegetables

Résultat / effet

Birdo Spits Out Small Vegetables

Source : Libretro
RAM / Memory (emulator)

Skip Bonus Chance

Résultat / effet

Skip Bonus Chance

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Infinite life meter (except if you hit a spike)

Résultat / effet

Infinite life meter (except if you hit a spike)

Source : Libretro
RAM / Memory (emulator)

Quick pick up

Résultat / effet

Quick pick up

Source : Libretro
RAM / Memory (emulator)

Special "squat" high jumps

Résultat / effet

Special "squat" high jumps

Source : Libretro
RAM / Memory (emulator)

Princess has mega-float

Résultat / effet

Princess has mega-float

Source : Libretro
RAM / Memory (emulator)

Princess has mega-float and lunar descent

Résultat / effet

Princess has mega-float and lunar descent

Source : Libretro
RAM / Memory (emulator)

Super moonjumps for Mario

Résultat / effet

Super moonjumps for Mario

Source : Libretro
RAM / Memory (emulator)

Super moonjumps for Toad

Résultat / effet

Super moonjumps for Toad

Source : Libretro
RAM / Memory (emulator)

Super moonjumps for Princess

Résultat / effet

Super moonjumps for Princess

Source : Libretro
RAM / Memory (emulator)

Speed up enemies

Résultat / effet

Speed up enemies

Source : Libretro
RAM / Memory (emulator)

Strong Tryclyde

Résultat / effet

Strong Tryclyde

Source : Libretro
RAM / Memory (emulator)

Strong Fryguy

Résultat / effet

Strong Fryguy

Source : Libretro
RAM / Memory (emulator)

Strong Clawgrip

Résultat / effet

Strong Clawgrip

Source : Libretro
RAM / Memory (emulator)

Can Carry Enemies & Items Through Doorways

Résultat / effet

Can Carry Enemies & Items Through Doorways

Source : Libretro
RAM / Memory (emulator)

Can Climb Vines While Holding Enemies & Items

Résultat / effet

Can Climb Vines While Holding Enemies & Items

Source : Libretro
RAM / Memory (emulator)

All Enemies Die In Your Presence

Résultat / effet

All Enemies Die In Your Presence

Source : Libretro
RAM / Memory (emulator)

Lifted Enemies/Items Produce Flying Carpets

Résultat / effet

Lifted Enemies/Items Produce Flying Carpets

Source : Libretro
RAM / Memory (emulator)

No Gravity for Enemies and Items

Résultat / effet

No Gravity for Enemies and Items

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

Super Turbo Running

Résultat / effet

Super Turbo Running

Source : Libretro
RAM / Memory (emulator)

Permanent Turbo Running

Résultat / effet

Permanent Turbo Running

Source : Libretro
RAM / Memory (emulator)

Super Fast Run For Mario

Résultat / effet

Super Fast Run For Mario

Source : Libretro
RAM / Memory (emulator)

Super Fast Run For Luigi

Résultat / effet

Super Fast Run For Luigi

Source : Libretro
RAM / Memory (emulator)

Fast Run For Toad

Résultat / effet

Fast Run For Toad

Source : Libretro
RAM / Memory (emulator)

Super Fast Run For Princess

Résultat / effet

Super Fast Run For Princess

Source : Libretro
RAM / Memory (emulator)

Super Speed Enemies

Résultat / effet

Super Speed Enemies

Source : Libretro
RAM / Memory (emulator)

Shells Bounce Off Of Obstacles

Résultat / effet

Shells Bounce Off Of Obstacles

Source : Libretro
RAM / Memory (emulator)

Flying Carpets Last Forever

Résultat / effet

Flying Carpets Last Forever

Source : Libretro
RAM / Memory (emulator)

Every 2nd Large Vegetable That You Pull Up Will Be A Stop Watch (Instead of Every 5th)

Résultat / effet

Every 2nd Large Vegetable That You Pull Up Will Be A Stop Watch (Instead of Every 5th)

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A POW Block

Résultat / effet

Pulling Up Small Vegetables Gives You A POW Block

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Stop Watch

Résultat / effet

Pulling Up Small Vegetables Gives You A Stop Watch

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Heart

Résultat / effet

Pulling Up Small Vegetables Gives You A Heart

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Coin

Résultat / effet

Pulling Up Small Vegetables Gives You A Coin

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Mushroom

Résultat / effet

Pulling Up Small Vegetables Gives You A Mushroom

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A 1-Up Mushroom

Résultat / effet

Pulling Up Small Vegetables Gives You A 1-Up Mushroom

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Key

Résultat / effet

Pulling Up Small Vegetables Gives You A Key

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Sub-Space Door

Résultat / effet

Pulling Up Small Vegetables Gives You A Sub-Space Door

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Bomb

Résultat / effet

Pulling Up Small Vegetables Gives You A Bomb

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Star

Résultat / effet

Pulling Up Small Vegetables Gives You A Star

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Turtle Shell

Résultat / effet

Pulling Up Small Vegetables Gives You A Turtle Shell

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Red Log

Résultat / effet

Pulling Up Small Vegetables Gives You A Red Log

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Spark

Résultat / effet

Pulling Up Small Vegetables Gives You A Spark

Source : Libretro
RAM / Memory (emulator)

