Gunstar Heroes
Genesis · USA

Gunstar Heroes

112 cheats

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Gunstar Heroes
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

112
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
112
RAM / Memory (emulator)

No Wepon Slot 1

Résultat / effet

No Wepon Slot 1

Source : Libretro
RAM / Memory (emulator)

Rapid Fire Slot 1

Résultat / effet

Rapid Fire Slot 1

Source : Libretro
RAM / Memory (emulator)

Lightning Slot 1

Résultat / effet

Lightning Slot 1

Source : Libretro
RAM / Memory (emulator)

Homing Slot 1

Résultat / effet

Homing Slot 1

Source : Libretro
RAM / Memory (emulator)

Flame Slot 1

Résultat / effet

Flame Slot 1

Source : Libretro
RAM / Memory (emulator)

No Wepon Slot 2

Résultat / effet

No Wepon Slot 2

Source : Libretro
RAM / Memory (emulator)

Rapid Fire Slot 2

Résultat / effet

Rapid Fire Slot 2

Source : Libretro
RAM / Memory (emulator)

Lightning Slot 2

Résultat / effet

Lightning Slot 2

Source : Libretro
RAM / Memory (emulator)

Homing Slot 2

Résultat / effet

Homing Slot 2

Source : Libretro
RAM / Memory (emulator)

Flame Slot 2

Résultat / effet

Flame Slot 2

Source : Libretro
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Protection against most hits

Résultat / effet

Protection against most hits

Source : Libretro
RAM / Memory (emulator)

Protection from falling off screen

Résultat / effet

Protection from falling off screen

Source : Libretro
RAM / Memory (emulator)

Vitality-up worth much more

Résultat / effet

Vitality-up worth much more

Source : Libretro
RAM / Memory (emulator)

Start with lightning weapon instead of force

Résultat / effet

Start with lightning weapon instead of force

Source : Libretro
RAM / Memory (emulator)

Start with chaser weapon

Résultat / effet

Start with chaser weapon

Source : Libretro
RAM / Memory (emulator)

Start with fire weapon

Résultat / effet

Start with fire weapon

Source : Libretro
RAM / Memory (emulator)

Start stage 1 with 500 vitality instead of 100

Résultat / effet

Start stage 1 with 500 vitality instead of 100

Source : Libretro
RAM / Memory (emulator)

Start stage 1 with 999 vitality instead of 100

Résultat / effet

Start stage 1 with 999 vitality instead of 100

Source : Libretro
RAM / Memory (emulator)

Start stage 2 with 500 vitality instead of 120

Résultat / effet

Start stage 2 with 500 vitality instead of 120

Source : Libretro
RAM / Memory (emulator)

Start stage 2 with 999 vitality instead of 120

Résultat / effet

Start stage 2 with 999 vitality instead of 120

Source : Libretro
RAM / Memory (emulator)

Start stage 3 with 500 vitality instead of 140

Résultat / effet

Start stage 3 with 500 vitality instead of 140

Source : Libretro
RAM / Memory (emulator)

Start stage 3 with 999 vitality instead of 140

Résultat / effet

Start stage 3 with 999 vitality instead of 140

Source : Libretro
RAM / Memory (emulator)

Start stage 4 with 500 vitality instead of 160

Résultat / effet

Start stage 4 with 500 vitality instead of 160

Source : Libretro
RAM / Memory (emulator)

Start stage 4 with 999 vitality instead of 160

Résultat / effet

Start stage 4 with 999 vitality instead of 160

Source : Libretro
RAM / Memory (emulator)

Start stage 5 with 500 vitality instead of 180

Résultat / effet

Start stage 5 with 500 vitality instead of 180

Source : Libretro
RAM / Memory (emulator)

Start stage 5 with 999 vitality instead of 180

Résultat / effet

Start stage 5 with 999 vitality instead of 180

Source : Libretro
RAM / Memory (emulator)

Start stage 6 with 500 vitality instead of 200

Résultat / effet

Start stage 6 with 500 vitality instead of 200

Source : Libretro
RAM / Memory (emulator)

Start stage 6 with 999 vitality instead of 200

Résultat / effet

Start stage 6 with 999 vitality instead of 200

Source : Libretro
RAM / Memory (emulator)

Always have 999 vitality (infinite vitality)

Résultat / effet

Always have 999 vitality (infinite vitality)

Source : Libretro
RAM / Memory (emulator)

Vitality

Résultat / effet

Vitality

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

Regional lockout bypass code. Language depends on console (it will be English + Japanese for Japanese consoles, and English for US&European consoles).

