Golden Axe II
Mega Drive

Golden Axe II

109 cheats

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Media

loaded from their original sources
Golden Axe II
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

109
+
Action ReplayRequires an Action Replay or compatible emulation.
19
Action Replay

Infinite Lives (Use On A Real PAR)

Résultat / effet

Infinite Lives (Use On A Real PAR)

Source : Libretro
Action Replay

Always Keep Five Bombs (Use On A Real PAR)

Résultat / effet

Always Keep Five Bombs (Use On A Real PAR)

Source : Libretro
Action Replay

Infinite Energy P1

Résultat / effet

Infinite Energy P1

Source : Libretro
Action Replay

Infinite Lives (Player 1)

Résultat / effet

Infinite Lives (Player 1)

Source : Libretro
Action Replay

Infinite Lives (Player 2)

Résultat / effet

Infinite Lives (Player 2)

Source : Libretro
Action Replay

Infinite Health (Player 1)

Résultat / effet

Infinite Health (Player 1)

Source : Libretro
Action Replay

Infinite Health (Player 2)

Résultat / effet

Infinite Health (Player 2)

Source : Libretro
Action Replay

Invincible/Enemies Won't Attack (Player 1)

Résultat / effet

Invincible/Enemies Won't Attack (Player 1)

Source : Libretro
Action Replay

Invincibility (Player 1)

Résultat / effet

Invincibility (Player 1)

Source : Libretro
Action Replay

Invincibility (Player 2)

Résultat / effet

Invincibility (Player 2)

Source : Libretro
Action Replay

Set Max./Infinite Magic (Player 1)

Résultat / effet

Set Max./Infinite Magic (Player 1)

Source : Libretro
Action Replay

Set Max./Infinite Magic (Player 2)

Résultat / effet

Set Max./Infinite Magic (Player 2)

Source : Libretro
Action Replay

Set Max. Magic Attack (Player 1)

Résultat / effet

Set Max. Magic Attack (Player 1)

Source : Libretro
Action Replay

Set Max. Magic Attack (Player 2)

Résultat / effet

Set Max. Magic Attack (Player 2)

Source : Libretro
Action Replay

Infinite Credits

Résultat / effet

Infinite Credits

Source : Libretro
Action Replay

Stage Select

Résultat / effet

Stage Select

Source : Libretro
Action Replay

Battle Modifier (Duel Mode)

Résultat / effet

Battle Modifier (Duel Mode)

Source : Libretro
Action Replay

Kill Every Enemy Or Boss With One Knockdown

Résultat / effet

Kill Every Enemy Or Boss With One Knockdown

Source : Libretro
Action Replay

Enemies Don't Attack Player 2

Résultat / effet

Enemies Don't Attack Player 2

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
90
RAM / Memory (emulator)

Infinite Energy Player 1

Résultat / effet

Infinite Energy Player 1

Source : Libretro
RAM / Memory (emulator)

Infinite Lives Player 1

Résultat / effet

Infinite Lives Player 1

Source : Libretro
RAM / Memory (emulator)

Infinite Magic Player 1

Résultat / effet

Infinite Magic Player 1

Source : Libretro
RAM / Memory (emulator)

Enemies Don't Attack Player 1

Résultat / effet

Enemies Don't Attack Player 1

Source : Libretro
RAM / Memory (emulator)

Infinite Lives Player 2

Résultat / effet

Infinite Lives Player 2

Source : Libretro
RAM / Memory (emulator)

Infinite Energy Player 2

Résultat / effet

Infinite Energy Player 2

Source : Libretro
RAM / Memory (emulator)

Infinite Magic Player 2

Résultat / effet

Infinite Magic Player 2

Source : Libretro
RAM / Memory (emulator)

Enemies Don't Attack Player 2

Résultat / effet

Enemies Don't Attack Player 2

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 1 life

Résultat / effet

Player 1 starts with 1 life

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 2 lives

Résultat / effet

Player 1 starts with 2 lives

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 5 lives

Résultat / effet

Player 1 starts with 5 lives

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 7 lives

Résultat / effet

Player 1 starts with 7 lives

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 9 lives

Résultat / effet

Player 1 starts with 9 lives

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 1 life

Résultat / effet

Player 2 starts with 1 life

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 2 lives

Résultat / effet

Player 2 starts with 2 lives

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 5 lives

Résultat / effet

Player 2 starts with 5 lives

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 7 lives

Résultat / effet

Player 2 starts with 7 lives

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 9 lives

Résultat / effet

Player 2 starts with 9 lives

Source : Libretro
RAM / Memory (emulator)

