Addams Family, The (USA, Europe)
Mega Drive

Addams Family, The (USA, Europe)

128 cheats

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Addams Family, The (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

128
+
Action ReplayRequires an Action Replay or compatible emulation.
6
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite Hearts (Hits)

Résultat / effet

Infinite Hearts (Hits)

Source : Libretro
Action Replay

Infinite/Max Money

Résultat / effet

Infinite/Max Money

Source : Libretro
Action Replay

Infinite Hearts (Hits)

Résultat / effet

Infinite Hearts (Hits)

Source : Libretro
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite/Max Money

Résultat / effet

Infinite/Max Money

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
122
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Hearts

Résultat / effet

Infinite Hearts

Source : Libretro
RAM / Memory (emulator)

Keep Hat Helicopter After Entry/Exit/After The Death

Résultat / effet

Keep Hat Helicopter After Entry/Exit/After The Death

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Balls After Touching Enemies

Résultat / effet

Keep Weapon Balls After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Court Sword After Touching Enemies

Résultat / effet

Keep Weapon Court Sword After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Speed Shoes After Touching Enemies

Résultat / effet

Keep Speed Shoes After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Infinite Controllable Jump

Résultat / effet

Infinite Controllable Jump

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Start With 1 Life Iin a New Game Instead of 5

Résultat / effet

Start With 1 Life Iin a New Game Instead of 5

Source : Libretro
RAM / Memory (emulator)

Start With 10 Lives (New Game)

Résultat / effet

Start With 10 Lives (New Game)

Source : Libretro
RAM / Memory (emulator)

Start With 50 Lives (New game)

Résultat / effet

Start With 50 Lives (New game)

Source : Libretro
RAM / Memory (emulator)

Start With 99 Lives (New game)

Résultat / effet

Start With 99 Lives (New game)

Source : Libretro
RAM / Memory (emulator)

Start With 1 Life After Using a Continue Instead of 5

Résultat / effet

Start With 1 Life After Using a Continue Instead of 5

Source : Libretro
RAM / Memory (emulator)

Start With 10 Lives After Using a Continue

Résultat / effet

Start With 10 Lives After Using a Continue

Source : Libretro
RAM / Memory (emulator)

Start with 50 lives after using a continue

Résultat / effet

Start with 50 lives after using a continue

Source : Libretro
RAM / Memory (emulator)

Start with 99 lives after using a continue

Résultat / effet

Start with 99 lives after using a continue

Source : Libretro
RAM / Memory (emulator)

Extra life every 10,000 pts. instead of 50,000

Résultat / effet

Extra life every 10,000 pts. instead of 50,000

Source : Libretro
RAM / Memory (emulator)

Extra life every 100,000 pts.

Résultat / effet

Extra life every 100,000 pts.

Source : Libretro
RAM / Memory (emulator)

Extra life every 250,000 pts.

Résultat / effet

Extra life every 250,000 pts.

Source : Libretro
RAM / Memory (emulator)

Finding a 1-UP gives you 0 more lives

Résultat / effet

Finding a 1-UP gives you 0 more lives

Source : Libretro
RAM / Memory (emulator)

Finding a 1-UP gives you 5 more lives

Résultat / effet

Finding a 1-UP gives you 5 more lives

Source : Libretro
RAM / Memory (emulator)

Start With 1 Heart For The First Life Instead of 2

Résultat / effet

Start With 1 Heart For The First Life Instead of 2

Source : Libretro
RAM / Memory (emulator)

Start With 3 hearts (1st Life)

Résultat / effet

Start With 3 hearts (1st Life)

Source : Libretro
RAM / Memory (emulator)

Start With 5 Hearts (1st Life)

Résultat / effet

Start With 5 Hearts (1st Life)

Source : Libretro
RAM / Memory (emulator)

Start with max hearts at 1 instead of 2

Résultat / effet

Start with max hearts at 1 instead of 2

Source : Libretro
RAM / Memory (emulator)

Start with max hearts at 3

Résultat / effet

Start with max hearts at 3

Source : Libretro
RAM / Memory (emulator)

Start with max hearts at 5

Résultat / effet

Start with max hearts at 5

Source : Libretro
RAM / Memory (emulator)

Invincible!

Résultat / effet

Invincible!

