Player 1 Infinite Health
Player 1 Infinite Health
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Player 1 Infinite Health
Allows You To Select Up To 40 Stars Instead Of 3 For Turbo Mode
Very Slow Timer countdown
P1 Infinite Life
Enemy(P2) Instantly Dies
Always Battle 10
Infinite 99 Time
1 Second Left
Player 1 Infinite Health
1st normal hit wins [except throws or grabs]
Both players start with 1/4 health
Both players start with 1/2 health
Both players start with 3/4 health
Speed up timer
Slow down timer
Each battle lasts only 1 round
Dizziness doesn't last
Every hit sets opponent on fire
Every hit sets the opponent on fire and knocks him down
Every hit zaps the opponent and knocks him down
Every hit knocks the opponent down
Players jump slower (Don't work for the computer)
Players jump faster (Don't work for the computer)
Player 2 starts right in front of player 1
No charging required for some special moves
Some special moves can be done in the air
Fierce projectiles move faster for everyone [except Sagat]
Ryu's Jab dragon punch close to opponent does heavy damage
Ryu's Fierce red fireballs from far away does heavy damage
Ryu's Roundhouse hurricane kick in the air does heavy damage
Faster hurricane kicks [roundhouse]
Super fast hurricane kicks [roundhouse]
Hurricane kicks rise higher when done in mid-air
No delay after throwing fireball
Ken's Fierce dragon punch close to opponent does heavy damage
Ken's Fierce fireballs close to opponent does heavy damage
Ken's Roundhouse hurricane kick while on the ground does heavy damage
Blanka's Fierce forward ball does heavy damage
Blanka's Beast leap does heavy damage
Blanka's Jab zap does heavy damage
Chun-Li's Fierce fireball does heavy damage
Chun-Li's Down step does heavy damage
Chun-Li's Short lightning kick does heavy damage
Chun Li has a faster whirlwind kick [roundhouse]
Chun Li has a superfast whirlwind kick [roundhouse]
E. Honda's Jab hundred-hand slap does heavy damage
E. Honda's Fierce torpedo does heavy damage
E. Honda's Fierce sumo splash does heavy damage
Guile's Fierce sonic boom does heavy damage
Guile's Roundhouse sonic kick, extremely close range does heavy damage
Zangief's Double spinning lariat does heavy damage [only certain hits]
Zangief's Spinning clothesline does heavy damage
Dhalsim's Yoga spear does heavy damage
Dhalsim's Strong yoga flame [solid hit] does heavy damage
Dhalsim's Fierce yoga fire does heavy damage
Cammy's Fierce spin knuckle does heavy damage
Cammy's Roundhouse front kick does heavy damage
Cammy's Roundhouse cannon drill from far away does heavy damage
Cammy has an erratic cannon drill
Cammy has a superfast cannon drill
Cammy has a superfast front kick [fierce]
Cammy has a superfast front kick [strong]
Cammy has a superfast front kick [jab]
T. Hawk's The Hawk does heavy damage
Fei Long's Fierce slide punch [1st hit] does heavy damage
Fei Long's Fierce slide punch [2nd hit] does heavy damage
Fei Long's Fierce slide punch [3rd hit] does heavy damage
Fei Long's Roundhouse dragon kick does heavy damage
Feilong has a superfast rekka-ken [strong]
Feilong has a superfast rekka-ken [fierce]
Dee Jay's Fierce hyper fist [1st hit] does heavy damage
Dee Jay's Fierce Max Out does heavy damage
Dee Jay's Roundhouse dread kick does heavy damage
Dee Jay's Dread Kick Is Faster [fierce]
Deejay's dread kick is faster [strong]
Balrog's Fierce charging punch does heavy damage
Balrog's Roundhouse charging uppercut does heavy damage
Balrog's Fierce shoulder butt does heavy damage
Balrog has a faster turn punch [roundhouse]
Balrog has a superfast turn punch [roundhouse]
Vega's Fierce claw dive does heavy damage
Vega's Rolling claw attack does heavy damage
Vega's Claw thrust does heavy damage
Vega has a superfast claw roll
Vega does his claw roll in one place
Sagat's Roundhouse low tiger, from far away does heavy damage
Sagat's Fierce high tiger, from far away does heavy damage
Sagat's Short tiger knee does heavy damage
Sagat's Jab projectiles move slower for everyone but Sagat does heavy damage
Sagat's Jab projectiles move slower for Sagat does heavy damage
Sagat's Fierce projectiles move faster
M. Bison has a super fast psycho crusher [fierce]
M. Bison does his psycho crusher in one place [fierce]
Invincibility
