Ultima - Quest of the Avatar
NES · USA

Ultima - Quest of the Avatar

935 cheats

My collection

Confirm your email address to use comments and your collection.

Sign in

Media

loaded from their original sources
Ultima - Quest of the Avatar
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

935
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
31
Game Genie

Start With 8336 Gold Pieces Instead of 400

Résultat / effet

Start With 8336 Gold Pieces Instead of 400

Source : Libretro
Game Genie

Start With 4240 Gold Pieces

Résultat / effet

Start With 4240 Gold Pieces

Source : Libretro
Game Genie

Start With 144 Gold Pieces (For Experts)

Résultat / effet

Start With 144 Gold Pieces (For Experts)

Source : Libretro
Game Genie

Mage Starts With 712 Hit Points Instead of 200

Résultat / effet

Mage Starts With 712 Hit Points Instead of 200

Source : Libretro
Game Genie

Mage Starts With 381 Experience Points Instead of 125

Résultat / effet

Mage Starts With 381 Experience Points Instead of 125

Source : Libretro
Game Genie

Mage Starts With Strength of 32 Instead of 16

Résultat / effet

Mage Starts With Strength of 32 Instead of 16

Source : Libretro
Game Genie

Mage Starts With 9,853 Experience

Résultat / effet

Mage Starts With 9,853 Experience

Source : Libretro
Game Genie

Mage Starts With 50 Strength

Résultat / effet

Mage Starts With 50 Strength

Source : Libretro
Game Genie

Start With 100 Ash Instead of 8

Résultat / effet

Start With 100 Ash Instead of 8

Source : Libretro
Game Genie

Start With 100 Ginseng Instead of 8

Résultat / effet

Start With 100 Ginseng Instead of 8

Source : Libretro
Game Genie

Start With 100 Garlic Instead of 9

Résultat / effet

Start With 100 Garlic Instead of 9

Source : Libretro
Game Genie

Start With 100 Silkweb Instead of 7

Résultat / effet

Start With 100 Silkweb Instead of 7

Source : Libretro
Game Genie

Start With 100 Moss Instead of 8

Résultat / effet

Start With 100 Moss Instead of 8

Source : Libretro
Game Genie

Start With 100 Pearl Instead of 4

Résultat / effet

Start With 100 Pearl Instead of 4

Source : Libretro
Game Genie

Start With 100 Fungus Instead of None

Résultat / effet

Start With 100 Fungus Instead of None

Source : Libretro
Game Genie

Start With 100 Manroot Instead of None

Résultat / effet

Start With 100 Manroot Instead of None

Source : Libretro
Game Genie

Heal Costs Nothing Instead of 70

Résultat / effet

Heal Costs Nothing Instead of 70

Source : Libretro
Game Genie

Cure Poison Costs Nothing Instead of 10

Résultat / effet

Cure Poison Costs Nothing Instead of 10

Source : Libretro
Game Genie

Axe Costs 1 Instead of 225

Résultat / effet

Axe Costs 1 Instead of 225

Source : Libretro
Game Genie

Staff Costs 1 Instead of 20

Résultat / effet

Staff Costs 1 Instead of 20

Source : Libretro
Game Genie

Sword Costs 144 Instead of 400

Résultat / effet

Sword Costs 144 Instead of 400

Source : Libretro
Game Genie

Bow Costs 168 Instead of 680

Résultat / effet

Bow Costs 168 Instead of 680

Source : Libretro
Game Genie

Leather Costs 1 Instead of 200

Résultat / effet

Leather Costs 1 Instead of 200

Source : Libretro
Game Genie

Chain Costs 88 Instead of 600

Résultat / effet

Chain Costs 88 Instead of 600

Source : Libretro
Game Genie

Plate Costs 196 Instead of 2500

Résultat / effet

Plate Costs 196 Instead of 2500

Source : Libretro
Game Genie

Fighter Starts With Strength Of 48 Instead of 27

Résultat / effet

Fighter Starts With Strength Of 48 Instead of 27

Source : Libretro
Game Genie

Fighter Starts With Experience Of 255 Instead of 205

Résultat / effet

Fighter Starts With Experience Of 255 Instead of 205

Source : Libretro
Game Genie

Fighter Starts With 812 Hit Points Instead of 300

Résultat / effet

Fighter Starts With 812 Hit Points Instead of 300

Source : Libretro
Game Genie

Fighter Starts With 75 Magic Points Instead of None

Résultat / effet

Fighter Starts With 75 Magic Points Instead of None

Source : Libretro
Game Genie

Start With Perfect Virtues (Worthy of Avatarhood)

Résultat / effet

Start With Perfect Virtues (Worthy of Avatarhood)

Source : Libretro
Game Genie

No Random Battles

Résultat / effet

No Random Battles

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
904
RAM / Memory (emulator)

Infinite HP [[Except When Donating Blood]]

Résultat / effet

Infinite HP [[Except When Donating Blood]]

Source : Libretro
RAM / Memory (emulator)

Keep HP When Giving Blood

Résultat / effet

Keep HP When Giving Blood

Source : Libretro
RAM / Memory (emulator)

Infinite MP

Résultat / effet

Infinite MP

Source : Libretro
RAM / Memory (emulator)

Almost Infinite Gold [Any Amount Over 255]

Résultat / effet

Almost Infinite Gold [Any Amount Over 255]

Source : Libretro
RAM / Memory (emulator)

Infinite Gold

Résultat / effet

Infinite Gold

Source : Libretro
RAM / Memory (emulator)

Start With 65,424 Gold

Résultat / effet

Start With 65,424 Gold

Source : Libretro
RAM / Memory (emulator)

Start With Perfect Virtues [Worthy of Avatarhood]

Résultat / effet

Start With Perfect Virtues [Worthy of Avatarhood]

Source : Libretro
RAM / Memory (emulator)

Infinite Herbs

Résultat / effet

Infinite Herbs

Source : Libretro
RAM / Memory (emulator)

Infinite Oil

Résultat / effet

Infinite Oil

Source : Libretro
RAM / Memory (emulator)

Infinite Torches

Résultat / effet

Infinite Torches

Source : Libretro
RAM / Memory (emulator)

Infinite Gems

Résultat / effet

Infinite Gems

Source : Libretro
RAM / Memory (emulator)

Start With 255 Ash

Résultat / effet

Start With 255 Ash

Source : Libretro
RAM / Memory (emulator)

Start With 255 Ginseng

Résultat / effet

Start With 255 Ginseng

Source : Libretro
RAM / Memory (emulator)

Start With 255 Garlic

Résultat / effet

Start With 255 Garlic

Source : Libretro
RAM / Memory (emulator)

Start With 255 Silkweb

Résultat / effet

Start With 255 Silkweb

Source : Libretro
RAM / Memory (emulator)

Start With 255 Moss

Résultat / effet

Start With 255 Moss

Source : Libretro
RAM / Memory (emulator)

Start With 255 Pearl

Résultat / effet

Start With 255 Pearl

Source : Libretro
RAM / Memory (emulator)

Start With 255 Fungus

Résultat / effet

Start With 255 Fungus

Source : Libretro
RAM / Memory (emulator)

Start With 255 Manroot

Résultat / effet

Start With 255 Manroot

Source : Libretro
RAM / Memory (emulator)

Club Costs $1 Instead of $100

Résultat / effet

Club Costs $1 Instead of $100

Source : Libretro
RAM / Memory (emulator)

1 Sword Costs $52 Instead of $820

Résultat / effet

1 Sword Costs $52 Instead of $820

Source : Libretro
RAM / Memory (emulator)

1 Sword Costs $1 Instead of $820

Résultat / effet

1 Sword Costs $1 Instead of $820

Source : Libretro
RAM / Memory (emulator)

Ring Costs $32 Instead of $800

Résultat / effet

Ring Costs $32 Instead of $800

Source : Libretro
RAM / Memory (emulator)

Ring Costs $1 Instead of $800

Résultat / effet

Ring Costs $1 Instead of $800

Source : Libretro
RAM / Memory (emulator)

Torch Costs Nothing [Instead of 5]

Résultat / effet

Torch Costs Nothing [Instead of 5]

Source : Libretro
RAM / Memory (emulator)

Gem Costs Nothing [Instead of 12]

Résultat / effet

Gem Costs Nothing [Instead of 12]

Source : Libretro
RAM / Memory (emulator)

Key Costs 208 [Instead of 2000]

Résultat / effet

Key Costs 208 [Instead of 2000]

Source : Libretro
RAM / Memory (emulator)

Key Costs Nothing

Résultat / effet

Key Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Oil Costs Nothing [Instead of 5]

Résultat / effet

Oil Costs Nothing [Instead of 5]

Source : Libretro
RAM / Memory (emulator)

Sling Costs Nothing [Instead of 90]

Résultat / effet

Sling Costs Nothing [Instead of 90]

Source : Libretro
RAM / Memory (emulator)

Bow Costs 168 [Instead of 680]

Résultat / effet

Bow Costs 168 [Instead of 680]

Source : Libretro
RAM / Memory (emulator)

Bow Costs Nothing

Résultat / effet

Bow Costs Nothing

Source : Libretro
RAM / Memory (emulator)

X-Bow Costs 120 [Instead of 1200]

Résultat / effet

X-Bow Costs 120 [Instead of 1200]

Source : Libretro
RAM / Memory (emulator)

X-Bow Costs Nothing

Résultat / effet

X-Bow Costs Nothing

Source : Libretro
RAM / Memory (emulator)

1 Bow Costs 160 [Instead of 4000]

Résultat / effet

1 Bow Costs 160 [Instead of 4000]

Source : Libretro
RAM / Memory (emulator)

1 Bow Costs Nothing

Résultat / effet

1 Bow Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Staff Costs Nothing [Instead of 20]

Résultat / effet

Staff Costs Nothing [Instead of 20]

Source : Libretro
RAM / Memory (emulator)

Club Costs Nothing [Instead of 100]

Résultat / effet

Club Costs Nothing [Instead of 100]

Source : Libretro
RAM / Memory (emulator)

Axe Costs Nothing [Instead of 225]

Résultat / effet

Axe Costs Nothing [Instead of 225]

Source : Libretro
RAM / Memory (emulator)

Sword Costs 144 [Instead of 400]

Résultat / effet

Sword Costs 144 [Instead of 400]

Source : Libretro
RAM / Memory (emulator)

Sword Costs Nothing

Résultat / effet

Sword Costs Nothing

Source : Libretro
RAM / Memory (emulator)

1 Sword Costs Nothing

Résultat / effet

1 Sword Costs Nothing

Source : Libretro
RAM / Memory (emulator)

