Super Street Fighter II
SNES · EUR

Super Street Fighter II

303 cheats

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Super Street Fighter II
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

303
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
303
RAM / Memory (emulator)

Player 1 Infinite Health

Résultat / effet

Player 1 Infinite Health

Source : Libretro
RAM / Memory (emulator)

Allows You To Select Up To 40 Stars Instead Of 3 For Turbo Mode

Résultat / effet

Allows You To Select Up To 40 Stars Instead Of 3 For Turbo Mode

Source : Libretro
RAM / Memory (emulator)

Very Slow Timer countdown

Résultat / effet

Very Slow Timer countdown

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Life

Résultat / effet

P1 Infinite Life

Source : Libretro
RAM / Memory (emulator)

Enemy(P2) Instantly Dies

Résultat / effet

Enemy(P2) Instantly Dies

Source : Libretro
RAM / Memory (emulator)

Always Battle 10

Résultat / effet

Always Battle 10

Source : Libretro
RAM / Memory (emulator)

Infinite 99 Time

Résultat / effet

Infinite 99 Time

Source : Libretro
RAM / Memory (emulator)

1 Second Left

Résultat / effet

1 Second Left

Source : Libretro
RAM / Memory (emulator)

Player 1 Infinite Health

Résultat / effet

Player 1 Infinite Health

Source : Libretro
RAM / Memory (emulator)

1st normal hit wins [except throws or grabs]

Résultat / effet

1st normal hit wins [except throws or grabs]

Source : Libretro
RAM / Memory (emulator)

Both players start with 1/4 health

Résultat / effet

Both players start with 1/4 health

Source : Libretro
RAM / Memory (emulator)

Both players start with 1/2 health

Résultat / effet

Both players start with 1/2 health

Source : Libretro
RAM / Memory (emulator)

Both players start with 3/4 health

Résultat / effet

Both players start with 3/4 health

Source : Libretro
RAM / Memory (emulator)

Speed up timer

Résultat / effet

Speed up timer

Source : Libretro
RAM / Memory (emulator)

Slow down timer

Résultat / effet

Slow down timer

Source : Libretro
RAM / Memory (emulator)

Each battle lasts only 1 round

Résultat / effet

Each battle lasts only 1 round

Source : Libretro
RAM / Memory (emulator)

Dizziness doesn't last

Résultat / effet

Dizziness doesn't last

Source : Libretro
RAM / Memory (emulator)

Every hit sets opponent on fire

Résultat / effet

Every hit sets opponent on fire

Source : Libretro
RAM / Memory (emulator)

Every hit sets the opponent on fire and knocks him down

Résultat / effet

Every hit sets the opponent on fire and knocks him down

Source : Libretro
RAM / Memory (emulator)

Every hit zaps the opponent and knocks him down

Résultat / effet

Every hit zaps the opponent and knocks him down

Source : Libretro
RAM / Memory (emulator)

Every hit knocks the opponent down

Résultat / effet

Every hit knocks the opponent down

Source : Libretro
RAM / Memory (emulator)

Players jump slower (Don't work for the computer)

Résultat / effet

Players jump slower (Don't work for the computer)

Source : Libretro
RAM / Memory (emulator)

Players jump faster (Don't work for the computer)

Résultat / effet

Players jump faster (Don't work for the computer)

Source : Libretro
RAM / Memory (emulator)

Player 2 starts right in front of player 1

Résultat / effet

Player 2 starts right in front of player 1

Source : Libretro
RAM / Memory (emulator)

No charging required for some special moves

Résultat / effet

No charging required for some special moves

Source : Libretro
RAM / Memory (emulator)

Some special moves can be done in the air

Résultat / effet

Some special moves can be done in the air

Source : Libretro
RAM / Memory (emulator)

Fierce projectiles move faster for everyone [except Sagat]

Résultat / effet

Fierce projectiles move faster for everyone [except Sagat]

Source : Libretro
RAM / Memory (emulator)

Ryu's Jab dragon punch close to opponent does heavy damage

Résultat / effet

Ryu's Jab dragon punch close to opponent does heavy damage

Source : Libretro
RAM / Memory (emulator)

Ryu's Fierce red fireballs from far away does heavy damage

Résultat / effet

Ryu's Fierce red fireballs from far away does heavy damage

Source : Libretro
RAM / Memory (emulator)

