Gain Ground
Mega Drive · JAP

Gain Ground

78 cheats

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Media

loaded from their original sources
Gain Ground
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

78
+
Action ReplayRequires an Action Replay or compatible emulation.
6
Action Replay

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Action Replay

No Enemies Left (Instant Win)

Résultat / effet

No Enemies Left (Instant Win)

Source : Libretro
Action Replay

Level Select Enabled In Option Menu

Résultat / effet

Level Select Enabled In Option Menu

Source : Libretro
Action Replay

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Action Replay

Level Select Enabled In Option Menu

Résultat / effet

Level Select Enabled In Option Menu

Source : Libretro
Action Replay

No Enemies Left (Instant Win)

Résultat / effet

No Enemies Left (Instant Win)

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
72
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Freeze Time

Résultat / effet

Freeze Time

Source : Libretro
RAM / Memory (emulator)

enemies dont fight back

Résultat / effet

enemies dont fight back

Source : Libretro
RAM / Memory (emulator)

invincible to enemies attacks

Résultat / effet

invincible to enemies attacks

Source : Libretro
RAM / Memory (emulator)

Enable 'Round Select' in options menu

Résultat / effet

Enable 'Round Select' in options menu

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Round Select In Options

Résultat / effet

Enabled Cheat Code Round Select In Options

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Round Select In Options

Résultat / effet

Enabled Cheat Code Round Select In Options

Source : Libretro
RAM / Memory (emulator)

1 Shot Kill Bosses

Résultat / effet

1 Shot Kill Bosses

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Infinite Left

Résultat / effet

Infinite Left

Source : Libretro
RAM / Memory (emulator)

Freeze Time Continue

Résultat / effet

Freeze Time Continue

Source : Libretro
RAM / Memory (emulator)

Infinite Continue

Résultat / effet

Infinite Continue

Source : Libretro
RAM / Memory (emulator)

Infinite Continue

Résultat / effet

Infinite Continue

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection) - Gain Ground (World) (Rev A)

Résultat / effet

Invincibility (Disable Hit Detection) - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

Freeze Time - Gain Ground (World) (Rev A)

Résultat / effet

Freeze Time - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

1 Hit Kill Bosses - Gain Ground (World) (Rev A)

Résultat / effet

1 Hit Kill Bosses - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Round Select In Options - Gain Ground (World) (Rev A)

Résultat / effet

Enabled Cheat Code Round Select In Options - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

Infinite Continue - Gain Ground (World) (Rev A)

Résultat / effet

Infinite Continue - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

1 Hit Kill Bosses - Gain Ground (World) (Rev A)

Résultat / effet

1 Hit Kill Bosses - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

1 Minute 30 Seconds To Complete Round

Résultat / effet

1 Minute 30 Seconds To Complete Round

Source : Libretro
RAM / Memory (emulator)

1 Minute To Complete Round

Résultat / effet

1 Minute To Complete Round

Source : Libretro
RAM / Memory (emulator)

1 Shot Kill Bosses

Résultat / effet

1 Shot Kill Bosses

Source : Libretro
RAM / Memory (emulator)

1 Shot Kill Bosses

Résultat / effet

1 Shot Kill Bosses

Source : Libretro
RAM / Memory (emulator)

2 Minutes To Complete Round

Résultat / effet

2 Minutes To Complete Round

Source : Libretro
RAM / Memory (emulator)

3 Minutes To Complete Round

Résultat / effet

3 Minutes To Complete Round

Source : Libretro
RAM / Memory (emulator)

30 Seconds To Complete Round

Résultat / effet

30 Seconds To Complete Round

Source : Libretro
RAM / Memory (emulator)

4 Minutes To Complete Round

Résultat / effet

4 Minutes To Complete Round

Source : Libretro
RAM / Memory (emulator)

4 Minutes, 15 Seconds To Complete Round

Résultat / effet

4 Minutes, 15 Seconds To Complete Round

Source : Libretro
RAM / Memory (emulator)

Each Dead Enemy Counts As 2

Résultat / effet

Each Dead Enemy Counts As 2

Source : Libretro
RAM / Memory (emulator)

Each Dead Enemy Counts As 3

Résultat / effet

Each Dead Enemy Counts As 3

Source : Libretro
RAM / Memory (emulator)

Each Dead Enemy Counts As 4

Résultat / effet

Each Dead Enemy Counts As 4

Source : Libretro
RAM / Memory (emulator)

Each Dead Enemy Counts As 5

Résultat / effet

Each Dead Enemy Counts As 5

Source : Libretro
RAM / Memory (emulator)

