James Bond Jr
SNES · USA

James Bond Jr

51 cheats

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Media

loaded from their original sources
James Bond Jr
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

51
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
51
RAM / Memory (emulator)

Start with 1 life on the ground instead of 5

Résultat / effet

Start with 1 life on the ground instead of 5

Source : Libretro
RAM / Memory (emulator)

Start with 3 lives on the ground

Résultat / effet

Start with 3 lives on the ground

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives on the ground

Résultat / effet

Start with 7 lives on the ground

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives on the ground

Résultat / effet

Start with 9 lives on the ground

Source : Libretro
RAM / Memory (emulator)

Infinite lives on the ground

Résultat / effet

Infinite lives on the ground

Source : Libretro
RAM / Memory (emulator)

Start with 1 life in the air instead of 5

Résultat / effet

Start with 1 life in the air instead of 5

Source : Libretro
RAM / Memory (emulator)

Start with 3 lives in the air

Résultat / effet

Start with 3 lives in the air

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives in the air

Résultat / effet

Start with 7 lives in the air

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives in the air

Résultat / effet

Start with 9 lives in the air

Source : Libretro
RAM / Memory (emulator)

Infinite lives in the air

Résultat / effet

Infinite lives in the air

Source : Libretro
RAM / Memory (emulator)

Start with 0 grenades and darts instead of 10

Résultat / effet

Start with 0 grenades and darts instead of 10

Source : Libretro
RAM / Memory (emulator)

Start with 5 grenades and darts

Résultat / effet

Start with 5 grenades and darts

Source : Libretro
RAM / Memory (emulator)

Start with 25 grenades and darts

Résultat / effet

Start with 25 grenades and darts

Source : Libretro
RAM / Memory (emulator)

Start with 50 grenades and darts

Résultat / effet

Start with 50 grenades and darts

Source : Libretro
RAM / Memory (emulator)

Start with 99 grenades and darts

Résultat / effet

Start with 99 grenades and darts

Source : Libretro
RAM / Memory (emulator)

Start with 0 darts instead of 10

Résultat / effet

Start with 0 darts instead of 10

Source : Libretro
RAM / Memory (emulator)

Start with 5 darts

Résultat / effet

Start with 5 darts

Source : Libretro
RAM / Memory (emulator)

Start with 25 darts

Résultat / effet

Start with 25 darts

Source : Libretro
RAM / Memory (emulator)

Start with 50 darts

Résultat / effet

Start with 50 darts

Source : Libretro
RAM / Memory (emulator)

Start with 99 darts

Résultat / effet

Start with 99 darts

Source : Libretro
RAM / Memory (emulator)

Infinite grenades

Résultat / effet

Infinite grenades

Source : Libretro
RAM / Memory (emulator)

Infinite darts

Résultat / effet

Infinite darts

Source : Libretro
RAM / Memory (emulator)

Hearts worth 0

Résultat / effet

Hearts worth 0

Source : Libretro
RAM / Memory (emulator)

Infinite health [but you can still be hurt by some things]

Résultat / effet

Infinite health [but you can still be hurt by some things]

Source : Libretro
RAM / Memory (emulator)

Large red grenade worth 0 instead of 5

Résultat / effet

Large red grenade worth 0 instead of 5

Source : Libretro
RAM / Memory (emulator)

Large red grenade worth 10

Résultat / effet

Large red grenade worth 10

Source : Libretro
RAM / Memory (emulator)

Large red grenade worth 20

Résultat / effet

Large red grenade worth 20

Source : Libretro
RAM / Memory (emulator)

Large red grenade worth 30

Résultat / effet

Large red grenade worth 30

Source : Libretro
RAM / Memory (emulator)

Large red grenade worth 40

Résultat / effet

Large red grenade worth 40

Source : Libretro
RAM / Memory (emulator)

Small silver grenade worth 0 instead of 1

Résultat / effet

Small silver grenade worth 0 instead of 1

Source : Libretro
RAM / Memory (emulator)

Start on level 3

Résultat / effet

Start on level 3

Source : Libretro
RAM / Memory (emulator)

Start on level 3, part 2

Résultat / effet

Start on level 3, part 2

Source : Libretro
RAM / Memory (emulator)

Start on level 3, part 3

Résultat / effet

Start on level 3, part 3

Source : Libretro
RAM / Memory (emulator)

Start on level 5

Résultat / effet

Start on level 5

Source : Libretro
RAM / Memory (emulator)

Start on level 5, part 2

Résultat / effet

Start on level 5, part 2

Source : Libretro
RAM / Memory (emulator)

Start on level 5, part 3

Résultat / effet

Start on level 5, part 3

Source : Libretro
RAM / Memory (emulator)

Start on level 7

Résultat / effet

Start on level 7

Source : Libretro
RAM / Memory (emulator)

Start on level 7, part 2

Résultat / effet

Start on level 7, part 2

Source : Libretro
RAM / Memory (emulator)

Start on level 7, part 3

Résultat / effet

Start on level 7, part 3

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

Start On Level 3

Résultat / effet

Start On Level 3

Source : Libretro
RAM / Memory (emulator)

Start On Level 5

Résultat / effet

Start On Level 5

Source : Libretro
RAM / Memory (emulator)

Start On Level 7

Résultat / effet

Start On Level 7

Source : Libretro
RAM / Memory (emulator)

Start On Level 3, Part 2

Résultat / effet

Start On Level 3, Part 2

Source : Libretro
RAM / Memory (emulator)

Start On Level 5, Part 2

Résultat / effet

Start On Level 5, Part 2

Source : Libretro
RAM / Memory (emulator)

Start On Level 7, Part 2

Résultat / effet

Start On Level 7, Part 2

Source : Libretro
RAM / Memory (emulator)

Start On Level 3, Part 3

Résultat / effet

Start On Level 3, Part 3

Source : Libretro
RAM / Memory (emulator)

Start On Level 5, Part 3

Résultat / effet

Start On Level 5, Part 3

Source : Libretro
RAM / Memory (emulator)

Start On Level 7, Part 3

Résultat / effet

Start On Level 7, Part 3

Source : Libretro
RAM / Memory (emulator)

Infinite Health (But You Can Still Be Hurt By Some Things)

Résultat / effet

Infinite Health (But You Can Still Be Hurt By Some Things)

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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