Street Fighter Alpha 2
SNES · USA

Street Fighter Alpha 2

118 cheats

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Street Fighter Alpha 2
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

118
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
118
RAM / Memory (emulator)

Infinite Round Time

Résultat / effet

Infinite Round Time

Source : Libretro
RAM / Memory (emulator)

Select Same Fighter [Both Players]

Résultat / effet

Select Same Fighter [Both Players]

Source : Libretro
RAM / Memory (emulator)

Infinite Health P1

Résultat / effet

Infinite Health P1

Source : Libretro
RAM / Memory (emulator)

1-Hit Death P1

Résultat / effet

1-Hit Death P1

Source : Libretro
RAM / Memory (emulator)

Infinite Health P2

Résultat / effet

Infinite Health P2

Source : Libretro
RAM / Memory (emulator)

1-Hit Death P2

Résultat / effet

1-Hit Death P2

Source : Libretro
RAM / Memory (emulator)

P1 Can't Be Hit [Can still be grabbed]

Résultat / effet

P1 Can't Be Hit [Can still be grabbed]

Source : Libretro
RAM / Memory (emulator)

P2 Can't Be Hit [Can still be grabbed]

Résultat / effet

P2 Can't Be Hit [Can still be grabbed]

Source : Libretro
RAM / Memory (emulator)

P1 Special Bar Maxed

Résultat / effet

P1 Special Bar Maxed

Source : Libretro
RAM / Memory (emulator)

P2 Special Bar Maxed

Résultat / effet

P2 Special Bar Maxed

Source : Libretro
RAM / Memory (emulator)

Infinite Taunts P1

Résultat / effet

Infinite Taunts P1

Source : Libretro
RAM / Memory (emulator)

Infinite Taunts P2

Résultat / effet

Infinite Taunts P2

Source : Libretro
RAM / Memory (emulator)

P1 Needs 1 Round to Win

Résultat / effet

P1 Needs 1 Round to Win

Source : Libretro
RAM / Memory (emulator)

P2 Needs 1 Round to Win

Résultat / effet

P2 Needs 1 Round to Win

Source : Libretro
RAM / Memory (emulator)

Hyper Mode P1

Résultat / effet

Hyper Mode P1

Source : Libretro
RAM / Memory (emulator)

Hyper Mode P2

Résultat / effet

Hyper Mode P2

Source : Libretro
RAM / Memory (emulator)

P1 Can Do Moves in Mid-Air

Résultat / effet

P1 Can Do Moves in Mid-Air

Source : Libretro
RAM / Memory (emulator)

P2 Can Do Moves in Mid-Air

Résultat / effet

P2 Can Do Moves in Mid-Air

Source : Libretro
RAM / Memory (emulator)

Blocking Modifier P1

Résultat / effet

Blocking Modifier P1

Source : Libretro
RAM / Memory (emulator)

Blocking Modifier P2

Résultat / effet

Blocking Modifier P2

Source : Libretro
RAM / Memory (emulator)

P1 Speed Modifier

Résultat / effet

P1 Speed Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Speed Modifier

Résultat / effet

P2 Speed Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Costume Modifier

Résultat / effet

P1 Costume Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Costume Modifier

Résultat / effet

P2 Costume Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Chun-Li/Classic Chun-Li, Shotokan Costume Color Modifier [Ryu, Ken, Akuma/Shin Akuma, and Dan] In-Game

Résultat / effet

P1 Chun-Li/Classic Chun-Li, Shotokan Costume Color Modifier [Ryu, Ken, Akuma/Shin Akuma, and Dan] In-Game

Source : Libretro
RAM / Memory (emulator)

P2 Chun-Li/Classic Chun-Li, Shotokan Costume Color Modifier [Ryu, Ken, Akuma/Shin Akuma, and Dan] In-Game

Résultat / effet

P2 Chun-Li/Classic Chun-Li, Shotokan Costume Color Modifier [Ryu, Ken, Akuma/Shin Akuma, and Dan] In-Game

Source : Libretro
RAM / Memory (emulator)

All P1 Hits/Projectiles Send P2 Flying

Résultat / effet

All P1 Hits/Projectiles Send P2 Flying

Source : Libretro
RAM / Memory (emulator)

