Batman - Revenge of the Joker
Genesis · USA

Batman - Revenge of the Joker

96 cheats

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Media

loaded from their original sources
Batman - Revenge of the Joker
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

96
+
Action ReplayRequires an Action Replay or compatible emulation.
3
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite Energy Capsules

Résultat / effet

Infinite Energy Capsules

Source : Libretro
Action Replay

Level Modifier (0-B)

Résultat / effet

Level Modifier (0-B)

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
93
RAM / Memory (emulator)

Start with 1 life

Résultat / effet

Start with 1 life

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives

Résultat / effet

Start with 2 lives

Source : Libretro
RAM / Memory (emulator)

Start with 4 lives

Résultat / effet

Start with 4 lives

Source : Libretro
RAM / Memory (emulator)

Start with 5 lives

Résultat / effet

Start with 5 lives

Source : Libretro
RAM / Memory (emulator)

Start with 10 lives

Résultat / effet

Start with 10 lives

Source : Libretro
RAM / Memory (emulator)

Start with 20 lives

Résultat / effet

Start with 20 lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Start with 1 life increments

Résultat / effet

Start with 1 life increments

Source : Libretro
RAM / Memory (emulator)

Start with 2 life increments

Résultat / effet

Start with 2 life increments

Source : Libretro
RAM / Memory (emulator)

Start with 4 life increments

Résultat / effet

Start with 4 life increments

Source : Libretro
RAM / Memory (emulator)

Start with 6 life increments

Résultat / effet

Start with 6 life increments

Source : Libretro
RAM / Memory (emulator)

Start with 10 life increments

Résultat / effet

Start with 10 life increments

Source : Libretro
RAM / Memory (emulator)

Start with 15 life increments

Résultat / effet

Start with 15 life increments

Source : Libretro
RAM / Memory (emulator)

Start with 20 life increments

Résultat / effet

Start with 20 life increments

Source : Libretro
RAM / Memory (emulator)

Start with 30 life increments

Résultat / effet

Start with 30 life increments

Source : Libretro
RAM / Memory (emulator)

Start with 50 life increments

Résultat / effet

Start with 50 life increments

Source : Libretro
RAM / Memory (emulator)

Infinite life increments

Résultat / effet

Infinite life increments

Source : Libretro
RAM / Memory (emulator)

Become Invincible At Any Time

Résultat / effet

Become Invincible At Any Time

Source : Libretro
RAM / Memory (emulator)

1 capsule needed for invincibility

Résultat / effet

1 capsule needed for invincibility

Source : Libretro
RAM / Memory (emulator)

2 capsules needed for invincibility

Résultat / effet

2 capsules needed for invincibility

Source : Libretro
RAM / Memory (emulator)

3 capsules needed for invincibility

Résultat / effet

3 capsules needed for invincibility

Source : Libretro
RAM / Memory (emulator)

4 capsules needed for invincibility

Résultat / effet

4 capsules needed for invincibility

Source : Libretro
RAM / Memory (emulator)

5 capsules needed for invincibility

Résultat / effet

5 capsules needed for invincibility

Source : Libretro
RAM / Memory (emulator)

6 capsules needed for invincibility

Résultat / effet

6 capsules needed for invincibility

Source : Libretro
RAM / Memory (emulator)

7 capsules needed for invincibility

Résultat / effet

7 capsules needed for invincibility

Source : Libretro
RAM / Memory (emulator)

Capsules not lost when invinciblity is used

Résultat / effet

Capsules not lost when invinciblity is used

Source : Libretro
RAM / Memory (emulator)

1 capsule needed for invincibility (capsules aren't lost when invinibility is used)

Résultat / effet

1 capsule needed for invincibility (capsules aren't lost when invinibility is used)

Source : Libretro
RAM / Memory (emulator)

2 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Résultat / effet

2 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Source : Libretro
RAM / Memory (emulator)

3 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Résultat / effet

3 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Source : Libretro
RAM / Memory (emulator)

4 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Résultat / effet

4 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Source : Libretro
RAM / Memory (emulator)

5 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Résultat / effet

5 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Source : Libretro
RAM / Memory (emulator)

6 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Résultat / effet

6 capsules needed for invincibility (capsules aren't lost when invinibility is used)

Source : Libretro
RAM / Memory (emulator)

7 capsules for invincibility (capsules aren't lost when invinibility is used)

Résultat / effet

7 capsules for invincibility (capsules aren't lost when invinibility is used)

Source : Libretro
RAM / Memory (emulator)

Invincibility time is 1/2x normal

Résultat / effet

Invincibility time is 1/2x normal

Source : Libretro
RAM / Memory (emulator)

Invincibility time is 3/4x normal

Résultat / effet

Invincibility time is 3/4x normal

Source : Libretro
RAM / Memory (emulator)

Invincibility time is 1-1/2x normal

Résultat / effet

Invincibility time is 1-1/2x normal

Source : Libretro
RAM / Memory (emulator)

Invincibility time is 2x normal

Résultat / effet

Invincibility time is 2x normal

Source : Libretro
RAM / Memory (emulator)

Invincibility time is 3x normal

Résultat / effet

Invincibility time is 3x normal

Source : Libretro
RAM / Memory (emulator)

Invincibility time is 5x normal

Résultat / effet

Invincibility time is 5x normal

Source : Libretro
RAM / Memory (emulator)

Invincibility time is 10x normal

Résultat / effet

Invincibility time is 10x normal

Source : Libretro
RAM / Memory (emulator)

Batman gets 1/100 power in Boss levels

Résultat / effet

Batman gets 1/100 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 1/20 power in Boss levels

Résultat / effet

Batman gets 1/20 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 1/10 power in Boss levels

