Jurassic Park
Genesis · USA

Jurassic Park

202 cheats

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Jurassic Park
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

202
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
202
RAM / Memory (emulator)

Infinite energy

Résultat / effet

Infinite energy

Source : Libretro
RAM / Memory (emulator)

Start with 75% health

Résultat / effet

Start with 75% health

Source : Libretro
RAM / Memory (emulator)

Start with 50% health

Résultat / effet

Start with 50% health

Source : Libretro
RAM / Memory (emulator)

Start with 25% health

Résultat / effet

Start with 25% health

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Start with 1 life

Résultat / effet

Start with 1 life

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives

Résultat / effet

Start with 2 lives

Source : Libretro
RAM / Memory (emulator)

High charge stun gun shot doesn't use as much ammo

Résultat / effet

High charge stun gun shot doesn't use as much ammo

Source : Libretro
RAM / Memory (emulator)

Infinite gas on the river

Résultat / effet

Infinite gas on the river

Source : Libretro
RAM / Memory (emulator)

Each gas can worth 1/2 normal amount of gas

Résultat / effet

Each gas can worth 1/2 normal amount of gas

Source : Libretro
RAM / Memory (emulator)

Each gas can worth 3/4 normal amount of gas

Résultat / effet

Each gas can worth 3/4 normal amount of gas

Source : Libretro
RAM / Memory (emulator)

Each gas can worth 2x normal amount of gas

Résultat / effet

Each gas can worth 2x normal amount of gas

Source : Libretro
RAM / Memory (emulator)

Each gas can worth 3x normal amount of gas

Résultat / effet

Each gas can worth 3x normal amount of gas

Source : Libretro
RAM / Memory (emulator)

Start with 0 blue-banded darts

Résultat / effet

Start with 0 blue-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 1 blue-banded dart

Résultat / effet

Start with 1 blue-banded dart

Source : Libretro
RAM / Memory (emulator)

Start with 10 blue-banded darts

Résultat / effet

Start with 10 blue-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 15 blue-banded darts

Résultat / effet

Start with 15 blue-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 50 blue-banded darts

Résultat / effet

Start with 50 blue-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 70 blue-banded darts

Résultat / effet

Start with 70 blue-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 99 blue-banded darts

Résultat / effet

Start with 99 blue-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 1 red-banded dart

Résultat / effet

Start with 1 red-banded dart

Source : Libretro
RAM / Memory (emulator)

Start with 10 red-banded darts

Résultat / effet

Start with 10 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 15 red-banded darts

Résultat / effet

Start with 15 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 50 red-banded darts

Résultat / effet

Start with 50 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 70 red-banded darts

Résultat / effet

Start with 70 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 99 red-banded darts

Résultat / effet

Start with 99 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 1 gas grenade

Résultat / effet

Start with 1 gas grenade

Source : Libretro
RAM / Memory (emulator)

Start with 10 gas grenades

Résultat / effet

Start with 10 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 15 gas grenades

Résultat / effet

Start with 15 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 50 gas grenades

Résultat / effet

Start with 50 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 70 gas grenades

Résultat / effet

Start with 70 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 99 gas grenades

Résultat / effet

Start with 99 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 1 flash grenade

Résultat / effet

Start with 1 flash grenade

Source : Libretro
RAM / Memory (emulator)

Start with 10 flash grenades

Résultat / effet

Start with 10 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 15 flash grenades

Résultat / effet

Start with 15 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 50 flash grenades

Résultat / effet

Start with 50 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 70 flash grenades

Résultat / effet

Start with 70 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 99 flash grenades

Résultat / effet

Start with 99 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 1 concussion grenade

Résultat / effet

Start with 1 concussion grenade

Source : Libretro
RAM / Memory (emulator)

Start with 10 concussion grenades

Résultat / effet

Start with 10 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 15 concussion grenades

Résultat / effet

Start with 15 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 50 concussion grenades

Résultat / effet

Start with 50 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 70 concussion grenades

Résultat / effet

Start with 70 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 99 concussion grenades

