NBA Jam (USA, Europe)
Mega Drive

NBA Jam (USA, Europe)

288 cheats

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NBA Jam (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

288
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
288
RAM / Memory (emulator)

Character Modifier P1

Résultat / effet

Character Modifier P1

Source : Libretro
RAM / Memory (emulator)

Start With 8 Points And Go Up By Tens Everytime You Score

Résultat / effet

Start With 8 Points And Go Up By Tens Everytime You Score

Source : Libretro
RAM / Memory (emulator)

Infinite Fire - Left Player

Résultat / effet

Infinite Fire - Left Player

Source : Libretro
RAM / Memory (emulator)

Infinite Fire - Right Player

Résultat / effet

Infinite Fire - Right Player

Source : Libretro
RAM / Memory (emulator)

Player 1 Always On Fire

Résultat / effet

Player 1 Always On Fire

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock (Team 1)

Résultat / effet

Infinite Shot Clock (Team 1)

Source : Libretro
RAM / Memory (emulator)

Infinite Turbo P1 (Team 1)

Résultat / effet

Infinite Turbo P1 (Team 1)

Source : Libretro
RAM / Memory (emulator)

Infinite Turbo P2 (Team 2)

Résultat / effet

Infinite Turbo P2 (Team 2)

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Seconds)

Résultat / effet

Infinite Time (Seconds)

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Micro-Seconds)

Résultat / effet

Infinite Time (Micro-Seconds)

Source : Libretro
RAM / Memory (emulator)

Dunk and Layup From Anywhere

Résultat / effet

Dunk and Layup From Anywhere

Source : Libretro
RAM / Memory (emulator)

P1 Player Modifier

Résultat / effet

P1 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Player Modifier

Résultat / effet

P2 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P3 Player Modifier

Résultat / effet

P3 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P4 Player Modifier

Résultat / effet

P4 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Turbo

Résultat / effet

P1 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Turbo

Résultat / effet

P2 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P3 Infinite Turbo

Résultat / effet

P3 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P4 Infinite Turbo

Résultat / effet

P4 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P1 Always On-Fire

Résultat / effet

P1 Always On-Fire

Source : Libretro
RAM / Memory (emulator)

P2 Always On-Fire

Résultat / effet

P2 Always On-Fire

Source : Libretro
RAM / Memory (emulator)

P3 Always On-Fire

Résultat / effet

P3 Always On-Fire

Source : Libretro
RAM / Memory (emulator)

P4 Always On-Fire

Résultat / effet

P4 Always On-Fire

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock

Résultat / effet

Infinite Shot Clock

Source : Libretro
RAM / Memory (emulator)

Display Shot% Powerup

Résultat / effet

Display Shot% Powerup

Source : Libretro
RAM / Memory (emulator)

Juice Mode Powerup

Résultat / effet

Juice Mode Powerup

Source : Libretro
RAM / Memory (emulator)

P1 Defense Powerup

Résultat / effet

P1 Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P1 Interception Powerup

Résultat / effet

P1 Interception Powerup

Source : Libretro
RAM / Memory (emulator)

P1 Super Dunk Powerup

Résultat / effet

P1 Super Dunk Powerup

Source : Libretro
RAM / Memory (emulator)

P1 On-Fire Powerup

Résultat / effet

P1 On-Fire Powerup

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Turbo Powerup

Résultat / effet

P1 Infinite Turbo Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Defense Powerup

Résultat / effet

P2 Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Interception Powerup

Résultat / effet

P2 Interception Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Super Dunk Powerup

Résultat / effet

P2 Super Dunk Powerup

Source : Libretro
RAM / Memory (emulator)

P2 On-Fire Powerup

Résultat / effet

P2 On-Fire Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Turbo Powerup

Résultat / effet

P2 Infinite Turbo Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Defense Powerup

Résultat / effet

P3 Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Interception Powerup

Résultat / effet

P3 Interception Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Super Dunk Powerup

Résultat / effet

P3 Super Dunk Powerup

Source : Libretro
RAM / Memory (emulator)

P3 On-Fire Powerup

Résultat / effet

P3 On-Fire Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Infinite Turbo Powerup

Résultat / effet

P3 Infinite Turbo Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Defense Powerup

Résultat / effet

P4 Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Interception Powerup

Résultat / effet

P4 Interception Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Super Dunk Powerup

Résultat / effet

P4 Super Dunk Powerup

Source : Libretro
RAM / Memory (emulator)

