NBA Jam - Tournament Edition
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NBA Jam - Tournament Edition

202 cheats

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NBA Jam - Tournament Edition
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

202
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
24
Game Genie

Infinite Turbo When On Offense

Résultat / effet

Infinite Turbo When On Offense

Source : Libretro
Game Genie

Turbo Doesn't Recharge

Résultat / effet

Turbo Doesn't Recharge

Source : Libretro
Game Genie

No Shot Clock

Résultat / effet

No Shot Clock

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 0

Résultat / effet

CPU's 2-Point Shots Are Worth 0

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 1

Résultat / effet

CPU's 2-Point Shots Are Worth 1

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 3

Résultat / effet

CPU's 2-Point Shots Are Worth 3

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 4

Résultat / effet

CPU's 2-Point Shots Are Worth 4

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 5

Résultat / effet

CPU's 2-Point Shots Are Worth 5

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 6

Résultat / effet

CPU's 2-Point Shots Are Worth 6

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 7

Résultat / effet

CPU's 2-Point Shots Are Worth 7

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 8

Résultat / effet

CPU's 2-Point Shots Are Worth 8

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 9

Résultat / effet

CPU's 2-Point Shots Are Worth 9

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 0

Résultat / effet

CPU's 2-Point Shots Are Worth 0

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 1

Résultat / effet

CPU's 2-Point Shots Are Worth 1

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 3

Résultat / effet

CPU's 2-Point Shots Are Worth 3

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 4

Résultat / effet

CPU's 2-Point Shots Are Worth 4

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 5

Résultat / effet

CPU's 2-Point Shots Are Worth 5

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 6

Résultat / effet

CPU's 2-Point Shots Are Worth 6

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 7

Résultat / effet

CPU's 2-Point Shots Are Worth 7

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 8

Résultat / effet

CPU's 2-Point Shots Are Worth 8

Source : Libretro
Game Genie

CPU's 2-Point Shots Are Worth 9

Résultat / effet

CPU's 2-Point Shots Are Worth 9

Source : Libretro
Game Genie

Infinite Turbo When On Offense

Résultat / effet

Infinite Turbo When On Offense

Source : Libretro
Game Genie

No Shot Clock

Résultat / effet

No Shot Clock

Source : Libretro
Game Genie

Turbo Doesn't Recharge

Résultat / effet

Turbo Doesn't Recharge

Source : Libretro
+
Action ReplayRequires an Action Replay or compatible emulation.
8
Action Replay

Infinite Turbo P1

Résultat / effet

Infinite Turbo P1

Source : Libretro
Action Replay

P1 Is Frozen

Résultat / effet

P1 Is Frozen

Source : Libretro
Action Replay

Team 1 Has Huge Score

Résultat / effet

Team 1 Has Huge Score

Source : Libretro
Action Replay

Team 2 Never Scores

Résultat / effet

Team 2 Never Scores

Source : Libretro
Action Replay

Infinite Turbo P1

Résultat / effet

Infinite Turbo P1

Source : Libretro
Action Replay

P1 Is Frozen

Résultat / effet

P1 Is Frozen

Source : Libretro
Action Replay

Team 1 Has Huge Score

Résultat / effet

Team 1 Has Huge Score

Source : Libretro
Action Replay

Team 2 Never Scores

Résultat / effet

Team 2 Never Scores

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
170
RAM / Memory (emulator)

Infinite Shot Clock

Résultat / effet

Infinite Shot Clock

Source : Libretro
RAM / Memory (emulator)

Character number one is Bill Clinton

Résultat / effet

Character number one is Bill Clinton

Source : Libretro
RAM / Memory (emulator)

Character number one is Hillary Clinton

Résultat / effet

Character number one is Hillary Clinton

Source : Libretro
RAM / Memory (emulator)

Character number one is Suns Gorilla

Résultat / effet

Character number one is Suns Gorilla

Source : Libretro
RAM / Memory (emulator)

Character number one is Heavy D

Résultat / effet

Character number one is Heavy D

Source : Libretro
RAM / Memory (emulator)

Character number one is Jazzy Jeff

Résultat / effet

Character number one is Jazzy Jeff

Source : Libretro
RAM / Memory (emulator)

Character number one is Fresh Prince

Résultat / effet

Character number one is Fresh Prince

Source : Libretro
RAM / Memory (emulator)

Character number one is Thomas

Résultat / effet

Character number one is Thomas

Source : Libretro
RAM / Memory (emulator)