Résultat / effet

Start with 99 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 1 rocket

Résultat / effet

Start with 1 rocket

Source : Libretro
RAM / Memory (emulator)

Start with 10 rockets

Résultat / effet

Start with 10 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 15 rockets

Résultat / effet

Start with 15 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 50 rockets

Résultat / effet

Start with 50 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 70 rockets

Résultat / effet

Start with 70 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 99 rockets

Résultat / effet

Start with 99 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 0 stun gun shots

Résultat / effet

Start with 0 stun gun shots

Source : Libretro
RAM / Memory (emulator)

Start with 1 stun gun shot

Résultat / effet

Start with 1 stun gun shot

Source : Libretro
RAM / Memory (emulator)

Start with 10 stun gun shots

Résultat / effet

Start with 10 stun gun shots

Source : Libretro
RAM / Memory (emulator)

Start with 15 stun gun shots

Résultat / effet

Start with 15 stun gun shots

Source : Libretro
RAM / Memory (emulator)

Start with 50 stun gun shots

Résultat / effet

Start with 50 stun gun shots

Source : Libretro
RAM / Memory (emulator)

Start with 70 stun gun shots

Résultat / effet

Start with 70 stun gun shots

Source : Libretro
RAM / Memory (emulator)

Start with 99 stun gun shots

Résultat / effet

Start with 99 stun gun shots

Source : Libretro
RAM / Memory (emulator)

Start with 1 red-banded dart

Résultat / effet

Start with 1 red-banded dart

Source : Libretro
RAM / Memory (emulator)

Start with 10 red-banded darts

Résultat / effet

Start with 10 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 15 red-banded darts

Résultat / effet

Start with 15 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 50 red-banded darts

Résultat / effet

Start with 50 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 70 red-banded darts

Résultat / effet

Start with 70 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 99 red-banded darts

Résultat / effet

Start with 99 red-banded darts

Source : Libretro
RAM / Memory (emulator)

Start with 1 gas grenade

Résultat / effet

Start with 1 gas grenade

Source : Libretro
RAM / Memory (emulator)

Start with 10 gas grenades

Résultat / effet

Start with 10 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 15 gas grenades

Résultat / effet

Start with 15 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 50 gas grenades

Résultat / effet

Start with 50 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 70 gas grenades

Résultat / effet

Start with 70 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 99 gas grenades

Résultat / effet

Start with 99 gas grenades

Source : Libretro
RAM / Memory (emulator)

Start with 1 flash grenade

Résultat / effet

Start with 1 flash grenade

Source : Libretro
RAM / Memory (emulator)

Start with 10 flash grenades

Résultat / effet

Start with 10 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 15 flash grenades

Résultat / effet

Start with 15 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 50 flash grenades

Résultat / effet

Start with 50 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 70 flash grenades

Résultat / effet

Start with 70 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 99 flash grenades

Résultat / effet

Start with 99 flash grenades

Source : Libretro
RAM / Memory (emulator)

Start with 1 concussion grenade

Résultat / effet

Start with 1 concussion grenade

Source : Libretro
RAM / Memory (emulator)

Start with 10 concussion grenades

Résultat / effet

Start with 10 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 15 concussion grenades

Résultat / effet

Start with 15 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 50 concussion grenades

Résultat / effet

Start with 50 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 70 concussion grenades

Résultat / effet

Start with 70 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 99 concussion grenades

Résultat / effet

Start with 99 concussion grenades

Source : Libretro
RAM / Memory (emulator)

Start with 1 rocket

Résultat / effet

Start with 1 rocket

Source : Libretro
RAM / Memory (emulator)

Start with 10 rockets

Résultat / effet

Start with 10 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 15 rockets

Résultat / effet

Start with 15 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 50 rockets

Résultat / effet

Start with 50 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 70 rockets

Résultat / effet

Start with 70 rockets

Source : Libretro
RAM / Memory (emulator)

Start with 99 rockets

Résultat / effet

Start with 99 rockets

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 2 [power station]