2 Sword Costs 220 [Instead of 1500]

Résultat / effet

2 Sword Costs 220 [Instead of 1500]

Source : Libretro
RAM / Memory (emulator)

2 Sword Costs Nothing

Résultat / effet

2 Sword Costs Nothing

Source : Libretro
RAM / Memory (emulator)

1 Axe Costs 172 [Instead of 3500]

Résultat / effet

1 Axe Costs 172 [Instead of 3500]

Source : Libretro
RAM / Memory (emulator)

1 Axe Costs Nothing

Résultat / effet

1 Axe Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Wand Costs 100 [Instead of 6500]

Résultat / effet

Wand Costs 100 [Instead of 6500]

Source : Libretro
RAM / Memory (emulator)

Wand Costs Nothing

Résultat / effet

Wand Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Cloth Costs Nothing [Instead of 50]

Résultat / effet

Cloth Costs Nothing [Instead of 50]

Source : Libretro
RAM / Memory (emulator)

Leather Costs Nothing [Instead of 200]

Résultat / effet

Leather Costs Nothing [Instead of 200]

Source : Libretro
RAM / Memory (emulator)

Chain Costs 88 [Instead of 600]

Résultat / effet

Chain Costs 88 [Instead of 600]

Source : Libretro
RAM / Memory (emulator)

Chain Costs Nothing

Résultat / effet

Chain Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Ring Costs Nothing

Résultat / effet

Ring Costs Nothing

Source : Libretro
RAM / Memory (emulator)

1 Cloth Costs 176 [Instead of 1200]

Résultat / effet

1 Cloth Costs 176 [Instead of 1200]

Source : Libretro
RAM / Memory (emulator)

1 Cloth Costs Nothing

Résultat / effet

1 Cloth Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Plate Costs 196 [Instead of 2500]

Résultat / effet

Plate Costs 196 [Instead of 2500]

Source : Libretro
RAM / Memory (emulator)

Plate Costs Nothing

Résultat / effet

Plate Costs Nothing

Source : Libretro
RAM / Memory (emulator)

1 Chain Costs 160 [Instead of 4000]

Résultat / effet

1 Chain Costs 160 [Instead of 4000]

Source : Libretro
RAM / Memory (emulator)

1 Chain Costs Nothing

Résultat / effet

1 Chain Costs Nothing

Source : Libretro
RAM / Memory (emulator)

1 Plate Costs 88 [Instead of 7000]

Résultat / effet

1 Plate Costs 88 [Instead of 7000]

Source : Libretro
RAM / Memory (emulator)

1 Plate Costs Nothing

Résultat / effet

1 Plate Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Ash Costs Nothing

Résultat / effet

Ash Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Ginseng Costs Nothing

Résultat / effet

Ginseng Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Garlic Costs Nothing

Résultat / effet

Garlic Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Silkweb Costs Nothing

Résultat / effet

Silkweb Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Moss Costs Nothing

Résultat / effet

Moss Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Pearl Costs Nothing

Résultat / effet

Pearl Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Mage Starts With 50 Dexterity

Résultat / effet

Mage Starts With 50 Dexterity

Source : Libretro
RAM / Memory (emulator)

Mage Starts With 50 Intelligence

Résultat / effet

Mage Starts With 50 Intelligence

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Sling Instead of Staff

Résultat / effet

Mage Starts With Sling Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Bow Instead of Staff

Résultat / effet

Mage Starts With Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With X-Bow Instead of Staff

Résultat / effet

Mage Starts With X-Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Bow Instead of Staff

Résultat / effet

Mage Starts With +1 Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Dagger Instead of Staff

Résultat / effet

Mage Starts With Dagger Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Club Instead of Staff

Résultat / effet

Mage Starts With Club Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Axe Instead of Staff

Résultat / effet

Mage Starts With Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Sword Instead of Staff

Résultat / effet

Mage Starts With Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Sword Instead of Staff

Résultat / effet

Mage Starts With +1 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +2 Sword Instead of Staff

Résultat / effet

Mage Starts With +2 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Axe Instead of Staff

Résultat / effet

Mage Starts With +1 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Wand Instead of Staff

Résultat / effet

Mage Starts With Wand Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +2 Axe Instead of Staff

Résultat / effet

Mage Starts With +2 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Sword of Paradise Instead of Staff

Résultat / effet

Mage Starts With Sword of Paradise Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Cloth Instead of Staff

Résultat / effet

Mage Starts With Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Leather Instead of Staff

Résultat / effet

Mage Starts With Leather Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Chain Instead of Staff

Résultat / effet

Mage Starts With Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Ring Instead of Staff

Résultat / effet

Mage Starts With Ring Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Cloth Instead of Staff

Résultat / effet

Mage Starts With +1 Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Plate Instead of Staff

Résultat / effet

Mage Starts With Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Chain Instead of Staff

Résultat / effet

Mage Starts With +1 Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Plate Instead of Staff

Résultat / effet

Mage Starts With +1 Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Robe Instead of Staff

Résultat / effet

Mage Starts With Robe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Exotic Armor Instead of Staff

Résultat / effet

Mage Starts With Exotic Armor Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Sling Instead of Cloth

Résultat / effet

Mage Starts With Sling Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Bow Instead of Cloth

Résultat / effet

Mage Starts With Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With X-Bow Instead of Cloth

Résultat / effet

Mage Starts With X-Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Bow Instead of Cloth

Résultat / effet

Mage Starts With +1 Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Dagger Instead of Cloth

Résultat / effet

Mage Starts With Dagger Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Staff Instead of Cloth

Résultat / effet

Mage Starts With Staff Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Club Instead of Cloth

Résultat / effet

Mage Starts With Club Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Axe Instead of Cloth

Résultat / effet

Mage Starts With Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Sword Instead of Cloth

Résultat / effet

Mage Starts With Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Sword Instead of Cloth

Résultat / effet

Mage Starts With +1 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +2 Sword Instead of Cloth

Résultat / effet

Mage Starts With +2 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Axe Instead of Cloth

Résultat / effet

Mage Starts With +1 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Wand Instead of Cloth

Résultat / effet

Mage Starts With Wand Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +2 Axe Instead of Cloth

Résultat / effet

Mage Starts With +2 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Sword of Paradise Instead of Cloth

Résultat / effet

Mage Starts With Sword of Paradise Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Leather Instead of Cloth

Résultat / effet

Mage Starts With Leather Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Chain Instead of Cloth

Résultat / effet

Mage Starts With Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Ring Instead of Cloth

Résultat / effet

Mage Starts With Ring Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Cloth Instead of Cloth

Résultat / effet

Mage Starts With +1 Cloth Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Plate Instead of Cloth

Résultat / effet

Mage Starts With Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Chain Instead of Cloth

Résultat / effet

Mage Starts With +1 Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With +1 Plate Instead of Cloth

Résultat / effet

Mage Starts With +1 Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Robe Instead of Cloth

Résultat / effet

Mage Starts With Robe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts With Exotic Armor Instead of Cloth

Résultat / effet

Mage Starts With Exotic Armor Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Sling Instead of Staff

Résultat / effet

Mage Starts Equipped With Sling Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Bow Instead of Staff

Résultat / effet

Mage Starts Equipped With Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With X-Bow Instead of Staff

Résultat / effet

Mage Starts Equipped With X-Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Bow Instead of Staff

Résultat / effet

Mage Starts Equipped With +1 Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Dagger Instead of Staff

Résultat / effet

Mage Starts Equipped With Dagger Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Club Instead of Staff

Résultat / effet

Mage Starts Equipped With Club Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Axe Instead of Staff

Résultat / effet

Mage Starts Equipped With Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Sword Instead of Staff

Résultat / effet

Mage Starts Equipped With Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Sword Instead of Staff

Résultat / effet

Mage Starts Equipped With +1 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +2 Sword Instead of Staff

Résultat / effet

Mage Starts Equipped With +2 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Axe Instead of Staff

Résultat / effet

Mage Starts Equipped With +1 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Wand Instead of Staff

Résultat / effet

Mage Starts Equipped With Wand Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +2 Axe Instead of Staff

Résultat / effet

Mage Starts Equipped With +2 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Sword of Paradise Instead of Staff

Résultat / effet

Mage Starts Equipped With Sword of Paradise Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Cloth Instead of Staff

Résultat / effet

Mage Starts Equipped With Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Leather Instead of Staff

Résultat / effet

Mage Starts Equipped With Leather Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Chain Instead of Staff

Résultat / effet

Mage Starts Equipped With Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Ring Instead of Staff

Résultat / effet

Mage Starts Equipped With Ring Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Cloth Instead of Staff

Résultat / effet

Mage Starts Equipped With +1 Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Plate Instead of Staff

Résultat / effet

Mage Starts Equipped With Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Chain Instead of Staff

Résultat / effet

Mage Starts Equipped With +1 Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Plate Instead of Staff

Résultat / effet

Mage Starts Equipped With +1 Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Robe Instead of Staff

Résultat / effet

Mage Starts Equipped With Robe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Exotic Armor Instead of Cloth

Résultat / effet

Mage Starts Equipped With Exotic Armor Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Sling Instead of Cloth

Résultat / effet

Mage Starts Equipped With Sling Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Bow Instead of Cloth

Résultat / effet

Mage Starts Equipped With Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With X-Bow Instead of Cloth

Résultat / effet

Mage Starts Equipped With X-Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Bow Instead of Cloth

Résultat / effet

Mage Starts Equipped With +1 Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Dagger Instead of Cloth

Résultat / effet

Mage Starts Equipped With Dagger Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Staff Instead of Cloth

Résultat / effet

Mage Starts Equipped With Staff Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Club Instead of Cloth

Résultat / effet

Mage Starts Equipped With Club Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Axe Instead of Cloth

Résultat / effet

Mage Starts Equipped With Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Sword Instead of Cloth

Résultat / effet

Mage Starts Equipped With Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Sword Instead of Cloth

Résultat / effet

Mage Starts Equipped With +1 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +2 Sword Instead of Cloth

Résultat / effet

Mage Starts Equipped With +2 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Axe Instead of Cloth

Résultat / effet

Mage Starts Equipped With +1 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Wand Instead of Cloth

Résultat / effet

Mage Starts Equipped With Wand Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +2 Axe Instead of Cloth

Résultat / effet

Mage Starts Equipped With +2 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Sword of Paradise Instead of Staff

Résultat / effet

Mage Starts Equipped With Sword of Paradise Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Leather Instead of Cloth

Résultat / effet

Mage Starts Equipped With Leather Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Chain Instead of Cloth

Résultat / effet

Mage Starts Equipped With Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Ring Instead of Cloth

Résultat / effet

Mage Starts Equipped With Ring Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Cloth Instead of Cloth

Résultat / effet

Mage Starts Equipped With +1 Cloth Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Plate Instead of Cloth

Résultat / effet

Mage Starts Equipped With Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Chain Instead of Cloth