Character number one is Cunningham

Résultat / effet

Character number one is Cunningham

Source : Libretro
RAM / Memory (emulator)

Character number one is Bird

Résultat / effet

Character number one is Bird

Source : Libretro
RAM / Memory (emulator)

Character number one is Mike D

Résultat / effet

Character number one is Mike D

Source : Libretro
RAM / Memory (emulator)

Character number one is ADROCK

Résultat / effet

Character number one is ADROCK

Source : Libretro
RAM / Memory (emulator)

Character number one is MCA

Résultat / effet

Character number one is MCA

Source : Libretro
RAM / Memory (emulator)

Character number one is Hugo

Résultat / effet

Character number one is Hugo

Source : Libretro
RAM / Memory (emulator)

Character number one is Crunch

Résultat / effet

Character number one is Crunch

Source : Libretro
RAM / Memory (emulator)

Character number two is Bill Clinton

Résultat / effet

Character number two is Bill Clinton

Source : Libretro
RAM / Memory (emulator)

Character number two is Hillary Clinton

Résultat / effet

Character number two is Hillary Clinton

Source : Libretro
RAM / Memory (emulator)

Character number two is Suns Gorilla

Résultat / effet

Character number two is Suns Gorilla

Source : Libretro
RAM / Memory (emulator)

Character number two is Heavy D

Résultat / effet

Character number two is Heavy D

Source : Libretro
RAM / Memory (emulator)

Character number two is Jazzy Jeff

Résultat / effet

Character number two is Jazzy Jeff

Source : Libretro
RAM / Memory (emulator)

Character number two is Fresh Prince

Résultat / effet

Character number two is Fresh Prince

Source : Libretro
RAM / Memory (emulator)

Character number two is Thomas

Résultat / effet

Character number two is Thomas

Source : Libretro
RAM / Memory (emulator)

Character number two is Cunningham

Résultat / effet

Character number two is Cunningham

Source : Libretro
RAM / Memory (emulator)

Character number two is Bird

Résultat / effet

Character number two is Bird

Source : Libretro
RAM / Memory (emulator)

Character number two is Mike D

Résultat / effet

Character number two is Mike D

Source : Libretro
RAM / Memory (emulator)

Character number two is ADROCK

Résultat / effet

Character number two is ADROCK

Source : Libretro
RAM / Memory (emulator)

Character number two is MCA

Résultat / effet

Character number two is MCA

Source : Libretro
RAM / Memory (emulator)

Character number two is Hugo

Résultat / effet

Character number two is Hugo

Source : Libretro
RAM / Memory (emulator)

Character number two is Crunch

Résultat / effet

Character number two is Crunch

Source : Libretro
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED FOR THE FOLLOWING CODES TO WORK

Résultat / effet

MASTER CODE--MUST BE ENTERED FOR THE FOLLOWING CODES TO WORK

Source : Libretro
RAM / Memory (emulator)

Infinite turbo when on offense

Résultat / effet

Infinite turbo when on offense

Source : Libretro
RAM / Memory (emulator)

Turbo doesn't recharge

Résultat / effet

Turbo doesn't recharge

Source : Libretro
RAM / Memory (emulator)

No shot clock

Résultat / effet

No shot clock

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 0

Résultat / effet

CPU's 2 pt. shots are worth 0

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 1

Résultat / effet

CPU's 2 pt. shots are worth 1

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 3

Résultat / effet

CPU's 2 pt. shots are worth 3

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 4

Résultat / effet

CPU's 2 pt. shots are worth 4

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 5

Résultat / effet

CPU's 2 pt. shots are worth 5

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 6

Résultat / effet

CPU's 2 pt. shots are worth 6

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 7

Résultat / effet

CPU's 2 pt. shots are worth 7

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 8

Résultat / effet

CPU's 2 pt. shots are worth 8

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 9

Résultat / effet

CPU's 2 pt. shots are worth 9

Source : Libretro
RAM / Memory (emulator)

Team 1 can't Score

Résultat / effet

Team 1 can't Score

Source : Libretro
RAM / Memory (emulator)

Team 2 can't Score

Résultat / effet

Team 2 can't Score

Source : Libretro
RAM / Memory (emulator)

Enable Extended Roster

Résultat / effet

Enable Extended Roster

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Turbo

Résultat / effet

P1 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Turbo

Résultat / effet

P2 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P3 Infinite Turbo

Résultat / effet

P3 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P4 Infinite Turbo

Résultat / effet

P4 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock

Résultat / effet

Infinite Shot Clock

Source : Libretro
RAM / Memory (emulator)