Résultat / effet

Grant starts on Level 2 [power station]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 3 [power station]

Résultat / effet

Grant starts on Level 3 [power station]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 4 [power station]

Résultat / effet

Grant starts on Level 4 [power station]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 5 [river]

Résultat / effet

Grant starts on Level 5 [river]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 6 [pump station]

Résultat / effet

Grant starts on Level 6 [pump station]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 7 [canyon]

Résultat / effet

Grant starts on Level 7 [canyon]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 8 [volcano]

Résultat / effet

Grant starts on Level 8 [volcano]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 9 [main hall]

Résultat / effet

Grant starts on Level 9 [main hall]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 10 [main hall]

Résultat / effet

Grant starts on Level 10 [main hall]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 11 [main hall]

Résultat / effet

Grant starts on Level 11 [main hall]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 12 [main hall]

Résultat / effet

Grant starts on Level 12 [main hall]

Source : Libretro
RAM / Memory (emulator)

Grant starts on Level 13 [main hall]

Résultat / effet

Grant starts on Level 13 [main hall]

Source : Libretro
RAM / Memory (emulator)

Raptor starts on Level 2 [power station]

Résultat / effet

Raptor starts on Level 2 [power station]

Source : Libretro
RAM / Memory (emulator)

Raptor starts on Level 3 [pump station]

Résultat / effet

Raptor starts on Level 3 [pump station]

Source : Libretro
RAM / Memory (emulator)

Raptor starts on Level 4 [canyon]

Résultat / effet

Raptor starts on Level 4 [canyon]

Source : Libretro
RAM / Memory (emulator)

Raptor starts on Level 5 [main hall]

Résultat / effet

Raptor starts on Level 5 [main hall]

Source : Libretro
RAM / Memory (emulator)

Raptor starts on Level 6 [main hall]

Résultat / effet

Raptor starts on Level 6 [main hall]

Source : Libretro
RAM / Memory (emulator)

Raptor starts on Level 7 [main hall]

Résultat / effet

Raptor starts on Level 7 [main hall]

Source : Libretro
RAM / Memory (emulator)

Raptor starts on Level 8 [main hall]

Résultat / effet

Raptor starts on Level 8 [main hall]

Source : Libretro
RAM / Memory (emulator)

Raptor starts on Level 9 [main hall]

Résultat / effet

Raptor starts on Level 9 [main hall]

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Have "Developed For Use Only With NTSC Genesis Systems" Text

Résultat / effet

Have "Developed For Use Only With NTSC Genesis Systems" Text

Source : Libretro
RAM / Memory (emulator)

Start With 75% Health

Résultat / effet

Start With 75% Health

Source : Libretro
RAM / Memory (emulator)

Start With 50% Health

Résultat / effet

Start With 50% Health

Source : Libretro
RAM / Memory (emulator)

Start With 25% Health

Résultat / effet

Start With 25% Health

Source : Libretro
RAM / Memory (emulator)

Start With 1 Red-Banded Dart

Résultat / effet

Start With 1 Red-Banded Dart

Source : Libretro
RAM / Memory (emulator)

Start With 10 Red-Banded Darts

Résultat / effet

Start With 10 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 15 Red-Banded Darts

Résultat / effet

Start With 15 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 50 Red-Banded Darts

Résultat / effet

Start With 50 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 70 Red-Banded Darts

Résultat / effet

Start With 70 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 99 Red-Banded Darts

Résultat / effet

Start With 99 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 1 Gas Grenade

Résultat / effet

Start With 1 Gas Grenade

Source : Libretro
RAM / Memory (emulator)

Start With 10 Gas Grenades

Résultat / effet

Start With 10 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 15 Gas Grenades

Résultat / effet

Start With 15 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 50 Gas Grenades

Résultat / effet

Start With 50 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 70 Gas Grenades

Résultat / effet

Start With 70 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 99 Gas Grenades

Résultat / effet

Start With 99 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 1 Flash Grenade