Source : Libretro
RAM / Memory (emulator)

Heart Replenished Every 5 Dollars Instead of 25

Résultat / effet

Heart Replenished Every 5 Dollars Instead of 25

Source : Libretro
RAM / Memory (emulator)

Heart Replenished Every 50 Dollars

Résultat / effet

Heart Replenished Every 50 Dollars

Source : Libretro
RAM / Memory (emulator)

Heart replenished every 99 dollars

Résultat / effet

Heart replenished every 99 dollars

Source : Libretro
RAM / Memory (emulator)

Shields last 1/3x normal

Résultat / effet

Shields last 1/3x normal

Source : Libretro
RAM / Memory (emulator)

Shields last 1/2x normal

Résultat / effet

Shields last 1/2x normal

Source : Libretro
RAM / Memory (emulator)

Shields last 2x normal

Résultat / effet

Shields last 2x normal

Source : Libretro
RAM / Memory (emulator)

Shields last 3x normal

Résultat / effet

Shields last 3x normal

Source : Libretro
RAM / Memory (emulator)

Shields last forever

Résultat / effet

Shields last forever

Source : Libretro
RAM / Memory (emulator)

Don't lose Fezi-copter when you die or change

Résultat / effet

Don't lose Fezi-copter when you die or change

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Fly

Résultat / effet

Fly

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Fly

Résultat / effet

Fly

Source : Libretro
RAM / Memory (emulator)

Infinite Hearts Hits

Résultat / effet

Infinite Hearts Hits

Source : Libretro
RAM / Memory (emulator)

Infinite/Max Money

Résultat / effet

Infinite/Max Money

Source : Libretro
RAM / Memory (emulator)

Walks On Air

Résultat / effet

Walks On Air

Source : Libretro
RAM / Memory (emulator)

Infinite Controllable Jump

Résultat / effet

Infinite Controllable Jump

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Balls After Touching Enemies

Résultat / effet

Keep Weapon Balls After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

1 Hit Kill Bosses

Résultat / effet

1 Hit Kill Bosses

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Court Sword After Touching Enemies

Résultat / effet

Keep Weapon Court Sword After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Balls After Touching Enemies

Résultat / effet

Keep Weapon Balls After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Court Sword After Touching Enemies

Résultat / effet

Keep Weapon Court Sword After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Speed Shoes After Touching Enemies

Résultat / effet

Keep Speed Shoes After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Infinite Controllable Jump

Résultat / effet

Infinite Controllable Jump

Source : Libretro
RAM / Memory (emulator)

Jump in mid-air (multi-jump)

Résultat / effet

Jump in mid-air (multi-jump)

Source : Libretro
RAM / Memory (emulator)

Jump higher

Résultat / effet

Jump higher

Source : Libretro
RAM / Memory (emulator)

Kill enemies that walk/move on the ground just by touching them (you normally have to jump on them to kill them)

Résultat / effet

Kill enemies that walk/move on the ground just by touching them (you normally have to jump on them to kill them)

Source : Libretro
RAM / Memory (emulator)

1 Hit Kill Bosses

Résultat / effet

1 Hit Kill Bosses

Source : Libretro
RAM / Memory (emulator)

Don't lose Fezi-copter when you die or change

Résultat / effet

Don't lose Fezi-copter when you die or change

Source : Libretro
RAM / Memory (emulator)

Extra life every 10,000 pts. instead of 50,000

Résultat / effet

Extra life every 10,000 pts. instead of 50,000

Source : Libretro
RAM / Memory (emulator)

Extra life every 100,000 pts.

Résultat / effet

Extra life every 100,000 pts.

Source : Libretro
RAM / Memory (emulator)

Extra life every 250,000 pts.

Résultat / effet

Extra life every 250,000 pts.

Source : Libretro
RAM / Memory (emulator)

Finding a 1-UP gives you 0 more lives

Résultat / effet

Finding a 1-UP gives you 0 more lives

Source : Libretro
RAM / Memory (emulator)

Finding a 1-UP gives you 5 more lives

Résultat / effet

Finding a 1-UP gives you 5 more lives

Source : Libretro
RAM / Memory (emulator)

Fly

Résultat / effet

Fly

Source : Libretro
RAM / Memory (emulator)

Fly

Résultat / effet

Fly

Source : Libretro
RAM / Memory (emulator)

Heart Replenished Every 5 Dollars Instead of 25

Résultat / effet

Heart Replenished Every 5 Dollars Instead of 25

Source : Libretro
RAM / Memory (emulator)

Heart Replenished Every 50 Dollars

Résultat / effet

Heart Replenished Every 50 Dollars

Source : Libretro
RAM / Memory (emulator)

Heart replenished every 99 dollars

Résultat / effet

Heart replenished every 99 dollars

Source : Libretro
RAM / Memory (emulator)

Infinite Controllable Jump

Résultat / effet

Infinite Controllable Jump

Source : Libretro
RAM / Memory (emulator)

Infinite Controllable Jump

Résultat / effet

Infinite Controllable Jump

Source : Libretro
RAM / Memory (emulator)

Infinite Controllable Jump

Résultat / effet

Infinite Controllable Jump

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Hearts

Résultat / effet

Infinite Hearts

Source : Libretro
RAM / Memory (emulator)

Infinite Hearts Hits

Résultat / effet

Infinite Hearts Hits

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite/Max Money

Résultat / effet

Infinite/Max Money

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Invincible!