Résultat / effet

Mage Starts Equipped With +1 Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With +1 Plate Instead of Cloth

Résultat / effet

Mage Starts Equipped With +1 Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Robe Instead of Cloth

Résultat / effet

Mage Starts Equipped With Robe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Mage Starts Equipped With Exotic Armor Instead of Cloth

Résultat / effet

Mage Starts Equipped With Exotic Armor Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With 9,000+ Experience

Résultat / effet

Bard Starts With 9,000+ Experience

Source : Libretro
RAM / Memory (emulator)

Bard Starts With 50 Strength

Résultat / effet

Bard Starts With 50 Strength

Source : Libretro
RAM / Memory (emulator)

Bard Starts With 50 Intelligence

Résultat / effet

Bard Starts With 50 Intelligence

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Bow Instead of Sling

Résultat / effet

Bard Starts With Bow Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With X-Bow Instead of Sling

Résultat / effet

Bard Starts With X-Bow Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Bow Instead of Sling

Résultat / effet

Bard Starts With +1 Bow Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Dagger Instead of Sling

Résultat / effet

Bard Starts With Dagger Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Staff Instead of Sling

Résultat / effet

Bard Starts With Staff Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Club Instead of Sling

Résultat / effet

Bard Starts With Club Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Axe Instead of Sling

Résultat / effet

Bard Starts With Axe Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Sword Instead of Sling

Résultat / effet

Bard Starts With Sword Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Sword Instead of Sling

Résultat / effet

Bard Starts With +1 Sword Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +2 Sword Instead of Sling

Résultat / effet

Bard Starts With +2 Sword Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Axe Instead of Sling

Résultat / effet

Bard Starts With +1 Axe Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Wand Instead of Sling

Résultat / effet

Bard Starts With Wand Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +2 Axe Instead of Sling

Résultat / effet

Bard Starts With +2 Axe Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Sword of Paradise Instead of Sling

Résultat / effet

Bard Starts With Sword of Paradise Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Cloth Instead of Sling

Résultat / effet

Bard Starts With Cloth Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Leather Instead of Sling

Résultat / effet

Bard Starts With Leather Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Chain Instead of Sling

Résultat / effet

Bard Starts With Chain Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Ring Instead of Sling

Résultat / effet

Bard Starts With Ring Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Cloth Instead of Sling

Résultat / effet

Bard Starts With +1 Cloth Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Plate Instead of Sling

Résultat / effet

Bard Starts With Plate Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Chain Instead of Sling

Résultat / effet

Bard Starts With +1 Chain Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Plate Instead of Sling

Résultat / effet

Bard Starts With +1 Plate Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Robe Instead of Sling

Résultat / effet

Bard Starts With Robe Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Exotic Armor Instead of Sling

Résultat / effet

Bard Starts With Exotic Armor Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Sling Instead of Cloth

Résultat / effet

Bard Starts With Sling Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Bow Instead of Cloth

Résultat / effet

Bard Starts With Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With X-Bow Instead of Cloth

Résultat / effet

Bard Starts With X-Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Bow Instead of Cloth

Résultat / effet

Bard Starts With +1 Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Dagger Instead of Cloth

Résultat / effet

Bard Starts With Dagger Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Staff Instead of Cloth

Résultat / effet

Bard Starts With Staff Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Club Instead of Cloth

Résultat / effet

Bard Starts With Club Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Axe Instead of Cloth

Résultat / effet

Bard Starts With Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Sword Instead of Cloth

Résultat / effet

Bard Starts With Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Sword Instead of Cloth

Résultat / effet

Bard Starts With +1 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +2 Sword Instead of Cloth

Résultat / effet

Bard Starts With +2 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Axe Instead of Cloth

Résultat / effet

Bard Starts With +1 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Wand Instead of Cloth

Résultat / effet

Bard Starts With Wand Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +2 Axe Instead of Cloth

Résultat / effet

Bard Starts With +2 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Sword of Paradise Instead of Cloth

Résultat / effet

Bard Starts With Sword of Paradise Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Leather Instead of Cloth

Résultat / effet

Bard Starts With Leather Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Chain Instead of Cloth

Résultat / effet

Bard Starts With Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Ring Instead of Cloth

Résultat / effet

Bard Starts With Ring Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Cloth Instead of Cloth

Résultat / effet

Bard Starts With +1 Cloth Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Plate Instead of Cloth

Résultat / effet

Bard Starts With Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Chain Instead of Cloth

Résultat / effet

Bard Starts With +1 Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With +1 Plate Instead of Cloth

Résultat / effet

Bard Starts With +1 Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Robe Instead of Cloth

Résultat / effet

Bard Starts With Robe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts With Exotic Armor Instead of Cloth

Résultat / effet

Bard Starts With Exotic Armor Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Bow Instead of Sling

Résultat / effet

Bard Starts Equipped With Bow Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With X-Bow Instead of Sling

Résultat / effet

Bard Starts Equipped With X-Bow Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Bow Instead of Sling

Résultat / effet

Bard Starts Equipped With +1 Bow Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Dagger Instead of Sling

Résultat / effet

Bard Starts Equipped With Dagger Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Staff Instead of Sling

Résultat / effet

Bard Starts Equipped With Staff Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Club Instead of Sling

Résultat / effet

Bard Starts Equipped With Club Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Axe Instead of Sling

Résultat / effet

Bard Starts Equipped With Axe Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Sword Instead of Sling

Résultat / effet

Bard Starts Equipped With Sword Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Sword Instead of Sling

Résultat / effet

Bard Starts Equipped With +1 Sword Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +2 Sword Instead of Sling

Résultat / effet

Bard Starts Equipped With +2 Sword Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Axe Instead of Sling

Résultat / effet

Bard Starts Equipped With +1 Axe Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Wand Instead of Sling

Résultat / effet

Bard Starts Equipped With Wand Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +2 Axe Instead of Sling

Résultat / effet

Bard Starts Equipped With +2 Axe Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Sword of Paradise Instead of Sling

Résultat / effet

Bard Starts Equipped With Sword of Paradise Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Cloth Instead of Sling

Résultat / effet

Bard Starts Equipped With Cloth Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Leather Instead of Sling

Résultat / effet

Bard Starts Equipped With Leather Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Chain Instead of Sling

Résultat / effet

Bard Starts Equipped With Chain Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Ring Instead of Sling

Résultat / effet

Bard Starts Equipped With Ring Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Cloth Instead of Sling

Résultat / effet

Bard Starts Equipped With +1 Cloth Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Plate Instead of Sling

Résultat / effet

Bard Starts Equipped With Plate Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Chain Instead of Sling

Résultat / effet

Bard Starts Equipped With +1 Chain Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Plate Instead of Sling

Résultat / effet

Bard Starts Equipped With +1 Plate Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Robe Instead of Sling

Résultat / effet

Bard Starts Equipped With Robe Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Exotic Armor Instead of Sling

Résultat / effet

Bard Starts Equipped With Exotic Armor Instead of Sling

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Sling Instead of Cloth

Résultat / effet

Bard Starts Equipped With Sling Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Bow Instead of Cloth

Résultat / effet

Bard Starts Equipped With Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With X-Bow Instead of Cloth

Résultat / effet

Bard Starts Equipped With X-Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Bow Instead of Cloth

Résultat / effet

Bard Starts Equipped With +1 Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Dagger Instead of Cloth

Résultat / effet

Bard Starts Equipped With Dagger Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Staff Instead of Cloth

Résultat / effet

Bard Starts Equipped With Staff Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Club Instead of Cloth

Résultat / effet

Bard Starts Equipped With Club Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Axe Instead of Cloth

Résultat / effet

Bard Starts Equipped With Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Sword Instead of Cloth

Résultat / effet

Bard Starts Equipped With Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Sword Instead of Cloth

Résultat / effet

Bard Starts Equipped With +1 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +2 Sword Instead of Cloth

Résultat / effet

Bard Starts Equipped With +2 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Axe Instead of Cloth

Résultat / effet

Bard Starts Equipped With +1 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Wand Instead of Cloth

Résultat / effet

Bard Starts Equipped With Wand Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +2 Axe Instead of Cloth

Résultat / effet

Bard Starts Equipped With +2 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Sword of Paradise Instead of Cloth

Résultat / effet

Bard Starts Equipped With Sword of Paradise Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Leather Instead of Cloth

Résultat / effet

Bard Starts Equipped With Leather Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Chain Instead of Cloth

Résultat / effet

Bard Starts Equipped With Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Ring Instead of Cloth

Résultat / effet

Bard Starts Equipped With Ring Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Cloth Instead of Cloth

Résultat / effet

Bard Starts Equipped With +1 Cloth Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Plate Instead of Cloth

Résultat / effet

Bard Starts Equipped With Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Chain Instead of Cloth

Résultat / effet

Bard Starts Equipped With +1 Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With +1 Plate Instead of Cloth

Résultat / effet

Bard Starts Equipped With +1 Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Robe Instead of Cloth

Résultat / effet

Bard Starts Equipped With Robe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Bard Starts Equipped With Exotic Armor Instead of

Résultat / effet

Bard Starts Equipped With Exotic Armor Instead of

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With 50 Dexterity

Résultat / effet

Fighter Starts With 50 Dexterity

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With 9,000+ Experience

Résultat / effet

Fighter Starts With 9,000+ Experience

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With 50 Strength

Résultat / effet

Fighter Starts With 50 Strength

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With 50 Intelligence

Résultat / effet

Fighter Starts With 50 Intelligence

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Sling Instead of Axe

Résultat / effet

Fighter Starts With Sling Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Bow Instead of Axe

Résultat / effet

Fighter Starts With Bow Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With X-Bow Instead of Axe

Résultat / effet

Fighter Starts With X-Bow Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Bow Instead of Axe

Résultat / effet

Fighter Starts With +1 Bow Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Dagger Instead of Axe

Résultat / effet

Fighter Starts With Dagger Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Staff Instead of Axe

Résultat / effet

Fighter Starts With Staff Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Club Instead of Axe

Résultat / effet

Fighter Starts With Club Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Sword Instead of Axe

Résultat / effet

Fighter Starts With Sword Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Sword Instead of Axe

Résultat / effet

Fighter Starts With +1 Sword Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +2 Sword Instead of Axe

Résultat / effet

Fighter Starts With +2 Sword Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Axe Instead of Axe

Résultat / effet

Fighter Starts With +1 Axe Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Wand Instead of Axe

Résultat / effet

Fighter Starts With Wand Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +2 Axe Instead of Axe

Résultat / effet

Fighter Starts With +2 Axe Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Sword of Paradise Instead of Axe

Résultat / effet

Fighter Starts With Sword of Paradise Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Cloth Instead of Axe

Résultat / effet

Fighter Starts With Cloth Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Leather Instead of Axe

Résultat / effet

Fighter Starts With Leather Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Chain Instead of Axe

Résultat / effet

Fighter Starts With Chain Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Ring Instead of Axe