Résultat / effet

Start With 1 Flash Grenade

Source : Libretro
RAM / Memory (emulator)

Start With 10 Flash Grenades

Résultat / effet

Start With 10 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 15 Flash Grenades

Résultat / effet

Start With 15 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 50 Flash Grenades

Résultat / effet

Start With 50 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 70 Flash Grenades

Résultat / effet

Start With 70 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 99 Flash Grenades

Résultat / effet

Start With 99 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 1 Concussion Grenade

Résultat / effet

Start With 1 Concussion Grenade

Source : Libretro
RAM / Memory (emulator)

Start With 10 Concussion Grenades

Résultat / effet

Start With 10 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 15 Concussion Grenades

Résultat / effet

Start With 15 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 50 Concussion Grenades

Résultat / effet

Start With 50 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 70 Concussion Grenades

Résultat / effet

Start With 70 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 99 Concussion Grenades

Résultat / effet

Start With 99 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 1 Rocket

Résultat / effet

Start With 1 Rocket

Source : Libretro
RAM / Memory (emulator)

Start With 10 Rockets

Résultat / effet

Start With 10 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 15 Rockets

Résultat / effet

Start With 15 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 50 Rockets

Résultat / effet

Start With 50 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 70 Rockets

Résultat / effet

Start With 70 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 99 Rockets

Résultat / effet

Start With 99 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 1 Red-Banded Dart

Résultat / effet

Start With 1 Red-Banded Dart

Source : Libretro
RAM / Memory (emulator)

Start With 10 Red-Banded Darts

Résultat / effet

Start With 10 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 15 Red-Banded Darts

Résultat / effet

Start With 15 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 50 Red-Banded Darts

Résultat / effet

Start With 50 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 70 Red-Banded Darts

Résultat / effet

Start With 70 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 99 Red-Banded Darts

Résultat / effet

Start With 99 Red-Banded Darts

Source : Libretro
RAM / Memory (emulator)

Start With 1 Gas Grenade

Résultat / effet

Start With 1 Gas Grenade

Source : Libretro
RAM / Memory (emulator)

Start With 10 Gas Grenades

Résultat / effet

Start With 10 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 15 Gas Grenades

Résultat / effet

Start With 15 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 50 Gas Grenades

Résultat / effet

Start With 50 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 70 Gas Grenades

Résultat / effet

Start With 70 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 99 Gas Grenades

Résultat / effet

Start With 99 Gas Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 1 Flash Grenade

Résultat / effet

Start With 1 Flash Grenade

Source : Libretro
RAM / Memory (emulator)

Start With 10 Flash Grenades

Résultat / effet

Start With 10 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 15 Flash Grenades

Résultat / effet

Start With 15 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 50 Flash Grenades

Résultat / effet

Start With 50 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 70 Flash Grenades

Résultat / effet

Start With 70 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 99 Flash Grenades

Résultat / effet

Start With 99 Flash Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 1 Concussion Grenade

Résultat / effet

Start With 1 Concussion Grenade

Source : Libretro
RAM / Memory (emulator)

Start With 10 Concussion Grenades

Résultat / effet

Start With 10 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 15 Concussion Grenades

Résultat / effet

Start With 15 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 50 Concussion Grenades

Résultat / effet

Start With 50 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 70 Concussion Grenades

Résultat / effet

Start With 70 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 99 Concussion Grenades

Résultat / effet

Start With 99 Concussion Grenades

Source : Libretro
RAM / Memory (emulator)

Start With 1 Rocket

Résultat / effet

Start With 1 Rocket

Source : Libretro
RAM / Memory (emulator)

Start With 10 Rockets

Résultat / effet

Start With 10 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 15 Rockets

Résultat / effet

Start With 15 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 50 Rockets

Résultat / effet

Start With 50 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 70 Rockets

Résultat / effet

Start With 70 Rockets

Source : Libretro
RAM / Memory (emulator)

Start With 99 Rockets

Résultat / effet

Start With 99 Rockets

Source : Libretro
RAM / Memory (emulator)

