Mickey Mania - The Timeless Adventures of Mickey Mouse
Mega Drive · JAP

Mickey Mania - The Timeless Adventures of Mickey Mouse

122 cheats

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Mickey Mania - The Timeless Adventures of Mickey Mouse
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

122
+
Action ReplayRequires an Action Replay or compatible emulation.
10
Action Replay

Infinite Hits

Résultat / effet

Infinite Hits

Source : Libretro
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite Black Balls

Résultat / effet

Infinite Black Balls

Source : Libretro
Action Replay

Ghost Mickey

Résultat / effet

Ghost Mickey

Source : Libretro
Action Replay

Stage Select Enabled (Press Start On Start Game)

Résultat / effet

Stage Select Enabled (Press Start On Start Game)

Source : Libretro
Action Replay

Ghost Mickey

Résultat / effet

Ghost Mickey

Source : Libretro
Action Replay

Infinite Black Balls

Résultat / effet

Infinite Black Balls

Source : Libretro
Action Replay

Infinite Hits

Résultat / effet

Infinite Hits

Source : Libretro
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Stage Select Enabled (Press Start On Start Game)

Résultat / effet

Stage Select Enabled (Press Start On Start Game)

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
112
RAM / Memory (emulator)

Regional Lockout Bypass

Résultat / effet

Regional Lockout Bypass

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Level Select

Résultat / effet

Enabled Cheat Code Level Select

Source : Libretro
RAM / Memory (emulator)

Controllable Jump + Jump In Mid Air 2 in 1

Résultat / effet

Controllable Jump + Jump In Mid Air 2 in 1

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Weapon

Résultat / effet

Infinite Weapon

Source : Libretro
RAM / Memory (emulator)

Infinite Continue

Résultat / effet

Infinite Continue

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

After being hit, temporary invincibility lasts 1/2x normal

Résultat / effet

After being hit, temporary invincibility lasts 1/2x normal

Source : Libretro
RAM / Memory (emulator)

After being hit, temporary invincibility lasts 1/2x normal

Résultat / effet

After being hit, temporary invincibility lasts 1/2x normal

Source : Libretro
RAM / Memory (emulator)

After being hit, temporary invincibility lasts 100x normal

Résultat / effet

After being hit, temporary invincibility lasts 100x normal

Source : Libretro
RAM / Memory (emulator)

After being hit, temporary invincibility lasts 100x normal

Résultat / effet

After being hit, temporary invincibility lasts 100x normal

Source : Libretro
RAM / Memory (emulator)

After being hit, temporary invincibility lasts 10x normal

Résultat / effet

After being hit, temporary invincibility lasts 10x normal

Source : Libretro
RAM / Memory (emulator)

After being hit, temporary invincibility lasts 10x normal

Résultat / effet

After being hit, temporary invincibility lasts 10x normal

Source : Libretro
RAM / Memory (emulator)

After being hit, temporary invincibility lasts 3x normal

Résultat / effet

After being hit, temporary invincibility lasts 3x normal

Source : Libretro
RAM / Memory (emulator)

After being hit, temporary invincibility lasts 3x normal

Résultat / effet

After being hit, temporary invincibility lasts 3x normal

Source : Libretro
RAM / Memory (emulator)

After being hit, there is no temporary invincibility

Résultat / effet

After being hit, there is no temporary invincibility

Source : Libretro
RAM / Memory (emulator)

After being hit, there is no temporary invincibility

Résultat / effet

After being hit, there is no temporary invincibility

Source : Libretro
RAM / Memory (emulator)

Almost invincible

Résultat / effet

Almost invincible

Source : Libretro
RAM / Memory (emulator)

Almost invincible

Résultat / effet

Almost invincible

Source : Libretro
RAM / Memory (emulator)

Always have 99 marbles, even at the very beginning of the game

Résultat / effet

Always have 99 marbles, even at the very beginning of the game

Source : Libretro
RAM / Memory (emulator)