Résultat / effet

Batman gets 1/10 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 1/5 power in Boss levels

Résultat / effet

Batman gets 1/5 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 1/3 power in Boss levels

Résultat / effet

Batman gets 1/3 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 1/2 power in Boss levels

Résultat / effet

Batman gets 1/2 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 11/2 power in Boss levels

Résultat / effet

Batman gets 11/2 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 2x power in Boss levels

Résultat / effet

Batman gets 2x power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 3x power in Boss levels

Résultat / effet

Batman gets 3x power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Batman gets 5x power in Boss levels

Résultat / effet

Batman gets 5x power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 1/100 power in Boss levels

Résultat / effet

Boss gets 1/100 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 1/20 power in Boss levels

Résultat / effet

Boss gets 1/20 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 1/10 power in Boss levels

Résultat / effet

Boss gets 1/10 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 1/5 power in Boss levels

Résultat / effet

Boss gets 1/5 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 1/3 power in Boss levels

Résultat / effet

Boss gets 1/3 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 1/2 power in Boss levels

Résultat / effet

Boss gets 1/2 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 11/2 power in Boss levels

Résultat / effet

Boss gets 11/2 power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 2x power in Boss levels

Résultat / effet

Boss gets 2x power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 3x power in Boss levels

Résultat / effet

Boss gets 3x power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Boss gets 5x power in Boss levels

Résultat / effet

Boss gets 5x power in Boss levels

Source : Libretro
RAM / Memory (emulator)

Start on Level 1-2 [City Rooftops]

Résultat / effet

Start on Level 1-2 [City Rooftops]

Source : Libretro
RAM / Memory (emulator)

Start on Level 1-3 [Boss Ace Ranger]

Résultat / effet

Start on Level 1-3 [Boss Ace Ranger]

Source : Libretro
RAM / Memory (emulator)

Start on Level 2-1 [Assembly Line]

Résultat / effet

Start on Level 2-1 [Assembly Line]

Source : Libretro
RAM / Memory (emulator)

Start on Level 2-2 [Weapons Plant]

Résultat / effet

Start on Level 2-2 [Weapons Plant]

Source : Libretro
RAM / Memory (emulator)

Start on Level 3-1 [Ice Valley]

Résultat / effet

Start on Level 3-1 [Ice Valley]

Source : Libretro
RAM / Memory (emulator)

Start on Level 3-2 [Excavation Mine]

Résultat / effet

Start on Level 3-2 [Excavation Mine]

Source : Libretro
RAM / Memory (emulator)

Start on Level 3-3 [Boss Minedroid]

Résultat / effet

Start on Level 3-3 [Boss Minedroid]

Source : Libretro
RAM / Memory (emulator)

Start on Level 4-1 [Weapons Express]

Résultat / effet

Start on Level 4-1 [Weapons Express]

Source : Libretro
RAM / Memory (emulator)

Start on Level 4-2 [Assembly Plant]

Résultat / effet

Start on Level 4-2 [Assembly Plant]

Source : Libretro
RAM / Memory (emulator)

Start on Level 4-3 [Boss Master C.P.U.]

Résultat / effet

Start on Level 4-3 [Boss Master C.P.U.]

Source : Libretro
RAM / Memory (emulator)

Start on Level 5-1 [Sewer System]

Résultat / effet

Start on Level 5-1 [Sewer System]

Source : Libretro
RAM / Memory (emulator)

Start on Level 5-2 [Deserted Tunnel]

Résultat / effet

Start on Level 5-2 [Deserted Tunnel]

Source : Libretro
RAM / Memory (emulator)

Start on Level 6-1 [Missile Silo]

Résultat / effet

Start on Level 6-1 [Missile Silo]

Source : Libretro
RAM / Memory (emulator)

Start on Level 6-2 [Tank #329]

Résultat / effet

Start on Level 6-2 [Tank #329]

Source : Libretro
RAM / Memory (emulator)

Start on Level 6-3 [Boss Joker]

Résultat / effet

Start on Level 6-3 [Boss Joker]

Source : Libretro
RAM / Memory (emulator)

Start on Level 7-1 [Tiki Jungle]

Résultat / effet

Start on Level 7-1 [Tiki Jungle]

Source : Libretro
RAM / Memory (emulator)

Start on Level 7-2 [Boss ???]

Résultat / effet

Start on Level 7-2 [Boss ???]

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Start With 127 Lives

Résultat / effet

Start With 127 Lives

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Level Modifier

Résultat / effet

Level Modifier

Source : Libretro
RAM / Memory (emulator)

Infinite Lives Alt

Résultat / effet

Infinite Lives Alt

Source : Libretro
RAM / Memory (emulator)

Full Cheat Mode Enabled

Résultat / effet

Full Cheat Mode Enabled

Source : Libretro
RAM / Memory (emulator)

Walk Thru Walls

Résultat / effet

Walk Thru Walls

Source : Libretro
RAM / Memory (emulator)

Bypass code 5227 entering passwords only for levels

Résultat / effet

Bypass code 5227 entering passwords only for levels

Source : Libretro
RAM / Memory (emulator)

Bypass code 5227 entering passwords only for levels

Résultat / effet

Bypass code 5227 entering passwords only for levels

Source : Libretro
RAM / Memory (emulator)

Enable Cheat Mode

Résultat / effet

Enable Cheat Mode

Source : Libretro
RAM / Memory (emulator)

1 shot kills enemies

Résultat / effet

1 shot kills enemies

Source : Libretro
RAM / Memory (emulator)

Keep weapon power-ups after you die

Résultat / effet

Keep weapon power-ups after you die

Source : Libretro
RAM / Memory (emulator)

Don't fall when you walk off ledges (walk on air)

Résultat / effet

Don't fall when you walk off ledges (walk on air)

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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