All P2 Hits/Projectiles Send P1 Flying

Résultat / effet

All P2 Hits/Projectiles Send P1 Flying

Source : Libretro
RAM / Memory (emulator)

All P1 Projectiles Are Normal

Résultat / effet

All P1 Projectiles Are Normal

Source : Libretro
RAM / Memory (emulator)

All P1 Hits/Projectiles Burn [Red]

Résultat / effet

All P1 Hits/Projectiles Burn [Red]

Source : Libretro
RAM / Memory (emulator)

All P1 Hits/Projectiles Burn [Blue]

Résultat / effet

All P1 Hits/Projectiles Burn [Blue]

Source : Libretro
RAM / Memory (emulator)

All P1 Hits/Projectiles Counter

Résultat / effet

All P1 Hits/Projectiles Counter

Source : Libretro
RAM / Memory (emulator)

All P1 Hits/Projectiles Are Knockdowns

Résultat / effet

All P1 Hits/Projectiles Are Knockdowns

Source : Libretro
RAM / Memory (emulator)

All P2 Projectiles Are Normal

Résultat / effet

All P2 Projectiles Are Normal

Source : Libretro
RAM / Memory (emulator)

All P2 Hits/Projectiles Burn [Red]

Résultat / effet

All P2 Hits/Projectiles Burn [Red]

Source : Libretro
RAM / Memory (emulator)

All P2 Hits/Projectiles Burn [Blue]

Résultat / effet

All P2 Hits/Projectiles Burn [Blue]

Source : Libretro
RAM / Memory (emulator)

All P2 Hits/Projectiles Counter

Résultat / effet

All P2 Hits/Projectiles Counter

Source : Libretro
RAM / Memory (emulator)

All P2 Hits/Projectiles Are Knockdowns

Résultat / effet

All P2 Hits/Projectiles Are Knockdowns

Source : Libretro
RAM / Memory (emulator)

Background Modifier [VS Mode]

Résultat / effet

Background Modifier [VS Mode]

Source : Libretro
RAM / Memory (emulator)

P1 Easier Specials [Motion Move]

Résultat / effet

P1 Easier Specials [Motion Move]

Source : Libretro
RAM / Memory (emulator)

P2 Easier Specials [Motion Move]

Résultat / effet

P2 Easier Specials [Motion Move]

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Projectiles

Résultat / effet

P1 Infinite Projectiles

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Projectiles

Résultat / effet

P2 Infinite Projectiles

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Custom Combo Time

Résultat / effet

P1 Infinite Custom Combo Time

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Custom Combo Time

Résultat / effet

P2 Infinite Custom Combo Time

Source : Libretro
RAM / Memory (emulator)

P1 Custom Combos

Résultat / effet

P1 Custom Combos

Source : Libretro
RAM / Memory (emulator)

P2 Custom Combos

Résultat / effet

P2 Custom Combos

Source : Libretro
RAM / Memory (emulator)

P1 Always Escape Throws

Résultat / effet

P1 Always Escape Throws

Source : Libretro
RAM / Memory (emulator)

P1 Can't Escape Throws

Résultat / effet

P1 Can't Escape Throws

Source : Libretro
RAM / Memory (emulator)

P2 Always Escape Throws

Résultat / effet

P2 Always Escape Throws

Source : Libretro
RAM / Memory (emulator)

P2 Can't Escape Throws

Résultat / effet

P2 Can't Escape Throws

Source : Libretro
RAM / Memory (emulator)

P1 Damage Modifier

Résultat / effet

P1 Damage Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Damage Modifier

Résultat / effet

P2 Damage Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Pose Viewer [Character Select Screen]

Résultat / effet

P1 Pose Viewer [Character Select Screen]

Source : Libretro
RAM / Memory (emulator)

P2 Pose Viewer [Character Select Screen]

Résultat / effet

P2 Pose Viewer [Character Select Screen]

Source : Libretro
RAM / Memory (emulator)

P1 Hold Start for Slow Motion

Résultat / effet

P1 Hold Start for Slow Motion

Source : Libretro
RAM / Memory (emulator)

