Mega Man X2
SNES · USA

Mega Man X2

162 cheats

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Mega Man X2
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

162
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
162
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Enemies/Enemy Armor Killed With 1 Hit

Résultat / effet

Enemies/Enemy Armor Killed With 1 Hit

Source : Libretro
RAM / Memory (emulator)

Survive Spikes

Résultat / effet

Survive Spikes

Source : Libretro
RAM / Memory (emulator)

No Damage From Enemies

Résultat / effet

No Damage From Enemies

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Have Maximum Life Containers

Résultat / effet

Have Maximum Life Containers

Source : Libretro
RAM / Memory (emulator)

Kill Boss 1 Hit 1

Résultat / effet

Kill Boss 1 Hit 1

Source : Libretro
RAM / Memory (emulator)

Kill Boss 1 Hit 2

Résultat / effet

Kill Boss 1 Hit 2

Source : Libretro
RAM / Memory (emulator)

Kill Boss 1 Hit 3

Résultat / effet

Kill Boss 1 Hit 3

Source : Libretro
RAM / Memory (emulator)

Infinite G.Crush

Résultat / effet

Infinite G.Crush

Source : Libretro
RAM / Memory (emulator)

Final Base Level

Résultat / effet

Final Base Level

Source : Libretro
RAM / Memory (emulator)

Infinite 9 Lives

Résultat / effet

Infinite 9 Lives

Source : Libretro
RAM / Memory (emulator)

Have Sub-Tank 1, Full

Résultat / effet

Have Sub-Tank 1, Full

Source : Libretro
RAM / Memory (emulator)

Have Sub-Tank 2, Full

Résultat / effet

Have Sub-Tank 2, Full

Source : Libretro
RAM / Memory (emulator)

Have Sub-Tank 3, Full

Résultat / effet

Have Sub-Tank 3, Full

Source : Libretro
RAM / Memory (emulator)

Have Sub-Tank 4, Full

Résultat / effet

Have Sub-Tank 4, Full

Source : Libretro
RAM / Memory (emulator)

Have All Equipment

Résultat / effet

Have All Equipment

Source : Libretro
RAM / Memory (emulator)

Have Zero's Head, Body, and Legs

Résultat / effet

Have Zero's Head, Body, and Legs

Source : Libretro
RAM / Memory (emulator)

Have Shouryuken

Résultat / effet

Have Shouryuken

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

L. Tracer

Résultat / effet

L. Tracer

Source : Libretro
RAM / Memory (emulator)

S.Burner

Résultat / effet

S.Burner

Source : Libretro
RAM / Memory (emulator)

Magnet M.

Résultat / effet

Magnet M.

Source : Libretro
RAM / Memory (emulator)

S.Chain

Résultat / effet

S.Chain

Source : Libretro
RAM / Memory (emulator)

S.Slicer

Résultat / effet

S.Slicer

Source : Libretro
RAM / Memory (emulator)

S.Wheel

Résultat / effet

S.Wheel

Source : Libretro
RAM / Memory (emulator)

Silk S.

Résultat / effet

Silk S.

Source : Libretro
RAM / Memory (emulator)

Bubble S.

Résultat / effet

Bubble S.

Source : Libretro
RAM / Memory (emulator)

Crystal H.

Résultat / effet

Crystal H.

Source : Libretro
RAM / Memory (emulator)

Shoot Super Shots

Résultat / effet

Shoot Super Shots

Source : Libretro
RAM / Memory (emulator)

Infinite Dash

Résultat / effet

Infinite Dash

Source : Libretro
RAM / Memory (emulator)

Ininite Air Dashing

Résultat / effet

Ininite Air Dashing

Source : Libretro
RAM / Memory (emulator)

Infinite Flying For Ride Armor

Résultat / effet

Infinite Flying For Ride Armor

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

1 button Shoryuken

Résultat / effet

1 button Shoryuken

Source : Libretro
RAM / Memory (emulator)

Can fire more weak shots

Résultat / effet

Can fire more weak shots

Source : Libretro
RAM / Memory (emulator)

Can fire more charged shots

Résultat / effet

Can fire more charged shots

Source : Libretro
RAM / Memory (emulator)

Fast animations

Résultat / effet

Fast animations

Source : Libretro
RAM / Memory (emulator)

Stage modifier

Résultat / effet

Stage modifier

Source : Libretro
RAM / Memory (emulator)

Magna Centipede's stage is the Final Stage

Résultat / effet

Magna Centipede's stage is the Final Stage

Source : Libretro
RAM / Memory (emulator)

Checkpoint Modifier

Résultat / effet

Checkpoint Modifier

Source : Libretro
RAM / Memory (emulator)

Jump In Midair

Résultat / effet

Jump In Midair

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

Enemies Always Drop Items

Résultat / effet

Enemies Always Drop Items

Source : Libretro
RAM / Memory (emulator)