High Charge Stun Gun Shot Doesn't Use As Much Ammo

Résultat / effet

High Charge Stun Gun Shot Doesn't Use As Much Ammo

Source : Libretro
RAM / Memory (emulator)

Each Gas Can Worth 3X Normal Amount Of Gas

Résultat / effet

Each Gas Can Worth 3X Normal Amount Of Gas

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 2 (Power Station)

Résultat / effet

Grant Starts On Level 2 (Power Station)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 3 (Power Station)

Résultat / effet

Grant Starts On Level 3 (Power Station)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 4 (Power Station)

Résultat / effet

Grant Starts On Level 4 (Power Station)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 5 (River)

Résultat / effet

Grant Starts On Level 5 (River)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 6 (Pump Station)

Résultat / effet

Grant Starts On Level 6 (Pump Station)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 7 (Canyon)

Résultat / effet

Grant Starts On Level 7 (Canyon)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 8 (Volcano)

Résultat / effet

Grant Starts On Level 8 (Volcano)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 9 (Main Hall)

Résultat / effet

Grant Starts On Level 9 (Main Hall)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 10 (Main Hall)

Résultat / effet

Grant Starts On Level 10 (Main Hall)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 11 (Main Hall)

Résultat / effet

Grant Starts On Level 11 (Main Hall)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 12 (Main Hall)

Résultat / effet

Grant Starts On Level 12 (Main Hall)

Source : Libretro
RAM / Memory (emulator)

Grant Starts On Level 13 (Main Hall)

Résultat / effet

Grant Starts On Level 13 (Main Hall)

Source : Libretro
RAM / Memory (emulator)

Infinite Lives (Grant & Raptor)

Résultat / effet

Infinite Lives (Grant & Raptor)

Source : Libretro
RAM / Memory (emulator)

Infinite Health (Grant & Raptor)

Résultat / effet

Infinite Health (Grant & Raptor)

Source : Libretro
RAM / Memory (emulator)

Force Game To Show Specific Player Cutscenes

Résultat / effet

Force Game To Show Specific Player Cutscenes

Source : Libretro
RAM / Memory (emulator)

Level Modifier (Read Note!)

Résultat / effet

Level Modifier (Read Note!)

Source : Libretro
RAM / Memory (emulator)

Have And Infinite Blue Tranquilizers

Résultat / effet

Have And Infinite Blue Tranquilizers

Source : Libretro
RAM / Memory (emulator)

Have And Infinite Red Tranquilizers

Résultat / effet

Have And Infinite Red Tranquilizers

Source : Libretro
RAM / Memory (emulator)

Have And Infinite Blue Beam Weapon (Taser?)

Résultat / effet

Have And Infinite Blue Beam Weapon (Taser?)

Source : Libretro
RAM / Memory (emulator)

Have And Infinite Blue Grenades

Résultat / effet

Have And Infinite Blue Grenades

Source : Libretro
RAM / Memory (emulator)

Have And Infinite Blue Flash-Grenades

Résultat / effet

Have And Infinite Blue Flash-Grenades

Source : Libretro
RAM / Memory (emulator)

Have And Infinite Red Missiles

Résultat / effet

Have And Infinite Red Missiles

Source : Libretro
RAM / Memory (emulator)

Have And Infinite Red Sleep-Inducing Grenades?

Résultat / effet

Have And Infinite Red Sleep-Inducing Grenades?

Source : Libretro
RAM / Memory (emulator)

Acid Spitting Dino's Cannot Spit

Résultat / effet

Acid Spitting Dino's Cannot Spit

Source : Libretro
RAM / Memory (emulator)

Invulnerability

Résultat / effet

Invulnerability

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Debug Mode Second Controller Enabled/Debug Menu. See Note

Résultat / effet

Enabled Cheat Code Debug Mode Second Controller Enabled/Debug Menu. See Note

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Debug Mode Second Controller Enabled/Debug Menu. See Note

Résultat / effet

Enabled Cheat Code Debug Mode Second Controller Enabled/Debug Menu. See Note

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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