Pulling Up Small Vegetables Gives You A Mushroom Block

Résultat / effet

Pulling Up Small Vegetables Gives You A Mushroom Block

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A POW Block

Résultat / effet

Pulling Up Large Vegetables Gives You A POW Block

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Heart

Résultat / effet

Pulling Up Large Vegetables Gives You A Heart

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Coin

Résultat / effet

Pulling Up Large Vegetables Gives You A Coin

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Mushroom

Résultat / effet

Pulling Up Large Vegetables Gives You A Mushroom

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A 1-Up Mushroom

Résultat / effet

Pulling Up Large Vegetables Gives You A 1-Up Mushroom

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Sub-Space Door

Résultat / effet

Pulling Up Large Vegetables Gives You A Sub-Space Door

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Bomb

Résultat / effet

Pulling Up Large Vegetables Gives You A Bomb

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Star

Résultat / effet

Pulling Up Large Vegetables Gives You A Star

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Turtle Shell

Résultat / effet

Pulling Up Large Vegetables Gives You A Turtle Shell

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Red Log

Résultat / effet

Pulling Up Large Vegetables Gives You A Red Log

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Spark

Résultat / effet

Pulling Up Large Vegetables Gives You A Spark

Source : Libretro
RAM / Memory (emulator)

Pulling Up Large Vegetables Gives You A Mushroom Block

Résultat / effet

Pulling Up Large Vegetables Gives You A Mushroom Block

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a POW Block

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a POW Block

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Heart

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Heart

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Coin

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Coin

Source : Libretro
RAM / Memory (emulator)

Stop Watch from 5th Large Vegetable Becomes a Mushroom

Résultat / effet

Stop Watch from 5th Large Vegetable Becomes a Mushroom

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a 1-up Mushroom

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a 1-up Mushroom

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Key

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Key

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Sub-Space Door

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Sub-Space Door

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Bomb

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Bomb

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Star

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Star

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Turtle Shell

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Turtle Shell

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes A Red Log

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes A Red Log

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Spark

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Spark

Source : Libretro
RAM / Memory (emulator)

Stop Watch From 5th Large Vegetable Becomes a Mushroom Block

Résultat / effet

Stop Watch From 5th Large Vegetable Becomes a Mushroom Block

Source : Libretro
RAM / Memory (emulator)

Lift Objects Quickly

Résultat / effet

Lift Objects Quickly

Source : Libretro
RAM / Memory (emulator)

Grass Always Produces Coins

Résultat / effet

Grass Always Produces Coins

Source : Libretro
RAM / Memory (emulator)

Stay In Sub-Space Longer Than 1 Minute

Résultat / effet

Stay In Sub-Space Longer Than 1 Minute

Source : Libretro
RAM / Memory (emulator)

Hawkmouth Always Open

Résultat / effet

Hawkmouth Always Open

Source : Libretro
RAM / Memory (emulator)

Level Eraser

Résultat / effet

Level Eraser

Source : Libretro
RAM / Memory (emulator)

Hard Rock Miner Lv. 1

Résultat / effet

Hard Rock Miner Lv. 1

Source : Libretro
RAM / Memory (emulator)

Hard Rock Miner Lv. 2

Résultat / effet

Hard Rock Miner Lv. 2

Source : Libretro
RAM / Memory (emulator)

Hard Rock Miner Lv. 1 (improved)

Résultat / effet

Hard Rock Miner Lv. 1 (improved)

Source : Libretro
RAM / Memory (emulator)

Hard Rock Miner Lv. 2 (improved)

Résultat / effet

Hard Rock Miner Lv. 2 (improved)

Source : Libretro
RAM / Memory (emulator)

Icy!

Résultat / effet

Icy!

Source : Libretro
RAM / Memory (emulator)

Can Enter Locked Doors Without Keys

Résultat / effet

Can Enter Locked Doors Without Keys

Source : Libretro
RAM / Memory (emulator)

Dig Up Mushroom Blocks Anywhere (improved)

Résultat / effet

Dig Up Mushroom Blocks Anywhere (improved)

Source : Libretro
RAM / Memory (emulator)

More Than Twice As Much Time In Sub-space

Résultat / effet

More Than Twice As Much Time In Sub-space

Source : Libretro
RAM / Memory (emulator)

Background Pallette Modifier

Résultat / effet

Background Pallette Modifier

Source : Libretro
RAM / Memory (emulator)

Inf Time Bonus Door

Résultat / effet

Inf Time Bonus Door

Source : Libretro
RAM / Memory (emulator)

Start on World 2

Résultat / effet

Start on World 2

Source : Libretro
RAM / Memory (emulator)

Start on World 3

Résultat / effet

Start on World 3

Source : Libretro
RAM / Memory (emulator)

Start on World 4

Résultat / effet

Start on World 4

Source : Libretro
RAM / Memory (emulator)

Start on World 5

Résultat / effet

Start on World 5

Source : Libretro
RAM / Memory (emulator)