Both players continue with 1 life

Résultat / effet

Both players continue with 1 life

Source : Libretro
RAM / Memory (emulator)

Both players continue with 2 lives

Résultat / effet

Both players continue with 2 lives

Source : Libretro
RAM / Memory (emulator)

Both players continue with 5 lives

Résultat / effet

Both players continue with 5 lives

Source : Libretro
RAM / Memory (emulator)

Both players continue with 7 lives

Résultat / effet

Both players continue with 7 lives

Source : Libretro
RAM / Memory (emulator)

Both players continue with 9 lives

Résultat / effet

Both players continue with 9 lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives (both players)

Résultat / effet

Infinite lives (both players)

Source : Libretro
RAM / Memory (emulator)

Each magic book is worth 2

Résultat / effet

Each magic book is worth 2

Source : Libretro
RAM / Memory (emulator)

Each magic book is worth 3

Résultat / effet

Each magic book is worth 3

Source : Libretro
RAM / Memory (emulator)

Lives

Résultat / effet

Lives

Source : Libretro
RAM / Memory (emulator)

Magic Bottles

Résultat / effet

Magic Bottles

Source : Libretro
RAM / Memory (emulator)

Energy

Résultat / effet

Energy

Source : Libretro
RAM / Memory (emulator)

Enemies Don't Attack Player 1

Résultat / effet

Enemies Don't Attack Player 1

Source : Libretro
RAM / Memory (emulator)

Infinite Lives Player 2

Résultat / effet

Infinite Lives Player 2

Source : Libretro
RAM / Memory (emulator)

Infinite Energy Player 2

Résultat / effet

Infinite Energy Player 2

Source : Libretro
RAM / Memory (emulator)

Infinite Magic Player 2

Résultat / effet

Infinite Magic Player 2

Source : Libretro
RAM / Memory (emulator)

Enemies Don't Attack Player 2

Résultat / effet

Enemies Don't Attack Player 2

Source : Libretro
RAM / Memory (emulator)

Lizards Never run when hit

Résultat / effet

Lizards Never run when hit

Source : Libretro
RAM / Memory (emulator)

Lizards Never run when sleeping

Résultat / effet

Lizards Never run when sleeping

Source : Libretro
RAM / Memory (emulator)

Lizards Never run when hit

Résultat / effet

Lizards Never run when hit

Source : Libretro
RAM / Memory (emulator)

Lizards Never run when sleeping

Résultat / effet

Lizards Never run when sleeping

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Max And Infinite Fighter Magic

Résultat / effet

Max And Infinite Fighter Magic

Source : Libretro
RAM / Memory (emulator)

Max And Infinite Dwarf Magic

Résultat / effet

Max And Infinite Dwarf Magic

Source : Libretro
RAM / Memory (emulator)

Max And Infinite Amazon Magic

Résultat / effet

Max And Infinite Amazon Magic

Source : Libretro
RAM / Memory (emulator)

Infinite Magic

Résultat / effet

Infinite Magic

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

some enemies die when knock down

Résultat / effet

some enemies die when knock down

Source : Libretro
RAM / Memory (emulator)

hit enemies anywhere

Résultat / effet

hit enemies anywhere

Source : Libretro
RAM / Memory (emulator)

enemies dont fight back

Résultat / effet

enemies dont fight back

Source : Libretro
RAM / Memory (emulator)

untouchable

Résultat / effet

untouchable

Source : Libretro
RAM / Memory (emulator)

kill enemies with one hit

Résultat / effet

kill enemies with one hit

Source : Libretro
RAM / Memory (emulator)

magic books come out of enemies

Résultat / effet

magic books come out of enemies

Source : Libretro
RAM / Memory (emulator)

rush attack doesn't make you bounce back

Résultat / effet

rush attack doesn't make you bounce back

Source : Libretro
RAM / Memory (emulator)

One hit kills for all enemise

Résultat / effet

One hit kills for all enemise

Source : Libretro
RAM / Memory (emulator)

no grabbing

Résultat / effet

no grabbing

Source : Libretro
RAM / Memory (emulator)

enemies dont fight back

Résultat / effet

enemies dont fight back

Source : Libretro
RAM / Memory (emulator)