Résultat / effet

Regional lockout bypass code. Language depends on console (it will be English + Japanese for Japanese consoles, and English for US&European consoles).

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

P1 Always Has 999 Vitality

Résultat / effet

P1 Always Has 999 Vitality

Source : Libretro
RAM / Memory (emulator)

P2 Always Has 999 Hitpoints

Résultat / effet

P2 Always Has 999 Hitpoints

Source : Libretro
RAM / Memory (emulator)

Duck Battlation/Pink Lobster/Black Fly/Green Always Has 1 Hp

Résultat / effet

Duck Battlation/Pink Lobster/Black Fly/Green Always Has 1 Hp

Source : Libretro
RAM / Memory (emulator)

Duck Battlation Always Has 9999 Hp

Résultat / effet

Duck Battlation Always Has 9999 Hp

Source : Libretro
RAM / Memory (emulator)

Hitman Always Has 1 Hp

Résultat / effet

Hitman Always Has 1 Hp

Source : Libretro
RAM / Memory (emulator)

Orange Always Has 1 Hp

Résultat / effet

Orange Always Has 1 Hp

Source : Libretro
RAM / Memory (emulator)

Golden Silver Always Has 1 Hp

Résultat / effet

Golden Silver Always Has 1 Hp

Source : Libretro
RAM / Memory (emulator)

1000Mm Gun Always Has 1 Hp

Résultat / effet

1000Mm Gun Always Has 1 Hp

Source : Libretro
RAM / Memory (emulator)

Seven Force Stage 6 Always Has 1 Hp

Résultat / effet

Seven Force Stage 6 Always Has 1 Hp

Source : Libretro
RAM / Memory (emulator)

Player 2 Weapon Modifier Slot 1

Résultat / effet

Player 2 Weapon Modifier Slot 1

Source : Libretro
RAM / Memory (emulator)

Player 2 Weapon Modifier Slot 2

Résultat / effet

Player 2 Weapon Modifier Slot 2

Source : Libretro
RAM / Memory (emulator)

Player 1 Uses Blue Costume

Résultat / effet

Player 1 Uses Blue Costume

Source : Libretro
RAM / Memory (emulator)

Player 2 Uses Red Costume

Résultat / effet

Player 2 Uses Red Costume

Source : Libretro
RAM / Memory (emulator)

Costume Modifier P1

Résultat / effet

Costume Modifier P1

Source : Libretro
RAM / Memory (emulator)

Costume Modifier P2

Résultat / effet

Costume Modifier P2

Source : Libretro
RAM / Memory (emulator)

Control P1 in Demostration Mode

Résultat / effet

Control P1 in Demostration Mode

Source : Libretro
RAM / Memory (emulator)

Control P2 in Demostration Mode

Résultat / effet

Control P2 in Demostration Mode

Source : Libretro
RAM / Memory (emulator)

P1 controlled by CPU

Résultat / effet

P1 controlled by CPU

Source : Libretro
RAM / Memory (emulator)

P2 controlled by CPU

Résultat / effet

P2 controlled by CPU

Source : Libretro
RAM / Memory (emulator)

Boss becomes Orange

Résultat / effet

Boss becomes Orange

Source : Libretro
RAM / Memory (emulator)

Alternate costume for Orange/Smash Daisaku/Phantom

Résultat / effet

Alternate costume for Orange/Smash Daisaku/Phantom

Source : Libretro
RAM / Memory (emulator)

Boss becomes Smash Daisaku

Résultat / effet

Boss becomes Smash Daisaku

Source : Libretro
RAM / Memory (emulator)