Start on World 6

Résultat / effet

Start on World 6

Source : Libretro
RAM / Memory (emulator)

Start on World 7

Résultat / effet

Start on World 7

Source : Libretro
RAM / Memory (emulator)

World Modifier

Résultat / effet

World Modifier

Source : Libretro
RAM / Memory (emulator)

All Characters Can Float Jump

Résultat / effet

All Characters Can Float Jump

Source : Libretro
RAM / Memory (emulator)

Mario Has Moon-Float Jump

Résultat / effet

Mario Has Moon-Float Jump

Source : Libretro
RAM / Memory (emulator)

Mario Has Mega Moon-Float Jump

Résultat / effet

Mario Has Mega Moon-Float Jump

Source : Libretro
RAM / Memory (emulator)

Mario Has Moon Gravity Jumps

Résultat / effet

Mario Has Moon Gravity Jumps

Source : Libretro
RAM / Memory (emulator)

Luigi Has Moon-Float Jump

Résultat / effet

Luigi Has Moon-Float Jump

Source : Libretro
RAM / Memory (emulator)

Luigi Has Mega Moon-Float Jump

Résultat / effet

Luigi Has Mega Moon-Float Jump

Source : Libretro
RAM / Memory (emulator)

Toad Has Moon-Float Jump

Résultat / effet

Toad Has Moon-Float Jump

Source : Libretro
RAM / Memory (emulator)

Toad Has Mega Moon-Float Jump

Résultat / effet

Toad Has Mega Moon-Float Jump

Source : Libretro
RAM / Memory (emulator)

Princess Has A Longer Flight Jump

Résultat / effet

Princess Has A Longer Flight Jump

Source : Libretro
RAM / Memory (emulator)

Always Charged For Super Jump

Résultat / effet

Always Charged For Super Jump

Source : Libretro
RAM / Memory (emulator)

Multi Jump In Mid-Air

Résultat / effet

Multi Jump In Mid-Air

Source : Libretro
RAM / Memory (emulator)

All Players Can Jump in Midair

Résultat / effet

All Players Can Jump in Midair

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls

Résultat / effet

Walk Through Walls

Source : Libretro
RAM / Memory (emulator)

Quickly Move LEFT/RIGHT While on a Flying Carpet (press B to go faster)

Résultat / effet

Quickly Move LEFT/RIGHT While on a Flying Carpet (press B to go faster)

Source : Libretro
RAM / Memory (emulator)

Mario Has Mega Moon-Float And Ultra Slow Descent! (Just Press And Hold The Jump Button!!)

Résultat / effet

Mario Has Mega Moon-Float And Ultra Slow Descent! (Just Press And Hold The Jump Button!!)

Source : Libretro
RAM / Memory (emulator)

Mario Will Moon-Float As Long As You Hold Down The Jump Button!

Résultat / effet

Mario Will Moon-Float As Long As You Hold Down The Jump Button!

Source : Libretro
RAM / Memory (emulator)

Mario Has Mega-Jump And Moon Float!

Résultat / effet

Mario Has Mega-Jump And Moon Float!

Source : Libretro
RAM / Memory (emulator)

Luigi Has Mega Moon-Float And Ultra Slow Descent! (Just Press And Hold The Jump Button)

Résultat / effet

Luigi Has Mega Moon-Float And Ultra Slow Descent! (Just Press And Hold The Jump Button)

Source : Libretro
RAM / Memory (emulator)

Luigi Will Moon-Float As Long As You Hold Down The Jump Button!

Résultat / effet

Luigi Will Moon-Float As Long As You Hold Down The Jump Button!

Source : Libretro
RAM / Memory (emulator)

Toad Has Mega Moon-Float And Ultra Slow Descent! (Just Press And Hold The Jump Button)

Résultat / effet

Toad Has Mega Moon-Float And Ultra Slow Descent! (Just Press And Hold The Jump Button)

Source : Libretro
RAM / Memory (emulator)

Toad Will Moon-Float As Long As You Hold Down The Jump Button!

Résultat / effet

Toad Will Moon-Float As Long As You Hold Down The Jump Button!

Source : Libretro
RAM / Memory (emulator)

All Characters Jump Like Princess

Résultat / effet

All Characters Jump Like Princess

Source : Libretro
RAM / Memory (emulator)

Super Jump

Résultat / effet

Super Jump

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls

Résultat / effet

Walk Through Walls

Source : Libretro
RAM / Memory (emulator)

Sky Climber

Résultat / effet

Sky Climber

Source : Libretro
RAM / Memory (emulator)

Infinite sub-space time

Résultat / effet

Infinite sub-space time

Source : Libretro
RAM / Memory (emulator)

POW Boxes Keep 'POW'ing

Résultat / effet

POW Boxes Keep 'POW'ing

Source : Libretro
RAM / Memory (emulator)

Hawkeye At End Of Level Always Open (Alternate)

Résultat / effet

Hawkeye At End Of Level Always Open (Alternate)

Source : Libretro
RAM / Memory (emulator)

Skip Intro Screen

Résultat / effet

Skip Intro Screen

Source : Libretro
RAM / Memory (emulator)