Résultat / effet

Fighter Starts With Ring Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Cloth Instead of Axe

Résultat / effet

Fighter Starts With +1 Cloth Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Plate Instead of Axe

Résultat / effet

Fighter Starts With Plate Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Chain Instead of Axe

Résultat / effet

Fighter Starts With +1 Chain Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Plate Instead of Axe

Résultat / effet

Fighter Starts With +1 Plate Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Robe Instead of Axe

Résultat / effet

Fighter Starts With Robe Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Exotic Armor Instead of Axe

Résultat / effet

Fighter Starts With Exotic Armor Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Sling Instead of Leather

Résultat / effet

Fighter Starts With Sling Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Bow Instead of Leather

Résultat / effet

Fighter Starts With Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With X-Bow Instead of Leather

Résultat / effet

Fighter Starts With X-Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Bow Instead of Leather

Résultat / effet

Fighter Starts With +1 Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Dagger Instead of Leather

Résultat / effet

Fighter Starts With Dagger Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Staff Instead of Leather

Résultat / effet

Fighter Starts With Staff Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Club Instead of Leather

Résultat / effet

Fighter Starts With Club Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Axe Instead of Leather

Résultat / effet

Fighter Starts With Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Sword Instead of Leather

Résultat / effet

Fighter Starts With Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Sword Instead of Leather

Résultat / effet

Fighter Starts With +1 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +2 Sword Instead of Leather

Résultat / effet

Fighter Starts With +2 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Axe Instead of Leather

Résultat / effet

Fighter Starts With +1 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Wand Instead of Leather

Résultat / effet

Fighter Starts With Wand Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +2 Axe Instead of Leather Axe

Résultat / effet

Fighter Starts With +2 Axe Instead of Leather Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Sword of Paradise Instead of Leather

Résultat / effet

Fighter Starts With Sword of Paradise Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Cloth Instead of Leather

Résultat / effet

Fighter Starts With Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Chain Instead of Leather

Résultat / effet

Fighter Starts With Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Ring Instead of Leather

Résultat / effet

Fighter Starts With Ring Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Cloth Instead of Leather

Résultat / effet

Fighter Starts With +1 Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Plate Instead of Leather

Résultat / effet

Fighter Starts With Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Chain Instead of Leather

Résultat / effet

Fighter Starts With +1 Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With +1 Plate Instead of Leather

Résultat / effet

Fighter Starts With +1 Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Robe Instead of Leather

Résultat / effet

Fighter Starts With Robe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts With Exotic Armor Instead of Leather

Résultat / effet

Fighter Starts With Exotic Armor Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Sling Instead of Axe

Résultat / effet

Fighter Starts Equipped With Sling Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Bow Instead of Axe

Résultat / effet

Fighter Starts Equipped With Bow Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With X-Bow Instead of Axe

Résultat / effet

Fighter Starts Equipped With X-Bow Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Bow Instead of Axe

Résultat / effet

Fighter Starts Equipped With +1 Bow Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Dagger Instead of Axe

Résultat / effet

Fighter Starts Equipped With Dagger Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Staff Instead of Axe

Résultat / effet

Fighter Starts Equipped With Staff Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Club Instead of Axe

Résultat / effet

Fighter Starts Equipped With Club Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Sword Instead of Axe

Résultat / effet

Fighter Starts Equipped With Sword Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Sword Instead of Axe

Résultat / effet

Fighter Starts Equipped With +1 Sword Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +2 Sword Instead of Axe

Résultat / effet

Fighter Starts Equipped With +2 Sword Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Axe Instead of Axe

Résultat / effet

Fighter Starts Equipped With +1 Axe Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Wand Instead of Axe

Résultat / effet

Fighter Starts Equipped With Wand Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +2 Axe Instead of Axe

Résultat / effet

Fighter Starts Equipped With +2 Axe Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Sword of Paradise Ins

Résultat / effet

Fighter Starts Equipped With Sword of Paradise Ins

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Cloth Instead of Axe

Résultat / effet

Fighter Starts Equipped With Cloth Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Leather Instead of Axe

Résultat / effet

Fighter Starts Equipped With Leather Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Chain Instead of Axe

Résultat / effet

Fighter Starts Equipped With Chain Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Ring Instead of Axe

Résultat / effet

Fighter Starts Equipped With Ring Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Cloth Instead of Axe

Résultat / effet

Fighter Starts Equipped With +1 Cloth Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Plate Instead of Axe

Résultat / effet

Fighter Starts Equipped With Plate Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Chain Instead of Axe

Résultat / effet

Fighter Starts Equipped With +1 Chain Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Plate Instead of Axe

Résultat / effet

Fighter Starts Equipped With +1 Plate Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Robe Instead of Axe

Résultat / effet

Fighter Starts Equipped With Robe Instead of Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Exotic Armor Instead Axe

Résultat / effet

Fighter Starts Equipped With Exotic Armor Instead Axe

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Sling Instead of Leather

Résultat / effet

Fighter Starts Equipped With Sling Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Bow Instead of Leather

Résultat / effet

Fighter Starts Equipped With Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With X-Bow Instead of Leather

Résultat / effet

Fighter Starts Equipped With X-Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Bow Instead of Leather

Résultat / effet

Fighter Starts Equipped With +1 Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Dagger Instead of Leather

Résultat / effet

Fighter Starts Equipped With Dagger Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Staff Instead of Leather

Résultat / effet

Fighter Starts Equipped With Staff Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Club Instead of Leather

Résultat / effet

Fighter Starts Equipped With Club Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Axe Instead of Leather

Résultat / effet

Fighter Starts Equipped With Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Sword Instead of Leather

Résultat / effet

Fighter Starts Equipped With Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Sword Instead of Leather

Résultat / effet

Fighter Starts Equipped With +1 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +2 Sword Instead of Leather

Résultat / effet

Fighter Starts Equipped With +2 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Axe Instead of Leather

Résultat / effet

Fighter Starts Equipped With +1 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Wand Instead of Leather

Résultat / effet

Fighter Starts Equipped With Wand Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +2 Axe Instead of Leather

Résultat / effet

Fighter Starts Equipped With +2 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Sword of Paradise Instead of Leather

Résultat / effet

Fighter Starts Equipped With Sword of Paradise Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Cloth Instead of Leather

Résultat / effet

Fighter Starts Equipped With Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Chain Instead of Leather

Résultat / effet

Fighter Starts Equipped With Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Ring Instead of Leather

Résultat / effet

Fighter Starts Equipped With Ring Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Cloth Instead of Leather

Résultat / effet

Fighter Starts Equipped With +1 Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Plate Instead of Leather

Résultat / effet

Fighter Starts Equipped With Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Chain Instead of Leather

Résultat / effet

Fighter Starts Equipped With +1 Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With +1 Plate Instead of Leather

Résultat / effet

Fighter Starts Equipped With +1 Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Robe Instead of Leather

Résultat / effet

Fighter Starts Equipped With Robe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Fighter Starts Equipped With Exotic Armor Instead of Leather

Résultat / effet

Fighter Starts Equipped With Exotic Armor Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Druid Starts With 50 Dexterity

Résultat / effet

Druid Starts With 50 Dexterity

Source : Libretro
RAM / Memory (emulator)

Druid Starts With 9,000+ Experience

Résultat / effet

Druid Starts With 9,000+ Experience

Source : Libretro
RAM / Memory (emulator)

Druid Starts With 50 Strength

Résultat / effet

Druid Starts With 50 Strength

Source : Libretro
RAM / Memory (emulator)

Druid Starts With 50 Intelligence

Résultat / effet

Druid Starts With 50 Intelligence

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Sling Instead of Staff

Résultat / effet

Druid Starts With Sling Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Bow Instead of Staff

Résultat / effet

Druid Starts With Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With X-Bow Instead of Staff

Résultat / effet

Druid Starts With X-Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Bow Instead of Staff

Résultat / effet

Druid Starts With +1 Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Dagger Instead of Staff

Résultat / effet

Druid Starts With Dagger Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Club Instead of Staff

Résultat / effet

Druid Starts With Club Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Axe Instead of Staff

Résultat / effet

Druid Starts With Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Sword Instead of Staff

Résultat / effet

Druid Starts With Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Sword Instead of Staff

Résultat / effet

Druid Starts With +1 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +2 Sword Instead of Staff

Résultat / effet

Druid Starts With +2 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Axe Instead of Staff

Résultat / effet

Druid Starts With +1 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Wand Instead of Staff

Résultat / effet

Druid Starts With Wand Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +2 Axe Instead of Staff

Résultat / effet

Druid Starts With +2 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Sword of Paradise Instead of Staff

Résultat / effet

Druid Starts With Sword of Paradise Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Cloth Instead of Staff

Résultat / effet

Druid Starts With Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Leather Instead of Staff

Résultat / effet

Druid Starts With Leather Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Chain Instead of Staff

Résultat / effet

Druid Starts With Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Ring Instead of Staff

Résultat / effet

Druid Starts With Ring Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Cloth Instead of Staff

Résultat / effet

Druid Starts With +1 Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Plate Instead of Staff

Résultat / effet

Druid Starts With Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Chain Instead of Staff

Résultat / effet

Druid Starts With +1 Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Plate Instead of Staff

Résultat / effet

Druid Starts With +1 Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Robe Instead of Staff

Résultat / effet

Druid Starts With Robe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Exotic Armor Instead of Staff

Résultat / effet

Druid Starts With Exotic Armor Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Sling Instead of Cloth

Résultat / effet

Druid Starts With Sling Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Bow Instead of Cloth

Résultat / effet

Druid Starts With Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With X-Bow Instead of Cloth

Résultat / effet

Druid Starts With X-Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Bow Instead of Cloth

Résultat / effet

Druid Starts With +1 Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Dagger Instead of Cloth

Résultat / effet

Druid Starts With Dagger Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Staff Instead of Cloth

Résultat / effet

Druid Starts With Staff Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Club Instead of Cloth

Résultat / effet

Druid Starts With Club Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Axe Instead of Cloth

Résultat / effet

Druid Starts With Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Sword Instead of Cloth

Résultat / effet

Druid Starts With Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Sword Instead of Cloth

Résultat / effet

Druid Starts With +1 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +2 Sword Instead of Cloth

Résultat / effet

Druid Starts With +2 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Axe Instead of Cloth

Résultat / effet

Druid Starts With +1 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Wand Instead of Cloth

Résultat / effet

Druid Starts With Wand Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +2 Axe Instead of Cloth

Résultat / effet

Druid Starts With +2 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Sword of Paradise Instead of Cloth

Résultat / effet

Druid Starts With Sword of Paradise Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Leather Instead of Cloth

Résultat / effet

Druid Starts With Leather Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Chain Instead of Cloth

Résultat / effet

Druid Starts With Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Ring Instead of Cloth

Résultat / effet

Druid Starts With Ring Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Cloth Instead of Cloth

Résultat / effet

Druid Starts With +1 Cloth Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Plate Instead of Cloth