Controllable Jump + Jump In Mid Air 2 in 1

Résultat / effet

Controllable Jump + Jump In Mid Air 2 in 1

Source : Libretro
RAM / Memory (emulator)

Controllable Jump + Jump In Mid Air 2 in 1

Résultat / effet

Controllable Jump + Jump In Mid Air 2 in 1

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Level Select

Résultat / effet

Enabled Cheat Code Level Select

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Level Select

Résultat / effet

Enabled Cheat Code Level Select

Source : Libretro
RAM / Memory (emulator)

Enabled Cheat Code Level Select

Résultat / effet

Enabled Cheat Code Level Select

Source : Libretro
RAM / Memory (emulator)

Ghost Mickey

Résultat / effet

Ghost Mickey

Source : Libretro
RAM / Memory (emulator)

Hit enemies from anywhere (with marbles)

Résultat / effet

Hit enemies from anywhere (with marbles)

Source : Libretro
RAM / Memory (emulator)

Infinite Black Balls

Résultat / effet

Infinite Black Balls

Source : Libretro
RAM / Memory (emulator)

Infinite Continue

Résultat / effet

Infinite Continue

Source : Libretro
RAM / Memory (emulator)

Infinite continues

Résultat / effet

Infinite continues

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Hits

Résultat / effet

Infinite Hits

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite marbles [once you get one]

Résultat / effet

Infinite marbles [once you get one]

Source : Libretro
RAM / Memory (emulator)

Infinite marbles [once you get one]

Résultat / effet

Infinite marbles [once you get one]

Source : Libretro
RAM / Memory (emulator)

Infinite tries

Résultat / effet

Infinite tries

Source : Libretro
RAM / Memory (emulator)

Infinite tries [Mad Doctor Scene 4 only]

Résultat / effet

Infinite tries [Mad Doctor Scene 4 only]

Source : Libretro
RAM / Memory (emulator)

Infinite Weapon

Résultat / effet

Infinite Weapon

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Jump higher

Résultat / effet

Jump higher

Source : Libretro
RAM / Memory (emulator)

Jump lower

Résultat / effet

Jump lower

Source : Libretro
RAM / Memory (emulator)

Jump much higher

Résultat / effet

Jump much higher

Source : Libretro
RAM / Memory (emulator)

Jump much lower

Résultat / effet

Jump much lower

Source : Libretro
RAM / Memory (emulator)

Jump much, much higher

Résultat / effet

Jump much, much higher

Source : Libretro
RAM / Memory (emulator)

Jump way too high

Résultat / effet

Jump way too high

Source : Libretro
RAM / Memory (emulator)

Keep playing the Band Concert scene until successfully completed

Résultat / effet

Keep playing the Band Concert scene until successfully completed

Source : Libretro
RAM / Memory (emulator)

Marble counter doesn't max out at 99 [ignore counter]

Résultat / effet

Marble counter doesn't max out at 99 [ignore counter]

Source : Libretro
RAM / Memory (emulator)

Marble counter doesn't max out at 99 [ignore counter]

Résultat / effet

Marble counter doesn't max out at 99 [ignore counter]

Source : Libretro
RAM / Memory (emulator)

Mickey Mouse hat adds 0 extra tries

Résultat / effet

Mickey Mouse hat adds 0 extra tries

Source : Libretro
RAM / Memory (emulator)

Mickey Mouse hat adds 1 continue instead

Résultat / effet

Mickey Mouse hat adds 1 continue instead

Source : Libretro
RAM / Memory (emulator)

Mickey Mouse hat adds 2 extra tries

Résultat / effet

Mickey Mouse hat adds 2 extra tries

Source : Libretro
RAM / Memory (emulator)

Mickey Mouse hat adds 3 extra tries

Résultat / effet

Mickey Mouse hat adds 3 extra tries

Source : Libretro
RAM / Memory (emulator)

Most marbles found are worth 0

Résultat / effet

Most marbles found are worth 0

Source : Libretro
RAM / Memory (emulator)