Enable Extended Roster

Résultat / effet

Enable Extended Roster

Source : Libretro
RAM / Memory (emulator)

Display Shot% Powerup

Résultat / effet

Display Shot% Powerup

Source : Libretro
RAM / Memory (emulator)

Slippery Court Powerup

Résultat / effet

Slippery Court Powerup

Source : Libretro
RAM / Memory (emulator)

Team 1 Score Modifier

Résultat / effet

Team 1 Score Modifier

Source : Libretro
RAM / Memory (emulator)

Team 2 Score Modifier

Résultat / effet

Team 2 Score Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Player Modifier

Résultat / effet

P1 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Player Modifier

Résultat / effet

P2 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P3 Player Modifier

Résultat / effet

P3 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P4 Player Modifier

Résultat / effet

P4 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Powered-up Player

Résultat / effet

P1 Powered-up Player

Source : Libretro
RAM / Memory (emulator)

P2 Powered-up Player

Résultat / effet

P2 Powered-up Player

Source : Libretro
RAM / Memory (emulator)

P3 Powered-up Player

Résultat / effet

P3 Powered-up Player

Source : Libretro
RAM / Memory (emulator)

P4 Powered-up Player

Résultat / effet

P4 Powered-up Player

Source : Libretro
RAM / Memory (emulator)

P1 Powerups - Set 1

Résultat / effet

P1 Powerups - Set 1

Source : Libretro
RAM / Memory (emulator)

P1 All Powerups

Résultat / effet

P1 All Powerups

Source : Libretro
RAM / Memory (emulator)

P2 All Powerups

Résultat / effet

P2 All Powerups

Source : Libretro
RAM / Memory (emulator)

P3 All Powerups

Résultat / effet

P3 All Powerups

Source : Libretro
RAM / Memory (emulator)

P4 All Powerups

Résultat / effet

P4 All Powerups

Source : Libretro
RAM / Memory (emulator)

P1 Powerups - Set 2

Résultat / effet

P1 Powerups - Set 2

Source : Libretro
RAM / Memory (emulator)

P2 Powerups - Set 1

Résultat / effet

P2 Powerups - Set 1

Source : Libretro
RAM / Memory (emulator)

P2 Powerups - Set 2

Résultat / effet

P2 Powerups - Set 2

Source : Libretro
RAM / Memory (emulator)

P3 Powerups - Set 1

Résultat / effet

P3 Powerups - Set 1

Source : Libretro
RAM / Memory (emulator)

P3 Powerups - Set 2

Résultat / effet

P3 Powerups - Set 2

Source : Libretro
RAM / Memory (emulator)

P4 Powerups - Set 1

Résultat / effet

P4 Powerups - Set 1

Source : Libretro
RAM / Memory (emulator)

P4 Powerups - Set 2

Résultat / effet

P4 Powerups - Set 2

Source : Libretro
RAM / Memory (emulator)

P1 Better Defense Powerup

Résultat / effet

P1 Better Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Better Defense Powerup

Résultat / effet

P2 Better Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Better Defense Powerup

Résultat / effet

P3 Better Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Better Defense Powerup

Résultat / effet

P4 Better Defense Powerup

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock

Résultat / effet

Infinite Shot Clock

Source : Libretro
RAM / Memory (emulator)

Powerups - Set 1 - All Players

Résultat / effet

Powerups - Set 1 - All Players

Source : Libretro
RAM / Memory (emulator)

Powerups - Set 2 - All Players

Résultat / effet

Powerups - Set 2 - All Players

Source : Libretro
RAM / Memory (emulator)

All Powerups - All Players

Résultat / effet

All Powerups - All Players

Source : Libretro
RAM / Memory (emulator)

Powered-up Player - All Players

Résultat / effet

Powered-up Player - All Players

Source : Libretro
RAM / Memory (emulator)

Better Defense Powerup - All Players

Résultat / effet

Better Defense Powerup - All Players

Source : Libretro
RAM / Memory (emulator)

All Powerups - All Players

Résultat / effet

All Powerups - All Players

Source : Libretro
RAM / Memory (emulator)

Better Defense Powerup - All Players

Résultat / effet

Better Defense Powerup - All Players

Source : Libretro
RAM / Memory (emulator)

Character number one is ADROCK

Résultat / effet

Character number one is ADROCK

Source : Libretro
RAM / Memory (emulator)

Character number one is Bill Clinton

Résultat / effet

Character number one is Bill Clinton

Source : Libretro
RAM / Memory (emulator)