Résultat / effet

Druid Starts With Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Chain Instead of Cloth

Résultat / effet

Druid Starts With +1 Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With +1 Plate Instead of Cloth

Résultat / effet

Druid Starts With +1 Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Robe Instead of Cloth

Résultat / effet

Druid Starts With Robe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts With Exotic Armor Instead of Cloth

Résultat / effet

Druid Starts With Exotic Armor Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Sling Instead of Staff

Résultat / effet

Druid Starts Equipped With Sling Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Bow Instead of Staff

Résultat / effet

Druid Starts Equipped With Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With X-Bow Instead of Staff

Résultat / effet

Druid Starts Equipped With X-Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Bow Instead of Staff

Résultat / effet

Druid Starts Equipped With +1 Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Dagger Instead of Staff

Résultat / effet

Druid Starts Equipped With Dagger Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Club Instead of Staff

Résultat / effet

Druid Starts Equipped With Club Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Axe Instead of Staff

Résultat / effet

Druid Starts Equipped With Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Sword Instead of Staff

Résultat / effet

Druid Starts Equipped With Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Sword Instead of Staff

Résultat / effet

Druid Starts Equipped With +1 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +2 Sword Instead of Staff

Résultat / effet

Druid Starts Equipped With +2 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Axe Instead of Staff

Résultat / effet

Druid Starts Equipped With +1 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Wand Instead of Staff

Résultat / effet

Druid Starts Equipped With Wand Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +2 Axe Instead of Staff

Résultat / effet

Druid Starts Equipped With +2 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Sword of Paradise Instead of Staff

Résultat / effet

Druid Starts Equipped With Sword of Paradise Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Cloth Instead of Staff

Résultat / effet

Druid Starts Equipped With Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Leather Instead of Staf

Résultat / effet

Druid Starts Equipped With Leather Instead of Staf

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Chain Instead of Staff

Résultat / effet

Druid Starts Equipped With Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Ring Instead of Staff

Résultat / effet

Druid Starts Equipped With Ring Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Cloth Instead of Staff

Résultat / effet

Druid Starts Equipped With +1 Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Plate Instead of Staff

Résultat / effet

Druid Starts Equipped With Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Chain Instead of Staff

Résultat / effet

Druid Starts Equipped With +1 Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Plate Instead of Staff

Résultat / effet

Druid Starts Equipped With +1 Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Robe Instead of Staff

Résultat / effet

Druid Starts Equipped With Robe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Exotic Armor Instead of Staff

Résultat / effet

Druid Starts Equipped With Exotic Armor Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Sling Instead of Cloth

Résultat / effet

Druid Starts Equipped With Sling Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Bow Instead of Cloth

Résultat / effet

Druid Starts Equipped With Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With X-Bow Instead of Cloth

Résultat / effet

Druid Starts Equipped With X-Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Bow Instead of Cloth

Résultat / effet

Druid Starts Equipped With +1 Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Dagger Instead of Cloth

Résultat / effet

Druid Starts Equipped With Dagger Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Staff Instead of Cloth

Résultat / effet

Druid Starts Equipped With Staff Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Club Instead of Cloth

Résultat / effet

Druid Starts Equipped With Club Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Axe Instead of Cloth

Résultat / effet

Druid Starts Equipped With Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Sword Instead of Cloth

Résultat / effet

Druid Starts Equipped With Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Sword Instead of Cloth

Résultat / effet

Druid Starts Equipped With +1 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +2 Sword Instead of Cloth

Résultat / effet

Druid Starts Equipped With +2 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Axe Instead of Cloth

Résultat / effet

Druid Starts Equipped With +1 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Wand Instead of Cloth

Résultat / effet

Druid Starts Equipped With Wand Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +2 Axe Instead of Cloth

Résultat / effet

Druid Starts Equipped With +2 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Sword of Paradise Instead of Cloth

Résultat / effet

Druid Starts Equipped With Sword of Paradise Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Leather Instead of Clot

Résultat / effet

Druid Starts Equipped With Leather Instead of Clot

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Chain Instead of Cloth

Résultat / effet

Druid Starts Equipped With Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Ring Instead of Cloth

Résultat / effet

Druid Starts Equipped With Ring Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Cloth Instead of Cloth

Résultat / effet

Druid Starts Equipped With +1 Cloth Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Plate Instead of Cloth

Résultat / effet

Druid Starts Equipped With Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Chain Instead of Cloth

Résultat / effet

Druid Starts Equipped With +1 Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With +1 Plate Instead of Cloth

Résultat / effet

Druid Starts Equipped With +1 Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Robe Instead of Cloth

Résultat / effet

Druid Starts Equipped With Robe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Druid Starts Equipped With Exotic Armor Instead of Cloth

Résultat / effet

Druid Starts Equipped With Exotic Armor Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With 50 Dexterity

Résultat / effet

Tinker Starts With 50 Dexterity

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With 9,000+ Experience

Résultat / effet

Tinker Starts With 9,000+ Experience

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With 50 Strength

Résultat / effet

Tinker Starts With 50 Strength

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With 50 Intelligence

Résultat / effet

Tinker Starts With 50 Intelligence

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Sling Instead of Club

Résultat / effet

Tinker Starts With Sling Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Bow Instead of Club

Résultat / effet

Tinker Starts With Bow Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With X-Bow Instead of Club

Résultat / effet

Tinker Starts With X-Bow Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Bow Instead of Club

Résultat / effet

Tinker Starts With +1 Bow Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Dagger Instead of Club

Résultat / effet

Tinker Starts With Dagger Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Staff Instead of Club

Résultat / effet

Tinker Starts With Staff Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Axe Instead of Club

Résultat / effet

Tinker Starts With Axe Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Sword Instead of Club

Résultat / effet

Tinker Starts With Sword Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Sword Instead of Club

Résultat / effet

Tinker Starts With +1 Sword Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +2 Sword Instead of Club

Résultat / effet

Tinker Starts With +2 Sword Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Axe Instead of Club

Résultat / effet

Tinker Starts With +1 Axe Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Wand Instead of Club

Résultat / effet

Tinker Starts With Wand Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +2 Axe Instead of Club

Résultat / effet

Tinker Starts With +2 Axe Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Sword of Paradise Instead of Cl

Résultat / effet

Tinker Starts With Sword of Paradise Instead of Cl

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Cloth Instead of Club

Résultat / effet

Tinker Starts With Cloth Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Leather Instead of Club

Résultat / effet

Tinker Starts With Leather Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Chain Instead of Club

Résultat / effet

Tinker Starts With Chain Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Ring Instead of Club

Résultat / effet

Tinker Starts With Ring Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Cloth Instead of Club

Résultat / effet

Tinker Starts With +1 Cloth Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Plate Instead of Club

Résultat / effet

Tinker Starts With Plate Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Chain Instead of Club

Résultat / effet

Tinker Starts With +1 Chain Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Plate Instead of Club

Résultat / effet

Tinker Starts With +1 Plate Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Robe Instead of Club

Résultat / effet

Tinker Starts With Robe Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Exotic Armor Instead of Club

Résultat / effet

Tinker Starts With Exotic Armor Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Sling Instead of Leather

Résultat / effet

Tinker Starts With Sling Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Bow Instead of Leather

Résultat / effet

Tinker Starts With Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With X-Bow Instead of Leather

Résultat / effet

Tinker Starts With X-Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Bow Instead of Leather

Résultat / effet

Tinker Starts With +1 Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Dagger Instead of Leather

Résultat / effet

Tinker Starts With Dagger Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Staff Instead of Leather

Résultat / effet

Tinker Starts With Staff Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Club Instead of Leather

Résultat / effet

Tinker Starts With Club Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Axe Instead of Leather

Résultat / effet

Tinker Starts With Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Sword Instead of Leather

Résultat / effet

Tinker Starts With Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Sword Instead of Leather

Résultat / effet

Tinker Starts With +1 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +2 Sword Instead of Leather

Résultat / effet

Tinker Starts With +2 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Axe Instead of Leather

Résultat / effet

Tinker Starts With +1 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Wand Instead of Leather

Résultat / effet

Tinker Starts With Wand Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +2 Axe Instead of Leather

Résultat / effet

Tinker Starts With +2 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Sword of Paradise Instead of Leather

Résultat / effet

Tinker Starts With Sword of Paradise Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Cloth Instead of Leather

Résultat / effet

Tinker Starts With Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Chain Instead of Leather

Résultat / effet

Tinker Starts With Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Ring Instead of Leather

Résultat / effet

Tinker Starts With Ring Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Cloth Instead of Leather

Résultat / effet

Tinker Starts With +1 Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Plate Instead of Leather

Résultat / effet

Tinker Starts With Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Chain Instead of Leather

Résultat / effet

Tinker Starts With +1 Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With +1 Plate Instead of Leather

Résultat / effet

Tinker Starts With +1 Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Robe Instead of Leather

Résultat / effet

Tinker Starts With Robe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts With Exotic Armor Instead of Leather

Résultat / effet

Tinker Starts With Exotic Armor Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Sling Instead of Club

Résultat / effet

Tinker Starts Equipped With Sling Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Bow Instead of Club

Résultat / effet

Tinker Starts Equipped With Bow Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With X-Bow Instead of Club

Résultat / effet

Tinker Starts Equipped With X-Bow Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Bow Instead of Club

Résultat / effet

Tinker Starts Equipped With +1 Bow Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Dagger Instead of Club

Résultat / effet

Tinker Starts Equipped With Dagger Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Staff Instead of Club

Résultat / effet

Tinker Starts Equipped With Staff Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Axe Instead of Club

Résultat / effet

Tinker Starts Equipped With Axe Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Sword Instead of Club

Résultat / effet

Tinker Starts Equipped With Sword Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Sword Instead of Club

Résultat / effet

Tinker Starts Equipped With +1 Sword Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +2 Sword Instead of Club

Résultat / effet

Tinker Starts Equipped With +2 Sword Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Axe Instead of Club

Résultat / effet

Tinker Starts Equipped With +1 Axe Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Wand Instead of Club

Résultat / effet

Tinker Starts Equipped With Wand Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +2 Axe Instead of Club

Résultat / effet

Tinker Starts Equipped With +2 Axe Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Sword of Paradise Instead of Club

Résultat / effet

Tinker Starts Equipped With Sword of Paradise Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Cloth Instead of Club

Résultat / effet

Tinker Starts Equipped With Cloth Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Leather Instead of Club

Résultat / effet

Tinker Starts Equipped With Leather Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Chain Instead of Club

Résultat / effet

Tinker Starts Equipped With Chain Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Ring Instead of Club

Résultat / effet

Tinker Starts Equipped With Ring Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Cloth Instead of Club

Résultat / effet

Tinker Starts Equipped With +1 Cloth Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Plate Instead of Club

Résultat / effet

Tinker Starts Equipped With Plate Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Chain Instead of Club