Ryu's Roundhouse hurricane kick in the air does heavy damage

Résultat / effet

Ryu's Roundhouse hurricane kick in the air does heavy damage

Source : Libretro
RAM / Memory (emulator)

Faster hurricane kicks [roundhouse]

Résultat / effet

Faster hurricane kicks [roundhouse]

Source : Libretro
RAM / Memory (emulator)

Super fast hurricane kicks [roundhouse]

Résultat / effet

Super fast hurricane kicks [roundhouse]

Source : Libretro
RAM / Memory (emulator)

Hurricane kicks rise higher when done in mid-air

Résultat / effet

Hurricane kicks rise higher when done in mid-air

Source : Libretro
RAM / Memory (emulator)

No delay after throwing fireball

Résultat / effet

No delay after throwing fireball

Source : Libretro
RAM / Memory (emulator)

Ken's Fierce dragon punch close to opponent does heavy damage

Résultat / effet

Ken's Fierce dragon punch close to opponent does heavy damage

Source : Libretro
RAM / Memory (emulator)

Ken's Fierce fireballs close to opponent does heavy damage

Résultat / effet

Ken's Fierce fireballs close to opponent does heavy damage

Source : Libretro
RAM / Memory (emulator)

Ken's Roundhouse hurricane kick while on the ground does heavy damage

Résultat / effet

Ken's Roundhouse hurricane kick while on the ground does heavy damage

Source : Libretro
RAM / Memory (emulator)

Blanka's Fierce forward ball does heavy damage

Résultat / effet

Blanka's Fierce forward ball does heavy damage

Source : Libretro
RAM / Memory (emulator)

Blanka's Beast leap does heavy damage

Résultat / effet

Blanka's Beast leap does heavy damage

Source : Libretro
RAM / Memory (emulator)

Blanka's Jab zap does heavy damage

Résultat / effet

Blanka's Jab zap does heavy damage

Source : Libretro
RAM / Memory (emulator)

Chun-Li's Fierce fireball does heavy damage

Résultat / effet

Chun-Li's Fierce fireball does heavy damage

Source : Libretro
RAM / Memory (emulator)

Chun-Li's Down step does heavy damage

Résultat / effet

Chun-Li's Down step does heavy damage

Source : Libretro
RAM / Memory (emulator)

Chun-Li's Short lightning kick does heavy damage

Résultat / effet

Chun-Li's Short lightning kick does heavy damage

Source : Libretro
RAM / Memory (emulator)

Chun Li has a faster whirlwind kick [roundhouse]

Résultat / effet

Chun Li has a faster whirlwind kick [roundhouse]

Source : Libretro
RAM / Memory (emulator)

Chun Li has a superfast whirlwind kick [roundhouse]

Résultat / effet

Chun Li has a superfast whirlwind kick [roundhouse]

Source : Libretro
RAM / Memory (emulator)

E. Honda's Jab hundred-hand slap does heavy damage

Résultat / effet

E. Honda's Jab hundred-hand slap does heavy damage

Source : Libretro
RAM / Memory (emulator)

E. Honda's Fierce torpedo does heavy damage

Résultat / effet

E. Honda's Fierce torpedo does heavy damage

Source : Libretro
RAM / Memory (emulator)

E. Honda's Fierce sumo splash does heavy damage

Résultat / effet

E. Honda's Fierce sumo splash does heavy damage

Source : Libretro
RAM / Memory (emulator)

Guile's Fierce sonic boom does heavy damage

Résultat / effet

Guile's Fierce sonic boom does heavy damage

Source : Libretro
RAM / Memory (emulator)

Guile's Roundhouse sonic kick, extremely close range does heavy damage

Résultat / effet

Guile's Roundhouse sonic kick, extremely close range does heavy damage

Source : Libretro
RAM / Memory (emulator)

Zangief's Double spinning lariat does heavy damage [only certain hits]

Résultat / effet

Zangief's Double spinning lariat does heavy damage [only certain hits]

Source : Libretro
RAM / Memory (emulator)

Zangief's Spinning clothesline does heavy damage

Résultat / effet

Zangief's Spinning clothesline does heavy damage

Source : Libretro
RAM / Memory (emulator)

Dhalsim's Yoga spear does heavy damage

Résultat / effet

Dhalsim's Yoga spear does heavy damage

Source : Libretro
RAM / Memory (emulator)