P4 On-Fire Powerup

Résultat / effet

P4 On-Fire Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Infinite Turbo Powerup

Résultat / effet

P4 Infinite Turbo Powerup

Source : Libretro
RAM / Memory (emulator)

Title screen Music / sound effect / DAC/PCM sample modifier

Résultat / effet

Title screen Music / sound effect / DAC/PCM sample modifier

Source : Libretro
RAM / Memory (emulator)

CPU always runs to the top left of the screen

Résultat / effet

CPU always runs to the top left of the screen

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 1 point more

Résultat / effet

Visitor's baskets worth 1 point more

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 2 points more

Résultat / effet

Visitor's baskets worth 2 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 3 points more points more

Résultat / effet

Visitor's baskets worth 3 points more points more

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 4 points more

Résultat / effet

Visitor's baskets worth 4 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 5 points more

Résultat / effet

Visitor's baskets worth 5 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 6 points more

Résultat / effet

Visitor's baskets worth 6 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 7 points more

Résultat / effet

Visitor's baskets worth 7 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 8 points more

Résultat / effet

Visitor's baskets worth 8 points more

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 1 point more

Résultat / effet

Home's baskets worth 1 point more

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 2 points more

Résultat / effet

Home's baskets worth 2 points more

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 3 points more

Résultat / effet

Home's baskets worth 3 points more

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 4 points more

Résultat / effet

Home's baskets worth 4 points more

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 5 points more

Résultat / effet

Home's baskets worth 5 points more

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 6 points more

Résultat / effet

Home's baskets worth 6 points more

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 7 points more

Résultat / effet

Home's baskets worth 7 points more

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 8 points more

Résultat / effet

Home's baskets worth 8 points more

Source : Libretro
RAM / Memory (emulator)

All players have super defensive ability

Résultat / effet

All players have super defensive ability

Source : Libretro
RAM / Memory (emulator)

All players have super interception ability

Résultat / effet

All players have super interception ability

Source : Libretro
RAM / Memory (emulator)

All players have super dunk ability

Résultat / effet

All players have super dunk ability

Source : Libretro
RAM / Memory (emulator)

All players are always "on fire"

Résultat / effet

All players are always "on fire"

Source : Libretro
RAM / Memory (emulator)

All players have infinite turbo

Résultat / effet

All players have infinite turbo

Source : Libretro
RAM / Memory (emulator)

"Juice" mode

Résultat / effet

"Juice" mode

Source : Libretro
RAM / Memory (emulator)

Shot success percentages displayed for all non-dunk shots

Résultat / effet

Shot success percentages displayed for all non-dunk shots

Source : Libretro
RAM / Memory (emulator)

Timer counts down slower than setting 1 (Leave Speed on 3)

Résultat / effet

Timer counts down slower than setting 1 (Leave Speed on 3)

Source : Libretro
RAM / Memory (emulator)

Timer counts down VERY slowly (Leave Speed on 3)

Résultat / effet

Timer counts down VERY slowly (Leave Speed on 3)

Source : Libretro
RAM / Memory (emulator)

Timer counts down faster than setting 5 (Leave Speed on 3)

Résultat / effet

Timer counts down faster than setting 5 (Leave Speed on 3)

Source : Libretro
RAM / Memory (emulator)

Timer counts down very fast (Leave Speed on 3)

Résultat / effet

Timer counts down very fast (Leave Speed on 3)

Source : Libretro
RAM / Memory (emulator)

Only need 1 basket to be "on fire"

Résultat / effet

Only need 1 basket to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Only need 2 baskets to be "on fire"

Résultat / effet

Only need 2 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 4 baskets to be "on fire"

Résultat / effet

Need 4 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 5 baskets to be "on fire"

Résultat / effet

Need 5 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 6 baskets to be "on fire"

Résultat / effet

Need 6 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 7 baskets to be "on fire"

Résultat / effet

Need 7 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 8 baskets to be "on fire"

Résultat / effet

Need 8 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 9 baskets to be "on fire"

Résultat / effet

Need 9 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 10 baskets to be "on fire"

Résultat / effet

Need 10 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Players 1 and 3 stay "on fire" when the other team scores

Résultat / effet

Players 1 and 3 stay "on fire" when the other team scores

Source : Libretro
RAM / Memory (emulator)

Players 2 and 4 stay "on fire" when the other team scores

Résultat / effet

Players 2 and 4 stay "on fire" when the other team scores

Source : Libretro
RAM / Memory (emulator)

