Axelay
SNES · EUR

Axelay

73 cheats

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Media

loaded from their original sources
Axelay
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

73
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
25
Game Genie

Start With 1 Credit Instead Of 5

Résultat / effet

Start With 1 Credit Instead Of 5

Source : Libretro
Game Genie

Start With 2 Credits

Résultat / effet

Start With 2 Credits

Source : Libretro
Game Genie

Start With 3 Credits

Résultat / effet

Start With 3 Credits

Source : Libretro
Game Genie

Start With 4 Credits

Résultat / effet

Start With 4 Credits

Source : Libretro
Game Genie

Start With 6 Credits

Résultat / effet

Start With 6 Credits

Source : Libretro
Game Genie

Start With 7 Credits

Résultat / effet

Start With 7 Credits

Source : Libretro
Game Genie

Start With 8 Credits

Résultat / effet

Start With 8 Credits

Source : Libretro
Game Genie

Start With 9 Credits

Résultat / effet

Start With 9 Credits

Source : Libretro
Game Genie

Infinite Credits

Résultat / effet

Infinite Credits

Source : Libretro
Game Genie

Start With 1 Life Instead Of 3

Résultat / effet

Start With 1 Life Instead Of 3

Source : Libretro
Game Genie

Start With 2 Lives

Résultat / effet

Start With 2 Lives

Source : Libretro
Game Genie

Start With 5 Lives

Résultat / effet

Start With 5 Lives

Source : Libretro
Game Genie

Start With 7 Lives

Résultat / effet

Start With 7 Lives

Source : Libretro
Game Genie

Start With 9 Lives

Résultat / effet

Start With 9 Lives

Source : Libretro
Game Genie

Start With 15 Lives

Résultat / effet

Start With 15 Lives

Source : Libretro
Game Genie

Start With 25 Lives

Résultat / effet

Start With 25 Lives

Source : Libretro
Game Genie

Start With 50 Lives

Résultat / effet

Start With 50 Lives

Source : Libretro
Game Genie

Start With 75 Lives

Résultat / effet

Start With 75 Lives

Source : Libretro
Game Genie

Start With 99 Lives

Résultat / effet

Start With 99 Lives

Source : Libretro
Game Genie

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Game Genie

Start On Stage 2

Résultat / effet

Start On Stage 2

Source : Libretro
Game Genie

Start On Stage 3

Résultat / effet

Start On Stage 3

Source : Libretro
Game Genie

Start On Stage 4

Résultat / effet

Start On Stage 4

Source : Libretro
Game Genie

Start On Stage 5

Résultat / effet

Start On Stage 5

Source : Libretro
Game Genie

Start On Stage 6

Résultat / effet

Start On Stage 6

Source : Libretro
+
Action ReplayRequires an Action Replay or compatible emulation.
5
Action Replay

Invincible

Résultat / effet

Invincible

Source : Libretro
Action Replay

1st Weapon Modifier

Résultat / effet

1st Weapon Modifier

Source : Libretro
Action Replay

2nd Weapon Modifier

Résultat / effet

2nd Weapon Modifier

Source : Libretro
Action Replay

3rd Weapon Modifier

Résultat / effet

3rd Weapon Modifier

Source : Libretro
Action Replay

Menu Modifier

Résultat / effet

Menu Modifier

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
43
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincible (No Flickering)

Résultat / effet

Invincible (No Flickering)

Source : Libretro
RAM / Memory (emulator)

1st Weapon Modifier

Résultat / effet

1st Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

2nd Weapon Modifier

Résultat / effet

2nd Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

3rd Weapon Modifier

Résultat / effet

3rd Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

Menu Modifier

Résultat / effet

Menu Modifier

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Don't Lose Weapon When Hit By Enemy

Résultat / effet

Don't Lose Weapon When Hit By Enemy

Source : Libretro
RAM / Memory (emulator)

Start with 1 credit instead of 5

Résultat / effet

Start with 1 credit instead of 5

Source : Libretro
RAM / Memory (emulator)

Start with 2 credits

Résultat / effet

Start with 2 credits

Source : Libretro
RAM / Memory (emulator)

Start with 3 credits

Résultat / effet

Start with 3 credits

Source : Libretro
RAM / Memory (emulator)

Start with 4 credits

Résultat / effet

Start with 4 credits

Source : Libretro
RAM / Memory (emulator)

Start with 6 credits

Résultat / effet

Start with 6 credits

Source : Libretro
RAM / Memory (emulator)

Start with 7 credits

Résultat / effet

Start with 7 credits

Source : Libretro
RAM / Memory (emulator)

Start with 8 credits

Résultat / effet

Start with 8 credits

Source : Libretro
RAM / Memory (emulator)

Start with 9 credits

Résultat / effet

Start with 9 credits

Source : Libretro
RAM / Memory (emulator)

Infinite credits

Résultat / effet

Infinite credits

Source : Libretro
RAM / Memory (emulator)

Start with 1 life instead of 3

Résultat / effet

Start with 1 life instead of 3

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives

Résultat / effet

Start with 2 lives

Source : Libretro
RAM / Memory (emulator)

Start with 5 lives

Résultat / effet

Start with 5 lives

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives

Résultat / effet

Start with 7 lives

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives

Résultat / effet

Start with 9 lives

Source : Libretro
RAM / Memory (emulator)

Start with 15 lives

Résultat / effet

Start with 15 lives

Source : Libretro
RAM / Memory (emulator)

Start with 25 lives

Résultat / effet

Start with 25 lives

Source : Libretro
RAM / Memory (emulator)

Start with 50 lives

Résultat / effet

Start with 50 lives

Source : Libretro
RAM / Memory (emulator)

Start with 75 lives

Résultat / effet

Start with 75 lives

Source : Libretro
RAM / Memory (emulator)

Start with 99 lives

Résultat / effet

Start with 99 lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Start on Stage 2

Résultat / effet

Start on Stage 2

Source : Libretro
RAM / Memory (emulator)

Start on Stage 3

Résultat / effet

Start on Stage 3

Source : Libretro
RAM / Memory (emulator)

Start on Stage 4

Résultat / effet

Start on Stage 4

Source : Libretro
RAM / Memory (emulator)

Start on Stage 5

Résultat / effet

Start on Stage 5

Source : Libretro
RAM / Memory (emulator)

Start on Stage 6

Résultat / effet

Start on Stage 6

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

Keep Weapons When Hit By Enemy Fire

Résultat / effet

Keep Weapons When Hit By Enemy Fire

Source : Libretro
RAM / Memory (emulator)

Start a New Game to View Ending

Résultat / effet

Start a New Game to View Ending

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

All Weapons selectable on Weapon Select Screen

Résultat / effet

All Weapons selectable on Weapon Select Screen

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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