MechWarrior 3050 (USA, Europe)
SNES

MechWarrior 3050 (USA, Europe)

31 cheats

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Media

loaded from their original sources
MechWarrior 3050 (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

31
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
30
Game Genie

Almost Infinite Ammo

Résultat / effet

Almost Infinite Ammo

Source : Libretro
Game Genie

Almost Invincible (Switch Off To Kill Some Enemies)

Résultat / effet

Almost Invincible (Switch Off To Kill Some Enemies)

Source : Libretro
Game Genie

Coolant Does Nothing

Résultat / effet

Coolant Does Nothing

Source : Libretro
Game Genie

Guass Rifle Starts At 10

Résultat / effet

Guass Rifle Starts At 10

Source : Libretro
Game Genie

Guass Rifle Starts At 50

Résultat / effet

Guass Rifle Starts At 50

Source : Libretro
Game Genie

Guass Rifle Starts At 100

Résultat / effet

Guass Rifle Starts At 100

Source : Libretro
Game Genie

Arrow VI Missiles Start At 20

Résultat / effet

Arrow VI Missiles Start At 20

Source : Libretro
Game Genie

Arrow VI Missiles Start At 50

Résultat / effet

Arrow VI Missiles Start At 50

Source : Libretro
Game Genie

Arrow VI Missiles Start At 100

Résultat / effet

Arrow VI Missiles Start At 100

Source : Libretro
Game Genie

Particle Projection Cannon Start At 10

Résultat / effet

Particle Projection Cannon Start At 10

Source : Libretro
Game Genie

Particle Projection Cannon Start At 50

Résultat / effet

Particle Projection Cannon Start At 50

Source : Libretro
Game Genie

Particle Projection Cannon Start At 100

Résultat / effet

Particle Projection Cannon Start At 100

Source : Libretro
Game Genie

Machine Gun Starts At 100

Résultat / effet

Machine Gun Starts At 100

Source : Libretro
Game Genie

Machine Gun Starts At 1000

Résultat / effet

Machine Gun Starts At 1000

Source : Libretro
Game Genie

Machine Gun Starts At 10,000

Résultat / effet

Machine Gun Starts At 10,000

Source : Libretro
Game Genie

Auto Cannon Starts At 50

Résultat / effet

Auto Cannon Starts At 50

Source : Libretro
Game Genie

Auto Cannon Starts At 100

Résultat / effet

Auto Cannon Starts At 100

Source : Libretro
Game Genie

Auto Cannon Starts At 250

Résultat / effet

Auto Cannon Starts At 250

Source : Libretro
Game Genie

Large Laser Starts At 50

Résultat / effet

Large Laser Starts At 50

Source : Libretro
Game Genie

Large Laser Starts At 1000

Résultat / effet

Large Laser Starts At 1000

Source : Libretro
Game Genie

Large Laser Starts At 10,000

Résultat / effet

Large Laser Starts At 10,000

Source : Libretro
Game Genie

"Inferno" Short-Range Missiles Start At 10

Résultat / effet

"Inferno" Short-Range Missiles Start At 10

Source : Libretro
Game Genie

"Inferno" Short-Range Missiles Start At 50

Résultat / effet

"Inferno" Short-Range Missiles Start At 50

Source : Libretro
Game Genie

"Inferno" Short-Range Missiles Start At 250

Résultat / effet

"Inferno" Short-Range Missiles Start At 250

Source : Libretro
Game Genie

"Maelstrom" Long-Range Missiles Start At 20

Résultat / effet

"Maelstrom" Long-Range Missiles Start At 20

Source : Libretro
Game Genie

"Maelstrom" Long-Range Missiles Start At 100

Résultat / effet

"Maelstrom" Long-Range Missiles Start At 100

Source : Libretro
Game Genie

"Maelstrom" Long-Range Missiles Start At 250

Résultat / effet

"Maelstrom" Long-Range Missiles Start At 250

Source : Libretro
Game Genie

"Thunder" Time-Delay Mines Start At 10

Résultat / effet

"Thunder" Time-Delay Mines Start At 10

Source : Libretro
Game Genie

"Thunder" Time-Delay Mines Start At 100

Résultat / effet

"Thunder" Time-Delay Mines Start At 100

Source : Libretro
Game Genie

"Thunder" Time-Delay Mines Start At 250

Résultat / effet

"Thunder" Time-Delay Mines Start At 250

Source : Libretro
+
Action ReplayRequires an Action Replay or compatible emulation.
1
Action Replay

No Damage

Résultat / effet

No Damage

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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