Résultat / effet

Tinker Starts Equipped With +1 Chain Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Plate Instead of Club

Résultat / effet

Tinker Starts Equipped With +1 Plate Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Robe Instead of Club

Résultat / effet

Tinker Starts Equipped With Robe Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Exotic Armor Instead of Club

Résultat / effet

Tinker Starts Equipped With Exotic Armor Instead of Club

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Sling Instead of Leather

Résultat / effet

Tinker Starts Equipped With Sling Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Bow Instead of Leather

Résultat / effet

Tinker Starts Equipped With Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With X-Bow Instead of Leather

Résultat / effet

Tinker Starts Equipped With X-Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Bow Instead of Leather

Résultat / effet

Tinker Starts Equipped With +1 Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Dagger Instead of Leather

Résultat / effet

Tinker Starts Equipped With Dagger Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Staff Instead of Leather

Résultat / effet

Tinker Starts Equipped With Staff Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Club Instead of Leather

Résultat / effet

Tinker Starts Equipped With Club Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Axe Instead of Leather

Résultat / effet

Tinker Starts Equipped With Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Sword Instead of Leather

Résultat / effet

Tinker Starts Equipped With Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Sword Instead of Leather

Résultat / effet

Tinker Starts Equipped With +1 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +2 Sword Instead of Leather

Résultat / effet

Tinker Starts Equipped With +2 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Axe Instead of Leather

Résultat / effet

Tinker Starts Equipped With +1 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Wand Instead of Leather

Résultat / effet

Tinker Starts Equipped With Wand Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +2 Axe Instead of Leather

Résultat / effet

Tinker Starts Equipped With +2 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Sword of Paradise Instead of Leather

Résultat / effet

Tinker Starts Equipped With Sword of Paradise Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Cloth Instead of Leather

Résultat / effet

Tinker Starts Equipped With Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Chain Instead of Leather

Résultat / effet

Tinker Starts Equipped With Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Ring Instead of Leather

Résultat / effet

Tinker Starts Equipped With Ring Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Cloth Instead of Leather

Résultat / effet

Tinker Starts Equipped With +1 Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Plate Instead of Leather

Résultat / effet

Tinker Starts Equipped With Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Chain Instead of Leather

Résultat / effet

Tinker Starts Equipped With +1 Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With +1 Plate Instead of Leather

Résultat / effet

Tinker Starts Equipped With +1 Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Robe Instead of Leather

Résultat / effet

Tinker Starts Equipped With Robe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Tinker Starts Equipped With Exotic Armor Instead of Leather

Résultat / effet

Tinker Starts Equipped With Exotic Armor Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With 50 Dexterity

Résultat / effet

Paladin Starts With 50 Dexterity

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With 9,000+ Experience

Résultat / effet

Paladin Starts With 9,000+ Experience

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With 50 Strength

Résultat / effet

Paladin Starts With 50 Strength

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With 50 Intelligence

Résultat / effet

Paladin Starts With 50 Intelligence

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Sling Instead of Sword

Résultat / effet

Paladin Starts With Sling Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Bow Instead of Sword

Résultat / effet

Paladin Starts With Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With X-Bow Instead of Sword

Résultat / effet

Paladin Starts With X-Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Bow Instead of Sword

Résultat / effet

Paladin Starts With +1 Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Dagger Instead of Sword

Résultat / effet

Paladin Starts With Dagger Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Staff Instead of Sword

Résultat / effet

Paladin Starts With Staff Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Club Instead of Sword

Résultat / effet

Paladin Starts With Club Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Axe Instead of Sword

Résultat / effet

Paladin Starts With Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Sword Instead of Sword

Résultat / effet

Paladin Starts With +1 Sword Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +2 Sword Instead of Sword

Résultat / effet

Paladin Starts With +2 Sword Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Axe Instead of Sword

Résultat / effet

Paladin Starts With +1 Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Wand Instead of Sword

Résultat / effet

Paladin Starts With Wand Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +2 Axe Instead of Sword

Résultat / effet

Paladin Starts With +2 Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Sword of Paradise Instead of Sword

Résultat / effet

Paladin Starts With Sword of Paradise Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Cloth Instead of Sword

Résultat / effet

Paladin Starts With Cloth Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Leather Instead of Sword

Résultat / effet

Paladin Starts With Leather Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Chain Instead of Sword

Résultat / effet

Paladin Starts With Chain Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Ring Instead of Sword

Résultat / effet

Paladin Starts With Ring Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Cloth Instead of Sword

Résultat / effet

Paladin Starts With +1 Cloth Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Plate Instead of Sword

Résultat / effet

Paladin Starts With Plate Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Chain Instead of Sword

Résultat / effet

Paladin Starts With +1 Chain Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Plate Instead of Sword

Résultat / effet

Paladin Starts With +1 Plate Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Robe Instead of Sword

Résultat / effet

Paladin Starts With Robe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Exotic Armor Instead of Sword

Résultat / effet

Paladin Starts With Exotic Armor Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Sling Instead of Chain

Résultat / effet

Paladin Starts With Sling Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Bow Instead of Chain

Résultat / effet

Paladin Starts With Bow Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With X-Bow Instead of Chain

Résultat / effet

Paladin Starts With X-Bow Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Bow Instead of Chain

Résultat / effet

Paladin Starts With +1 Bow Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Dagger Instead of Chain

Résultat / effet

Paladin Starts With Dagger Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Staff Instead of Chain

Résultat / effet

Paladin Starts With Staff Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Club Instead of Chain

Résultat / effet

Paladin Starts With Club Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Axe Instead of Chain

Résultat / effet

Paladin Starts With Axe Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Sword Instead of Chain

Résultat / effet

Paladin Starts With Sword Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Sword Instead of Chain

Résultat / effet

Paladin Starts With +1 Sword Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +2 Sword Instead of Chain

Résultat / effet

Paladin Starts With +2 Sword Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Axe Instead of Chain

Résultat / effet

Paladin Starts With +1 Axe Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Wand Instead of Chain

Résultat / effet

Paladin Starts With Wand Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +2 Axe Instead of Chain

Résultat / effet

Paladin Starts With +2 Axe Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Sword of Paradise Instead of Chain

Résultat / effet

Paladin Starts With Sword of Paradise Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Cloth Instead of Chain

Résultat / effet

Paladin Starts With Cloth Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Leather Instead of Chain

Résultat / effet

Paladin Starts With Leather Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Ring Instead of Chain

Résultat / effet

Paladin Starts With Ring Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Cloth Instead of Chain

Résultat / effet

Paladin Starts With +1 Cloth Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Plate Instead of Chain

Résultat / effet

Paladin Starts With Plate Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Chain Instead of Chain

Résultat / effet

Paladin Starts With +1 Chain Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With +1 Plate Instead of Chain

Résultat / effet

Paladin Starts With +1 Plate Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Robe Instead of Chain

Résultat / effet

Paladin Starts With Robe Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts With Exotic Armor Instead of Chain

Résultat / effet

Paladin Starts With Exotic Armor Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Sling Instead of Swor

Résultat / effet

Paladin Starts Equipped With Sling Instead of Swor

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Bow Instead of Sword

Résultat / effet

Paladin Starts Equipped With Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With X-Bow Instead of Sword

Résultat / effet

Paladin Starts Equipped With X-Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Bow Instead of Sword

Résultat / effet

Paladin Starts Equipped With +1 Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Dagger Instead of Sword

Résultat / effet

Paladin Starts Equipped With Dagger Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Staff Instead of Sword

Résultat / effet

Paladin Starts Equipped With Staff Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Club Instead of Sword

Résultat / effet

Paladin Starts Equipped With Club Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Axe Instead of Sword

Résultat / effet

Paladin Starts Equipped With Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Sword Instead of Sword

Résultat / effet

Paladin Starts Equipped With +1 Sword Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +2 Sword Instead of Sword

Résultat / effet

Paladin Starts Equipped With +2 Sword Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Axe Instead of Sword

Résultat / effet

Paladin Starts Equipped With +1 Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Wand Instead of Sword

Résultat / effet

Paladin Starts Equipped With Wand Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +2 Axe Instead of Sword

Résultat / effet

Paladin Starts Equipped With +2 Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Sword of Paradise Instead of Sword

Résultat / effet

Paladin Starts Equipped With Sword of Paradise Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Cloth Instead of Sword

Résultat / effet

Paladin Starts Equipped With Cloth Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Leather Instead of Sword

Résultat / effet

Paladin Starts Equipped With Leather Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Chain Instead of Sword

Résultat / effet

Paladin Starts Equipped With Chain Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Ring Instead of Sword

Résultat / effet

Paladin Starts Equipped With Ring Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Cloth Instead of Sword

Résultat / effet

Paladin Starts Equipped With +1 Cloth Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Plate Instead of Sword

Résultat / effet

Paladin Starts Equipped With Plate Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Chain Instead of Sword

Résultat / effet

Paladin Starts Equipped With +1 Chain Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Plate Instead of Sword

Résultat / effet

Paladin Starts Equipped With +1 Plate Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Robe Instead of Sword

Résultat / effet

Paladin Starts Equipped With Robe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Exotic Armor Instead of Sword

Résultat / effet

Paladin Starts Equipped With Exotic Armor Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Sling Instead of Chain

Résultat / effet

Paladin Starts Equipped With Sling Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Bow Instead of Chain

Résultat / effet

Paladin Starts Equipped With Bow Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With X-Bow Instead of Chain

Résultat / effet

Paladin Starts Equipped With X-Bow Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Bow Instead of Chain

Résultat / effet

Paladin Starts Equipped With +1 Bow Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Dagger Instead of Chain

Résultat / effet

Paladin Starts Equipped With Dagger Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Staff Instead of Chain

Résultat / effet

Paladin Starts Equipped With Staff Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Club Instead of Chain

Résultat / effet

Paladin Starts Equipped With Club Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Axe Instead of Chain

Résultat / effet

Paladin Starts Equipped With Axe Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Sword Instead of Chain

Résultat / effet

Paladin Starts Equipped With Sword Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Sword Instead of Chain

Résultat / effet

Paladin Starts Equipped With +1 Sword Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +2 Sword Instead of Chain

Résultat / effet

Paladin Starts Equipped With +2 Sword Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Axe Instead of Chain

Résultat / effet

Paladin Starts Equipped With +1 Axe Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Wand Instead of Chain

Résultat / effet

Paladin Starts Equipped With Wand Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +2 Axe Instead of Chain

Résultat / effet

Paladin Starts Equipped With +2 Axe Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Sword of Paradise Instead of Chain

Résultat / effet

Paladin Starts Equipped With Sword of Paradise Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Cloth Instead of Chain

Résultat / effet

Paladin Starts Equipped With Cloth Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Leather Instead of Chain

Résultat / effet

Paladin Starts Equipped With Leather Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Ring Instead of Chain

Résultat / effet

Paladin Starts Equipped With Ring Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Cloth Instead of Chain

Résultat / effet

Paladin Starts Equipped With +1 Cloth Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Plate Instead of Chain