Super Jump

Résultat / effet

Super Jump

Source : Libretro
RAM / Memory (emulator)

Mega Jump

Résultat / effet

Mega Jump

Source : Libretro
RAM / Memory (emulator)

Ultra Mega Jump

Résultat / effet

Ultra Mega Jump

Source : Libretro
RAM / Memory (emulator)

Infinite Special Weapons (Once You Have Them - Only Works Without Powering Up Special Weapons)

Résultat / effet

Infinite Special Weapons (Once You Have Them - Only Works Without Powering Up Special Weapons)

Source : Libretro
RAM / Memory (emulator)

Infinite Special Weapons (Once You Have Them - Even Without Powering Up Special Weapons)

Résultat / effet

Infinite Special Weapons (Once You Have Them - Even Without Powering Up Special Weapons)

Source : Libretro
RAM / Memory (emulator)

Dash Longer

Résultat / effet

Dash Longer

Source : Libretro
RAM / Memory (emulator)

Fall Slowly

Résultat / effet

Fall Slowly

Source : Libretro
RAM / Memory (emulator)

Start With Max Health Bar

Résultat / effet

Start With Max Health Bar

Source : Libretro
RAM / Memory (emulator)

Big Energy Pellets Fill Your Energy Bar To Full After Pick-Up

Résultat / effet

Big Energy Pellets Fill Your Energy Bar To Full After Pick-Up

Source : Libretro
RAM / Memory (emulator)

Small Energy Pellets Fill Your Energy Bar To Full After Pick-Up

Résultat / effet

Small Energy Pellets Fill Your Energy Bar To Full After Pick-Up

Source : Libretro
RAM / Memory (emulator)

Start With 3/4 Weapon Energy & 3/4 Max Weapon Energy

Résultat / effet

Start With 3/4 Weapon Energy & 3/4 Max Weapon Energy

Source : Libretro
RAM / Memory (emulator)

Start With 1/2 Weapon Energy & 1/2 Max Weapon Energy

Résultat / effet

Start With 1/2 Weapon Energy & 1/2 Max Weapon Energy

Source : Libretro
RAM / Memory (emulator)

Start With 1/4 Weapon Energy & 1/4 Max Weapon Energy

Résultat / effet

Start With 1/4 Weapon Energy & 1/4 Max Weapon Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Sub T

Résultat / effet

Infinite Sub T

Source : Libretro
RAM / Memory (emulator)

Energy Capsules Don't Refill Sub T

Résultat / effet

Energy Capsules Don't Refill Sub T

Source : Libretro
RAM / Memory (emulator)

Sub T Refills Only to 3/4

Résultat / effet

Sub T Refills Only to 3/4

Source : Libretro
RAM / Memory (emulator)

Sub T Refills Only to 1/2

Résultat / effet

Sub T Refills Only to 1/2

Source : Libretro
RAM / Memory (emulator)

Sub T Refills Only to 1/4

Résultat / effet

Sub T Refills Only to 1/4

Source : Libretro
RAM / Memory (emulator)

Burst Fire

Résultat / effet

Burst Fire

Source : Libretro
RAM / Memory (emulator)

Level 1 Charge Fires Level 2 Shot

Résultat / effet

Level 1 Charge Fires Level 2 Shot

Source : Libretro
RAM / Memory (emulator)

Level 1 Charge Fires 2nd Level 3 Shot

Résultat / effet

Level 1 Charge Fires 2nd Level 3 Shot

Source : Libretro
RAM / Memory (emulator)

Level 2 Charge Fires Level 1 Shot

Résultat / effet

Level 2 Charge Fires Level 1 Shot

Source : Libretro
RAM / Memory (emulator)

Level 2 Charge Fires 2nd Level 3 Shot

Résultat / effet

Level 2 Charge Fires 2nd Level 3 Shot

Source : Libretro
RAM / Memory (emulator)

Crystal Snail Starts With 2x Energy

Résultat / effet

Crystal Snail Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Crystal Snail Starts With 3/4 Energy

Résultat / effet

Crystal Snail Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Crystal Snail Starts With 1/2 Energy

Résultat / effet

Crystal Snail Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Crystal Snail Starts With 1/4 Energy

Résultat / effet

Crystal Snail Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Bubble Crab Starts With 2x Energy

Résultat / effet

Bubble Crab Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Bubble Crab Starts With 3/4 Energy

Résultat / effet

Bubble Crab Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Bubble Crab Starts With 1/2 Energy

Résultat / effet

Bubble Crab Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Bubble Crab Starts With 1/4 Energy

Résultat / effet

Bubble Crab Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Morph Moth Starts With 2x Energy

Résultat / effet

Morph Moth Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Morph Moth Starts With 3/4 Energy