Dhalsim's Strong yoga flame [solid hit] does heavy damage

Résultat / effet

Dhalsim's Strong yoga flame [solid hit] does heavy damage

Source : Libretro
RAM / Memory (emulator)

Dhalsim's Fierce yoga fire does heavy damage

Résultat / effet

Dhalsim's Fierce yoga fire does heavy damage

Source : Libretro
RAM / Memory (emulator)

Cammy's Fierce spin knuckle does heavy damage

Résultat / effet

Cammy's Fierce spin knuckle does heavy damage

Source : Libretro
RAM / Memory (emulator)

Cammy's Roundhouse front kick does heavy damage

Résultat / effet

Cammy's Roundhouse front kick does heavy damage

Source : Libretro
RAM / Memory (emulator)

Cammy's Roundhouse cannon drill from far away does heavy damage

Résultat / effet

Cammy's Roundhouse cannon drill from far away does heavy damage

Source : Libretro
RAM / Memory (emulator)

Cammy has an erratic cannon drill

Résultat / effet

Cammy has an erratic cannon drill

Source : Libretro
RAM / Memory (emulator)

Cammy has a superfast cannon drill

Résultat / effet

Cammy has a superfast cannon drill

Source : Libretro
RAM / Memory (emulator)

Cammy has a superfast front kick [fierce]

Résultat / effet

Cammy has a superfast front kick [fierce]

Source : Libretro
RAM / Memory (emulator)

Cammy has a superfast front kick [strong]

Résultat / effet

Cammy has a superfast front kick [strong]

Source : Libretro
RAM / Memory (emulator)

Cammy has a superfast front kick [jab]

Résultat / effet

Cammy has a superfast front kick [jab]

Source : Libretro
RAM / Memory (emulator)

T. Hawk's The Hawk does heavy damage

Résultat / effet

T. Hawk's The Hawk does heavy damage

Source : Libretro
RAM / Memory (emulator)

Fei Long's Fierce slide punch [1st hit] does heavy damage

Résultat / effet

Fei Long's Fierce slide punch [1st hit] does heavy damage

Source : Libretro
RAM / Memory (emulator)

Fei Long's Fierce slide punch [2nd hit] does heavy damage

Résultat / effet

Fei Long's Fierce slide punch [2nd hit] does heavy damage

Source : Libretro
RAM / Memory (emulator)

Fei Long's Fierce slide punch [3rd hit] does heavy damage

Résultat / effet

Fei Long's Fierce slide punch [3rd hit] does heavy damage

Source : Libretro
RAM / Memory (emulator)

Fei Long's Roundhouse dragon kick does heavy damage

Résultat / effet

Fei Long's Roundhouse dragon kick does heavy damage

Source : Libretro
RAM / Memory (emulator)

Feilong has a superfast rekka-ken [strong]

Résultat / effet

Feilong has a superfast rekka-ken [strong]

Source : Libretro
RAM / Memory (emulator)

Feilong has a superfast rekka-ken [fierce]

Résultat / effet

Feilong has a superfast rekka-ken [fierce]

Source : Libretro
RAM / Memory (emulator)

Dee Jay's Fierce hyper fist [1st hit] does heavy damage

Résultat / effet

Dee Jay's Fierce hyper fist [1st hit] does heavy damage

Source : Libretro
RAM / Memory (emulator)

Dee Jay's Fierce Max Out does heavy damage

Résultat / effet

Dee Jay's Fierce Max Out does heavy damage

Source : Libretro
RAM / Memory (emulator)

Dee Jay's Roundhouse dread kick does heavy damage

Résultat / effet

Dee Jay's Roundhouse dread kick does heavy damage

Source : Libretro
RAM / Memory (emulator)

Dee Jay's Dread Kick Is Faster [fierce]

Résultat / effet

Dee Jay's Dread Kick Is Faster [fierce]

Source : Libretro
RAM / Memory (emulator)

Deejay's dread kick is faster [strong]

Résultat / effet

Deejay's dread kick is faster [strong]

Source : Libretro
RAM / Memory (emulator)

Balrog's Fierce charging punch does heavy damage

Résultat / effet

Balrog's Fierce charging punch does heavy damage

Source : Libretro
RAM / Memory (emulator)

Balrog's Roundhouse charging uppercut does heavy damage

Résultat / effet

Balrog's Roundhouse charging uppercut does heavy damage

Source : Libretro
RAM / Memory (emulator)