P2 Hold Start for Slow Motion

Résultat / effet

P2 Hold Start for Slow Motion

Source : Libretro
RAM / Memory (emulator)

No HUD/Gauge Info/BG Sprites

Résultat / effet

No HUD/Gauge Info/BG Sprites

Source : Libretro
RAM / Memory (emulator)

No HUD/Gauge Info/Certain BG Sprites

Résultat / effet

No HUD/Gauge Info/Certain BG Sprites

Source : Libretro
RAM / Memory (emulator)

No HUD/Gauge Info

Résultat / effet

No HUD/Gauge Info

Source : Libretro
RAM / Memory (emulator)

Dimmed Background

Résultat / effet

Dimmed Background

Source : Libretro
RAM / Memory (emulator)

HUD/Gauge Placement Modifier

Résultat / effet

HUD/Gauge Placement Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Jump Height Modifier

Résultat / effet

P1 Jump Height Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Jump Height Modifier

Résultat / effet

P2 Jump Height Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Trails Enabled

Résultat / effet

P1 Trails Enabled

Source : Libretro
RAM / Memory (emulator)

P2 Trails Enabled

Résultat / effet

P2 Trails Enabled

Source : Libretro
RAM / Memory (emulator)

Player Trails Enabled

Résultat / effet

Player Trails Enabled

Source : Libretro
RAM / Memory (emulator)

P1 Can Wall Jump in Mid-Air

Résultat / effet

P1 Can Wall Jump in Mid-Air

Source : Libretro
RAM / Memory (emulator)

P2 Can Wall Jump in Mid-Air

Résultat / effet

P2 Can Wall Jump in Mid-Air

Source : Libretro
RAM / Memory (emulator)

Start on Stage Modifier

Résultat / effet

Start on Stage Modifier

Source : Libretro
RAM / Memory (emulator)

Background Modifier [All Modes]

Résultat / effet

Background Modifier [All Modes]

Source : Libretro
RAM / Memory (emulator)

Stage 1

Résultat / effet

Stage 1

Source : Libretro
RAM / Memory (emulator)

Stage 2

Résultat / effet

Stage 2

Source : Libretro
RAM / Memory (emulator)

Stage 3

Résultat / effet

Stage 3

Source : Libretro
RAM / Memory (emulator)

Stage 4

Résultat / effet

Stage 4

Source : Libretro
RAM / Memory (emulator)

Stage 5

Résultat / effet

Stage 5

Source : Libretro
RAM / Memory (emulator)

Stage 6

Résultat / effet

Stage 6

Source : Libretro
RAM / Memory (emulator)

Stage 7

Résultat / effet

Stage 7

Source : Libretro
RAM / Memory (emulator)

Stage 8

Résultat / effet

Stage 8

Source : Libretro
RAM / Memory (emulator)

Japan [Ryu]

Résultat / effet

Japan [Ryu]

Source : Libretro
RAM / Memory (emulator)

U.S.A. [Ken]

Résultat / effet

U.S.A. [Ken]

Source : Libretro
RAM / Memory (emulator)

Japan [Akuma]

Résultat / effet

Japan [Akuma]

Source : Libretro
RAM / Memory (emulator)

U.S.A. [Charlie]

Résultat / effet

U.S.A. [Charlie]

Source : Libretro
RAM / Memory (emulator)

China [Chun-Li]

Résultat / effet

China [Chun-Li]

Source : Libretro
RAM / Memory (emulator)

Thailand [Adon]

Résultat / effet

Thailand [Adon]

Source : Libretro
RAM / Memory (emulator)

U.S.A. [Sodom]

Résultat / effet

U.S.A. [Sodom]

Source : Libretro
RAM / Memory (emulator)

U.S.A. [Guy]

Résultat / effet

U.S.A. [Guy]

Source : Libretro
RAM / Memory (emulator)

England [Birdie]

Résultat / effet

England [Birdie]

Source : Libretro
RAM / Memory (emulator)

Italy [Rose]

Résultat / effet

Italy [Rose]

Source : Libretro
RAM / Memory (emulator)

Brazil [M. Bison]

Résultat / effet

Brazil [M. Bison]

Source : Libretro
RAM / Memory (emulator)

