Dragon's Fury (USA, Europe)
Mega Drive

Dragon's Fury (USA, Europe)

106 cheats

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Media

loaded from their original sources
Dragon's Fury (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

106
+
Action ReplayRequires an Action Replay or compatible emulation.
6
Action Replay

Infinite Balls

Résultat / effet

Infinite Balls

Source : Libretro
Action Replay

Have Full BM

Résultat / effet

Have Full BM

Source : Libretro
Action Replay

Full BT

Résultat / effet

Full BT

Source : Libretro
Action Replay

Full BT

Résultat / effet

Full BT

Source : Libretro
Action Replay

Have Full BM

Résultat / effet

Have Full BM

Source : Libretro
Action Replay

Infinite Balls

Résultat / effet

Infinite Balls

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
100
RAM / Memory (emulator)

Start game with 1 ball instead of 3

Résultat / effet

Start game with 1 ball instead of 3

Source : Libretro
RAM / Memory (emulator)

Start with 2 balls

Résultat / effet

Start with 2 balls

Source : Libretro
RAM / Memory (emulator)

Start with 4 balls

Résultat / effet

Start with 4 balls

Source : Libretro
RAM / Memory (emulator)

Start with 5 balls

Résultat / effet

Start with 5 balls

Source : Libretro
RAM / Memory (emulator)

Start with 7 balls

Résultat / effet

Start with 7 balls

Source : Libretro
RAM / Memory (emulator)

Start with 10 balls

Résultat / effet

Start with 10 balls

Source : Libretro
RAM / Memory (emulator)

Start with 15 balls

Résultat / effet

Start with 15 balls

Source : Libretro
RAM / Memory (emulator)

Start with 25 balls

Résultat / effet

Start with 25 balls

Source : Libretro
RAM / Memory (emulator)

Start with 50 balls

Résultat / effet

Start with 50 balls

Source : Libretro
RAM / Memory (emulator)

Start with 75 balls

Résultat / effet

Start with 75 balls

Source : Libretro
RAM / Memory (emulator)

Start with 100 balls

Résultat / effet

Start with 100 balls

Source : Libretro
RAM / Memory (emulator)

Infinite balls

Résultat / effet

Infinite balls

Source : Libretro
RAM / Memory (emulator)

Start With 0 Bonus Points Instead Of 100

Résultat / effet

Start With 0 Bonus Points Instead Of 100

Source : Libretro
RAM / Memory (emulator)

Start with 500 bonus points

Résultat / effet

Start with 500 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 1000 bonus points

Résultat / effet

Start with 1000 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 1500 bonus points

Résultat / effet

Start with 1500 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 2,500 bonus points

Résultat / effet

Start with 2,500 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 5,000 bonus points

Résultat / effet

Start with 5,000 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 7,500 bonus points

Résultat / effet

Start with 7,500 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 9,900 bonus points

Résultat / effet

Start with 9,900 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 2 instead of 1

Résultat / effet

Start with bonus multiplier at 2 instead of 1

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 3

Résultat / effet

Start with bonus multiplier at 3

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 4

Résultat / effet

Start with bonus multiplier at 4

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 5

Résultat / effet

Start with bonus multiplier at 5

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 7

Résultat / effet

Start with bonus multiplier at 7

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 9

Résultat / effet

Start with bonus multiplier at 9

Source : Libretro
RAM / Memory (emulator)

Bonus points never reset when bonus is collected

Résultat / effet

Bonus points never reset when bonus is collected

Source : Libretro
RAM / Memory (emulator)

Bonus multiplier never resets when bonus is collected

Résultat / effet

Bonus multiplier never resets when bonus is collected

Source : Libretro
RAM / Memory (emulator)

Infinite Balls

Résultat / effet

Infinite Balls

Source : Libretro
RAM / Memory (emulator)

Infinite Balls

Résultat / effet

Infinite Balls

Source : Libretro
RAM / Memory (emulator)

Have Full BM

Résultat / effet

Have Full BM

Source : Libretro
RAM / Memory (emulator)

Full BT

Résultat / effet

Full BT

Source : Libretro
RAM / Memory (emulator)

Enable Pcm Test In Options

Résultat / effet

Enable Pcm Test In Options

Source : Libretro
RAM / Memory (emulator)

Automatically play the final boss level

Résultat / effet

Automatically play the final boss level

Source : Libretro
RAM / Memory (emulator)

Master Code

Résultat / effet

Master Code

Source : Libretro
RAM / Memory (emulator)

Master Code for Bonus Stages

Résultat / effet

Master Code for Bonus Stages

Source : Libretro
RAM / Memory (emulator)

Enable Time Trial Mode (Start a new game)

Résultat / effet

Enable Time Trial Mode (Start a new game)

Source : Libretro
RAM / Memory (emulator)

Change Table Music to ??

