Madden NFL 96
SNES · USA

Madden NFL 96

45 cheats

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Media

loaded from their original sources
Madden NFL 96
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

45
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
23
Game Genie

Infinite Time (Use 2-Player Mode Only)

Résultat / effet

Infinite Time (Use 2-Player Mode Only)

Source : Libretro
Game Genie

Start With 5 Downs Each Posession

Résultat / effet

Start With 5 Downs Each Posession

Source : Libretro
Game Genie

Start With 3 Downs Each Posession

Résultat / effet

Start With 3 Downs Each Posession

Source : Libretro
Game Genie

Start With 2 Downs Each Posession

Résultat / effet

Start With 2 Downs Each Posession

Source : Libretro
Game Genie

Start With 1 Down Each Posession

Résultat / effet

Start With 1 Down Each Posession

Source : Libretro
Game Genie

Infinite Downs

Résultat / effet

Infinite Downs

Source : Libretro
Game Genie

Safeties Are Worth 0 Points

Résultat / effet

Safeties Are Worth 0 Points

Source : Libretro
Game Genie

Safeties Are Worth 1 Point

Résultat / effet

Safeties Are Worth 1 Point

Source : Libretro
Game Genie

Safeties Are Worth 3 Points

Résultat / effet

Safeties Are Worth 3 Points

Source : Libretro
Game Genie

Safeties Are Worth 5 Points

Résultat / effet

Safeties Are Worth 5 Points

Source : Libretro
Game Genie

Safeties Are Worth 7 Points

Résultat / effet

Safeties Are Worth 7 Points

Source : Libretro
Game Genie

Safeties Are Worth 9 Points

Résultat / effet

Safeties Are Worth 9 Points

Source : Libretro
Game Genie

Field Goals Are Worth 0 Points

Résultat / effet

Field Goals Are Worth 0 Points

Source : Libretro
Game Genie

Field Goals Are Worth 1 Point

Résultat / effet

Field Goals Are Worth 1 Point

Source : Libretro
Game Genie

Field Goals Are Worth 2 Points

Résultat / effet

Field Goals Are Worth 2 Points

Source : Libretro
Game Genie

Field Goals Are Worth 5 Points

Résultat / effet

Field Goals Are Worth 5 Points

Source : Libretro
Game Genie

Field Goals Are Worth 7 Points

Résultat / effet

Field Goals Are Worth 7 Points

Source : Libretro
Game Genie

Field Goals Are Worth 9 Points

Résultat / effet

Field Goals Are Worth 9 Points

Source : Libretro
Game Genie

Infinite Timeouts

Résultat / effet

Infinite Timeouts

Source : Libretro
Game Genie

Safetys Worth 254 Points

Résultat / effet

Safetys Worth 254 Points

Source : Libretro
Game Genie

Field Goals Worth 254 Points

Résultat / effet

Field Goals Worth 254 Points

Source : Libretro
Game Genie

Infinite Timeouts

Résultat / effet

Infinite Timeouts

Source : Libretro
Game Genie

Infinite Time To Choose Play (Turn Off To Start Play)

Résultat / effet

Infinite Time To Choose Play (Turn Off To Start Play)

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
22
RAM / Memory (emulator)

Infinite time [use 2 player mode only]

Résultat / effet

Infinite time [use 2 player mode only]

Source : Libretro
RAM / Memory (emulator)

Start with 5 downs each possession

Résultat / effet

Start with 5 downs each possession

Source : Libretro
RAM / Memory (emulator)

Start with 3 downs each possession

Résultat / effet

Start with 3 downs each possession

Source : Libretro
RAM / Memory (emulator)

Start with 2 downs each possession

Résultat / effet

Start with 2 downs each possession

Source : Libretro
RAM / Memory (emulator)

Start with 1 down each possession

Résultat / effet

Start with 1 down each possession

Source : Libretro
RAM / Memory (emulator)

Infinite downs

Résultat / effet

Infinite downs

Source : Libretro
RAM / Memory (emulator)

Safetys are worth 0 points

Résultat / effet

Safetys are worth 0 points

Source : Libretro
RAM / Memory (emulator)

Safetys are worth 1 point

Résultat / effet

Safetys are worth 1 point

Source : Libretro
RAM / Memory (emulator)

Safetys are worth 3 points

Résultat / effet

Safetys are worth 3 points

Source : Libretro
RAM / Memory (emulator)

Safetys are worth 5 points

Résultat / effet

Safetys are worth 5 points

Source : Libretro
RAM / Memory (emulator)

Safetys are worth 7 points

Résultat / effet

Safetys are worth 7 points

Source : Libretro
RAM / Memory (emulator)

Safetys are worth 9 points

Résultat / effet

Safetys are worth 9 points

Source : Libretro
RAM / Memory (emulator)

Field Goals are worth 0 points

Résultat / effet

Field Goals are worth 0 points

Source : Libretro
RAM / Memory (emulator)

Field Goals are worth 1 point

Résultat / effet

Field Goals are worth 1 point

Source : Libretro
RAM / Memory (emulator)

Field Goals are worth 2 points

Résultat / effet

Field Goals are worth 2 points

Source : Libretro
RAM / Memory (emulator)

Field Goals are worth 5 points

Résultat / effet

Field Goals are worth 5 points

Source : Libretro
RAM / Memory (emulator)

Field Goals are worth 7 points

Résultat / effet

Field Goals are worth 7 points

Source : Libretro
RAM / Memory (emulator)

Field Goals are worth 9 points

Résultat / effet

Field Goals are worth 9 points

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts

Résultat / effet

Infinite timeouts

Source : Libretro
RAM / Memory (emulator)

Infinite Timeouts

Résultat / effet

Infinite Timeouts

Source : Libretro
RAM / Memory (emulator)

Infinite Time To Choose Play (Turn Off To Start Play)

Résultat / effet

Infinite Time To Choose Play (Turn Off To Start Play)

Source : Libretro
RAM / Memory (emulator)

Cannot Be Tackled

Résultat / effet

Cannot Be Tackled

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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