Thailand [Sagat]

Résultat / effet

Thailand [Sagat]

Source : Libretro
RAM / Memory (emulator)

Hong Kong [Dan]

Résultat / effet

Hong Kong [Dan]

Source : Libretro
RAM / Memory (emulator)

Japan [Sakura]

Résultat / effet

Japan [Sakura]

Source : Libretro
RAM / Memory (emulator)

U.S.A. [Rolento]

Résultat / effet

U.S.A. [Rolento]

Source : Libretro
RAM / Memory (emulator)

India [Dhalsim]

Résultat / effet

India [Dhalsim]

Source : Libretro
RAM / Memory (emulator)

U.S.S.R. [Zangief]

Résultat / effet

U.S.S.R. [Zangief]

Source : Libretro
RAM / Memory (emulator)

China [Gen]

Résultat / effet

China [Gen]

Source : Libretro
RAM / Memory (emulator)

Enable Boss Battle Dialogue

Résultat / effet

Enable Boss Battle Dialogue

Source : Libretro
RAM / Memory (emulator)

Enable Mid-Boss Battle Dialogue

Résultat / effet

Enable Mid-Boss Battle Dialogue

Source : Libretro
RAM / Memory (emulator)

Enable Shin Akuma Battle Dialogue

Résultat / effet

Enable Shin Akuma Battle Dialogue

Source : Libretro
RAM / Memory (emulator)

P1 Shotokan Gloves/Hair Color Modifier

Résultat / effet

P1 Shotokan Gloves/Hair Color Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Shotokan Gloves/Hair Color Modifier

Résultat / effet

P2 Shotokan Gloves/Hair Color Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Shotokan Eye Color Modifier

Résultat / effet

P1 Shotokan Eye Color Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Shotokan Eye Color Modifier

Résultat / effet

P2 Shotokan Eye Color Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Shotokan Skin Color Modifier [In-Game]

Résultat / effet

P1 Shotokan Skin Color Modifier [In-Game]

Source : Libretro
RAM / Memory (emulator)

P2 Shotokan Skin Color Modifier [In-Game]

Résultat / effet

P2 Shotokan Skin Color Modifier [In-Game]

Source : Libretro
RAM / Memory (emulator)

Gives An Infinite Amount Of Super Power

Résultat / effet

Gives An Infinite Amount Of Super Power

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere P1

Résultat / effet

Hit Anywhere P1

Source : Libretro
RAM / Memory (emulator)

Character Modifier P1

Résultat / effet

Character Modifier P1

Source : Libretro
RAM / Memory (emulator)

P1 Shotokan Eyes Are Red

Résultat / effet

P1 Shotokan Eyes Are Red

Source : Libretro
RAM / Memory (emulator)

P2 Shotokan Eyes Are Red

Résultat / effet

P2 Shotokan Eyes Are Red

Source : Libretro
RAM / Memory (emulator)

P1 Shotokan/Chun-Li/Classic Chun-Li Skin & Hair Color Modifier (Ryu, Ken, Akuma/Shin Akuma, and Dan) In-Game

Résultat / effet

P1 Shotokan/Chun-Li/Classic Chun-Li Skin & Hair Color Modifier (Ryu, Ken, Akuma/Shin Akuma, and Dan) In-Game

Source : Libretro
RAM / Memory (emulator)

P2 Shotokan/Chun-Li/Classic Chun-Li Skin Color Modifier (Ryu, Ken, Akuma/Shin Akuma, and Dan) In-Game

Résultat / effet

P2 Shotokan/Chun-Li/Classic Chun-Li Skin Color Modifier (Ryu, Ken, Akuma/Shin Akuma, and Dan) In-Game

Source : Libretro
RAM / Memory (emulator)

Character Modifier P2

Résultat / effet

Character Modifier P2

Source : Libretro
RAM / Memory (emulator)

Easier Special Moves[See Notes]

Résultat / effet

Easier Special Moves[See Notes]

Source : Libretro
RAM / Memory (emulator)

Easy Shun Goku Satsu

Résultat / effet

Easy Shun Goku Satsu

Source : Libretro
RAM / Memory (emulator)

No Charging

Résultat / effet

No Charging

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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