Tetris
NES · EUR

Tetris

138 cheats

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Tetris
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

138
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
138
RAM / Memory (emulator)

Delayed Auto-Fall

Résultat / effet

Delayed Auto-Fall

Source : Libretro
RAM / Memory (emulator)

Puzzle Area Doesn't Disappear On Pause

Résultat / effet

Puzzle Area Doesn't Disappear On Pause

Source : Libretro
RAM / Memory (emulator)

Max Score With 1 Piece

Résultat / effet

Max Score With 1 Piece

Source : Libretro
RAM / Memory (emulator)

In Game B You Only Need 1 Line

Résultat / effet

In Game B You Only Need 1 Line

Source : Libretro
RAM / Memory (emulator)

In Game B You Only Need To Touch Something

Résultat / effet

In Game B You Only Need To Touch Something

Source : Libretro
RAM / Memory (emulator)

All Pieces Will Be The Same

Résultat / effet

All Pieces Will Be The Same

Source : Libretro
RAM / Memory (emulator)

Two-player interactive game!

Résultat / effet

Two-player interactive game!

Source : Libretro
RAM / Memory (emulator)

Need only complete 10 lines in game B

Résultat / effet

Need only complete 10 lines in game B

Source : Libretro
RAM / Memory (emulator)

Must complete 50 lines in game B

Résultat / effet

Must complete 50 lines in game B

Source : Libretro
RAM / Memory (emulator)

Must complete 80 lines in game B

Résultat / effet

Must complete 80 lines in game B

Source : Libretro
RAM / Memory (emulator)

Faster 'forced' fall rate

Résultat / effet

Faster 'forced' fall rate

Source : Libretro
RAM / Memory (emulator)

Disable Game Over

Résultat / effet

Disable Game Over

Source : Libretro
RAM / Memory (emulator)

Enable The Up Button

Résultat / effet

Enable The Up Button

Source : Libretro
RAM / Memory (emulator)

Unfinished 2 Player Mode

Résultat / effet

Unfinished 2 Player Mode

Source : Libretro
RAM / Memory (emulator)

Level Modifier (0 - 9)

Résultat / effet

Level Modifier (0 - 9)

Source : Libretro
RAM / Memory (emulator)

Fake Level Modifier (0 - 9)

Résultat / effet

Fake Level Modifier (0 - 9)

Source : Libretro
RAM / Memory (emulator)

Max Score (Ones & Tens)

Résultat / effet

Max Score (Ones & Tens)

Source : Libretro
RAM / Memory (emulator)

Max Score (Hundreds & Thousands)

Résultat / effet

Max Score (Hundreds & Thousands)

Source : Libretro
RAM / Memory (emulator)

Max Score (Ten-Thousands, Hundred-Thousands)

Résultat / effet

Max Score (Ten-Thousands, Hundred-Thousands)

Source : Libretro
RAM / Memory (emulator)

Start At Game

Résultat / effet

Start At Game

Source : Libretro
RAM / Memory (emulator)

Always Play Music

Résultat / effet

Always Play Music

Source : Libretro
RAM / Memory (emulator)

Line 1

Résultat / effet

Line 1

Source : Libretro
RAM / Memory (emulator)

Line 2

Résultat / effet

Line 2

Source : Libretro
RAM / Memory (emulator)

Line 3

Résultat / effet

Line 3

Source : Libretro
RAM / Memory (emulator)

Line 4

Résultat / effet

Line 4

Source : Libretro
RAM / Memory (emulator)

Line 5

Résultat / effet

Line 5

Source : Libretro
RAM / Memory (emulator)

Line 6

Résultat / effet

Line 6

Source : Libretro
RAM / Memory (emulator)

Total Lines Modifier (One's And Ten's Digits)

Résultat / effet

Total Lines Modifier (One's And Ten's Digits)

Source : Libretro
RAM / Memory (emulator)

Total Lines Modifier (Hundred's Digit)

Résultat / effet

Total Lines Modifier (Hundred's Digit)

Source : Libretro
RAM / Memory (emulator)

'L'-Shaped Facing Left Encountered Modifier (One's And Ten's Digits)

Résultat / effet

'L'-Shaped Facing Left Encountered Modifier (One's And Ten's Digits)

Source : Libretro
RAM / Memory (emulator)

'L'-Shaped Facing Left Encountered Modifier (Hundred's Digit)