All Characters can Float Jump and Float 3x longer

Résultat / effet

All Characters can Float Jump and Float 3x longer

Source : Libretro
RAM / Memory (emulator)

Start with 5 Lives, instead of 3

Résultat / effet

Start with 5 Lives, instead of 3

Source : Libretro
RAM / Memory (emulator)

Start with 10 Lives

Résultat / effet

Start with 10 Lives

Source : Libretro
RAM / Memory (emulator)

Start with 15 Lives

Résultat / effet

Start with 15 Lives

Source : Libretro
RAM / Memory (emulator)

Start with 25 Lives

Résultat / effet

Start with 25 Lives

Source : Libretro
RAM / Memory (emulator)

Start with 50 Lives

Résultat / effet

Start with 50 Lives

Source : Libretro
RAM / Memory (emulator)

Start with 75 Lives

Résultat / effet

Start with 75 Lives

Source : Libretro
RAM / Memory (emulator)

Start with 100 Lives

Résultat / effet

Start with 100 Lives

Source : Libretro
RAM / Memory (emulator)

Restore unused death DPCM sound effect with music (long version)

Résultat / effet

Restore unused death DPCM sound effect with music (long version)

Source : Libretro
RAM / Memory (emulator)

All Characters can Float Jump

Résultat / effet

All Characters can Float Jump

Source : Libretro
RAM / Memory (emulator)

All Characters can Float Jump and Float 2x longer

Résultat / effet

All Characters can Float Jump and Float 2x longer

Source : Libretro
RAM / Memory (emulator)

All Characters can Float Jump

Résultat / effet

All Characters can Float Jump

Source : Libretro
RAM / Memory (emulator)

All Characters can Float Jump and Float 2x longer

Résultat / effet

All Characters can Float Jump and Float 2x longer

Source : Libretro
RAM / Memory (emulator)

All Characters can Float Jump and Float 3x longer

Résultat / effet

All Characters can Float Jump and Float 3x longer

Source : Libretro
RAM / Memory (emulator)

Start every life with Max Health

Résultat / effet

Start every life with Max Health

Source : Libretro
RAM / Memory (emulator)

Invincibility Star Powerup Lasts 1.5x Longer

Résultat / effet

Invincibility Star Powerup Lasts 1.5x Longer

Source : Libretro
RAM / Memory (emulator)

Invincibility Star Powerup Lasts 2x Longer

Résultat / effet

Invincibility Star Powerup Lasts 2x Longer

Source : Libretro
RAM / Memory (emulator)

Invincibility Star Powerup Appears After Collecting 4 Cherries, Instead Of 5

Résultat / effet

Invincibility Star Powerup Appears After Collecting 4 Cherries, Instead Of 5

Source : Libretro
RAM / Memory (emulator)

Invincibility Star Powerup Appears After Collecting 3 Cherries

Résultat / effet

Invincibility Star Powerup Appears After Collecting 3 Cherries

Source : Libretro
RAM / Memory (emulator)

Invincibility Star Powerup Appears After Collecting 2 Cherries

Résultat / effet

Invincibility Star Powerup Appears After Collecting 2 Cherries

Source : Libretro
RAM / Memory (emulator)

Invincibility Star Powerup Appears After Collecting 1 Cherry

Résultat / effet

Invincibility Star Powerup Appears After Collecting 1 Cherry

Source : Libretro
RAM / Memory (emulator)

Heart Appears After Killing 6 Enemies, Instead Of 8 Enemies

Résultat / effet

Heart Appears After Killing 6 Enemies, Instead Of 8 Enemies

Source : Libretro
RAM / Memory (emulator)

Heart Appears After Killing 4 Enemies

Résultat / effet

Heart Appears After Killing 4 Enemies

Source : Libretro
RAM / Memory (emulator)

Heart Appears After Killing 2 Enemies

Résultat / effet

Heart Appears After Killing 2 Enemies

Source : Libretro
RAM / Memory (emulator)

Disable Icy Surfaces

Résultat / effet

Disable Icy Surfaces

Source : Libretro
RAM / Memory (emulator)

Invulnerability

Résultat / effet

Invulnerability

Source : Libretro
RAM / Memory (emulator)

Walk Through Enemies

Résultat / effet

Walk Through Enemies

Source : Libretro
RAM / Memory (emulator)

Don't Die From Enemy Attacks

Résultat / effet

Don't Die From Enemy Attacks

Source : Libretro
RAM / Memory (emulator)

Infinite Float Time As Peach

Résultat / effet

Infinite Float Time As Peach

Source : Libretro
RAM / Memory (emulator)

Jump In Mid Air

Résultat / effet

Jump In Mid Air

Source : Libretro
RAM / Memory (emulator)

POW Boxes Keep 'POW'ing

Résultat / effet

POW Boxes Keep 'POW'ing

Source : Libretro
RAM / Memory (emulator)

More Sub-Space Time

Résultat / effet

More Sub-Space Time

Source : Libretro
RAM / Memory (emulator)

Sometimes You Come Out Of A Door Holding An Enemy

Résultat / effet

Sometimes You Come Out Of A Door Holding An Enemy

Source : Libretro
RAM / Memory (emulator)