Résultat / effet

Paladin Starts Equipped With Plate Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Chain Instead of Chain

Résultat / effet

Paladin Starts Equipped With +1 Chain Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With +1 Plate Instead of Chain

Résultat / effet

Paladin Starts Equipped With +1 Plate Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Robe Instead of Chain

Résultat / effet

Paladin Starts Equipped With Robe Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Paladin Starts Equipped With Exotic Armor Instead of Chain

Résultat / effet

Paladin Starts Equipped With Exotic Armor Instead of Chain

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With 50 Dexterity

Résultat / effet

Ranger Starts With 50 Dexterity

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With 9,000+ Experience

Résultat / effet

Ranger Starts With 9,000+ Experience

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With 50 Strength

Résultat / effet

Ranger Starts With 50 Strength

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With 50 Intelligence

Résultat / effet

Ranger Starts With 50 Intelligence

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Sling Instead of Sword

Résultat / effet

Ranger Starts With Sling Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Bow Instead of Sword

Résultat / effet

Ranger Starts With Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With X-Bow Instead of Sword

Résultat / effet

Ranger Starts With X-Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Bow Instead of Sword

Résultat / effet

Ranger Starts With +1 Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Dagger Instead of Sword

Résultat / effet

Ranger Starts With Dagger Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Staff Instead of Sword

Résultat / effet

Ranger Starts With Staff Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Club Instead of Sword

Résultat / effet

Ranger Starts With Club Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Axe Instead of Sword

Résultat / effet

Ranger Starts With Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Sword Instead of Sword

Résultat / effet

Ranger Starts With +1 Sword Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +2 Sword Instead of Sword

Résultat / effet

Ranger Starts With +2 Sword Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Axe Instead of Sword

Résultat / effet

Ranger Starts With +1 Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Wand Instead of Sword

Résultat / effet

Ranger Starts With Wand Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +2 Axe Instead of Sword

Résultat / effet

Ranger Starts With +2 Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Sword of Paradise Instead of Sword

Résultat / effet

Ranger Starts With Sword of Paradise Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Cloth Instead of Sword

Résultat / effet

Ranger Starts With Cloth Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Leather Instead of Sword

Résultat / effet

Ranger Starts With Leather Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Chain Instead of Sword

Résultat / effet

Ranger Starts With Chain Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Ring Instead of Sword

Résultat / effet

Ranger Starts With Ring Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Cloth Instead of Sword

Résultat / effet

Ranger Starts With +1 Cloth Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Plate Instead of Sword

Résultat / effet

Ranger Starts With Plate Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Chain Instead of Sword

Résultat / effet

Ranger Starts With +1 Chain Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Plate Instead of Sword

Résultat / effet

Ranger Starts With +1 Plate Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Robe Instead of Sword

Résultat / effet

Ranger Starts With Robe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Exotic Armor Instead of Sword

Résultat / effet

Ranger Starts With Exotic Armor Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Sling Instead of Leather

Résultat / effet

Ranger Starts With Sling Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Bow Instead of Leather

Résultat / effet

Ranger Starts With Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With X-Bow Instead of Leather

Résultat / effet

Ranger Starts With X-Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Bow Instead of Leather

Résultat / effet

Ranger Starts With +1 Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Dagger Instead of Leather

Résultat / effet

Ranger Starts With Dagger Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Staff Instead of Leather

Résultat / effet

Ranger Starts With Staff Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Club Instead of Leather

Résultat / effet

Ranger Starts With Club Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Axe Instead of Leather

Résultat / effet

Ranger Starts With Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Sword Instead of Leather

Résultat / effet

Ranger Starts With Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Sword Instead of Leather

Résultat / effet

Ranger Starts With +1 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +2 Sword Instead of Leather

Résultat / effet

Ranger Starts With +2 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Axe Instead of Leather

Résultat / effet

Ranger Starts With +1 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Wand Instead of Leather

Résultat / effet

Ranger Starts With Wand Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +2 Axe Instead of Leather

Résultat / effet

Ranger Starts With +2 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Sword of Paradise Instead of Leather

Résultat / effet

Ranger Starts With Sword of Paradise Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Cloth Instead of Leather

Résultat / effet

Ranger Starts With Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Chain Instead of Leather

Résultat / effet

Ranger Starts With Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Ring Instead of Leather

Résultat / effet

Ranger Starts With Ring Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Cloth Instead of Leather

Résultat / effet

Ranger Starts With +1 Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Plate Instead of Leather

Résultat / effet

Ranger Starts With Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Chain Instead of Leather

Résultat / effet

Ranger Starts With +1 Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With +1 Plate Instead of Leather

Résultat / effet

Ranger Starts With +1 Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Robe Instead of Leather

Résultat / effet

Ranger Starts With Robe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts With Exotic Armor Instead of Leather

Résultat / effet

Ranger Starts With Exotic Armor Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Sling Instead of Sword

Résultat / effet

Ranger Starts Equipped With Sling Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Bow Instead of Sword

Résultat / effet

Ranger Starts Equipped With Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With X-Bow Instead of Sword

Résultat / effet

Ranger Starts Equipped With X-Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Bow Instead of Sword

Résultat / effet

Ranger Starts Equipped With +1 Bow Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Dagger Instead of Sword

Résultat / effet

Ranger Starts Equipped With Dagger Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Staff Instead of Sword

Résultat / effet

Ranger Starts Equipped With Staff Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Club Instead of Sword

Résultat / effet

Ranger Starts Equipped With Club Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Axe Instead of Sword

Résultat / effet

Ranger Starts Equipped With Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Sword Instead of Sword

Résultat / effet

Ranger Starts Equipped With +1 Sword Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +2 Sword Instead of Sword

Résultat / effet

Ranger Starts Equipped With +2 Sword Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Axe Instead of Sword

Résultat / effet

Ranger Starts Equipped With +1 Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Wand Instead of Sword

Résultat / effet

Ranger Starts Equipped With Wand Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +2 Axe Instead of Sword

Résultat / effet

Ranger Starts Equipped With +2 Axe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Sword of Paradise Instead of Sword

Résultat / effet

Ranger Starts Equipped With Sword of Paradise Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Cloth Instead of Sword

Résultat / effet

Ranger Starts Equipped With Cloth Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Leather Instead of Sword

Résultat / effet

Ranger Starts Equipped With Leather Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Chain Instead of Sword

Résultat / effet

Ranger Starts Equipped With Chain Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Ring Instead of Sword

Résultat / effet

Ranger Starts Equipped With Ring Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Cloth Instead of Sword

Résultat / effet

Ranger Starts Equipped With +1 Cloth Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Plate Instead of Sword

Résultat / effet

Ranger Starts Equipped With Plate Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Chain Instead of Sword

Résultat / effet

Ranger Starts Equipped With +1 Chain Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Plate Instead of Sword

Résultat / effet

Ranger Starts Equipped With +1 Plate Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Robe Instead of Sword

Résultat / effet

Ranger Starts Equipped With Robe Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Exotic Armor Instead of Sword

Résultat / effet

Ranger Starts Equipped With Exotic Armor Instead of Sword

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Sling Instead of Leather

Résultat / effet

Ranger Starts Equipped With Sling Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Bow Instead of Leather

Résultat / effet

Ranger Starts Equipped With Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With X-Bow Instead of Leath

Résultat / effet

Ranger Starts Equipped With X-Bow Instead of Leath

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Bow Instead of Leather

Résultat / effet

Ranger Starts Equipped With +1 Bow Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Dagger Instead of Leather

Résultat / effet

Ranger Starts Equipped With Dagger Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Staff Instead of Leather

Résultat / effet

Ranger Starts Equipped With Staff Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Club Instead of Leather

Résultat / effet

Ranger Starts Equipped With Club Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Axe Instead of Leather

Résultat / effet

Ranger Starts Equipped With Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Sword Instead of Leather

Résultat / effet

Ranger Starts Equipped With Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Sword Instead of Leather

Résultat / effet

Ranger Starts Equipped With +1 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +2 Sword Instead of Leather

Résultat / effet

Ranger Starts Equipped With +2 Sword Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Axe Instead of Leather

Résultat / effet

Ranger Starts Equipped With +1 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Wand Instead of Leather

Résultat / effet

Ranger Starts Equipped With Wand Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +2 Axe Instead of Leather

Résultat / effet

Ranger Starts Equipped With +2 Axe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Sword of Paradise Instead of Leather

Résultat / effet

Ranger Starts Equipped With Sword of Paradise Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Cloth Instead of Leather

Résultat / effet

Ranger Starts Equipped With Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Chain Instead of Leather

Résultat / effet

Ranger Starts Equipped With Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Ring Instead of Leather

Résultat / effet

Ranger Starts Equipped With Ring Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Cloth Instead of Leather

Résultat / effet

Ranger Starts Equipped With +1 Cloth Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Plate Instead of Leather

Résultat / effet

Ranger Starts Equipped With Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Chain Instead of Leather

Résultat / effet

Ranger Starts Equipped With +1 Chain Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With +1 Plate Instead of Leather

Résultat / effet

Ranger Starts Equipped With +1 Plate Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Robe Instead of Leather

Résultat / effet

Ranger Starts Equipped With Robe Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Ranger Starts Equipped With Exotic Armor Instead of Leather

Résultat / effet

Ranger Starts Equipped With Exotic Armor Instead of Leather

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With 50 Dexterity

Résultat / effet

Shepherd Starts With 50 Dexterity

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With 9,000+ Experience

Résultat / effet

Shepherd Starts With 9,000+ Experience

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With 50 Strength

Résultat / effet

Shepherd Starts With 50 Strength

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With 50 Intelligence

Résultat / effet

Shepherd Starts With 50 Intelligence

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Sling Instead of Staff

Résultat / effet

Shepherd Starts With Sling Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Bow Instead of Staff

Résultat / effet

Shepherd Starts With Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With X-Bow Instead of Staff

Résultat / effet

Shepherd Starts With X-Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Bow Instead of Staff

Résultat / effet

Shepherd Starts With +1 Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Dagger Instead of Staff

Résultat / effet

Shepherd Starts With Dagger Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Club Instead of Staff

Résultat / effet

Shepherd Starts With Club Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Axe Instead of Staff

Résultat / effet

Shepherd Starts With Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Sword Instead of Staff

Résultat / effet

Shepherd Starts With Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Sword Instead of Staff

Résultat / effet

Shepherd Starts With +1 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +2 Sword Instead of Staff

Résultat / effet

Shepherd Starts With +2 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Axe Instead of Staff

Résultat / effet

Shepherd Starts With +1 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Wand Instead of Staff

Résultat / effet

Shepherd Starts With Wand Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +2 Axe Instead of Staff

Résultat / effet

Shepherd Starts With +2 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Sword of Paradise Instead of Staff

Résultat / effet

Shepherd Starts With Sword of Paradise Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Cloth Instead of Staff