Résultat / effet

'L'-Shaped Facing Left Encountered Modifier (Hundred's Digit)

Source : Libretro
RAM / Memory (emulator)

Square Block Encountered Modifier (One's And Ten's Digits)

Résultat / effet

Square Block Encountered Modifier (One's And Ten's Digits)

Source : Libretro
RAM / Memory (emulator)

Square Block Encountered Modifier (Hundred's Digit)

Résultat / effet

Square Block Encountered Modifier (Hundred's Digit)

Source : Libretro
RAM / Memory (emulator)

4-Block Facing Right (One's And Ten's Digits)

Résultat / effet

4-Block Facing Right (One's And Ten's Digits)

Source : Libretro
RAM / Memory (emulator)

4-Block Facing Right (Hundred's Digit)

Résultat / effet

4-Block Facing Right (Hundred's Digit)

Source : Libretro
RAM / Memory (emulator)

'L'-Shaped Facing Right Encountered Modifier (One's And Ten's Digits)

Résultat / effet

'L'-Shaped Facing Right Encountered Modifier (One's And Ten's Digits)

Source : Libretro
RAM / Memory (emulator)

'L'-Shaped Facing Right Encountered Modifier (Hundred's Digit)

Résultat / effet

'L'-Shaped Facing Right Encountered Modifier (Hundred's Digit)

Source : Libretro
RAM / Memory (emulator)

Straight Piece (One's And Ten's Digits)

Résultat / effet

Straight Piece (One's And Ten's Digits)

Source : Libretro
RAM / Memory (emulator)

Straight Piece (Hundred's Digits)

Résultat / effet

Straight Piece (Hundred's Digits)

Source : Libretro
RAM / Memory (emulator)

4-Block Facing Left (Hundred's Digit)

Résultat / effet

4-Block Facing Left (Hundred's Digit)

Source : Libretro
RAM / Memory (emulator)

4-Block Facing Left (One's And Ten's Digits)

Résultat / effet

4-Block Facing Left (One's And Ten's Digits)

Source : Libretro
RAM / Memory (emulator)

4-Block Facing Downwards (i.e. '!') (One's And Ten's Digits)

Résultat / effet

4-Block Facing Downwards (i.e. '!') (One's And Ten's Digits)

Source : Libretro
RAM / Memory (emulator)

4-Block Facing Downwards (i.e. '!') (Hundred's Digit)

Résultat / effet

4-Block Facing Downwards (i.e. '!') (Hundred's Digit)

Source : Libretro
RAM / Memory (emulator)

No Auto-Descend

Résultat / effet

No Auto-Descend

Source : Libretro
RAM / Memory (emulator)

Drop Pieces To Clear Line

Résultat / effet

Drop Pieces To Clear Line

Source : Libretro
RAM / Memory (emulator)

Choose Your Ship (Game A Ending)

Résultat / effet

Choose Your Ship (Game A Ending)

Source : Libretro
RAM / Memory (emulator)

Always Get ? Piece

Résultat / effet

Always Get ? Piece

Source : Libretro
RAM / Memory (emulator)

Skip Rocket Screen

Résultat / effet

Skip Rocket Screen

Source : Libretro
RAM / Memory (emulator)

Pieces Fall at Level ? Rate

Résultat / effet

Pieces Fall at Level ? Rate

Source : Libretro
RAM / Memory (emulator)

No Auto-Shift

Résultat / effet

No Auto-Shift

Source : Libretro
RAM / Memory (emulator)

Display Level 30 instead of 00

Résultat / effet

Display Level 30 instead of 00

Source : Libretro
RAM / Memory (emulator)

Disable Level-up

Résultat / effet

Disable Level-up

Source : Libretro
RAM / Memory (emulator)

Press Select to Speed Up

Résultat / effet

Press Select to Speed Up

Source : Libretro
RAM / Memory (emulator)

Press Select for Level 1

Résultat / effet

Press Select for Level 1

Source : Libretro
RAM / Memory (emulator)

Level-up every ? lines

Résultat / effet

Level-up every ? lines

Source : Libretro
RAM / Memory (emulator)

Current Piece Modifier

Résultat / effet

Current Piece Modifier

Source : Libretro
RAM / Memory (emulator)

Next Piece Modifier

Résultat / effet

Next Piece Modifier

Source : Libretro
RAM / Memory (emulator)

Press Select for Piece (Immediate)

