Burning Force
Genesis · USA

Burning Force

67 cheats

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Media

loaded from their original sources
Burning Force
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

67
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
67
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

10 hits per vehicle

Résultat / effet

10 hits per vehicle

Source : Libretro
RAM / Memory (emulator)

2 hits per vehicle

Résultat / effet

2 hits per vehicle

Source : Libretro
RAM / Memory (emulator)

1 hit per vehicle

Résultat / effet

1 hit per vehicle

Source : Libretro
RAM / Memory (emulator)

Infinite vehicles

Résultat / effet

Infinite vehicles

Source : Libretro
RAM / Memory (emulator)

Start with 10 vehicles

Résultat / effet

Start with 10 vehicles

Source : Libretro
RAM / Memory (emulator)

Start with 2 vehicles

Résultat / effet

Start with 2 vehicles

Source : Libretro
RAM / Memory (emulator)

Start with 1 vehicle

Résultat / effet

Start with 1 vehicle

Source : Libretro
RAM / Memory (emulator)

Start with wide-range weapons

Résultat / effet

Start with wide-range weapons

Source : Libretro
RAM / Memory (emulator)

Start with laser weapons

Résultat / effet

Start with laser weapons

Source : Libretro
RAM / Memory (emulator)

Start with cross laser weapons

Résultat / effet

Start with cross laser weapons

Source : Libretro
RAM / Memory (emulator)

Always have wide range weapons

Résultat / effet

Always have wide range weapons

Source : Libretro
RAM / Memory (emulator)

Always have laser weapons

Résultat / effet

Always have laser weapons

Source : Libretro
RAM / Memory (emulator)

Always have cross laser weapons

Résultat / effet

Always have cross laser weapons

Source : Libretro
RAM / Memory (emulator)

Retain weapons on new vehicles

Résultat / effet

Retain weapons on new vehicles

Source : Libretro
RAM / Memory (emulator)

Infinite missiles

Résultat / effet

Infinite missiles

Source : Libretro
RAM / Memory (emulator)

Start with 10 missiles

Résultat / effet

Start with 10 missiles

Source : Libretro
RAM / Memory (emulator)

Start with 2 missiles

Résultat / effet

Start with 2 missiles

Source : Libretro
RAM / Memory (emulator)

Start with no missiles

Résultat / effet

Start with no missiles

Source : Libretro
RAM / Memory (emulator)

Start with max missiles

Résultat / effet

Start with max missiles

Source : Libretro
RAM / Memory (emulator)

Always get max missiles on pick-up

Résultat / effet

Always get max missiles on pick-up

Source : Libretro
RAM / Memory (emulator)

Always get homing missiles on pick-up

Résultat / effet

Always get homing missiles on pick-up

Source : Libretro
RAM / Memory (emulator)

Always add 10 missiles on pick-up

Résultat / effet

Always add 10 missiles on pick-up

Source : Libretro
RAM / Memory (emulator)

Always add 2 missiles on pick-up

Résultat / effet

Always add 2 missiles on pick-up

Source : Libretro
RAM / Memory (emulator)

Start with 5 invincibility items

Résultat / effet

Start with 5 invincibility items

Source : Libretro
RAM / Memory (emulator)

Start with 4 invincibility items

Résultat / effet

Start with 4 invincibility items

Source : Libretro
RAM / Memory (emulator)

Start with 3 invincibility items

Résultat / effet

Start with 3 invincibility items

Source : Libretro
RAM / Memory (emulator)

Start with 2 invincibility items

Résultat / effet

Start with 2 invincibility items

Source : Libretro
RAM / Memory (emulator)

Start with 1 invincibility item

Résultat / effet

Start with 1 invincibility item

Source : Libretro
RAM / Memory (emulator)

Always have 5 invincibility items

Résultat / effet

Always have 5 invincibility items

Source : Libretro
RAM / Memory (emulator)