Boss becomes Phantom

Résultat / effet

Boss becomes Phantom

Source : Libretro
RAM / Memory (emulator)

Player 1 uses Gunstar Green costume

Résultat / effet

Player 1 uses Gunstar Green costume

Source : Libretro
RAM / Memory (emulator)

Player 2 uses Gunstar Green costume

Résultat / effet

Player 2 uses Gunstar Green costume

Source : Libretro
RAM / Memory (emulator)

Player 1 uses Gunstar Yellow costume

Résultat / effet

Player 1 uses Gunstar Yellow costume

Source : Libretro
RAM / Memory (emulator)

Player 2 uses Gunstar Yellow costume

Résultat / effet

Player 2 uses Gunstar Yellow costume

Source : Libretro
RAM / Memory (emulator)

Player 1 uses Gunstar Red Costume

Résultat / effet

Player 1 uses Gunstar Red Costume

Source : Libretro
RAM / Memory (emulator)

Player 2 uses Gunstar Blue Costume

Résultat / effet

Player 2 uses Gunstar Blue Costume

Source : Libretro
RAM / Memory (emulator)

Boss becomes seven force

Résultat / effet

Boss becomes seven force

Source : Libretro
RAM / Memory (emulator)

Boss becomes Duck Battlation

Résultat / effet

Boss becomes Duck Battlation

Source : Libretro
RAM / Memory (emulator)

Boss becomes Green

Résultat / effet

Boss becomes Green

Source : Libretro
RAM / Memory (emulator)

Boss becomes Golden Silver

Résultat / effet

Boss becomes Golden Silver

Source : Libretro
RAM / Memory (emulator)

Disabled weapons for Player 1

Résultat / effet

Disabled weapons for Player 1

Source : Libretro
RAM / Memory (emulator)

Enabled weapons for Player 1

Résultat / effet

Enabled weapons for Player 1

Source : Libretro
RAM / Memory (emulator)

Disabled weapons for Player 2

Résultat / effet

Disabled weapons for Player 2

Source : Libretro
RAM / Memory (emulator)

Enabled weapons for Player 2

Résultat / effet

Enabled weapons for Player 2

Source : Libretro
RAM / Memory (emulator)

Player 1 always has 999999999 score

Résultat / effet

Player 1 always has 999999999 score

Source : Libretro
RAM / Memory (emulator)

Player 2 always has 999999999 score

Résultat / effet

Player 2 always has 999999999 score

Source : Libretro
RAM / Memory (emulator)

Player 1's transformation code

Résultat / effet

Player 1's transformation code

Source : Libretro
RAM / Memory (emulator)

Player 2's transformation Mode

Résultat / effet

Player 2's transformation Mode

Source : Libretro
RAM / Memory (emulator)

Boss#1 transformation mode

Résultat / effet

Boss#1 transformation mode

Source : Libretro
RAM / Memory (emulator)

Boss#2 transformation mode

Résultat / effet

Boss#2 transformation mode

Source : Libretro
RAM / Memory (emulator)

Player 1 Palette Modifier

Résultat / effet

Player 1 Palette Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Palette Modifier

Résultat / effet

Player 2 Palette Modifier

Source : Libretro
RAM / Memory (emulator)

Papaya Dance/Bravoo Man/Pinky Roader/Seven Force/Swapping Reg/Valvalion/Timeron/Minion Soldier/Melon Bread/Destroy!!!/Vortex Base/Abarenbou Gel/Black Beat Stepper Health Modifier

Résultat / effet

Papaya Dance/Bravoo Man/Pinky Roader/Seven Force/Swapping Reg/Valvalion/Timeron/Minion Soldier/Melon Bread/Destroy!!!/Vortex Base/Abarenbou Gel/Black Beat Stepper Health Modifier

Source : Libretro
RAM / Memory (emulator)

Phantom/Smash Daisaku/Orange Health Modifier

Résultat / effet

Phantom/Smash Daisaku/Orange Health Modifier

Source : Libretro
RAM / Memory (emulator)

1000MM Gun Health Modifier

Résultat / effet

1000MM Gun Health Modifier

Source : Libretro
RAM / Memory (emulator)