Résultat / effet

Press Select for Piece (Immediate)

Source : Libretro
RAM / Memory (emulator)

Press Select for Piece (Next)

Résultat / effet

Press Select for Piece (Next)

Source : Libretro
RAM / Memory (emulator)

Replace Music-1 with Unused Music

Résultat / effet

Replace Music-1 with Unused Music

Source : Libretro
RAM / Memory (emulator)

Replace Silence with Unused Music

Résultat / effet

Replace Silence with Unused Music

Source : Libretro
RAM / Memory (emulator)

Play Demo Sequence

Résultat / effet

Play Demo Sequence

Source : Libretro
RAM / Memory (emulator)

Auto-Shift (DAS) Delay Speed

Résultat / effet

Auto-Shift (DAS) Delay Speed

Source : Libretro
RAM / Memory (emulator)

Auto-Shift (DAS) Shift Speed

Résultat / effet

Auto-Shift (DAS) Shift Speed

Source : Libretro
RAM / Memory (emulator)

A+Start = 20 Levels Higher

Résultat / effet

A+Start = 20 Levels Higher

Source : Libretro
RAM / Memory (emulator)

Blocks Are Bright Green And Blue

Résultat / effet

Blocks Are Bright Green And Blue

Source : Libretro
RAM / Memory (emulator)

Blocks Go Through Each Other Allowing You To Get a Line Of Blocks

Résultat / effet

Blocks Go Through Each Other Allowing You To Get a Line Of Blocks

Source : Libretro
RAM / Memory (emulator)

No More Score Max-Outs

Résultat / effet

No More Score Max-Outs

Source : Libretro
RAM / Memory (emulator)

Play Unfinished 2-Player Mode (Long version with demo)

Résultat / effet

Play Unfinished 2-Player Mode (Long version with demo)

Source : Libretro
RAM / Memory (emulator)

Play Unfinished 2-Player Mode (Short version without demo)

Résultat / effet

Play Unfinished 2-Player Mode (Short version without demo)

Source : Libretro
RAM / Memory (emulator)

Music continues playing while paused

Résultat / effet

Music continues playing while paused

Source : Libretro
RAM / Memory (emulator)

Changes the instruments

Résultat / effet

Changes the instruments

Source : Libretro
RAM / Memory (emulator)

More Time To Decide The First Tetrimino

Résultat / effet

More Time To Decide The First Tetrimino

Source : Libretro
RAM / Memory (emulator)

Blocks Never Drop (Press Down to descend)

Résultat / effet

Blocks Never Drop (Press Down to descend)

Source : Libretro
RAM / Memory (emulator)

The Current And Next Tetriminos Use Incorrect CHR Setting 2

Résultat / effet

The Current And Next Tetriminos Use Incorrect CHR Setting 2

Source : Libretro
RAM / Memory (emulator)

The Current And Next Tetriminos Use Incorrect CHR Setting 1

Résultat / effet

The Current And Next Tetriminos Use Incorrect CHR Setting 1

Source : Libretro
RAM / Memory (emulator)

Sepia

Résultat / effet

Sepia

Source : Libretro
RAM / Memory (emulator)

Greyscale

Résultat / effet

Greyscale

Source : Libretro
RAM / Memory (emulator)

Dusk

Résultat / effet

Dusk

Source : Libretro
RAM / Memory (emulator)

Set Unused Title Screen music to play everywhere; including all non-FF silence tracks

Résultat / effet

Set Unused Title Screen music to play everywhere; including all non-FF silence tracks

Source : Libretro
RAM / Memory (emulator)

Set A-TYPE (Dance of the Sugar Plum Fairy; Toreador Song) Critical music to play everywhere; including all non-FF silence tracks

Résultat / effet

Set A-TYPE (Dance of the Sugar Plum Fairy; Toreador Song) Critical music to play everywhere; including all non-FF silence tracks

Source : Libretro
RAM / Memory (emulator)

Set B-TYPE Critical music to play everywhere; including all non-FF silence tracks

Résultat / effet

Set B-TYPE Critical music to play everywhere; including all non-FF silence tracks

Source : Libretro
RAM / Memory (emulator)

Set C-TYPE Critical music to play everywhere; including all non-FF silence tracks

Résultat / effet

Set C-TYPE Critical music to play everywhere; including all non-FF silence tracks

Source : Libretro
RAM / Memory (emulator)