Pick Up Most Scenery

Résultat / effet

Pick Up Most Scenery

Source : Libretro
RAM / Memory (emulator)

Pow Blocks Don't Go Away

Résultat / effet

Pow Blocks Don't Go Away

Source : Libretro
RAM / Memory (emulator)

Keep Picking Up The Grass (Works In Sub-Space With Coins Too)

Résultat / effet

Keep Picking Up The Grass (Works In Sub-Space With Coins Too)

Source : Libretro
RAM / Memory (emulator)

Easier Time In Wart's Palace, And Mega Moon Jumps For Luigi (Super Jump To Get Up On Top Of Walls)

Résultat / effet

Easier Time In Wart's Palace, And Mega Moon Jumps For Luigi (Super Jump To Get Up On Top Of Walls)

Source : Libretro
RAM / Memory (emulator)

Princess Has Suspended Flight Jump

Résultat / effet

Princess Has Suspended Flight Jump

Source : Libretro
RAM / Memory (emulator)

Pogo Stick For Princess

Résultat / effet

Pogo Stick For Princess

Source : Libretro
RAM / Memory (emulator)

Super Pogo For Princess

Résultat / effet

Super Pogo For Princess

Source : Libretro
RAM / Memory (emulator)

Veggies, Bombs, 1-Ups Stick To Your Feet (You Can Throw Stopwatches & 1-Ups Across The Ground)

Résultat / effet

Veggies, Bombs, 1-Ups Stick To Your Feet (You Can Throw Stopwatches & 1-Ups Across The Ground)

Source : Libretro
RAM / Memory (emulator)

Nice Colors

Résultat / effet

Nice Colors

Source : Libretro
RAM / Memory (emulator)

Drill Mario (Sometimes You Go Thru The Floor)

Résultat / effet

Drill Mario (Sometimes You Go Thru The Floor)

Source : Libretro
RAM / Memory (emulator)

Enemies Glow

Résultat / effet

Enemies Glow

Source : Libretro
RAM / Memory (emulator)

Altered Music

Résultat / effet

Altered Music

Source : Libretro
RAM / Memory (emulator)

Become Golden With Anybody And You Can Float

Résultat / effet

Become Golden With Anybody And You Can Float

Source : Libretro
RAM / Memory (emulator)

Max Hearts [4]

Résultat / effet

Max Hearts [4]

Source : Libretro
RAM / Memory (emulator)

Receive Small Heart For Every Enemy Defeated

Résultat / effet

Receive Small Heart For Every Enemy Defeated

Source : Libretro
RAM / Memory (emulator)

Infinite Time In Sub-Space

Résultat / effet

Infinite Time In Sub-Space

Source : Libretro
RAM / Memory (emulator)

Strong Wart

Résultat / effet

Strong Wart

Source : Libretro
RAM / Memory (emulator)

Strong Birdetta

Résultat / effet

Strong Birdetta

Source : Libretro
RAM / Memory (emulator)

Strong Hawkmouth

Résultat / effet

Strong Hawkmouth

Source : Libretro
RAM / Memory (emulator)

Weak Birdetta

Résultat / effet

Weak Birdetta

Source : Libretro
RAM / Memory (emulator)

Birdetta spits eggs instead of fireballs (appears in late levels of the game)

Résultat / effet

Birdetta spits eggs instead of fireballs (appears in late levels of the game)

Source : Libretro
RAM / Memory (emulator)

Strong Wart

Résultat / effet

Strong Wart

Source : Libretro
RAM / Memory (emulator)

Strong Birdetta

Résultat / effet

Strong Birdetta

Source : Libretro
RAM / Memory (emulator)

Strong Hawkmouth

Résultat / effet

Strong Hawkmouth

Source : Libretro
RAM / Memory (emulator)

Weak Birdetta

Résultat / effet

Weak Birdetta

Source : Libretro
RAM / Memory (emulator)

Birdetta spits eggs instead of fireballs (appears in late levels of the game)

Résultat / effet

Birdetta spits eggs instead of fireballs (appears in late levels of the game)

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Star Invincibility

Résultat / effet

Star Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility Flash Stopper

Résultat / effet

Invincibility Flash Stopper

Source : Libretro
RAM / Memory (emulator)

You Can't Pause The Game

Résultat / effet

You Can't Pause The Game

Source : Libretro
RAM / Memory (emulator)

Dig Up Mushroom Blocks Anywhere

Résultat / effet

Dig Up Mushroom Blocks Anywhere

Source : Libretro
RAM / Memory (emulator)

Icy Surfaces

Résultat / effet

Icy Surfaces

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls (Alt)

Résultat / effet

Walk Through Walls (Alt)

Source : Libretro
RAM / Memory (emulator)

Dig Up Mushroom Blocks Anywhere

Résultat / effet

Dig Up Mushroom Blocks Anywhere

Source : Libretro
RAM / Memory (emulator)

Birdo Dies In One Hit

Résultat / effet

Birdo Dies In One Hit

Source : Libretro
RAM / Memory (emulator)

Enemies Chase You

Résultat / effet

Enemies Chase You

Source : Libretro
RAM / Memory (emulator)