Curry & Rice/Spread Turret No.1/Unit of the Hammer/Dragon/Runner/Golden silver Health Modifier

Résultat / effet

Curry & Rice/Spread Turret No.1/Unit of the Hammer/Dragon/Runner/Golden silver Health Modifier

Source : Libretro
RAM / Memory (emulator)

Beam Turret No. 1 Health Modifier

Résultat / effet

Beam Turret No. 1 Health Modifier

Source : Libretro
RAM / Memory (emulator)

Bomb Turret No.1 Health Modifier

Résultat / effet

Bomb Turret No.1 Health Modifier

Source : Libretro
RAM / Memory (emulator)

Beam Turret No. 2 Health Modifier

Résultat / effet

Beam Turret No. 2 Health Modifier

Source : Libretro
RAM / Memory (emulator)

(Mini-boss) Pit's 1st sphere/Bomb Turret No. 2/Duck Battlation/Pink Lobster/Black Fly/Green Health Modifier

Résultat / effet

(Mini-boss) Pit's 1st sphere/Bomb Turret No. 2/Duck Battlation/Pink Lobster/Black Fly/Green Health Modifier

Source : Libretro
RAM / Memory (emulator)

(Mini-boss) Pit's 2nd sphere/Flame Turret Health Modifier

Résultat / effet

(Mini-boss) Pit's 2nd sphere/Flame Turret Health Modifier

Source : Libretro
RAM / Memory (emulator)

Spread Turret No.2 Health Modifier

Résultat / effet

Spread Turret No.2 Health Modifier

Source : Libretro
RAM / Memory (emulator)

Switch Turret Health Modifier

Résultat / effet

Switch Turret Health Modifier

Source : Libretro
RAM / Memory (emulator)

Hitman Health Modifier

Résultat / effet

Hitman Health Modifier

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

Make Your Console US NTSC

Résultat / effet

Make Your Console US NTSC

Source : Libretro
RAM / Memory (emulator)

Make Your Console Japanese NTSC

Résultat / effet

Make Your Console Japanese NTSC

Source : Libretro
RAM / Memory (emulator)

Infinite Life P1

Résultat / effet

Infinite Life P1

Source : Libretro
RAM / Memory (emulator)

Infinite Life P2

Résultat / effet

Infinite Life P2

Source : Libretro
RAM / Memory (emulator)

One Hit Kills Boss

Résultat / effet

One Hit Kills Boss

Source : Libretro
RAM / Memory (emulator)

P1 Primary Weapon Modifier

Résultat / effet

P1 Primary Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Secondary Weapon Modifier

Résultat / effet

P1 Secondary Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Shot Type Modifier

Résultat / effet

P1 Shot Type Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Primary Weapon Modifier

Résultat / effet

P2 Primary Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Secondary Weapon Modifier

Résultat / effet

P2 Secondary Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Shot Type Modifier

Résultat / effet

P2 Shot Type Modifier

Source : Libretro
RAM / Memory (emulator)

Level Highlighter Modifier

Résultat / effet

Level Highlighter Modifier

Source : Libretro
RAM / Memory (emulator)

Pink Roader starts with 1 HP

Résultat / effet

Pink Roader starts with 1 HP

Source : Libretro
RAM / Memory (emulator)

Pink Roader starts with 9999 HP

Résultat / effet

Pink Roader starts with 9999 HP

Source : Libretro
RAM / Memory (emulator)

Valvalion Starts With 1 HP

Résultat / effet

Valvalion Starts With 1 HP

Source : Libretro
RAM / Memory (emulator)

Valvalion Starts With 9999 HP

Résultat / effet

Valvalion Starts With 9999 HP

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Infinite Vitality

Résultat / effet

Infinite Vitality

Source : Libretro
RAM / Memory (emulator)

Keep Second Slot Weapon After The Death

Résultat / effet

Keep Second Slot Weapon After The Death

Source : Libretro
RAM / Memory (emulator)

Invincibility - Both Players (Blinking)

Résultat / effet

Invincibility - Both Players (Blinking)

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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