Most marbles found are worth 0

Résultat / effet

Most marbles found are worth 0

Source : Libretro
RAM / Memory (emulator)

Most marbles found are worth 10

Résultat / effet

Most marbles found are worth 10

Source : Libretro
RAM / Memory (emulator)

Most marbles found are worth 10

Résultat / effet

Most marbles found are worth 10

Source : Libretro
RAM / Memory (emulator)

Most marbles found are worth 2

Résultat / effet

Most marbles found are worth 2

Source : Libretro
RAM / Memory (emulator)

Most marbles found are worth 2

Résultat / effet

Most marbles found are worth 2

Source : Libretro
RAM / Memory (emulator)

Most marbles found are worth 5

Résultat / effet

Most marbles found are worth 5

Source : Libretro
RAM / Memory (emulator)

Most marbles found are worth 5

Résultat / effet

Most marbles found are worth 5

Source : Libretro
RAM / Memory (emulator)

Play every 2nd scene (After the 1st Scene)

Résultat / effet

Play every 2nd scene (After the 1st Scene)

Source : Libretro
RAM / Memory (emulator)

Play every 3rd scene (After the 1st Scene)

Résultat / effet

Play every 3rd scene (After the 1st Scene)

Source : Libretro
RAM / Memory (emulator)

Play every 4th scene (After the 1st Scene)

Résultat / effet

Play every 4th scene (After the 1st Scene)

Source : Libretro
RAM / Memory (emulator)

Regional Lockout Bypass

Résultat / effet

Regional Lockout Bypass

Source : Libretro
RAM / Memory (emulator)

Silence Music / sound effect / DAC/PCM sample modifier

Résultat / effet

Silence Music / sound effect / DAC/PCM sample modifier

Source : Libretro
RAM / Memory (emulator)

Skip Intro Screens

Résultat / effet

Skip Intro Screens

Source : Libretro
RAM / Memory (emulator)

Stage Select Enabled (Press Start On Start Game)

Résultat / effet

Stage Select Enabled (Press Start On Start Game)

Source : Libretro
RAM / Memory (emulator)

Stars do not help health

Résultat / effet

Stars do not help health

Source : Libretro
RAM / Memory (emulator)

Stars do not help health

Résultat / effet

Stars do not help health

Source : Libretro
RAM / Memory (emulator)

Start on Lonesome Ghosts, Scene 1

Résultat / effet

Start on Lonesome Ghosts, Scene 1

Source : Libretro
RAM / Memory (emulator)

Start on Lonesome Ghosts, Scene 2

Résultat / effet

Start on Lonesome Ghosts, Scene 2

Source : Libretro
RAM / Memory (emulator)

Start on Lonesome Ghosts, Scene 3

Résultat / effet

Start on Lonesome Ghosts, Scene 3

Source : Libretro
RAM / Memory (emulator)

Start on Mad Doctor, Scene 1

Résultat / effet

Start on Mad Doctor, Scene 1

Source : Libretro
RAM / Memory (emulator)

Start on Mad Doctor, Scene 2

Résultat / effet

Start on Mad Doctor, Scene 2

Source : Libretro
RAM / Memory (emulator)

Start on Mad Doctor, Scene 3

Résultat / effet

Start on Mad Doctor, Scene 3

Source : Libretro
RAM / Memory (emulator)

Start on Mad Doctor, Scene 4 [the tower]

Résultat / effet

Start on Mad Doctor, Scene 4 [the tower]

Source : Libretro
RAM / Memory (emulator)

Start on Mad Doctor, Scene 5

Résultat / effet

Start on Mad Doctor, Scene 5

Source : Libretro
RAM / Memory (emulator)

Start on Mad Doctor, Scene 6

Résultat / effet

Start on Mad Doctor, Scene 6

Source : Libretro
RAM / Memory (emulator)