Ground Based Enemies Move Quickly

Résultat / effet

Ground Based Enemies Move Quickly

Source : Libretro
RAM / Memory (emulator)

Enemies Keep Bouncing After Being Dropped

Résultat / effet

Enemies Keep Bouncing After Being Dropped

Source : Libretro
RAM / Memory (emulator)

Shyguys Jump and Shoot Bullets

Résultat / effet

Shyguys Jump and Shoot Bullets

Source : Libretro
RAM / Memory (emulator)

Many Enemies Will Hop Around and Chase You (no problems with Pidget and Birdo)

Résultat / effet

Many Enemies Will Hop Around and Chase You (no problems with Pidget and Birdo)

Source : Libretro
RAM / Memory (emulator)

Shyguys Shoot Bullets

Résultat / effet

Shyguys Shoot Bullets

Source : Libretro
RAM / Memory (emulator)

Phanto Is Never Aroused When You're Holding a Key

Résultat / effet

Phanto Is Never Aroused When You're Holding a Key

Source : Libretro
RAM / Memory (emulator)

Enemies Chase You (improved)

Résultat / effet

Enemies Chase You (improved)

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Small Vegetables

Résultat / effet

Birdo Spits Small Vegetables

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Invincibility Stars

Résultat / effet

Birdo Spits Invincibility Stars

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Koopa Shells

Résultat / effet

Birdo Spits Koopa Shells

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Explosions

Résultat / effet

Birdo Spits Explosions

Source : Libretro
RAM / Memory (emulator)

Birdo Spits Albatosses And Bob-Ombs

Résultat / effet

Birdo Spits Albatosses And Bob-Ombs

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Eggs

Résultat / effet

Snifits Spit Eggs

Source : Libretro
RAM / Memory (emulator)

Snifits Spit 1-up Mushrooms

Résultat / effet

Snifits Spit 1-up Mushrooms

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Flying Carpets

Résultat / effet

Snifits Spit Flying Carpets

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Invincibility Stars

Résultat / effet

Snifits Spit Invincibility Stars

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Keys

Résultat / effet

Snifits Spit Keys

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Coins

Résultat / effet

Snifits Spit Coins

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Tweeters

Résultat / effet

Snifits Spit Tweeters

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Fireballs

Résultat / effet

Snifits Spit Fireballs

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Porcupos

Résultat / effet

Snifits Spit Porcupos

Source : Libretro
RAM / Memory (emulator)

Snifits Spit Snifits a.k.a.: Too Many Snifits

Résultat / effet

Snifits Spit Snifits a.k.a.: Too Many Snifits

Source : Libretro
RAM / Memory (emulator)

Slower Enemies x1

Résultat / effet

Slower Enemies x1

Source : Libretro
RAM / Memory (emulator)

Slower Enemies x2

Résultat / effet

Slower Enemies x2

Source : Libretro
RAM / Memory (emulator)

Slower Enemies x3

Résultat / effet

Slower Enemies x3

Source : Libretro
RAM / Memory (emulator)

Slower Enemies x4

Résultat / effet

Slower Enemies x4

Source : Libretro
RAM / Memory (emulator)

Walk Backwards

Résultat / effet

Walk Backwards

Source : Libretro
RAM / Memory (emulator)

Twister?

Résultat / effet

Twister?

Source : Libretro
RAM / Memory (emulator)

Shells Bounce Off Of Obstacles

Résultat / effet

Shells Bounce Off Of Obstacles

Source : Libretro
RAM / Memory (emulator)

Mario Will Moon-Float As Long As You Hold Down The Jump Button!!

Résultat / effet

Mario Will Moon-Float As Long As You Hold Down The Jump Button!!

Source : Libretro
RAM / Memory (emulator)

Luigi Will Moon-Float As Long As You Hold Down The Jump Button!!

Résultat / effet

Luigi Will Moon-Float As Long As You Hold Down The Jump Button!!

Source : Libretro
RAM / Memory (emulator)

Toad Will Moon-Float As Long As You Hold Down The Jump Button!!

Résultat / effet

Toad Will Moon-Float As Long As You Hold Down The Jump Button!!

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Infinite Coins

Résultat / effet

Infinite Coins

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Invincible (Starman Effect)

Résultat / effet

Invincible (Starman Effect)

Source : Libretro
RAM / Memory (emulator)

Invincibility (Enemies Can't Touch You)

Résultat / effet

Invincibility (Enemies Can't Touch You)

Source : Libretro
RAM / Memory (emulator)

Level Modifier

Résultat / effet

Level Modifier

Source : Libretro
RAM / Memory (emulator)

Room In Level Modifier

Résultat / effet

Room In Level Modifier

Source : Libretro
RAM / Memory (emulator)

Mario In Princess Toadstool's Dress

Résultat / effet

Mario In Princess Toadstool's Dress

Source : Libretro
RAM / Memory (emulator)

Max Hearts (4)

Résultat / effet

Max Hearts (4)

Source : Libretro
RAM / Memory (emulator)

Always Able To Select Continue

Résultat / effet

Always Able To Select Continue

Source : Libretro
RAM / Memory (emulator)