Résultat / effet

Invincible!

Source : Libretro
RAM / Memory (emulator)

Jump higher

Résultat / effet

Jump higher

Source : Libretro
RAM / Memory (emulator)

Jump in mid-air (multi-jump)

Résultat / effet

Jump in mid-air (multi-jump)

Source : Libretro
RAM / Memory (emulator)

Keep Hat Helicopter After Entry/Exit/After The Death

Résultat / effet

Keep Hat Helicopter After Entry/Exit/After The Death

Source : Libretro
RAM / Memory (emulator)

Keep Speed Shoes After Touching Enemies

Résultat / effet

Keep Speed Shoes After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Speed Shoes After Touching Enemies

Résultat / effet

Keep Speed Shoes After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Balls After Touching Enemies

Résultat / effet

Keep Weapon Balls After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Balls After Touching Enemies

Résultat / effet

Keep Weapon Balls After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Balls After Touching Enemies

Résultat / effet

Keep Weapon Balls After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Court Sword After Touching Enemies

Résultat / effet

Keep Weapon Court Sword After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Court Sword After Touching Enemies

Résultat / effet

Keep Weapon Court Sword After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Keep Weapon Court Sword After Touching Enemies

Résultat / effet

Keep Weapon Court Sword After Touching Enemies

Source : Libretro
RAM / Memory (emulator)

Kill enemies that walk/move on the ground just by touching them (you normally have to jump on them to kill them)

Résultat / effet

Kill enemies that walk/move on the ground just by touching them (you normally have to jump on them to kill them)

Source : Libretro
RAM / Memory (emulator)

Shields last 1/2x normal

Résultat / effet

Shields last 1/2x normal

Source : Libretro
RAM / Memory (emulator)

Shields last 1/3x normal

Résultat / effet

Shields last 1/3x normal

Source : Libretro
RAM / Memory (emulator)

Shields last 2x normal

Résultat / effet

Shields last 2x normal

Source : Libretro
RAM / Memory (emulator)

Shields last 3x normal

Résultat / effet

Shields last 3x normal

Source : Libretro
RAM / Memory (emulator)

Shields last forever

Résultat / effet

Shields last forever

Source : Libretro
RAM / Memory (emulator)

Start With 1 Heart For The First Life Instead of 2

Résultat / effet

Start With 1 Heart For The First Life Instead of 2

Source : Libretro
RAM / Memory (emulator)

Start With 1 Life After Using a Continue Instead of 5

Résultat / effet

Start With 1 Life After Using a Continue Instead of 5

Source : Libretro
RAM / Memory (emulator)

Start With 1 Life Iin a New Game Instead of 5

Résultat / effet

Start With 1 Life Iin a New Game Instead of 5

Source : Libretro
RAM / Memory (emulator)

Start With 10 Lives (New Game)

Résultat / effet

Start With 10 Lives (New Game)

Source : Libretro
RAM / Memory (emulator)

Start With 10 Lives After Using a Continue

Résultat / effet

Start With 10 Lives After Using a Continue

Source : Libretro
RAM / Memory (emulator)

Start With 3 hearts (1st Life)

Résultat / effet

Start With 3 hearts (1st Life)

Source : Libretro
RAM / Memory (emulator)

Start With 5 Hearts (1st Life)

Résultat / effet

Start With 5 Hearts (1st Life)

Source : Libretro
RAM / Memory (emulator)

Start With 50 Lives (New game)

Résultat / effet

Start With 50 Lives (New game)

Source : Libretro
RAM / Memory (emulator)

Start with 50 lives after using a continue

Résultat / effet

Start with 50 lives after using a continue

Source : Libretro
RAM / Memory (emulator)

Start With 99 Lives (New game)

Résultat / effet

Start With 99 Lives (New game)

Source : Libretro
RAM / Memory (emulator)

Start with 99 lives after using a continue

Résultat / effet

Start with 99 lives after using a continue

Source : Libretro
RAM / Memory (emulator)

Start with max hearts at 1 instead of 2

Résultat / effet

Start with max hearts at 1 instead of 2

Source : Libretro
RAM / Memory (emulator)

Start with max hearts at 3

Résultat / effet

Start with max hearts at 3

Source : Libretro
RAM / Memory (emulator)

Start with max hearts at 5

Résultat / effet

Start with max hearts at 5

Source : Libretro
RAM / Memory (emulator)

Walks On Air

Résultat / effet

Walks On Air

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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