Start on Mad Doctor, Scene 7

Résultat / effet

Start on Mad Doctor, Scene 7

Source : Libretro
RAM / Memory (emulator)

Start on Mickey and The Beanstalk, Scene 1

Résultat / effet

Start on Mickey and The Beanstalk, Scene 1

Source : Libretro
RAM / Memory (emulator)

Start on Mickey and The Beanstalk, Scene 2

Résultat / effet

Start on Mickey and The Beanstalk, Scene 2

Source : Libretro
RAM / Memory (emulator)

Start on Mickey and The Beanstalk, Scene 3

Résultat / effet

Start on Mickey and The Beanstalk, Scene 3

Source : Libretro
RAM / Memory (emulator)

Start on Mickey and The Beanstalk, Scene 4

Résultat / effet

Start on Mickey and The Beanstalk, Scene 4

Source : Libretro
RAM / Memory (emulator)

Start on Moose Hunters, Scene 1

Résultat / effet

Start on Moose Hunters, Scene 1

Source : Libretro
RAM / Memory (emulator)

Start on Moose Hunters, Scene 2

Résultat / effet

Start on Moose Hunters, Scene 2

Source : Libretro
RAM / Memory (emulator)

Start on Steamboat Willie, Scene 2

Résultat / effet

Start on Steamboat Willie, Scene 2

Source : Libretro
RAM / Memory (emulator)

Start on The Band Concert [secret bonus level]

Résultat / effet

Start on The Band Concert [secret bonus level]

Source : Libretro
RAM / Memory (emulator)

Start on The Prince and The Pauper, Scene 1

Résultat / effet

Start on The Prince and The Pauper, Scene 1

Source : Libretro
RAM / Memory (emulator)

Start on The Prince and The Pauper, Scene 2

Résultat / effet

Start on The Prince and The Pauper, Scene 2

Source : Libretro
RAM / Memory (emulator)

Start on The Prince and The Pauper, Scene 3

Résultat / effet

Start on The Prince and The Pauper, Scene 3

Source : Libretro
RAM / Memory (emulator)

Start on The Prince and The Pauper, Scene 4 [the tower]

Résultat / effet

Start on The Prince and The Pauper, Scene 4 [the tower]

Source : Libretro
RAM / Memory (emulator)

Start on The Prince and The Pauper, Scene 5

Résultat / effet

Start on The Prince and The Pauper, Scene 5

Source : Libretro
RAM / Memory (emulator)

Start on The Prince and The Pauper, Scene 6

Résultat / effet

Start on The Prince and The Pauper, Scene 6

Source : Libretro
RAM / Memory (emulator)

Start with 0 continues instead of 1

Résultat / effet

Start with 0 continues instead of 1

Source : Libretro
RAM / Memory (emulator)

Start with 3 continues instead of 1

Résultat / effet

Start with 3 continues instead of 1

Source : Libretro
RAM / Memory (emulator)

Start with 5 continues instead of 1

Résultat / effet

Start with 5 continues instead of 1

Source : Libretro
RAM / Memory (emulator)

Start with 5 marbles

Résultat / effet

Start with 5 marbles

Source : Libretro
RAM / Memory (emulator)

Start with 10 continues instead of 1

Résultat / effet

Start with 10 continues instead of 1

Source : Libretro
RAM / Memory (emulator)

Start with 10 marbles

Résultat / effet

Start with 10 marbles

Source : Libretro
RAM / Memory (emulator)

Start with 10 tries

Résultat / effet

Start with 10 tries

Source : Libretro
RAM / Memory (emulator)

Start with 25 marbles

Résultat / effet

Start with 25 marbles

Source : Libretro
RAM / Memory (emulator)

Start with 6 tries

Résultat / effet

Start with 6 tries

Source : Libretro
RAM / Memory (emulator)

Start with 8 tries

Résultat / effet

Start with 8 tries

Source : Libretro
RAM / Memory (emulator)

Start with 99 marbles

Résultat / effet

Start with 99 marbles

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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