GG Aleste II - Power Strike II (Japan, Europe)
Game Gear

GG Aleste II - Power Strike II (Japan, Europe)

40 cheats

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Media

loaded from their original sources
GG Aleste II - Power Strike II (Japan, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

40
+
Action ReplayRequires an Action Replay or compatible emulation.
4
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite Secondary Weapon ("Nuke Blasts")

Résultat / effet

Infinite Secondary Weapon ("Nuke Blasts")

Source : Libretro
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite Secondary Weapon ("Nuke Blasts")

Résultat / effet

Infinite Secondary Weapon ("Nuke Blasts")

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
36
RAM / Memory (emulator)

Infinite G-Bombs

Résultat / effet

Infinite G-Bombs

Source : Libretro
RAM / Memory (emulator)

Start With 9 Lives

Résultat / effet

Start With 9 Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Start With 9 G-Bombs - 1st Life

Résultat / effet

Start With 9 G-Bombs - 1st Life

Source : Libretro
RAM / Memory (emulator)

Start With 9 G-Bombs - After 1st Life

Résultat / effet

Start With 9 G-Bombs - After 1st Life

Source : Libretro
RAM / Memory (emulator)

Infinite G-Bombs

Résultat / effet

Infinite G-Bombs

Source : Libretro
RAM / Memory (emulator)

Invulnerability

Résultat / effet

Invulnerability

Source : Libretro
RAM / Memory (emulator)

Invulnerability

Résultat / effet

Invulnerability

Source : Libretro
RAM / Memory (emulator)

Keep Primary Weapon Power after Dying

Résultat / effet

Keep Primary Weapon Power after Dying

Source : Libretro
RAM / Memory (emulator)

Keep Secondary Weapon Power after Dying

Résultat / effet

Keep Secondary Weapon Power after Dying

Source : Libretro
RAM / Memory (emulator)

Temporary Invincibility after Dying and at Start of Level Lasts 1.5x Longer

Résultat / effet

Temporary Invincibility after Dying and at Start of Level Lasts 1.5x Longer

Source : Libretro
RAM / Memory (emulator)

Temporary Invincibility after Dying and at Start of Level Lasts 2x Longer

Résultat / effet

Temporary Invincibility after Dying and at Start of Level Lasts 2x Longer

Source : Libretro
RAM / Memory (emulator)

Max Primary Weapon Power

Résultat / effet

Max Primary Weapon Power

Source : Libretro
RAM / Memory (emulator)

Max Secondary Weapon Power

Résultat / effet

Max Secondary Weapon Power

Source : Libretro
RAM / Memory (emulator)

Secondary Weapon Modifier

Résultat / effet

Secondary Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

Stage Modifier

Résultat / effet

Stage Modifier

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite G-Bombs

Résultat / effet

Infinite G-Bombs

Source : Libretro
RAM / Memory (emulator)

Infinite G-Bombs

Résultat / effet

Infinite G-Bombs

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invulnerability

Résultat / effet

Invulnerability

Source : Libretro
RAM / Memory (emulator)

Invulnerability

Résultat / effet

Invulnerability

Source : Libretro
RAM / Memory (emulator)

Keep Primary Weapon Power after Dying

Résultat / effet

Keep Primary Weapon Power after Dying

Source : Libretro
RAM / Memory (emulator)

Keep Secondary Weapon Power after Dying

Résultat / effet

Keep Secondary Weapon Power after Dying

Source : Libretro
RAM / Memory (emulator)

Max Primary Weapon Power

Résultat / effet

Max Primary Weapon Power

Source : Libretro
RAM / Memory (emulator)

Max Secondary Weapon Power

Résultat / effet

Max Secondary Weapon Power

Source : Libretro
RAM / Memory (emulator)

Secondary Weapon Modifier

Résultat / effet

Secondary Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

Stage Modifier

Résultat / effet

Stage Modifier

Source : Libretro
RAM / Memory (emulator)

Start With 9 G-Bombs - 1st Life

Résultat / effet

Start With 9 G-Bombs - 1st Life

Source : Libretro
RAM / Memory (emulator)

Start With 9 G-Bombs - After 1st Life

Résultat / effet

Start With 9 G-Bombs - After 1st Life

Source : Libretro
RAM / Memory (emulator)

Start With 9 Lives

Résultat / effet

Start With 9 Lives

Source : Libretro
RAM / Memory (emulator)

Temporary Invincibility after Dying and at Start of Level Lasts 1.5x Longer

Résultat / effet

Temporary Invincibility after Dying and at Start of Level Lasts 1.5x Longer

Source : Libretro
RAM / Memory (emulator)

Temporary Invincibility after Dying and at Start of Level Lasts 2x Longer

Résultat / effet

Temporary Invincibility after Dying and at Start of Level Lasts 2x Longer

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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