Character number one is Bird

Résultat / effet

Character number one is Bird

Source : Libretro
RAM / Memory (emulator)

Character number one is Crunch

Résultat / effet

Character number one is Crunch

Source : Libretro
RAM / Memory (emulator)

Character number one is Cunningham

Résultat / effet

Character number one is Cunningham

Source : Libretro
RAM / Memory (emulator)

Character number one is Fresh Prince

Résultat / effet

Character number one is Fresh Prince

Source : Libretro
RAM / Memory (emulator)

Character number one is Heavy D

Résultat / effet

Character number one is Heavy D

Source : Libretro
RAM / Memory (emulator)

Character number one is Hillary Clinton

Résultat / effet

Character number one is Hillary Clinton

Source : Libretro
RAM / Memory (emulator)

Character number one is Hugo

Résultat / effet

Character number one is Hugo

Source : Libretro
RAM / Memory (emulator)

Character number one is Jazzy Jeff

Résultat / effet

Character number one is Jazzy Jeff

Source : Libretro
RAM / Memory (emulator)

Character number one is MCA

Résultat / effet

Character number one is MCA

Source : Libretro
RAM / Memory (emulator)

Character number one is Mike D

Résultat / effet

Character number one is Mike D

Source : Libretro
RAM / Memory (emulator)

Character number one is Suns Gorilla

Résultat / effet

Character number one is Suns Gorilla

Source : Libretro
RAM / Memory (emulator)

Character number one is Thomas

Résultat / effet

Character number one is Thomas

Source : Libretro
RAM / Memory (emulator)

Character number two is ADROCK

Résultat / effet

Character number two is ADROCK

Source : Libretro
RAM / Memory (emulator)

Character number two is Bill Clinton

Résultat / effet

Character number two is Bill Clinton

Source : Libretro
RAM / Memory (emulator)

Character number two is Bird

Résultat / effet

Character number two is Bird

Source : Libretro
RAM / Memory (emulator)

Character number two is Crunch

Résultat / effet

Character number two is Crunch

Source : Libretro
RAM / Memory (emulator)

Character number two is Cunningham

Résultat / effet

Character number two is Cunningham

Source : Libretro
RAM / Memory (emulator)

Character number two is Fresh Prince

Résultat / effet

Character number two is Fresh Prince

Source : Libretro
RAM / Memory (emulator)

Character number two is Heavy D

Résultat / effet

Character number two is Heavy D

Source : Libretro
RAM / Memory (emulator)

Character number two is Hillary Clinton

Résultat / effet

Character number two is Hillary Clinton

Source : Libretro
RAM / Memory (emulator)

Character number two is Hugo

Résultat / effet

Character number two is Hugo

Source : Libretro
RAM / Memory (emulator)

Character number two is Jazzy Jeff

Résultat / effet

Character number two is Jazzy Jeff

Source : Libretro
RAM / Memory (emulator)

Character number two is MCA

Résultat / effet

Character number two is MCA

Source : Libretro
RAM / Memory (emulator)

Character number two is Mike D

Résultat / effet

Character number two is Mike D

Source : Libretro
RAM / Memory (emulator)

Character number two is Suns Gorilla

Résultat / effet

Character number two is Suns Gorilla

Source : Libretro
RAM / Memory (emulator)

Character number two is Thomas

Résultat / effet

Character number two is Thomas

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 0

Résultat / effet

CPU's 2 pt. shots are worth 0

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 1

Résultat / effet

CPU's 2 pt. shots are worth 1

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 3

Résultat / effet

CPU's 2 pt. shots are worth 3

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 4

Résultat / effet

CPU's 2 pt. shots are worth 4

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 5

Résultat / effet

CPU's 2 pt. shots are worth 5

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 6

Résultat / effet

CPU's 2 pt. shots are worth 6

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 7

Résultat / effet

CPU's 2 pt. shots are worth 7

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 8

Résultat / effet

CPU's 2 pt. shots are worth 8

Source : Libretro
RAM / Memory (emulator)

CPU's 2 pt. shots are worth 9

Résultat / effet

CPU's 2 pt. shots are worth 9

Source : Libretro
RAM / Memory (emulator)

Display Shot% Powerup

Résultat / effet

Display Shot% Powerup

Source : Libretro
RAM / Memory (emulator)

Enable Extended Roster

Résultat / effet

Enable Extended Roster

Source : Libretro
RAM / Memory (emulator)

