Delayed Auto-Fall
Delayed Auto-Fall
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Delayed Auto-Fall
Puzzle Area Doesn't Disappear On Pause
Max Score With 1 Piece
In Game B You Only Need 1 Line
In Game B You Only Need To Touch Something
All Pieces Will Be The Same
Two-player interactive game!
Need only complete 10 lines in game B
Must complete 50 lines in game B
Must complete 80 lines in game B
Faster 'forced' fall rate
Disable Game Over
Enable The Up Button
Unfinished 2 Player Mode
Level Modifier (0 - 9)
Fake Level Modifier (0 - 9)
Max Score (Ones & Tens)
Max Score (Hundreds & Thousands)
Max Score (Ten-Thousands, Hundred-Thousands)
Start At Game
Always Play Music
Line 1
Line 2
Line 3
Line 4
Line 5
Line 6
Total Lines Modifier (One's And Ten's Digits)
Total Lines Modifier (Hundred's Digit)
'L'-Shaped Facing Left Encountered Modifier (One's And Ten's Digits)
'L'-Shaped Facing Left Encountered Modifier (Hundred's Digit)
Square Block Encountered Modifier (One's And Ten's Digits)
Square Block Encountered Modifier (Hundred's Digit)
4-Block Facing Right (One's And Ten's Digits)
4-Block Facing Right (Hundred's Digit)
'L'-Shaped Facing Right Encountered Modifier (One's And Ten's Digits)
'L'-Shaped Facing Right Encountered Modifier (Hundred's Digit)
Straight Piece (One's And Ten's Digits)
Straight Piece (Hundred's Digits)
4-Block Facing Left (Hundred's Digit)
4-Block Facing Left (One's And Ten's Digits)
4-Block Facing Downwards (i.e. '!') (One's And Ten's Digits)
4-Block Facing Downwards (i.e. '!') (Hundred's Digit)
No Auto-Descend
Drop Pieces To Clear Line
Choose Your Ship (Game A Ending)
Always Get ? Piece
Skip Rocket Screen
Pieces Fall at Level ? Rate
No Auto-Shift
Display Level 30 instead of 00
Disable Level-up
Press Select to Speed Up
Press Select for Level 1
Level-up every ? lines
Current Piece Modifier
Next Piece Modifier
Press Select for Piece (Immediate)
Press Select for Piece (Next)
Replace Music-1 with Unused Music
Replace Silence with Unused Music
Play Demo Sequence
Auto-Shift (DAS) Delay Speed
Auto-Shift (DAS) Shift Speed
A+Start = 20 Levels Higher
Blocks Are Bright Green And Blue
Blocks Go Through Each Other Allowing You To Get a Line Of Blocks
No More Score Max-Outs
Play Unfinished 2-Player Mode (Long version with demo)
Play Unfinished 2-Player Mode (Short version without demo)
Music continues playing while paused
Changes the instruments
More Time To Decide The First Tetrimino
Blocks Never Drop (Press Down to descend)
The Current And Next Tetriminos Use Incorrect CHR Setting 2
The Current And Next Tetriminos Use Incorrect CHR Setting 1
Sepia
Greyscale
Dusk
Set Unused Title Screen music to play everywhere; including all non-FF silence tracks
Set A-TYPE (Dance of the Sugar Plum Fairy; Toreador Song) Critical music to play everywhere; including all non-FF silence tracks
Set B-TYPE Critical music to play everywhere; including all non-FF silence tracks
Set C-TYPE Critical music to play everywhere; including all non-FF silence tracks
Set Naming music to play everywhere; including all non-FF silence tracks
Set Congratulations screen (The March of the Toreadors) music to play everywhere; including all non-FF silence tracks
Set B-TYPE SUCCESS! screen music to play everywhere; including all non-FF silence tracks
Current Tetrimino Palette Setting 1
Current Tetrimino Palette Setting 2
Current Tetrimino Palette Setting 3
Can't see current or next Tetrimino
Can't See Next Tetrimino
Displays Number of Pieces That comprise The current Tetrimino
Enables Height In A-TYPE
Enable Height Menu Selection in A-TYPE
Displays Height In A-TYPE game
A-TYPE display in height enabled A-TYPE game
Shows full height B-TYPE menu in A-TYPE selection
Seizure Mode
Shows the games' RNG algorithm as blocks constantly in a constant regeneration state
Tetrimino Scrolls Across The Screen Fast From The Left
Tetrimino Scrolls Across The Screen Really Fast From The Left Side Of The Screen
Tetriminos fall in a very confusing manner and are placed normally
Tetriminos are offset to the left
Start Game To Set Score With a score of 070000 Level 00
Start game to set score with a random score of 0?0000 level 00
Start game to set score with an impossible score of E02900 level 00
No Time To Decide First Piece
Infinite Time To Decide First Piece
Drop Piece Or Clear a Line To Gain a Tetris
Tetrimino Backdrop Changes Palette Depending on Current Level
The playfield is filled with purple zeros and you can't see the stack
Can't see current Tetrimino
Tetrimino 1 is constantly placed
Current Tetrimino Is Mirrored To The Next Piece
Next Tetrimino is Completely Random
Level 0 Palette 1
Press Start To Skip Copyright Screen
All Lines Clear Instantly
No Line Animation
Screen Does Not Flash Upon Clearing a Tetris
Current Tetrimino Is Mirrored To The Next Tetrimino
Tetrimino Background Is Blue
Tetrimino Background Is Red
Tetrimino Background Is Green
Tetrimino Background Is Orange
Tetrimino Background Is Purple
Tetrimino Background Is Turquoise
Tetrimino Background Is White
Drop piece to initiate the current cutscene
Unknown Palette Name
Vermillion Pallete
Beige Palette
Game Boy Mode
Silver Blue Palette
Pickle Palette
Night Palette
Disable I Piece
Press Select to Start Over Immediately
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