Each Dead Enemy Counts As 6

Résultat / effet

Each Dead Enemy Counts As 6

Source : Libretro
RAM / Memory (emulator)

Each Dead Enemy Counts As 7

Résultat / effet

Each Dead Enemy Counts As 7

Source : Libretro
RAM / Memory (emulator)

Each Dead Enemy Counts As 8

Résultat / effet

Each Dead Enemy Counts As 8

Source : Libretro
RAM / Memory (emulator)

Enable 'Round Select' in options menu

Résultat / effet

Enable 'Round Select' in options menu

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Round Select In Options

Résultat / effet

Enabled Cheat Code Round Select In Options

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Round Select In Options

Résultat / effet

Enabled Cheat Code Round Select In Options

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Round Select In Options - Gain Ground (World) (Rev A)

Résultat / effet

Enabled Cheat Code Round Select In Options - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

enemies dont fight back

Résultat / effet

enemies dont fight back

Source : Libretro
RAM / Memory (emulator)

Freeze Time

Résultat / effet

Freeze Time

Source : Libretro
RAM / Memory (emulator)

Freeze Time - Gain Ground (World) (Rev A)

Résultat / effet

Freeze Time - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

Freeze Time Continue

Résultat / effet

Freeze Time Continue

Source : Libretro
RAM / Memory (emulator)

Infinite Continue

Résultat / effet

Infinite Continue

Source : Libretro
RAM / Memory (emulator)

Infinite Continue

Résultat / effet

Infinite Continue

Source : Libretro
RAM / Memory (emulator)

Infinite Continue

Résultat / effet

Infinite Continue

Source : Libretro
RAM / Memory (emulator)

Infinite Continue - Gain Ground (World) (Rev A)

Résultat / effet

Infinite Continue - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

Infinite Left

Résultat / effet

Infinite Left

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Infinite Time To Complete Round

Résultat / effet

Infinite Time To Complete Round

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection) - Gain Ground (World) (Rev A)

Résultat / effet

Invincibility (Disable Hit Detection) - Gain Ground (World) (Rev A)

Source : Libretro
RAM / Memory (emulator)

Invincibility (enemy weapons pass right thru you). See notes.

Résultat / effet

Invincibility (enemy weapons pass right thru you). See notes.

Source : Libretro
RAM / Memory (emulator)

invincible to enemies attacks

Résultat / effet

invincible to enemies attacks

Source : Libretro
RAM / Memory (emulator)

Level Select Enabled In Option Menu

Résultat / effet

Level Select Enabled In Option Menu

Source : Libretro
RAM / Memory (emulator)

Must Get Everybody To The Exit To Complete Round

Résultat / effet

Must Get Everybody To The Exit To Complete Round

Source : Libretro
RAM / Memory (emulator)

No Enemies Left (Instant Win)

Résultat / effet

No Enemies Left (Instant Win)

Source : Libretro
RAM / Memory (emulator)

P1 Have All Characters

Résultat / effet

P1 Have All Characters

Source : Libretro
RAM / Memory (emulator)

P2 Have All Characters

Résultat / effet

P2 Have All Characters

Source : Libretro
RAM / Memory (emulator)

Play Every 3rd Stage

Résultat / effet

Play Every 3rd Stage

Source : Libretro
RAM / Memory (emulator)

Play Every 4th Stage

Résultat / effet

Play Every 4th Stage

Source : Libretro
RAM / Memory (emulator)

Play Every 5th Stage

Résultat / effet

Play Every 5th Stage

Source : Libretro
RAM / Memory (emulator)

Play Every 6th Stage

Résultat / effet

Play Every 6th Stage

Source : Libretro
RAM / Memory (emulator)

Play Every 7th Stage

Résultat / effet

Play Every 7th Stage

Source : Libretro
RAM / Memory (emulator)

Play Every 8th Stage

Résultat / effet

Play Every 8th Stage

Source : Libretro
RAM / Memory (emulator)

Play Every Other Stage (1, 3, 5, 7, Etc.)

Résultat / effet

Play Every Other Stage (1, 3, 5, 7, Etc.)

Source : Libretro
RAM / Memory (emulator)

Walk thru walls when moving left or right

Résultat / effet

Walk thru walls when moving left or right

Source : Libretro
RAM / Memory (emulator)

You Can Reach The Exit Just By Touching Any Horizontal Wall Or Barrier. See notes

Résultat / effet

You Can Reach The Exit Just By Touching Any Horizontal Wall Or Barrier. See notes

Source : Libretro

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No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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