Always have 4 invincibility items

Résultat / effet

Always have 4 invincibility items

Source : Libretro
RAM / Memory (emulator)

Always have 3 invincibility items

Résultat / effet

Always have 3 invincibility items

Source : Libretro
RAM / Memory (emulator)

Always have 2 invincibility items

Résultat / effet

Always have 2 invincibility items

Source : Libretro
RAM / Memory (emulator)

Always have 1 invincibility item

Résultat / effet

Always have 1 invincibility item

Source : Libretro
RAM / Memory (emulator)

Infinite restart credits

Résultat / effet

Infinite restart credits

Source : Libretro
RAM / Memory (emulator)

10 restart credits

Résultat / effet

10 restart credits

Source : Libretro
RAM / Memory (emulator)

5 restart credits

Résultat / effet

5 restart credits

Source : Libretro
RAM / Memory (emulator)

1 restart credit

Résultat / effet

1 restart credit

Source : Libretro
RAM / Memory (emulator)

No restarts

Résultat / effet

No restarts

Source : Libretro
RAM / Memory (emulator)

Start on 1st day, area 2

Résultat / effet

Start on 1st day, area 2

Source : Libretro
RAM / Memory (emulator)

Start on 1st day, area 3

Résultat / effet

Start on 1st day, area 3

Source : Libretro
RAM / Memory (emulator)

Start on 1st day, area 4

Résultat / effet

Start on 1st day, area 4

Source : Libretro
RAM / Memory (emulator)

Start on 2nd day, area 1

Résultat / effet

Start on 2nd day, area 1

Source : Libretro
RAM / Memory (emulator)

Start on 2nd day, area 2

Résultat / effet

Start on 2nd day, area 2

Source : Libretro
RAM / Memory (emulator)

Start on 2nd day, area 3

Résultat / effet

Start on 2nd day, area 3

Source : Libretro
RAM / Memory (emulator)

Start on 2nd day, area 4

Résultat / effet

Start on 2nd day, area 4

Source : Libretro
RAM / Memory (emulator)

Start on 3rd day, area 1

Résultat / effet

Start on 3rd day, area 1

Source : Libretro
RAM / Memory (emulator)

Start on 3rd day, area 2

Résultat / effet

Start on 3rd day, area 2

Source : Libretro
RAM / Memory (emulator)

Start on 3rd day, area 3

Résultat / effet

Start on 3rd day, area 3

Source : Libretro
RAM / Memory (emulator)

Start on 3rd day, area 4

Résultat / effet

Start on 3rd day, area 4

Source : Libretro
RAM / Memory (emulator)

Start on 4th day, area 1

Résultat / effet

Start on 4th day, area 1

Source : Libretro
RAM / Memory (emulator)

Start on 4th day, area 2

Résultat / effet

Start on 4th day, area 2

Source : Libretro
RAM / Memory (emulator)

Start on 4th day, area 3

Résultat / effet

Start on 4th day, area 3

Source : Libretro
RAM / Memory (emulator)

Start on 4th day, area 4

Résultat / effet

Start on 4th day, area 4

Source : Libretro
RAM / Memory (emulator)

Start on 5th day, area 1

Résultat / effet

Start on 5th day, area 1

Source : Libretro
RAM / Memory (emulator)

Start on 5th day, area 2

Résultat / effet

Start on 5th day, area 2

Source : Libretro
RAM / Memory (emulator)

Start on 5th day, area 3

Résultat / effet

Start on 5th day, area 3

Source : Libretro
RAM / Memory (emulator)

Start on 5th day, area 4

Résultat / effet

Start on 5th day, area 4

Source : Libretro
RAM / Memory (emulator)

Start on final day, final area

Résultat / effet

Start on final day, final area

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Missiles

Résultat / effet

Infinite Missiles

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Missiles

Résultat / effet

Infinite Missiles

Source : Libretro
RAM / Memory (emulator)

Start On 4th Day, Area 4

Résultat / effet

Start On 4th Day, Area 4

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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