Résultat / effet

Change Table Music to ??

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Balls

Résultat / effet

P1 Infinite Balls

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Balls

Résultat / effet

P2 Infinite Balls

Source : Libretro
RAM / Memory (emulator)

Change Table Music to Knights of Legend from Thunder Force II

Résultat / effet

Change Table Music to Knights of Legend from Thunder Force II

Source : Libretro
RAM / Memory (emulator)

Change Table Music to A Breach of Contract from Herzog Zwei

Résultat / effet

Change Table Music to A Breach of Contract from Herzog Zwei

Source : Libretro
RAM / Memory (emulator)

Change Table Music to Venus Fire from Thunder Force III

Résultat / effet

Change Table Music to Venus Fire from Thunder Force III

Source : Libretro
RAM / Memory (emulator)

Change Table Music to Blood-Stained Lake from Elemental Master

Résultat / effet

Change Table Music to Blood-Stained Lake from Elemental Master

Source : Libretro
RAM / Memory (emulator)

Change Table Music to Etude of Wind from Shin Kyuugyokuden

Résultat / effet

Change Table Music to Etude of Wind from Shin Kyuugyokuden

Source : Libretro
RAM / Memory (emulator)

Ball Speed Modifier

Résultat / effet

Ball Speed Modifier

Source : Libretro
RAM / Memory (emulator)

Bonus multiplier always resets to ?? after bonus is collected

Résultat / effet

Bonus multiplier always resets to ?? after bonus is collected

Source : Libretro
RAM / Memory (emulator)

Bonus points always reset to ??, instead of 100, after bonus is collected

Résultat / effet

Bonus points always reset to ??, instead of 100, after bonus is collected

Source : Libretro
RAM / Memory (emulator)

Continue A Password Game With ?? Balls

Résultat / effet

Continue A Password Game With ?? Balls

Source : Libretro
RAM / Memory (emulator)

Infinite Balls - Final Boss Level - Both Players

Résultat / effet

Infinite Balls - Final Boss Level - Both Players

Source : Libretro
RAM / Memory (emulator)

Automatically play the final boss level

Résultat / effet

Automatically play the final boss level

Source : Libretro
RAM / Memory (emulator)

Ball Speed Modifier

Résultat / effet

Ball Speed Modifier

Source : Libretro
RAM / Memory (emulator)

Bonus multiplier always resets to ?? after bonus is collected

Résultat / effet

Bonus multiplier always resets to ?? after bonus is collected

Source : Libretro
RAM / Memory (emulator)

Bonus multiplier never resets when bonus is collected

Résultat / effet

Bonus multiplier never resets when bonus is collected

Source : Libretro
RAM / Memory (emulator)

Bonus points always reset to ??, instead of 100, after bonus is collected

Résultat / effet

Bonus points always reset to ??, instead of 100, after bonus is collected

Source : Libretro
RAM / Memory (emulator)

Bonus points never reset when bonus is collected

Résultat / effet

Bonus points never reset when bonus is collected

Source : Libretro
RAM / Memory (emulator)

Change Table Music to ??

Résultat / effet

Change Table Music to ??

Source : Libretro
RAM / Memory (emulator)

Change Table Music to A Breach of Contract from Herzog Zwei

Résultat / effet

Change Table Music to A Breach of Contract from Herzog Zwei

Source : Libretro
RAM / Memory (emulator)

Change Table Music to Blood-Stained Lake from Elemental Master

Résultat / effet

Change Table Music to Blood-Stained Lake from Elemental Master

Source : Libretro
RAM / Memory (emulator)

Change Table Music to Etude of Wind from Shin Kyuugyokuden

Résultat / effet

Change Table Music to Etude of Wind from Shin Kyuugyokuden

Source : Libretro
RAM / Memory (emulator)

