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Sinclair - ZX Spectrum +3

Adventure H - Robin Hood (1986)(Artic Computing)

53 cheats

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Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

53
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
53
RAM / Memory (emulator)

Fire is lit (x=Screen)

Résultat / effet

Fire is lit (x=Screen)

Source : Libretro
RAM / Memory (emulator)

Fire is out (x=Screen)

Résultat / effet

Fire is out (x=Screen)

Source : Libretro
RAM / Memory (emulator)

Food is at starting screen

Résultat / effet

Food is at starting screen

Source : Libretro
RAM / Memory (emulator)

Get rid of fire (doesn't appear)

Résultat / effet

Get rid of fire (doesn't appear)

Source : Libretro
RAM / Memory (emulator)

Locked Iron studded door (castle - small tower)

Résultat / effet

Locked Iron studded door (castle - small tower)

Source : Libretro
RAM / Memory (emulator)

Locked wooden door (house in forest)

Résultat / effet

Locked wooden door (house in forest)

Source : Libretro
RAM / Memory (emulator)

Main door isn't blocked

Résultat / effet

Main door isn't blocked

Source : Libretro
RAM / Memory (emulator)

Marion is tied inside minor oak

Résultat / effet

Marion is tied inside minor oak

Source : Libretro
RAM / Memory (emulator)

No blacksmith (free helmet)

Résultat / effet

No blacksmith (free helmet)

Source : Libretro
RAM / Memory (emulator)

No Sheriff (he doesn't appear)

Résultat / effet

No Sheriff (he doesn't appear)

Source : Libretro
RAM / Memory (emulator)

Sheriff is alive (x=Screen)

Résultat / effet

Sheriff is alive (x=Screen)

Source : Libretro
RAM / Memory (emulator)

Sheriff is dead

Résultat / effet

Sheriff is dead

Source : Libretro
RAM / Memory (emulator)

Sheriff is dead (x=Screen)

Résultat / effet

Sheriff is dead (x=Screen)

Source : Libretro
RAM / Memory (emulator)

Teleport [1-77]

Résultat / effet

Teleport [1-77]

Source : Libretro
RAM / Memory (emulator)

TREASURE is at the top of major oak

Résultat / effet

TREASURE is at the top of major oak

Source : Libretro
RAM / Memory (emulator)

Unlocked Iron studded door (castle - small tower)

Résultat / effet

Unlocked Iron studded door (castle - small tower)

Source : Libretro
RAM / Memory (emulator)

Unlocked wooden door (house in forest)

Résultat / effet

Unlocked wooden door (house in forest)

Source : Libretro
RAM / Memory (emulator)

Where's blacksmith (alive)(x=Screen)

Résultat / effet

Where's blacksmith (alive)(x=Screen)

Source : Libretro
RAM / Memory (emulator)

Where's blacksmith (dead)(x=Screen)

Résultat / effet

Where's blacksmith (dead)(x=Screen)

Source : Libretro
RAM / Memory (emulator)

Where's Bucket (Empty)

Résultat / effet

Where's Bucket (Empty)

Source : Libretro
RAM / Memory (emulator)

Where's Bucket (Full)

Résultat / effet

Where's Bucket (Full)

Source : Libretro
RAM / Memory (emulator)

Where's Maid (dead)

Résultat / effet

Where's Maid (dead)

Source : Libretro
RAM / Memory (emulator)

Where's Maid (tied)

Résultat / effet

Where's Maid (tied)

Source : Libretro
RAM / Memory (emulator)

Where's Maid (untied)

Résultat / effet

Where's Maid (untied)

Source : Libretro
RAM / Memory (emulator)

Where's the armour (needed to rescue Marion)

Résultat / effet

Where's the armour (needed to rescue Marion)

Source : Libretro
RAM / Memory (emulator)

Where's the bone key

Résultat / effet

Where's the bone key

Source : Libretro
RAM / Memory (emulator)

Where's the book

Résultat / effet

Where's the book

Source : Libretro
RAM / Memory (emulator)

Where's the boots (not needed to rescue Marion)

Résultat / effet

Where's the boots (not needed to rescue Marion)

Source : Libretro
RAM / Memory (emulator)

Where's the crock of gold (useless)

Résultat / effet

Where's the crock of gold (useless)

Source : Libretro
RAM / Memory (emulator)

Where's the curious looking key

Résultat / effet

Where's the curious looking key

Source : Libretro
RAM / Memory (emulator)

Where's the flint

Résultat / effet

Where's the flint

Source : Libretro
RAM / Memory (emulator)

Where's the food

Résultat / effet

Where's the food

Source : Libretro
RAM / Memory (emulator)

Where's the gold coin

Résultat / effet

Where's the gold coin

Source : Libretro
RAM / Memory (emulator)

Where's the ham (needed to rescue Marion)

Résultat / effet

Where's the ham (needed to rescue Marion)

Source : Libretro
RAM / Memory (emulator)

Where's the helmet (needed to rescue Marion)

Résultat / effet

Where's the helmet (needed to rescue Marion)

Source : Libretro
RAM / Memory (emulator)

Where's the knife

Résultat / effet

Where's the knife

Source : Libretro
RAM / Memory (emulator)

Where's the Lamp (you've to light it)

Résultat / effet

Where's the Lamp (you've to light it)

Source : Libretro
RAM / Memory (emulator)

Where's the Lit Lamp

Résultat / effet

Where's the Lit Lamp

Source : Libretro
RAM / Memory (emulator)

Where's the pin

Résultat / effet

Where's the pin

Source : Libretro
RAM / Memory (emulator)

Where's the safe (closed) (0-77)

Résultat / effet

Where's the safe (closed) (0-77)

Source : Libretro
RAM / Memory (emulator)

Where's the safe (open) (0-77)

Résultat / effet

Where's the safe (open) (0-77)

Source : Libretro
RAM / Memory (emulator)

Where's the shield

Résultat / effet

Where's the shield

Source : Libretro
RAM / Memory (emulator)

Where's the silver key (useless)

Résultat / effet

Where's the silver key (useless)

Source : Libretro
RAM / Memory (emulator)

Where's the suit of Lincoln Green

Résultat / effet

Where's the suit of Lincoln Green

Source : Libretro
RAM / Memory (emulator)

Where's the torch

Résultat / effet

Where's the torch

Source : Libretro
RAM / Memory (emulator)

Where's the TREASURE

Résultat / effet

Where's the TREASURE

Source : Libretro
RAM / Memory (emulator)

You appear at kitchen

Résultat / effet

You appear at kitchen

Source : Libretro
RAM / Memory (emulator)

You carry a Bucket (Empty)

Résultat / effet

You carry a Bucket (Empty)

Source : Libretro
RAM / Memory (emulator)

You carry a Bucket (Full)

Résultat / effet

You carry a Bucket (Full)

Source : Libretro
RAM / Memory (emulator)

You carry a Lamp (you've to light it)

Résultat / effet

You carry a Lamp (you've to light it)

Source : Libretro
RAM / Memory (emulator)

You carry a Lit Lamp

Résultat / effet

You carry a Lit Lamp

Source : Libretro
RAM / Memory (emulator)

You carry Marion (alive)

Résultat / effet

You carry Marion (alive)

Source : Libretro
RAM / Memory (emulator)

You're wearing boots

Résultat / effet

You're wearing boots

Source : Libretro

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