Set Naming music to play everywhere; including all non-FF silence tracks

Résultat / effet

Set Naming music to play everywhere; including all non-FF silence tracks

Source : Libretro
RAM / Memory (emulator)

Set Congratulations screen (The March of the Toreadors) music to play everywhere; including all non-FF silence tracks

Résultat / effet

Set Congratulations screen (The March of the Toreadors) music to play everywhere; including all non-FF silence tracks

Source : Libretro
RAM / Memory (emulator)

Set B-TYPE SUCCESS! screen music to play everywhere; including all non-FF silence tracks

Résultat / effet

Set B-TYPE SUCCESS! screen music to play everywhere; including all non-FF silence tracks

Source : Libretro
RAM / Memory (emulator)

Current Tetrimino Palette Setting 1

Résultat / effet

Current Tetrimino Palette Setting 1

Source : Libretro
RAM / Memory (emulator)

Current Tetrimino Palette Setting 2

Résultat / effet

Current Tetrimino Palette Setting 2

Source : Libretro
RAM / Memory (emulator)

Current Tetrimino Palette Setting 3

Résultat / effet

Current Tetrimino Palette Setting 3

Source : Libretro
RAM / Memory (emulator)

Can't see current or next Tetrimino

Résultat / effet

Can't see current or next Tetrimino

Source : Libretro
RAM / Memory (emulator)

Can't See Next Tetrimino

Résultat / effet

Can't See Next Tetrimino

Source : Libretro
RAM / Memory (emulator)

Displays Number of Pieces That comprise The current Tetrimino

Résultat / effet

Displays Number of Pieces That comprise The current Tetrimino

Source : Libretro
RAM / Memory (emulator)

Enables Height In A-TYPE

Résultat / effet

Enables Height In A-TYPE

Source : Libretro
RAM / Memory (emulator)

Enable Height Menu Selection in A-TYPE

Résultat / effet

Enable Height Menu Selection in A-TYPE

Source : Libretro
RAM / Memory (emulator)

Displays Height In A-TYPE game

Résultat / effet

Displays Height In A-TYPE game

Source : Libretro
RAM / Memory (emulator)

A-TYPE display in height enabled A-TYPE game

Résultat / effet

A-TYPE display in height enabled A-TYPE game

Source : Libretro
RAM / Memory (emulator)

Shows full height B-TYPE menu in A-TYPE selection

Résultat / effet

Shows full height B-TYPE menu in A-TYPE selection

Source : Libretro
RAM / Memory (emulator)

Seizure Mode

Résultat / effet

Seizure Mode

Source : Libretro
RAM / Memory (emulator)

Shows the games' RNG algorithm as blocks constantly in a constant regeneration state

Résultat / effet

Shows the games' RNG algorithm as blocks constantly in a constant regeneration state

Source : Libretro
RAM / Memory (emulator)

Tetrimino Scrolls Across The Screen Fast From The Left

Résultat / effet

Tetrimino Scrolls Across The Screen Fast From The Left

Source : Libretro
RAM / Memory (emulator)

Tetrimino Scrolls Across The Screen Really Fast From The Left Side Of The Screen

Résultat / effet

Tetrimino Scrolls Across The Screen Really Fast From The Left Side Of The Screen

Source : Libretro
RAM / Memory (emulator)

Tetriminos fall in a very confusing manner and are placed normally

Résultat / effet

Tetriminos fall in a very confusing manner and are placed normally

Source : Libretro
RAM / Memory (emulator)

Tetriminos are offset to the left

Résultat / effet

Tetriminos are offset to the left

Source : Libretro
RAM / Memory (emulator)

Start Game To Set Score With a score of 070000 Level 00

Résultat / effet

Start Game To Set Score With a score of 070000 Level 00

Source : Libretro
RAM / Memory (emulator)

Start game to set score with a random score of 0?0000 level 00

Résultat / effet

Start game to set score with a random score of 0?0000 level 00

Source : Libretro
RAM / Memory (emulator)

Start game to set score with an impossible score of E02900 level 00

Résultat / effet

Start game to set score with an impossible score of E02900 level 00

Source : Libretro
RAM / Memory (emulator)

No Time To Decide First Piece

Résultat / effet

No Time To Decide First Piece

Source : Libretro
RAM / Memory (emulator)