Collect 1 Cherry For Starman

Résultat / effet

Collect 1 Cherry For Starman

Source : Libretro
RAM / Memory (emulator)

Collect 1 Big Radish For Stopwatch

Résultat / effet

Collect 1 Big Radish For Stopwatch

Source : Libretro
RAM / Memory (emulator)

Infinite Stopwatch Time

Résultat / effet

Infinite Stopwatch Time

Source : Libretro
RAM / Memory (emulator)

Infinite Float Time

Résultat / effet

Infinite Float Time

Source : Libretro
RAM / Memory (emulator)

Levitate

Résultat / effet

Levitate

Source : Libretro
RAM / Memory (emulator)

Infinite Magic Carpet Time

Résultat / effet

Infinite Magic Carpet Time

Source : Libretro
RAM / Memory (emulator)

No Enemies

Résultat / effet

No Enemies

Source : Libretro
RAM / Memory (emulator)

Enemy/Object-Holding Modifier

Résultat / effet

Enemy/Object-Holding Modifier

Source : Libretro
RAM / Memory (emulator)

Maximum Contributor Points (Mario)

Résultat / effet

Maximum Contributor Points (Mario)

Source : Libretro
RAM / Memory (emulator)

Maximum Contributor Points (Luigi)

Résultat / effet

Maximum Contributor Points (Luigi)

Source : Libretro
RAM / Memory (emulator)

Maximum Contributor Points (Toad)

Résultat / effet

Maximum Contributor Points (Toad)

Source : Libretro
RAM / Memory (emulator)

Maximum Contributor Points (Peach)

Résultat / effet

Maximum Contributor Points (Peach)

Source : Libretro
RAM / Memory (emulator)

One Hit Kills Bosses

Résultat / effet

One Hit Kills Bosses

Source : Libretro
RAM / Memory (emulator)

Most Plants Yield ??

Résultat / effet

Most Plants Yield ??

Source : Libretro
RAM / Memory (emulator)

Walk Behind Scenery

Résultat / effet

Walk Behind Scenery

Source : Libretro
RAM / Memory (emulator)

Music Tweaker

Résultat / effet

Music Tweaker

Source : Libretro
RAM / Memory (emulator)

Shy Guy Enemy Colour Modifiers

Résultat / effet

Shy Guy Enemy Colour Modifiers

Source : Libretro
RAM / Memory (emulator)

Enemy Modifiers

Résultat / effet

Enemy Modifiers

Source : Libretro
RAM / Memory (emulator)

Skip Bonus Chance

Résultat / effet

Skip Bonus Chance

Source : Libretro
RAM / Memory (emulator)

Grass And Snow

Résultat / effet

Grass And Snow

Source : Libretro
RAM / Memory (emulator)

Infinite sub-space time

Résultat / effet

Infinite sub-space time

Source : Libretro
RAM / Memory (emulator)

All Characters Can Multijump

Résultat / effet

All Characters Can Multijump

Source : Libretro
RAM / Memory (emulator)

Go Behind The Scenery

Résultat / effet

Go Behind The Scenery

Source : Libretro
RAM / Memory (emulator)

Normal level BGM

Résultat / effet

Normal level BGM

Source : Libretro
RAM / Memory (emulator)

N64 cartridge tilt pause

Résultat / effet

N64 cartridge tilt pause

Source : Libretro
RAM / Memory (emulator)

Normal Pause

Résultat / effet

Normal Pause

Source : Libretro
RAM / Memory (emulator)

Jumps to the next song's first segment (Will crash the game eventually)

Résultat / effet

Jumps to the next song's first segment (Will crash the game eventually)

Source : Libretro
RAM / Memory (emulator)

Music segment alteration for unusual renditions

Résultat / effet

Music segment alteration for unusual renditions

Source : Libretro
RAM / Memory (emulator)

DPCM replaces noise on non-sampling tracks

Résultat / effet

DPCM replaces noise on non-sampling tracks

Source : Libretro
RAM / Memory (emulator)

Noise replaces DPCM channel on sampling tracks

Résultat / effet

Noise replaces DPCM channel on sampling tracks

Source : Libretro
RAM / Memory (emulator)

Noise channel only

Résultat / effet

Noise channel only

Source : Libretro
RAM / Memory (emulator)

No noise channel

Résultat / effet

No noise channel

Source : Libretro
RAM / Memory (emulator)

Noise channel plays along with DPCM on sampling tracks

Résultat / effet

Noise channel plays along with DPCM on sampling tracks

Source : Libretro
RAM / Memory (emulator)

DPCM and noise channel play simultaneously

Résultat / effet

DPCM and noise channel play simultaneously

Source : Libretro
RAM / Memory (emulator)

Disable DPCM on all sampling tracks

Résultat / effet

Disable DPCM on all sampling tracks

Source : Libretro
RAM / Memory (emulator)

Disable Triangle

Résultat / effet

Disable Triangle

Source : Libretro
RAM / Memory (emulator)