Balrog's Fierce shoulder butt does heavy damage

Résultat / effet

Balrog's Fierce shoulder butt does heavy damage

Source : Libretro
RAM / Memory (emulator)

Balrog has a faster turn punch [roundhouse]

Résultat / effet

Balrog has a faster turn punch [roundhouse]

Source : Libretro
RAM / Memory (emulator)

Balrog has a superfast turn punch [roundhouse]

Résultat / effet

Balrog has a superfast turn punch [roundhouse]

Source : Libretro
RAM / Memory (emulator)

Vega's Fierce claw dive does heavy damage

Résultat / effet

Vega's Fierce claw dive does heavy damage

Source : Libretro
RAM / Memory (emulator)

Vega's Rolling claw attack does heavy damage

Résultat / effet

Vega's Rolling claw attack does heavy damage

Source : Libretro
RAM / Memory (emulator)

Vega's Claw thrust does heavy damage

Résultat / effet

Vega's Claw thrust does heavy damage

Source : Libretro
RAM / Memory (emulator)

Vega has a superfast claw roll

Résultat / effet

Vega has a superfast claw roll

Source : Libretro
RAM / Memory (emulator)

Vega does his claw roll in one place

Résultat / effet

Vega does his claw roll in one place

Source : Libretro
RAM / Memory (emulator)

Sagat's Roundhouse low tiger, from far away does heavy damage

Résultat / effet

Sagat's Roundhouse low tiger, from far away does heavy damage

Source : Libretro
RAM / Memory (emulator)

Sagat's Fierce high tiger, from far away does heavy damage

Résultat / effet

Sagat's Fierce high tiger, from far away does heavy damage

Source : Libretro
RAM / Memory (emulator)

Sagat's Short tiger knee does heavy damage

Résultat / effet

Sagat's Short tiger knee does heavy damage

Source : Libretro
RAM / Memory (emulator)

Sagat's Jab projectiles move slower for everyone but Sagat does heavy damage

Résultat / effet

Sagat's Jab projectiles move slower for everyone but Sagat does heavy damage

Source : Libretro
RAM / Memory (emulator)

Sagat's Jab projectiles move slower for Sagat does heavy damage

Résultat / effet

Sagat's Jab projectiles move slower for Sagat does heavy damage

Source : Libretro
RAM / Memory (emulator)

Sagat's Fierce projectiles move faster

Résultat / effet

Sagat's Fierce projectiles move faster

Source : Libretro
RAM / Memory (emulator)

M. Bison has a super fast psycho crusher [fierce]

Résultat / effet

M. Bison has a super fast psycho crusher [fierce]

Source : Libretro
RAM / Memory (emulator)

M. Bison does his psycho crusher in one place [fierce]

Résultat / effet

M. Bison does his psycho crusher in one place [fierce]

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere P1

Résultat / effet

Hit Anywhere P1

Source : Libretro
RAM / Memory (emulator)

Don't Take Damage Except From Throws Or Grabs (Both Players)

Résultat / effet

Don't Take Damage Except From Throws Or Grabs (Both Players)

Source : Libretro
RAM / Memory (emulator)

Every Hit Is A "Hard Hit" (Opponent Almost Never Gets Knocked Down)

Résultat / effet

Every Hit Is A "Hard Hit" (Opponent Almost Never Gets Knocked Down)

Source : Libretro
RAM / Memory (emulator)

Do Tricks In Midair

Résultat / effet

Do Tricks In Midair

Source : Libretro
RAM / Memory (emulator)

Players Jump Slower

Résultat / effet

Players Jump Slower

Source : Libretro
RAM / Memory (emulator)

Players Jump Faster

Résultat / effet

Players Jump Faster

Source : Libretro
RAM / Memory (emulator)

Continues Modifier At Sound Test (Used At Continue Screen)

Résultat / effet

Continues Modifier At Sound Test (Used At Continue Screen)

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Background Modifier

Résultat / effet

Background Modifier

Source : Libretro
RAM / Memory (emulator)

Get Dizzy From Every Knockdown (Player 1)

Résultat / effet

Get Dizzy From Every Knockdown (Player 1)

Source : Libretro
RAM / Memory (emulator)

Get Dizzy From Every Knockdown (Player 2)

Résultat / effet

Get Dizzy From Every Knockdown (Player 2)