Résultat / effet

Morph Moth Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Morph Moth Starts With 1/2 Energy

Résultat / effet

Morph Moth Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Wheel Gator Starts With 2x Energy

Résultat / effet

Wheel Gator Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Wheel Gator Starts With 3/4 Energy

Résultat / effet

Wheel Gator Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Wheel Gator Starts With 1/2 Energy

Résultat / effet

Wheel Gator Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Wheel Gator Starts With 1/4 Energy

Résultat / effet

Wheel Gator Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Overdrive Ostrich Starts With 2x Energy

Résultat / effet

Overdrive Ostrich Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Overdrive Ostrich Starts With 3/4 Energy

Résultat / effet

Overdrive Ostrich Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Overdrive Ostrich Starts With 1/2 Energy

Résultat / effet

Overdrive Ostrich Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Overdrive Ostrich Starts With 1/4 Energy

Résultat / effet

Overdrive Ostrich Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Wire Sponge Starts With 2x Energy

Résultat / effet

Wire Sponge Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Wire Sponge Starts With 3/4 Energy

Résultat / effet

Wire Sponge Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Wire Sponge Starts With 1/2 Energy

Résultat / effet

Wire Sponge Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Wire Sponge Starts With 1/4 Energy

Résultat / effet

Wire Sponge Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Magna Centipede Starts With 2x Energy

Résultat / effet

Magna Centipede Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Magna Centipede Starts With 3/4 Energy

Résultat / effet

Magna Centipede Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Magna Centipede Starts With 1/2 Energy

Résultat / effet

Magna Centipede Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Magna Centipede Starts With 1/4 Energy

Résultat / effet

Magna Centipede Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Flame Stag Starts With 2x Energy

Résultat / effet

Flame Stag Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Flame Stag Starts With 3/4 Energy

Résultat / effet

Flame Stag Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Flame Stag Starts With 1/2 Energy

Résultat / effet

Flame Stag Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Flame Stag Starts With 1/4 Energy

Résultat / effet

Flame Stag Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Agile, Serges & Violen Start With 2x Energy

Résultat / effet

Agile, Serges & Violen Start With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Agile, Serges & Violen Start With 3/4 Energy

Résultat / effet

Agile, Serges & Violen Start With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Agile, Serges & Violen Start With 1/2 Energy

Résultat / effet

Agile, Serges & Violen Start With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Agile, Serges & Violen Start With 1/4 Energy

Résultat / effet

Agile, Serges & Violen Start With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Serges (X-Hunter Base Stage 2) Starts With 2x Energy

Résultat / effet

Serges (X-Hunter Base Stage 2) Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Serges (X-Hunter Base Stage 2) Starts With 3/4 Energy

Résultat / effet

Serges (X-Hunter Base Stage 2) Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Serges (X-Hunter Base Stage 2) Starts With 1/2 Energy

Résultat / effet

Serges (X-Hunter Base Stage 2) Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Serges (X-Hunter Base Stage 2) Starts With 1/4 Energy

Résultat / effet

Serges (X-Hunter Base Stage 2) Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Agile (X-Hunter Base Stage 3) Starts With 2x Energy

Résultat / effet

Agile (X-Hunter Base Stage 3) Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Agile (X-Hunter Base Stage 3) Starts With 3/4 Energy

Résultat / effet

Agile (X-Hunter Base Stage 3) Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Agile (X-Hunter Base Stage 3) Starts With 1/2 Energy

Résultat / effet

Agile (X-Hunter Base Stage 3) Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Agile (X-Hunter Base Stage 3) Starts With 1/4 Energy

Résultat / effet

Agile (X-Hunter Base Stage 3) Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Zero Starts With 2x Energy

Résultat / effet

Zero Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Zero Starts With 3/4 Energy

Résultat / effet

Zero Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Zero Starts With 1/2 Energy

Résultat / effet

Zero Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Zero Starts With 1/4 Energy

Résultat / effet

Zero Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Sigma Starts With 2x Energy

Résultat / effet

Sigma Starts With 2x Energy

Source : Libretro
RAM / Memory (emulator)

Sigma Starts With 3/4 Energy

Résultat / effet

Sigma Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Sigma Starts With 1/2 Energy

Résultat / effet

Sigma Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Sigma Starts With 1/4 Energy

Résultat / effet

Sigma Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Sigma Virus Starts With 3/4 Energy

Résultat / effet

Sigma Virus Starts With 3/4 Energy

Source : Libretro
RAM / Memory (emulator)

Sigma Virus Starts With 1/2 Energy

Résultat / effet

Sigma Virus Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Sigma Virus Starts With 1/4 Energy

Résultat / effet

Sigma Virus Starts With 1/4 Energy

Source : Libretro
RAM / Memory (emulator)

Start With All Equipment

Résultat / effet

Start With All Equipment

Source : Libretro
RAM / Memory (emulator)