Lets You Use Any Level Magic In The Game

Résultat / effet

Lets You Use Any Level Magic In The Game

Source : Libretro
RAM / Memory (emulator)

Enemies And Bosses Don't Fight Back

Résultat / effet

Enemies And Bosses Don't Fight Back

Source : Libretro
RAM / Memory (emulator)

Enemies Die When Knocked Down

Résultat / effet

Enemies Die When Knocked Down

Source : Libretro
RAM / Memory (emulator)

Almost Invincible

Résultat / effet

Almost Invincible

Source : Libretro
RAM / Memory (emulator)

Infinite Health (Player 1)

Résultat / effet

Infinite Health (Player 1)

Source : Libretro
RAM / Memory (emulator)

Infinite Health (Player 2)

Résultat / effet

Infinite Health (Player 2)

Source : Libretro
RAM / Memory (emulator)

Invincible/Enemies Won't Attack (Player 1)

Résultat / effet

Invincible/Enemies Won't Attack (Player 1)

Source : Libretro
RAM / Memory (emulator)

Invincibility (Player 1)

Résultat / effet

Invincibility (Player 1)

Source : Libretro
RAM / Memory (emulator)

Invincibility (Player 2)

Résultat / effet

Invincibility (Player 2)

Source : Libretro
RAM / Memory (emulator)

Set Max./Infinite Magic (Player 1)

Résultat / effet

Set Max./Infinite Magic (Player 1)

Source : Libretro
RAM / Memory (emulator)

Set Max./Infinite Magic (Player 2)

Résultat / effet

Set Max./Infinite Magic (Player 2)

Source : Libretro
RAM / Memory (emulator)

Set Max. Magic Attack (Player 1)

Résultat / effet

Set Max. Magic Attack (Player 1)

Source : Libretro
RAM / Memory (emulator)

Set Max. Magic Attack (Player 2)

Résultat / effet

Set Max. Magic Attack (Player 2)

Source : Libretro
RAM / Memory (emulator)

Infinite Credits

Résultat / effet

Infinite Credits

Source : Libretro
RAM / Memory (emulator)

Stage Select

Résultat / effet

Stage Select

Source : Libretro
RAM / Memory (emulator)

Battle Modifier (Duel Mode)

Résultat / effet

Battle Modifier (Duel Mode)

Source : Libretro
RAM / Memory (emulator)

Kill Every Enemy Or Boss With One Knockdown

Résultat / effet

Kill Every Enemy Or Boss With One Knockdown

Source : Libretro
RAM / Memory (emulator)

enemies have on a different color

Résultat / effet

enemies have on a different color

Source : Libretro
RAM / Memory (emulator)

enemies don't fight back

Résultat / effet

enemies don't fight back

Source : Libretro
RAM / Memory (emulator)

you die when you get knock down

Résultat / effet

you die when you get knock down

Source : Libretro
RAM / Memory (emulator)

jump auto attack

Résultat / effet

jump auto attack

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

Can't run anywhere

Résultat / effet

Can't run anywhere

Source : Libretro
RAM / Memory (emulator)

some enemies,dragons,spells are in a different color

Résultat / effet

some enemies,dragons,spells are in a different color

Source : Libretro
RAM / Memory (emulator)

you and enemies can walk off screen

Résultat / effet

you and enemies can walk off screen

Source : Libretro
RAM / Memory (emulator)

Freeze Time Continue

Résultat / effet

Freeze Time Continue

Source : Libretro
RAM / Memory (emulator)

Freeze Time Continue

Résultat / effet

Freeze Time Continue

Source : Libretro
RAM / Memory (emulator)

Start with 9 credits

Résultat / effet

Start with 9 credits

Source : Libretro
RAM / Memory (emulator)

Start each life with more energy

Résultat / effet

Start each life with more energy

Source : Libretro
RAM / Memory (emulator)

Start each life with much more energy

Résultat / effet

Start each life with much more energy

Source : Libretro
RAM / Memory (emulator)

Invincibility against all physical attacks (can walk thru enemies)

Résultat / effet

Invincibility against all physical attacks (can walk thru enemies)

Source : Libretro
RAM / Memory (emulator)

Enabled Level Select

Résultat / effet

Enabled Level Select

Source : Libretro
RAM / Memory (emulator)

Enabled Level Select

Résultat / effet

Enabled Level Select

Source : Libretro
RAM / Memory (emulator)

Life Guage has more Health

Résultat / effet

Life Guage has more Health

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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