Source : Libretro
RAM / Memory (emulator)

Once Dizzy, Always Dizzy (Player 1)

Résultat / effet

Once Dizzy, Always Dizzy (Player 1)

Source : Libretro
RAM / Memory (emulator)

Once Dizzy, Always Dizzy (Player 2)

Résultat / effet

Once Dizzy, Always Dizzy (Player 2)

Source : Libretro
RAM / Memory (emulator)

No Push Back Or Delay When Hit (Player 1)

Résultat / effet

No Push Back Or Delay When Hit (Player 1)

Source : Libretro
RAM / Memory (emulator)

No Push Back Or Delay When Hit (Player 2)

Résultat / effet

No Push Back Or Delay When Hit (Player 2)

Source : Libretro
RAM / Memory (emulator)

No Delay When Ryu/Ken/Dhalsim/Dee Jay Use A Fireball (Player 1)

Résultat / effet

No Delay When Ryu/Ken/Dhalsim/Dee Jay Use A Fireball (Player 1)

Source : Libretro
RAM / Memory (emulator)

No Delay When Ryu/Ken/Dhalsim/Dee Jay Use A Fireball (Player 2)

Résultat / effet

No Delay When Ryu/Ken/Dhalsim/Dee Jay Use A Fireball (Player 2)

Source : Libretro
RAM / Memory (emulator)

1 Match To See Ending (Both Players)

Résultat / effet

1 Match To See Ending (Both Players)

Source : Libretro
RAM / Memory (emulator)

1 Match To See Easy Ending (Both Players)

Résultat / effet

1 Match To See Easy Ending (Both Players)

Source : Libretro
RAM / Memory (emulator)

1 Match To See Normal Ending (Both Players)

Résultat / effet

1 Match To See Normal Ending (Both Players)

Source : Libretro
RAM / Memory (emulator)

1 Match To See Hard Ending (Both Players)

Résultat / effet

1 Match To See Hard Ending (Both Players)

Source : Libretro
RAM / Memory (emulator)

No HUD/BG Sprites

Résultat / effet

No HUD/BG Sprites

Source : Libretro
RAM / Memory (emulator)

No HUD/Certain BG Sprites

Résultat / effet

No HUD/Certain BG Sprites

Source : Libretro
RAM / Memory (emulator)

No HUD

Résultat / effet

No HUD

Source : Libretro
RAM / Memory (emulator)

P1 Can't Be Hit (Can Still Be Grabbed)

Résultat / effet

P1 Can't Be Hit (Can Still Be Grabbed)

Source : Libretro
RAM / Memory (emulator)

P2 Can't Be Hit (Can Still Be Grabbed)

Résultat / effet

P2 Can't Be Hit (Can Still Be Grabbed)

Source : Libretro
RAM / Memory (emulator)

P1 Throws Disabled

Résultat / effet

P1 Throws Disabled

Source : Libretro
RAM / Memory (emulator)

P2 Throws Disabled

Résultat / effet

P2 Throws Disabled

Source : Libretro
RAM / Memory (emulator)

Hyper Mode P1

Résultat / effet

Hyper Mode P1

Source : Libretro
RAM / Memory (emulator)

Hyper Mode P2

Résultat / effet

Hyper Mode P2

Source : Libretro
RAM / Memory (emulator)

P1 Can Do Mid-Air Moves

Résultat / effet

P1 Can Do Mid-Air Moves

Source : Libretro
RAM / Memory (emulator)

P2 Can Do Mid-Air Moves

Résultat / effet

P2 Can Do Mid-Air Moves

Source : Libretro
RAM / Memory (emulator)

P1 Easier Specials (Motion Move)

Résultat / effet

P1 Easier Specials (Motion Move)

Source : Libretro
RAM / Memory (emulator)

P2 Easier Specials (Motion Move)

Résultat / effet

P2 Easier Specials (Motion Move)

Source : Libretro
RAM / Memory (emulator)

P1 Can Wall Jump In Mid-Air

Résultat / effet

P1 Can Wall Jump In Mid-Air

Source : Libretro
RAM / Memory (emulator)

P2 Can Wall Jump In Mid-Air

Résultat / effet

P2 Can Wall Jump In Mid-Air

Source : Libretro
RAM / Memory (emulator)