Résultat / effet

Shepherd Starts With Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Leather Instead of Staff

Résultat / effet

Shepherd Starts With Leather Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Chain Instead of Staff

Résultat / effet

Shepherd Starts With Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Ring Instead of Staff

Résultat / effet

Shepherd Starts With Ring Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Cloth Instead of Staff

Résultat / effet

Shepherd Starts With +1 Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Plate Instead of Staff

Résultat / effet

Shepherd Starts With Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Chain Instead of Staff

Résultat / effet

Shepherd Starts With +1 Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Plate Instead of Staff

Résultat / effet

Shepherd Starts With +1 Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Robe Instead of Staff

Résultat / effet

Shepherd Starts With Robe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Exotic Armor Instead of Staff

Résultat / effet

Shepherd Starts With Exotic Armor Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Sling Instead of Cloth

Résultat / effet

Shepherd Starts With Sling Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Bow Instead of Cloth

Résultat / effet

Shepherd Starts With Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With X-Bow Instead of Cloth

Résultat / effet

Shepherd Starts With X-Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Bow Instead of Cloth

Résultat / effet

Shepherd Starts With +1 Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Dagger Instead of Cloth

Résultat / effet

Shepherd Starts With Dagger Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Staff Instead of Cloth

Résultat / effet

Shepherd Starts With Staff Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Club Instead of Cloth

Résultat / effet

Shepherd Starts With Club Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Axe Instead of Cloth

Résultat / effet

Shepherd Starts With Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Sword Instead of Cloth

Résultat / effet

Shepherd Starts With Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Sword Instead of Cloth

Résultat / effet

Shepherd Starts With +1 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +2 Sword Instead of Cloth

Résultat / effet

Shepherd Starts With +2 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Axe Instead of Cloth

Résultat / effet

Shepherd Starts With +1 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Wand Instead of Cloth

Résultat / effet

Shepherd Starts With Wand Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +2 Axe Instead of Cloth

Résultat / effet

Shepherd Starts With +2 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Sword of Paradise Instead of Cloth

Résultat / effet

Shepherd Starts With Sword of Paradise Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Leather Instead of Cloth

Résultat / effet

Shepherd Starts With Leather Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Chain Instead of Cloth

Résultat / effet

Shepherd Starts With Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Ring Instead of Cloth

Résultat / effet

Shepherd Starts With Ring Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Cloth Instead of Cloth

Résultat / effet

Shepherd Starts With +1 Cloth Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Plate Instead of Cloth

Résultat / effet

Shepherd Starts With Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Chain Instead of Cloth

Résultat / effet

Shepherd Starts With +1 Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With +1 Plate Instead of Cloth

Résultat / effet

Shepherd Starts With +1 Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Robe Instead of Cloth

Résultat / effet

Shepherd Starts With Robe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts With Exotic Armor Instead of Cloth

Résultat / effet

Shepherd Starts With Exotic Armor Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Sling Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Sling Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Bow Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With X-Bow Instead of Staff

Résultat / effet

Shepherd Starts Equipped With X-Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Bow Instead of Staff

Résultat / effet

Shepherd Starts Equipped With +1 Bow Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Dagger Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Dagger Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Club Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Club Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Axe Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Sword Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Sword Instead of Staff

Résultat / effet

Shepherd Starts Equipped With +1 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +2 Sword Instead of Staff

Résultat / effet

Shepherd Starts Equipped With +2 Sword Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Axe Instead of Staff

Résultat / effet

Shepherd Starts Equipped With +1 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Wand Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Wand Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +2 Axe Instead of Staff

Résultat / effet

Shepherd Starts Equipped With +2 Axe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Sword of Paradise Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Sword of Paradise Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Cloth Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Leather Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Leather Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Chain Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Ring Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Ring Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Cloth Instead of Staff

Résultat / effet

Shepherd Starts Equipped With +1 Cloth Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Plate Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Chain Instead of Staff

Résultat / effet

Shepherd Starts Equipped With +1 Chain Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Plate Instead of Staff

Résultat / effet

Shepherd Starts Equipped With +1 Plate Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Robe Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Robe Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Exotic Armor Instead of Staff

Résultat / effet

Shepherd Starts Equipped With Exotic Armor Instead of Staff

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Sling Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Sling Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Bow Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With X-Bow Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With X-Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Bow Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With +1 Bow Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Dagger Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Dagger Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Staff Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Staff Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Club Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Club Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Axe Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Sword Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Sword Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With +1 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +2 Sword Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With +2 Sword Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Axe Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With +1 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Wand Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Wand Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +2 Axe Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With +2 Axe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Sword of Paradise Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Sword of Paradise Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Leather Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Leather Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Chain Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Ring Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Ring Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Cloth Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With +1 Cloth Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Plate Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Chain Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With +1 Chain Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With +1 Plate Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With +1 Plate Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Robe Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Robe Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Shepherd Starts Equipped With Exotic Armor Instead of Cloth

Résultat / effet

Shepherd Starts Equipped With Exotic Armor Instead of Cloth

Source : Libretro
RAM / Memory (emulator)

Start with 8336 Gold Pieces instead of 400

Résultat / effet

Start with 8336 Gold Pieces instead of 400

Source : Libretro
RAM / Memory (emulator)

Start with 4240 Gold Pieces

Résultat / effet

Start with 4240 Gold Pieces

Source : Libretro
RAM / Memory (emulator)

Start with 144 Gold Pieces (for experts)

Résultat / effet

Start with 144 Gold Pieces (for experts)

Source : Libretro
RAM / Memory (emulator)

Mage starts with 712 Hit Points instead of 200

Résultat / effet

Mage starts with 712 Hit Points instead of 200

Source : Libretro
RAM / Memory (emulator)

Mage starts with 381 Experience points instead of 125

Résultat / effet

Mage starts with 381 Experience points instead of 125

Source : Libretro
RAM / Memory (emulator)

Mage starts with Strength of 32 instead of 16

Résultat / effet

Mage starts with Strength of 32 instead of 16

Source : Libretro
RAM / Memory (emulator)

Start with 100 Ash instead of 8

Résultat / effet

Start with 100 Ash instead of 8

Source : Libretro
RAM / Memory (emulator)

Start with 100 Ginseng instead of 8

Résultat / effet

Start with 100 Ginseng instead of 8

Source : Libretro
RAM / Memory (emulator)

Start with 100 Garlic instead of 9

Résultat / effet

Start with 100 Garlic instead of 9

Source : Libretro
RAM / Memory (emulator)

Start with 100 Silkweb instead of 7

Résultat / effet

Start with 100 Silkweb instead of 7

Source : Libretro
RAM / Memory (emulator)

Start with 100 Moss instead of 8

Résultat / effet

Start with 100 Moss instead of 8

Source : Libretro
RAM / Memory (emulator)

Start with 100 Pearl instead of 4

Résultat / effet

Start with 100 Pearl instead of 4

Source : Libretro
RAM / Memory (emulator)

Start with 100 Fungus instead of none

Résultat / effet

Start with 100 Fungus instead of none

Source : Libretro
RAM / Memory (emulator)

Start with 100 Manroot instead of none

Résultat / effet

Start with 100 Manroot instead of none

Source : Libretro
RAM / Memory (emulator)

Heal costs nothing instead of 70

Résultat / effet

Heal costs nothing instead of 70

Source : Libretro
RAM / Memory (emulator)

Cure poison costs nothing instead of 10

Résultat / effet

Cure poison costs nothing instead of 10

Source : Libretro
RAM / Memory (emulator)

Axe costs 1 instead of 225

Résultat / effet

Axe costs 1 instead of 225

Source : Libretro
RAM / Memory (emulator)

Staff costs 1 instead of 20

Résultat / effet

Staff costs 1 instead of 20

Source : Libretro
RAM / Memory (emulator)

Leather costs 1 instead of 200

Résultat / effet

Leather costs 1 instead of 200

Source : Libretro
RAM / Memory (emulator)

Fighter starts with Strength of 48 instead of 27

Résultat / effet

Fighter starts with Strength of 48 instead of 27

Source : Libretro
RAM / Memory (emulator)

Fighter starts with Experience of 255 instead of 205

Résultat / effet

Fighter starts with Experience of 255 instead of 205

Source : Libretro
RAM / Memory (emulator)

Fighter starts with 812 Hit Points instead of 300

Résultat / effet

Fighter starts with 812 Hit Points instead of 300

Source : Libretro
RAM / Memory (emulator)

Fighter starts with 75 Magic Points instead of none

Résultat / effet

Fighter starts with 75 Magic Points instead of none

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls On The World Map And In Towns & Castles

Résultat / effet

Walk Through Walls On The World Map And In Towns & Castles

Source : Libretro
RAM / Memory (emulator)

No Random Battles On The World Map

Résultat / effet

No Random Battles On The World Map

Source : Libretro
RAM / Memory (emulator)

No Random Battles In 1St-Person Dungeons

Résultat / effet

No Random Battles In 1St-Person Dungeons

Source : Libretro
RAM / Memory (emulator)

Any Character Can Equip Any Piece Of Equipment

Résultat / effet

Any Character Can Equip Any Piece Of Equipment

Source : Libretro
RAM / Memory (emulator)

Walk through walls everywhere except during battle and in 1st-person dungeons

Résultat / effet

Walk through walls everywhere except during battle and in 1st-person dungeons

Source : Libretro
RAM / Memory (emulator)

Walk through walls in 1st-person dungeons

Résultat / effet

Walk through walls in 1st-person dungeons

Source : Libretro
RAM / Memory (emulator)

Bard Starts With 50 Dexterity

Résultat / effet

Bard Starts With 50 Dexterity

Source : Libretro
RAM / Memory (emulator)

+1 Sword Costs $1 Instead of $820

Résultat / effet

+1 Sword Costs $1 Instead of $820

Source : Libretro
RAM / Memory (emulator)

+1 Bow Costs Nothing

Résultat / effet

+1 Bow Costs Nothing

Source : Libretro
RAM / Memory (emulator)

+1 Sword Costs Nothing

Résultat / effet

+1 Sword Costs Nothing

Source : Libretro
RAM / Memory (emulator)

+2 Sword Costs Nothing

Résultat / effet

+2 Sword Costs Nothing

Source : Libretro
RAM / Memory (emulator)

+1 Axe Costs Nothing

Résultat / effet

+1 Axe Costs Nothing

Source : Libretro
RAM / Memory (emulator)

+1 Cloth Costs Nothing

Résultat / effet

+1 Cloth Costs Nothing

Source : Libretro
RAM / Memory (emulator)

+1 Chain Costs Nothing

Résultat / effet

+1 Chain Costs Nothing

Source : Libretro
RAM / Memory (emulator)

+1 Plate Costs Nothing

Résultat / effet

+1 Plate Costs Nothing

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Magic

Résultat / effet

Infinite Magic

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

Comments

0
Sign in to comment. Sign in
No comments for this game.