Change Table Music to Knights of Legend from Thunder Force II

Résultat / effet

Change Table Music to Knights of Legend from Thunder Force II

Source : Libretro
RAM / Memory (emulator)

Change Table Music to Venus Fire from Thunder Force III

Résultat / effet

Change Table Music to Venus Fire from Thunder Force III

Source : Libretro
RAM / Memory (emulator)

Continue A Password Game With ?? Balls

Résultat / effet

Continue A Password Game With ?? Balls

Source : Libretro
RAM / Memory (emulator)

Enable Pcm Test In Options

Résultat / effet

Enable Pcm Test In Options

Source : Libretro
RAM / Memory (emulator)

Enable Time Trial Mode (Start a new game)

Résultat / effet

Enable Time Trial Mode (Start a new game)

Source : Libretro
RAM / Memory (emulator)

Full BT

Résultat / effet

Full BT

Source : Libretro
RAM / Memory (emulator)

Have Full BM

Résultat / effet

Have Full BM

Source : Libretro
RAM / Memory (emulator)

Infinite balls

Résultat / effet

Infinite balls

Source : Libretro
RAM / Memory (emulator)

Infinite Balls

Résultat / effet

Infinite Balls

Source : Libretro
RAM / Memory (emulator)

Infinite Balls

Résultat / effet

Infinite Balls

Source : Libretro
RAM / Memory (emulator)

Infinite Balls - Final Boss Level - Both Players

Résultat / effet

Infinite Balls - Final Boss Level - Both Players

Source : Libretro
RAM / Memory (emulator)

Master Code

Résultat / effet

Master Code

Source : Libretro
RAM / Memory (emulator)

Master Code for Bonus Stages

Résultat / effet

Master Code for Bonus Stages

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Balls

Résultat / effet

P1 Infinite Balls

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Balls

Résultat / effet

P2 Infinite Balls

Source : Libretro
RAM / Memory (emulator)

Start game with 1 ball instead of 3

Résultat / effet

Start game with 1 ball instead of 3

Source : Libretro
RAM / Memory (emulator)

Start With 0 Bonus Points Instead Of 100

Résultat / effet

Start With 0 Bonus Points Instead Of 100

Source : Libretro
RAM / Memory (emulator)

Start with 10 balls

Résultat / effet

Start with 10 balls

Source : Libretro
RAM / Memory (emulator)

Start with 100 balls

Résultat / effet

Start with 100 balls

Source : Libretro
RAM / Memory (emulator)

Start with 1000 bonus points

Résultat / effet

Start with 1000 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 15 balls

Résultat / effet

Start with 15 balls

Source : Libretro
RAM / Memory (emulator)

Start with 1500 bonus points

Résultat / effet

Start with 1500 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 2 balls

Résultat / effet

Start with 2 balls

Source : Libretro
RAM / Memory (emulator)

Start with 2,500 bonus points

Résultat / effet

Start with 2,500 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 25 balls

Résultat / effet

Start with 25 balls

Source : Libretro
RAM / Memory (emulator)

Start with 4 balls

Résultat / effet

Start with 4 balls

Source : Libretro
RAM / Memory (emulator)

Start with 5 balls

Résultat / effet

Start with 5 balls

Source : Libretro
RAM / Memory (emulator)

Start with 5,000 bonus points

Résultat / effet

Start with 5,000 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 50 balls

Résultat / effet

Start with 50 balls

Source : Libretro
RAM / Memory (emulator)

Start with 500 bonus points

Résultat / effet

Start with 500 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 7 balls

Résultat / effet

Start with 7 balls

Source : Libretro
RAM / Memory (emulator)

Start with 7,500 bonus points

Résultat / effet

Start with 7,500 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with 75 balls

Résultat / effet

Start with 75 balls

Source : Libretro
RAM / Memory (emulator)

Start with 9,900 bonus points

Résultat / effet

Start with 9,900 bonus points

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 2 instead of 1

Résultat / effet

Start with bonus multiplier at 2 instead of 1

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 3

Résultat / effet

Start with bonus multiplier at 3

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 4

Résultat / effet

Start with bonus multiplier at 4

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 5

Résultat / effet

Start with bonus multiplier at 5

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 7

Résultat / effet

Start with bonus multiplier at 7

Source : Libretro
RAM / Memory (emulator)

Start with bonus multiplier at 9

Résultat / effet

Start with bonus multiplier at 9

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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