All P1 Projectiles Are Normal

Résultat / effet

All P1 Projectiles Are Normal

Source : Libretro
RAM / Memory (emulator)

All P1 Hits/Projectiles Shock

Résultat / effet

All P1 Hits/Projectiles Shock

Source : Libretro
RAM / Memory (emulator)

All P1 Hits/Projectiles Burn (Blue)

Résultat / effet

All P1 Hits/Projectiles Burn (Blue)

Source : Libretro
RAM / Memory (emulator)

All P1 Hits/Projectiles Burn (Red)

Résultat / effet

All P1 Hits/Projectiles Burn (Red)

Source : Libretro
RAM / Memory (emulator)

All P2 Projectiles Are Normal

Résultat / effet

All P2 Projectiles Are Normal

Source : Libretro
RAM / Memory (emulator)

All P2 Hits/Projectiles Shock

Résultat / effet

All P2 Hits/Projectiles Shock

Source : Libretro
RAM / Memory (emulator)

All P2 Hits/Projectiles Burn (Blue)

Résultat / effet

All P2 Hits/Projectiles Burn (Blue)

Source : Libretro
RAM / Memory (emulator)

All P2 Hits/Projectiles Burn (Red)

Résultat / effet

All P2 Hits/Projectiles Burn (Red)

Source : Libretro
RAM / Memory (emulator)

Infinite Health P1

Résultat / effet

Infinite Health P1

Source : Libretro
RAM / Memory (emulator)

Character Modifier P1

Résultat / effet

Character Modifier P1

Source : Libretro
RAM / Memory (emulator)

Color Modifier P1

Résultat / effet

Color Modifier P1

Source : Libretro
RAM / Memory (emulator)

Win One Round To Win Match P1

Résultat / effet

Win One Round To Win Match P1

Source : Libretro
RAM / Memory (emulator)

Makes Chosen Character Rise P1

Résultat / effet

Makes Chosen Character Rise P1

Source : Libretro
RAM / Memory (emulator)

Juggle P1

Résultat / effet

Juggle P1

Source : Libretro
RAM / Memory (emulator)

No Health P2

Résultat / effet

No Health P2

Source : Libretro
RAM / Memory (emulator)

Character Modifier P2

Résultat / effet

Character Modifier P2

Source : Libretro
RAM / Memory (emulator)

Color Modifier P2

Résultat / effet

Color Modifier P2

Source : Libretro
RAM / Memory (emulator)

Win One Round To Win Match P2

Résultat / effet

Win One Round To Win Match P2

Source : Libretro
RAM / Memory (emulator)

Win One Round To Win Match P2

Résultat / effet

Win One Round To Win Match P2

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

0 Losses

Résultat / effet

0 Losses

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

99 Wins

Résultat / effet

99 Wins

Source : Libretro
RAM / Memory (emulator)

No Draws

Résultat / effet

No Draws

Source : Libretro
RAM / Memory (emulator)

Special KO�s

Résultat / effet

Special KO�s

Source : Libretro
RAM / Memory (emulator)

Difficulty (1-7)

Résultat / effet

Difficulty (1-7)

Source : Libretro
RAM / Memory (emulator)

Time Limit

Résultat / effet

Time Limit

Source : Libretro
RAM / Memory (emulator)

Sound (Stereo) Mode

Résultat / effet

Sound (Stereo) Mode

Source : Libretro
RAM / Memory (emulator)

Speed Code

Résultat / effet

Speed Code

Source : Libretro
RAM / Memory (emulator)

Super Speed

Résultat / effet

Super Speed

Source : Libretro
RAM / Memory (emulator)

Any Special Move From Ryu Produces A FireBall

Résultat / effet

Any Special Move From Ryu Produces A FireBall

Source : Libretro
RAM / Memory (emulator)

Ultimate Combo? Just Jump At Your Opponent!

Résultat / effet

Ultimate Combo? Just Jump At Your Opponent!