Infinite Time To Decide First Piece

Résultat / effet

Infinite Time To Decide First Piece

Source : Libretro
RAM / Memory (emulator)

Drop Piece Or Clear a Line To Gain a Tetris

Résultat / effet

Drop Piece Or Clear a Line To Gain a Tetris

Source : Libretro
RAM / Memory (emulator)

Tetrimino Backdrop Changes Palette Depending on Current Level

Résultat / effet

Tetrimino Backdrop Changes Palette Depending on Current Level

Source : Libretro
RAM / Memory (emulator)

The playfield is filled with purple zeros and you can't see the stack

Résultat / effet

The playfield is filled with purple zeros and you can't see the stack

Source : Libretro
RAM / Memory (emulator)

Can't see current Tetrimino

Résultat / effet

Can't see current Tetrimino

Source : Libretro
RAM / Memory (emulator)

Tetrimino 1 is constantly placed

Résultat / effet

Tetrimino 1 is constantly placed

Source : Libretro
RAM / Memory (emulator)

Current Tetrimino Is Mirrored To The Next Piece

Résultat / effet

Current Tetrimino Is Mirrored To The Next Piece

Source : Libretro
RAM / Memory (emulator)

Next Tetrimino is Completely Random

Résultat / effet

Next Tetrimino is Completely Random

Source : Libretro
RAM / Memory (emulator)

Level 0 Palette 1

Résultat / effet

Level 0 Palette 1

Source : Libretro
RAM / Memory (emulator)

Press Start To Skip Copyright Screen

Résultat / effet

Press Start To Skip Copyright Screen

Source : Libretro
RAM / Memory (emulator)

All Lines Clear Instantly

Résultat / effet

All Lines Clear Instantly

Source : Libretro
RAM / Memory (emulator)

No Line Animation

Résultat / effet

No Line Animation

Source : Libretro
RAM / Memory (emulator)

Screen Does Not Flash Upon Clearing a Tetris

Résultat / effet

Screen Does Not Flash Upon Clearing a Tetris

Source : Libretro
RAM / Memory (emulator)

Current Tetrimino Is Mirrored To The Next Tetrimino

Résultat / effet

Current Tetrimino Is Mirrored To The Next Tetrimino

Source : Libretro
RAM / Memory (emulator)

Tetrimino Background Is Blue

Résultat / effet

Tetrimino Background Is Blue

Source : Libretro
RAM / Memory (emulator)

Tetrimino Background Is Red

Résultat / effet

Tetrimino Background Is Red

Source : Libretro
RAM / Memory (emulator)

Tetrimino Background Is Green

Résultat / effet

Tetrimino Background Is Green

Source : Libretro
RAM / Memory (emulator)

Tetrimino Background Is Orange

Résultat / effet

Tetrimino Background Is Orange

Source : Libretro
RAM / Memory (emulator)

Tetrimino Background Is Purple

Résultat / effet

Tetrimino Background Is Purple

Source : Libretro
RAM / Memory (emulator)

Tetrimino Background Is Turquoise

Résultat / effet

Tetrimino Background Is Turquoise

Source : Libretro
RAM / Memory (emulator)

Tetrimino Background Is White

Résultat / effet

Tetrimino Background Is White

Source : Libretro
RAM / Memory (emulator)

Drop piece to initiate the current cutscene

Résultat / effet

Drop piece to initiate the current cutscene

Source : Libretro
RAM / Memory (emulator)

Unknown Palette Name

Résultat / effet

Unknown Palette Name

Source : Libretro
RAM / Memory (emulator)

Vermillion Pallete

Résultat / effet

Vermillion Pallete

Source : Libretro
RAM / Memory (emulator)

Beige Palette

Résultat / effet

Beige Palette

Source : Libretro
RAM / Memory (emulator)

Game Boy Mode

Résultat / effet

Game Boy Mode

Source : Libretro
RAM / Memory (emulator)

Silver Blue Palette

Résultat / effet

Silver Blue Palette

Source : Libretro
RAM / Memory (emulator)

Pickle Palette

Résultat / effet

Pickle Palette

Source : Libretro
RAM / Memory (emulator)

Night Palette

Résultat / effet

Night Palette

Source : Libretro
RAM / Memory (emulator)

Disable I Piece

Résultat / effet

Disable I Piece

Source : Libretro
RAM / Memory (emulator)

Press Select to Start Over Immediately

Résultat / effet

Press Select to Start Over Immediately

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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