Hit Anywhere P1
Don't Take Damage Except From Throws Or Grabs (Both Players)
Every Hit Is A "Hard Hit" (Opponent Almost Never Gets Knocked Down)
Do Tricks In Midair
Players Jump Slower
Players Jump Faster
Continues Modifier At Sound Test (Used At Continue Screen)
Infinite Time
Background Modifier
Get Dizzy From Every Knockdown (Player 1)
Get Dizzy From Every Knockdown (Player 2)
Once Dizzy, Always Dizzy (Player 1)
Once Dizzy, Always Dizzy (Player 2)
No Push Back Or Delay When Hit (Player 1)
No Push Back Or Delay When Hit (Player 2)
No Delay When Ryu/Ken/Dhalsim/Dee Jay Use A Fireball (Player 1)
No Delay When Ryu/Ken/Dhalsim/Dee Jay Use A Fireball (Player 2)
1 Match To See Ending (Both Players)
1 Match To See Easy Ending (Both Players)
1 Match To See Normal Ending (Both Players)
1 Match To See Hard Ending (Both Players)
No HUD/BG Sprites
No HUD/Certain BG Sprites
No HUD
P1 Can't Be Hit (Can Still Be Grabbed)
P2 Can't Be Hit (Can Still Be Grabbed)
P1 Throws Disabled
P2 Throws Disabled
Hyper Mode P1
Hyper Mode P2
P1 Can Do Mid-Air Moves
P2 Can Do Mid-Air Moves
P1 Easier Specials (Motion Move)
P2 Easier Specials (Motion Move)
P1 Can Wall Jump In Mid-Air
P2 Can Wall Jump In Mid-Air
All P1 Projectiles Are Normal
All P1 Hits/Projectiles Shock
All P1 Hits/Projectiles Burn (Blue)
All P1 Hits/Projectiles Burn (Red)
All P2 Projectiles Are Normal
All P2 Hits/Projectiles Shock
All P2 Hits/Projectiles Burn (Blue)
All P2 Hits/Projectiles Burn (Red)
Infinite Health P1
Character Modifier P1
Color Modifier P1
Win One Round To Win Match P1
Makes Chosen Character Rise P1
Juggle P1
No Health P2
Character Modifier P2
Color Modifier P2
Win One Round To Win Match P2
Win One Round To Win Match P2
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
0 Losses
No Draws
Special KO�s
99 Wins
No Draws
Special KO�s
99 Wins
No Draws
Special KO�s
99 Wins
No Draws
Special KO�s
99 Wins
No Draws
Special KO�s
99 Wins
No Draws
Special KO�s
99 Wins
No Draws
Special KO�s
99 Wins
No Draws
Special KO�s
Difficulty (1-7)
Time Limit
Sound (Stereo) Mode
Speed Code
Super Speed
Any Special Move From Ryu Produces A FireBall
Ultimate Combo? Just Jump At Your Opponent!
Super Speed For Player One Only
Ryu Has A Red Fireball Everything
Speed Code
Speed Code (Different)
Master Code
Shadow-Colored Fireball
Akuma Mode
Both Players Start With 1/4 Health
Both Players Start With 1/2 Health
Both Players Start With 3/4 Health
The First Normal Hit Wins (Non-Throw, Bite, Hug, Etc.)
Super Speed Code
R/K. No Delay After Throwing Fireball
Some Special Moves Can Be Done In The Air
Dizzy Effect Is Over Almost Instantly
No Charging Required For Some Special Moves
Zangief's Spinning Piledriver Can Be Performed From Anywhere
Every Hit Is A "Hard Hit" - Opponent Almost Never Gets Knocked Down
Every Hit Sets The Opponent On Fire And Knocks Him Down
Every Hit Zaps The Opponent And Knocks Him Down
Every Hit Knocks The Opponent Down
Every Hit Sets The Opponent On Fire
Both Players Are Invulnerable To All Damage Except Throws, Bites, Hugs, Head-Butts, Etc.
Players Have Light Gravity
Players Have Heavy Gravity
First Hit KOs Player 1
First Hit KOs Player 2
Player 1 Automatically Gets First Attack Bonus
Skip Intro Screens
Skip VS Screen
Easier Special Moves[See Notes]
Choose Same Character up to 8 Times in Group Mode
No Charging
Vega never loses his Claw
Vega's Claw absorbs 4 more hits before there is a chance of it becoming dislodged
Vega's Rolling Crystal Flash is slightly faster/farther
P1 Vega never loses his Claw
P2 Vega never loses his Claw
Ryu's Dragon Punch goes as far as Ken's Dragon Punch
Sagat's Tiger Uppercut goes as far as Ken's Dragon Punch
Fix incorrect damage value (too high) assigned to Chun Li's Ground Throw
Choose Same Character up to 8 Times in Group Mode
Fix incorrect recovery time (too slow) assigned to Sagat's Low Tiger Shot
Cammy's Cannon Drill recovers 6 frames faster
P1 Inf Health
P1 No Health
P1 Never Dizzies
P1 Can Perform Special Moves in Mid-Air
P1 Color Modifier
P2 Inf Health
P2 No Health
P2 Never Dizzies
P2 Can Perform Special Moves in Mid-Air
P2 Color Modifier
Freeze Timer
Game Speed Modifier
Allows You To Select Up To 40 Stars Instead Of 3 For Turbo Mode
P1 Untouchable
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