Lakers versus Celtics and the NBA Playoffs (USA, Europe)
Mega Drive

Lakers versus Celtics and the NBA Playoffs (USA, Europe)

78 cheats

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Media

loaded from their original sources
Lakers versus Celtics and the NBA Playoffs (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

78
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
78
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Each Basket Worth 1 Instead Of 2 Or 3 (player 2 or computer)

Résultat / effet

Each Basket Worth 1 Instead Of 2 Or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 2 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 2 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 3 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 3 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 4 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 4 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 5 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 5 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 6 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 6 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 7 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 7 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 8 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 8 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 1 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 1 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 2 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 2 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 3 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 3 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 4 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 4 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 5 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 5 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 6 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 6 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 7 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 7 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 8 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 8 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Infinite time outs (both players)

Résultat / effet

Infinite time outs (both players)

Source : Libretro
RAM / Memory (emulator)

Start with 1 timeout (player 1)

Résultat / effet

Start with 1 timeout (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 3 timeouts (player 1)

Résultat / effet

Start with 3 timeouts (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 7 timeouts (player 1)

Résultat / effet

Start with 7 timeouts (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 9 timeouts (player 1)

Résultat / effet

Start with 9 timeouts (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 1 timeout (player 2)

Résultat / effet

Start with 1 timeout (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 3 timeouts (player 2)

Résultat / effet

Start with 3 timeouts (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 7 timeouts (player 2)

Résultat / effet

Start with 7 timeouts (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 9 timeouts (player 2)

Résultat / effet

Start with 9 timeouts (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 10 points (player 1)

Résultat / effet

Start with 10 points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 20 points (player 1)

Résultat / effet

Start with 20 points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 30 points (player 1)

Résultat / effet

Start with 30 points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 40 points (player 1)

Résultat / effet

Start with 40 points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 10 points (player 2 or computer)

Résultat / effet

Start with 10 points (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Start with 20 points (player 2 or computer)

Résultat / effet

Start with 20 points (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Start with 30 points (player 2 or computer)

Résultat / effet

Start with 30 points (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Start with 40 points (player 2 or computer)

Résultat / effet

Start with 40 points (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

All 3-point baskets worth 6 (both players)

Résultat / effet

All 3-point baskets worth 6 (both players)

Source : Libretro
RAM / Memory (emulator)

All 3-point baskets worth 9 (both players)

Résultat / effet

All 3-point baskets worth 9 (both players)

Source : Libretro
RAM / Memory (emulator)

Freeze Timer

Résultat / effet

Freeze Timer

Source : Libretro
RAM / Memory (emulator)

Team 1 Score Modifier (P1)

Résultat / effet

Team 1 Score Modifier (P1)

Source : Libretro
RAM / Memory (emulator)

Team 2 Score Modifier (P2/CPU)

Résultat / effet

Team 2 Score Modifier (P2/CPU)

Source : Libretro
RAM / Memory (emulator)

All 3-point baskets worth 6 (both players)

Résultat / effet

All 3-point baskets worth 6 (both players)

Source : Libretro
RAM / Memory (emulator)

All 3-point baskets worth 9 (both players)

Résultat / effet

All 3-point baskets worth 9 (both players)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 1 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 1 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each Basket Worth 1 Instead Of 2 Or 3 (player 2 or computer)

Résultat / effet

Each Basket Worth 1 Instead Of 2 Or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 2 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 2 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 2 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 2 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 3 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 3 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 3 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 3 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 4 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 4 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 4 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 4 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 5 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 5 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 5 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 5 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 6 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 6 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 6 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 6 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 7 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 7 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 7 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 7 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 8 instead of 2 or 3 (player 1)

Résultat / effet

Each basket worth 8 instead of 2 or 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Each basket worth 8 instead of 2 or 3 (player 2 or computer)

Résultat / effet

Each basket worth 8 instead of 2 or 3 (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Freeze Timer

Résultat / effet

Freeze Timer

Source : Libretro
RAM / Memory (emulator)

Infinite time outs (both players)

Résultat / effet

Infinite time outs (both players)

Source : Libretro
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Start with 1 timeout (player 1)

Résultat / effet

Start with 1 timeout (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 1 timeout (player 2)

Résultat / effet

Start with 1 timeout (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 10 points (player 1)

Résultat / effet

Start with 10 points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 10 points (player 2 or computer)

Résultat / effet

Start with 10 points (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Start with 20 points (player 1)

Résultat / effet

Start with 20 points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 20 points (player 2 or computer)

Résultat / effet

Start with 20 points (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Start with 3 timeouts (player 1)

Résultat / effet

Start with 3 timeouts (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 3 timeouts (player 2)

Résultat / effet

Start with 3 timeouts (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 30 points (player 1)

Résultat / effet

Start with 30 points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 30 points (player 2 or computer)

Résultat / effet

Start with 30 points (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Start with 40 points (player 1)

Résultat / effet

Start with 40 points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 40 points (player 2 or computer)

Résultat / effet

Start with 40 points (player 2 or computer)

Source : Libretro
RAM / Memory (emulator)

Start with 7 timeouts (player 1)

Résultat / effet

Start with 7 timeouts (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 7 timeouts (player 2)

Résultat / effet

Start with 7 timeouts (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 9 timeouts (player 1)

Résultat / effet

Start with 9 timeouts (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 9 timeouts (player 2)

Résultat / effet

Start with 9 timeouts (player 2)

Source : Libretro
RAM / Memory (emulator)

Team 1 Score Modifier (P1)

Résultat / effet

Team 1 Score Modifier (P1)

Source : Libretro
RAM / Memory (emulator)

Team 2 Score Modifier (P2/CPU)

Résultat / effet

Team 2 Score Modifier (P2/CPU)

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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