Enable Extended Roster

Résultat / effet

Enable Extended Roster

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock

Résultat / effet

Infinite Shot Clock

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock

Résultat / effet

Infinite Shot Clock

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock

Résultat / effet

Infinite Shot Clock

Source : Libretro
RAM / Memory (emulator)

Infinite turbo when on offense

Résultat / effet

Infinite turbo when on offense

Source : Libretro
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED FOR THE FOLLOWING CODES TO WORK

Résultat / effet

MASTER CODE--MUST BE ENTERED FOR THE FOLLOWING CODES TO WORK

Source : Libretro
RAM / Memory (emulator)

No shot clock

Résultat / effet

No shot clock

Source : Libretro
RAM / Memory (emulator)

P1 All Powerups

Résultat / effet

P1 All Powerups

Source : Libretro
RAM / Memory (emulator)

P1 Better Defense Powerup

Résultat / effet

P1 Better Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Turbo

Résultat / effet

P1 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P1 Player Modifier

Résultat / effet

P1 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Powered-up Player

Résultat / effet

P1 Powered-up Player

Source : Libretro
RAM / Memory (emulator)

P1 Powerups - Set 1

Résultat / effet

P1 Powerups - Set 1

Source : Libretro
RAM / Memory (emulator)

P1 Powerups - Set 2

Résultat / effet

P1 Powerups - Set 2

Source : Libretro
RAM / Memory (emulator)

P2 All Powerups

Résultat / effet

P2 All Powerups

Source : Libretro
RAM / Memory (emulator)

P2 Better Defense Powerup

Résultat / effet

P2 Better Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Turbo

Résultat / effet

P2 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P2 Player Modifier

Résultat / effet

P2 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Powered-up Player

Résultat / effet

P2 Powered-up Player

Source : Libretro
RAM / Memory (emulator)

P2 Powerups - Set 1

Résultat / effet

P2 Powerups - Set 1

Source : Libretro
RAM / Memory (emulator)

P2 Powerups - Set 2

Résultat / effet

P2 Powerups - Set 2

Source : Libretro
RAM / Memory (emulator)

P3 All Powerups

Résultat / effet

P3 All Powerups

Source : Libretro
RAM / Memory (emulator)

P3 Better Defense Powerup

Résultat / effet

P3 Better Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Infinite Turbo

Résultat / effet

P3 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P3 Player Modifier

Résultat / effet

P3 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P3 Powered-up Player

Résultat / effet

P3 Powered-up Player

Source : Libretro
RAM / Memory (emulator)

P3 Powerups - Set 1

Résultat / effet

P3 Powerups - Set 1

Source : Libretro
RAM / Memory (emulator)

P3 Powerups - Set 2

Résultat / effet

P3 Powerups - Set 2

Source : Libretro
RAM / Memory (emulator)

P4 All Powerups

Résultat / effet

P4 All Powerups

Source : Libretro
RAM / Memory (emulator)

P4 Better Defense Powerup

Résultat / effet

P4 Better Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Infinite Turbo

Résultat / effet

P4 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P4 Player Modifier

Résultat / effet

P4 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P4 Powered-up Player

Résultat / effet

P4 Powered-up Player

Source : Libretro
RAM / Memory (emulator)

P4 Powerups - Set 1

Résultat / effet

P4 Powerups - Set 1

Source : Libretro
RAM / Memory (emulator)

P4 Powerups - Set 2

Résultat / effet

P4 Powerups - Set 2

Source : Libretro
RAM / Memory (emulator)

Powered-up Player - All Players

Résultat / effet

Powered-up Player - All Players

Source : Libretro
RAM / Memory (emulator)

Powerups - Set 1 - All Players

Résultat / effet

Powerups - Set 1 - All Players

Source : Libretro
RAM / Memory (emulator)

Powerups - Set 2 - All Players

Résultat / effet

Powerups - Set 2 - All Players

Source : Libretro
RAM / Memory (emulator)

Slippery Court Powerup

Résultat / effet

Slippery Court Powerup

Source : Libretro
RAM / Memory (emulator)

Team 1 can't Score

Résultat / effet

Team 1 can't Score

Source : Libretro
RAM / Memory (emulator)

Team 1 Score Modifier

Résultat / effet

Team 1 Score Modifier

Source : Libretro
RAM / Memory (emulator)

Team 2 can't Score

Résultat / effet

Team 2 can't Score

Source : Libretro
RAM / Memory (emulator)

Team 2 Score Modifier

Résultat / effet

Team 2 Score Modifier

Source : Libretro
RAM / Memory (emulator)

Turbo doesn't recharge

Résultat / effet

Turbo doesn't recharge

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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