Can Do Dragon Punch Anytime; Even In Mid-Air And Multiple Times

Résultat / effet

Can Do Dragon Punch Anytime; Even In Mid-Air And Multiple Times

Source : Libretro
RAM / Memory (emulator)

Get All Equipment when you Enter the Start Menu

Résultat / effet

Get All Equipment when you Enter the Start Menu

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Dash

Résultat / effet

Infinite Dash

Source : Libretro
RAM / Memory (emulator)

Maxed Health Bar

Résultat / effet

Maxed Health Bar

Source : Libretro
RAM / Memory (emulator)

All Bosses and Most Enemies Die With One Shot

Résultat / effet

All Bosses and Most Enemies Die With One Shot

Source : Libretro
RAM / Memory (emulator)

Have All Armor Upgrades

Résultat / effet

Have All Armor Upgrades

Source : Libretro
RAM / Memory (emulator)

Have No Armor Upgrades

Résultat / effet

Have No Armor Upgrades

Source : Libretro
RAM / Memory (emulator)

Continuously Fire A Half-Charged Shot

Résultat / effet

Continuously Fire A Half-Charged Shot

Source : Libretro
RAM / Memory (emulator)

Continuously Fire A Charged Shot

Résultat / effet

Continuously Fire A Charged Shot

Source : Libretro
RAM / Memory (emulator)

Infinite Air Dash

Résultat / effet

Infinite Air Dash

Source : Libretro
RAM / Memory (emulator)

Have Zero's Legs

Résultat / effet

Have Zero's Legs

Source : Libretro
RAM / Memory (emulator)

Have Zero's Head

Résultat / effet

Have Zero's Head

Source : Libretro
RAM / Memory (emulator)

Screen Brightness Modifier (In-Game)

Résultat / effet

Screen Brightness Modifier (In-Game)

Source : Libretro
RAM / Memory (emulator)

HUD/Sprite/BG Modifier

Résultat / effet

HUD/Sprite/BG Modifier

Source : Libretro
RAM / Memory (emulator)

Jump Height Modifier

Résultat / effet

Jump Height Modifier

Source : Libretro
RAM / Memory (emulator)

Crystal H.

Résultat / effet

Crystal H.

Source : Libretro
RAM / Memory (emulator)

Bubble S.

Résultat / effet

Bubble S.

Source : Libretro
RAM / Memory (emulator)

Silk S.

Résultat / effet

Silk S.

Source : Libretro
RAM / Memory (emulator)

S. Wheel

Résultat / effet

S. Wheel

Source : Libretro
RAM / Memory (emulator)

S. Slicer

Résultat / effet

S. Slicer

Source : Libretro
RAM / Memory (emulator)

S. Chain

Résultat / effet

S. Chain

Source : Libretro
RAM / Memory (emulator)

Magnet M.

Résultat / effet

Magnet M.

Source : Libretro
RAM / Memory (emulator)

S. Burner

Résultat / effet

S. Burner

Source : Libretro
RAM / Memory (emulator)

G. Crush

Résultat / effet

G. Crush

Source : Libretro
RAM / Memory (emulator)

I. Tracker

Résultat / effet

I. Tracker

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls

Résultat / effet

Walk Through Walls

Source : Libretro
RAM / Memory (emulator)

Moving Walls Don't Move

Résultat / effet

Moving Walls Don't Move

Source : Libretro
RAM / Memory (emulator)

Invincibility against Spikes

Résultat / effet

Invincibility against Spikes

Source : Libretro
RAM / Memory (emulator)

Start with 5 Lives

Résultat / effet

Start with 5 Lives

Source : Libretro
RAM / Memory (emulator)

Start with 9 Lives

Résultat / effet

Start with 9 Lives

Source : Libretro
RAM / Memory (emulator)

Start with 1 Energy Tank

Résultat / effet

Start with 1 Energy Tank

Source : Libretro
RAM / Memory (emulator)

Continue with 5 Lives

Résultat / effet

Continue with 5 Lives

Source : Libretro
RAM / Memory (emulator)

Continue with 9 Lives

Résultat / effet

Continue with 9 Lives

Source : Libretro
RAM / Memory (emulator)

Continue a Password Game with 5 Lives

Résultat / effet

Continue a Password Game with 5 Lives

Source : Libretro
RAM / Memory (emulator)

Continue a Password Game with 9 Lives

Résultat / effet

Continue a Password Game with 9 Lives

Source : Libretro
RAM / Memory (emulator)

Blink ?? longer after being hit

Résultat / effet

Blink ?? longer after being hit

Source : Libretro
RAM / Memory (emulator)

Take Less Damage

Résultat / effet

Take Less Damage

Source : Libretro
RAM / Memory (emulator)

Take Much Less Damage

Résultat / effet

Take Much Less Damage

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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