Source : Libretro
RAM / Memory (emulator)

Super Speed For Player One Only

Résultat / effet

Super Speed For Player One Only

Source : Libretro
RAM / Memory (emulator)

Ryu Has A Red Fireball Everything

Résultat / effet

Ryu Has A Red Fireball Everything

Source : Libretro
RAM / Memory (emulator)

Speed Code

Résultat / effet

Speed Code

Source : Libretro
RAM / Memory (emulator)

Speed Code (Different)

Résultat / effet

Speed Code (Different)

Source : Libretro
RAM / Memory (emulator)

Master Code

Résultat / effet

Master Code

Source : Libretro
RAM / Memory (emulator)

Shadow-Colored Fireball

Résultat / effet

Shadow-Colored Fireball

Source : Libretro
RAM / Memory (emulator)

Akuma Mode

Résultat / effet

Akuma Mode

Source : Libretro
RAM / Memory (emulator)

Both Players Start With 1/4 Health

Résultat / effet

Both Players Start With 1/4 Health

Source : Libretro
RAM / Memory (emulator)

Both Players Start With 1/2 Health

Résultat / effet

Both Players Start With 1/2 Health

Source : Libretro
RAM / Memory (emulator)

Both Players Start With 3/4 Health

Résultat / effet

Both Players Start With 3/4 Health

Source : Libretro
RAM / Memory (emulator)

The First Normal Hit Wins (Non-Throw, Bite, Hug, Etc.)

Résultat / effet

The First Normal Hit Wins (Non-Throw, Bite, Hug, Etc.)

Source : Libretro
RAM / Memory (emulator)

Super Speed Code

Résultat / effet

Super Speed Code

Source : Libretro
RAM / Memory (emulator)

R/K. No Delay After Throwing Fireball

Résultat / effet

R/K. No Delay After Throwing Fireball

Source : Libretro
RAM / Memory (emulator)

Some Special Moves Can Be Done In The Air

Résultat / effet

Some Special Moves Can Be Done In The Air

Source : Libretro
RAM / Memory (emulator)

Dizzy Effect Is Over Almost Instantly

Résultat / effet

Dizzy Effect Is Over Almost Instantly

Source : Libretro
RAM / Memory (emulator)

No Charging Required For Some Special Moves

Résultat / effet

No Charging Required For Some Special Moves

Source : Libretro
RAM / Memory (emulator)

Zangief's Spinning Piledriver Can Be Performed From Anywhere

Résultat / effet

Zangief's Spinning Piledriver Can Be Performed From Anywhere

Source : Libretro
RAM / Memory (emulator)

Every Hit Is A "Hard Hit" - Opponent Almost Never Gets Knocked Down

Résultat / effet

Every Hit Is A "Hard Hit" - Opponent Almost Never Gets Knocked Down

Source : Libretro
RAM / Memory (emulator)

Every Hit Sets The Opponent On Fire And Knocks Him Down

Résultat / effet

Every Hit Sets The Opponent On Fire And Knocks Him Down

Source : Libretro
RAM / Memory (emulator)

Every Hit Zaps The Opponent And Knocks Him Down

Résultat / effet

Every Hit Zaps The Opponent And Knocks Him Down

Source : Libretro
RAM / Memory (emulator)

Every Hit Knocks The Opponent Down

Résultat / effet

Every Hit Knocks The Opponent Down

Source : Libretro
RAM / Memory (emulator)

Every Hit Sets The Opponent On Fire

Résultat / effet

Every Hit Sets The Opponent On Fire

Source : Libretro
RAM / Memory (emulator)

Both Players Are Invulnerable To All Damage Except Throws, Bites, Hugs, Head-Butts, Etc.

Résultat / effet

Both Players Are Invulnerable To All Damage Except Throws, Bites, Hugs, Head-Butts, Etc.

Source : Libretro
RAM / Memory (emulator)

Players Have Light Gravity

Résultat / effet

Players Have Light Gravity

Source : Libretro
RAM / Memory (emulator)

Players Have Heavy Gravity

Résultat / effet

Players Have Heavy Gravity

Source : Libretro
RAM / Memory (emulator)

First Hit KOs Player 1

Résultat / effet

First Hit KOs Player 1

Source : Libretro
RAM / Memory (emulator)

First Hit KOs Player 2

Résultat / effet

First Hit KOs Player 2

Source : Libretro
RAM / Memory (emulator)

Player 1 Automatically Gets First Attack Bonus

Résultat / effet

Player 1 Automatically Gets First Attack Bonus

Source : Libretro
RAM / Memory (emulator)

Skip Intro Screens

Résultat / effet

Skip Intro Screens

Source : Libretro
RAM / Memory (emulator)

Skip VS Screen

Résultat / effet

Skip VS Screen

Source : Libretro
RAM / Memory (emulator)