Disable Slot Machine Sounds

Résultat / effet

Disable Slot Machine Sounds

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is Faster Than Usual

Résultat / effet

Slot Machine Is Faster Than Usual

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is Much Faster Than Usual

Résultat / effet

Slot Machine Is Much Faster Than Usual

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is Slightly Slower Than Usual

Résultat / effet

Slot Machine Is Slightly Slower Than Usual

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is Slower Than Usual

Résultat / effet

Slot Machine Is Slower Than Usual

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is Much Slower Than Usual

Résultat / effet

Slot Machine Is Much Slower Than Usual

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is Even More Slower Than Usual

Résultat / effet

Slot Machine Is Even More Slower Than Usual

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is Absurdly Slower Than Usual

Résultat / effet

Slot Machine Is Absurdly Slower Than Usual

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is Extremely Slow

Résultat / effet

Slot Machine Is Extremely Slow

Source : Libretro
RAM / Memory (emulator)

Slot Machine Is As Slow As Possible

Résultat / effet

Slot Machine Is As Slow As Possible

Source : Libretro
RAM / Memory (emulator)

Subspace Looks Normal

Résultat / effet

Subspace Looks Normal

Source : Libretro
RAM / Memory (emulator)

Entering Suspace will drop you into a strange new world

Résultat / effet

Entering Suspace will drop you into a strange new world

Source : Libretro
RAM / Memory (emulator)

Entering Subspace will drop you into a strange new world (Alternate)

Résultat / effet

Entering Subspace will drop you into a strange new world (Alternate)

Source : Libretro
RAM / Memory (emulator)

Can Enter First Door In 1-1

Résultat / effet

Can Enter First Door In 1-1

Source : Libretro
RAM / Memory (emulator)

Game Boy Mode

Résultat / effet

Game Boy Mode

Source : Libretro
RAM / Memory (emulator)

Restore Unused Death DPCM Sound Effect With Music (long version)

Résultat / effet

Restore Unused Death DPCM Sound Effect With Music (long version)

Source : Libretro
RAM / Memory (emulator)

Princess Peach Infinite Float

Résultat / effet

Princess Peach Infinite Float

Source : Libretro
RAM / Memory (emulator)

Start With More Lives

Résultat / effet

Start With More Lives

Source : Libretro
RAM / Memory (emulator)

Invulnerable

Résultat / effet

Invulnerable

Source : Libretro
RAM / Memory (emulator)

No Enemies (May get stuck)

Résultat / effet

No Enemies (May get stuck)

Source : Libretro
RAM / Memory (emulator)

Drunk Mode (Enemies Are Blurry Like You're Drunk)

Résultat / effet

Drunk Mode (Enemies Are Blurry Like You're Drunk)

Source : Libretro
RAM / Memory (emulator)

Start Every Life With Max Health (4 Units)

Résultat / effet

Start Every Life With Max Health (4 Units)

Source : Libretro
RAM / Memory (emulator)

View Ending

Résultat / effet

View Ending

Source : Libretro
RAM / Memory (emulator)

Enemies Can't Touch You

Résultat / effet

Enemies Can't Touch You

Source : Libretro
RAM / Memory (emulator)

Can Pick Up Any Active Object You Can Stand On

Résultat / effet

Can Pick Up Any Active Object You Can Stand On

Source : Libretro
RAM / Memory (emulator)

Sub World Graphics

Résultat / effet

Sub World Graphics

Source : Libretro
RAM / Memory (emulator)

Enter Subspace By Pressing Select

Résultat / effet

Enter Subspace By Pressing Select

Source : Libretro
RAM / Memory (emulator)

View Ending At Start Of Level (Better Version)

Résultat / effet

View Ending At Start Of Level (Better Version)

Source : Libretro
RAM / Memory (emulator)

Wrap To The Top If You Fall Down A Pit

Résultat / effet

Wrap To The Top If You Fall Down A Pit

Source : Libretro
RAM / Memory (emulator)

Invulnerable (Walk Through Enemies, Can Still Ride Them)

Résultat / effet

Invulnerable (Walk Through Enemies, Can Still Ride Them)

Source : Libretro
RAM / Memory (emulator)

Enemies Die When You Touch Them

Résultat / effet

Enemies Die When You Touch Them

Source : Libretro
RAM / Memory (emulator)

Enter Subspace By Pressing Start

Résultat / effet

Enter Subspace By Pressing Start

Source : Libretro
RAM / Memory (emulator)

Start In Wart's Chamber With 5 Lives

Résultat / effet

Start In Wart's Chamber With 5 Lives

Source : Libretro
RAM / Memory (emulator)

Start On World 1 (More Worlds In Note)

Résultat / effet

Start On World 1 (More Worlds In Note)

Source : Libretro
RAM / Memory (emulator)

Start On World 7-1 With 5 Lives

Résultat / effet

Start On World 7-1 With 5 Lives

Source : Libretro
RAM / Memory (emulator)

Start On World 7-2 With 5 Lives

Résultat / effet

Start On World 7-2 With 5 Lives

Source : Libretro
RAM / Memory (emulator)

Control Character At Ending (Proof Of Concept)

Résultat / effet

Control Character At Ending (Proof Of Concept)

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

Comments

0
Sign in to comment. Sign in
No comments for this game.