Easier Special Moves[See Notes]

Résultat / effet

Easier Special Moves[See Notes]

Source : Libretro
RAM / Memory (emulator)

Choose Same Character up to 8 Times in Group Mode

Résultat / effet

Choose Same Character up to 8 Times in Group Mode

Source : Libretro
RAM / Memory (emulator)

No Charging

Résultat / effet

No Charging

Source : Libretro
RAM / Memory (emulator)

Vega never loses his Claw

Résultat / effet

Vega never loses his Claw

Source : Libretro
RAM / Memory (emulator)

Vega's Claw absorbs 4 more hits before there is a chance of it becoming dislodged

Résultat / effet

Vega's Claw absorbs 4 more hits before there is a chance of it becoming dislodged

Source : Libretro
RAM / Memory (emulator)

Vega's Rolling Crystal Flash is slightly faster/farther

Résultat / effet

Vega's Rolling Crystal Flash is slightly faster/farther

Source : Libretro
RAM / Memory (emulator)

P1 Vega never loses his Claw

Résultat / effet

P1 Vega never loses his Claw

Source : Libretro
RAM / Memory (emulator)

P2 Vega never loses his Claw

Résultat / effet

P2 Vega never loses his Claw

Source : Libretro
RAM / Memory (emulator)

Ryu's Dragon Punch goes as far as Ken's Dragon Punch

Résultat / effet

Ryu's Dragon Punch goes as far as Ken's Dragon Punch

Source : Libretro
RAM / Memory (emulator)

Sagat's Tiger Uppercut goes as far as Ken's Dragon Punch

Résultat / effet

Sagat's Tiger Uppercut goes as far as Ken's Dragon Punch

Source : Libretro
RAM / Memory (emulator)

Fix incorrect damage value (too high) assigned to Chun Li's Ground Throw

Résultat / effet

Fix incorrect damage value (too high) assigned to Chun Li's Ground Throw

Source : Libretro
RAM / Memory (emulator)

Choose Same Character up to 8 Times in Group Mode

Résultat / effet

Choose Same Character up to 8 Times in Group Mode

Source : Libretro
RAM / Memory (emulator)

Fix incorrect recovery time (too slow) assigned to Sagat's Low Tiger Shot

Résultat / effet

Fix incorrect recovery time (too slow) assigned to Sagat's Low Tiger Shot

Source : Libretro
RAM / Memory (emulator)

Cammy's Cannon Drill recovers 6 frames faster

Résultat / effet

Cammy's Cannon Drill recovers 6 frames faster

Source : Libretro
RAM / Memory (emulator)

P1 Inf Health

Résultat / effet

P1 Inf Health

Source : Libretro
RAM / Memory (emulator)

P1 No Health

Résultat / effet

P1 No Health

Source : Libretro
RAM / Memory (emulator)

P1 Never Dizzies

Résultat / effet

P1 Never Dizzies

Source : Libretro
RAM / Memory (emulator)

P1 Can Perform Special Moves in Mid-Air

Résultat / effet

P1 Can Perform Special Moves in Mid-Air

Source : Libretro
RAM / Memory (emulator)

P1 Color Modifier

Résultat / effet

P1 Color Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Inf Health

Résultat / effet

P2 Inf Health

Source : Libretro
RAM / Memory (emulator)

P2 No Health

Résultat / effet

P2 No Health

Source : Libretro
RAM / Memory (emulator)

P2 Never Dizzies

Résultat / effet

P2 Never Dizzies

Source : Libretro
RAM / Memory (emulator)

P2 Can Perform Special Moves in Mid-Air

Résultat / effet

P2 Can Perform Special Moves in Mid-Air

Source : Libretro
RAM / Memory (emulator)

P2 Color Modifier

Résultat / effet

P2 Color Modifier

Source : Libretro
RAM / Memory (emulator)

Freeze Timer

Résultat / effet

Freeze Timer

Source : Libretro
RAM / Memory (emulator)

Game Speed Modifier

Résultat / effet

Game Speed Modifier

Source : Libretro
RAM / Memory (emulator)

Allows You To Select Up To 40 Stars Instead Of 3 For Turbo Mode

Résultat / effet

Allows You To Select Up To 40 Stars Instead Of 3 For Turbo Mode

Source : Libretro
RAM / Memory (emulator)

P1 Untouchable

Résultat / effet

P1 Untouchable

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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