Turbo bar never goes up

Résultat / effet

Turbo bar never goes up

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores extremely slowly

Résultat / effet

Turbo bar restores extremely slowly

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores much slower

Résultat / effet

Turbo bar restores much slower

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores slower

Résultat / effet

Turbo bar restores slower

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores faster

Résultat / effet

Turbo bar restores faster

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores much faster

Résultat / effet

Turbo bar restores much faster

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores extremely fast

Résultat / effet

Turbo bar restores extremely fast

Source : Libretro
RAM / Memory (emulator)

Enter AA in the initial entry screen and all power-ups will be enabled (Defense, Interception, Dunk, Fire, Turbo)

Résultat / effet

Enter AA in the initial entry screen and all power-ups will be enabled (Defense, Interception, Dunk, Fire, Turbo)

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains very slowly

Résultat / effet

Player 1's turbo drains very slowly

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains slower

Résultat / effet

Player 1's turbo drains slower

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains slightly slower

Résultat / effet

Player 1's turbo drains slightly slower

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains slightly faster

Résultat / effet

Player 1's turbo drains slightly faster

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains faster

Résultat / effet

Player 1's turbo drains faster

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains very fast

Résultat / effet

Player 1's turbo drains very fast

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains very slowly

Résultat / effet

Player 2's turbo drains very slowly

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains slower

Résultat / effet

Player 2's turbo drains slower

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains slightly slower

Résultat / effet

Player 2's turbo drains slightly slower

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains slightly faster

Résultat / effet

Player 2's turbo drains slightly faster

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains faster

Résultat / effet

Player 2's turbo drains faster

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains very fast

Résultat / effet

Player 2's turbo drains very fast

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains very slowly

Résultat / effet

Player 3's turbo drains very slowly

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains slower

Résultat / effet

Player 3's turbo drains slower

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains slightly slower

Résultat / effet

Player 3's turbo drains slightly slower

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains slightly faster

Résultat / effet

Player 3's turbo drains slightly faster

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains faster

Résultat / effet

Player 3's turbo drains faster

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains very fast

Résultat / effet

Player 3's turbo drains very fast

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains very slowly

Résultat / effet

Player 4's turbo drains very slowly

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains slower

Résultat / effet

Player 4's turbo drains slower

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains slightly slower

Résultat / effet

Player 4's turbo drains slightly slower

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains slightly faster

Résultat / effet

Player 4's turbo drains slightly faster

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains faster

Résultat / effet

Player 4's turbo drains faster

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains very fast

Résultat / effet

Player 4's turbo drains very fast

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 1 Point More

Résultat / effet

Visitor's Baskets Worth 1 Point More

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 2 Points More

Résultat / effet

Visitor's Baskets Worth 2 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 3 Points More Points More

Résultat / effet

Visitor's Baskets Worth 3 Points More Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 4 Points More

Résultat / effet

Visitor's Baskets Worth 4 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 5 Points More

Résultat / effet

Visitor's Baskets Worth 5 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 6 Points More

Résultat / effet

Visitor's Baskets Worth 6 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 7 Points More

Résultat / effet

Visitor's Baskets Worth 7 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 8 Points More

Résultat / effet

Visitor's Baskets Worth 8 Points More

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 1 Point More

Résultat / effet

Home's Baskets Worth 1 Point More

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 2 Points More

Résultat / effet

Home's Baskets Worth 2 Points More

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 3 Points More

Résultat / effet

Home's Baskets Worth 3 Points More

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 4 Points More

Résultat / effet

Home's Baskets Worth 4 Points More

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 5 Points More

Résultat / effet

Home's Baskets Worth 5 Points More

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 6 Points More

Résultat / effet

Home's Baskets Worth 6 Points More

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 7 Points More

Résultat / effet

Home's Baskets Worth 7 Points More

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 8 Points More

Résultat / effet

Home's Baskets Worth 8 Points More

Source : Libretro
RAM / Memory (emulator)

Need 4 Baskets To Be "On Fire"

Résultat / effet

Need 4 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 5 Baskets To Be "On Fire"

Résultat / effet

Need 5 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 6 Baskets To Be "On Fire"

Résultat / effet

Need 6 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 7 Baskets To Be "On Fire"

Résultat / effet

Need 7 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 8 Baskets To Be "On Fire"

Résultat / effet

Need 8 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 9 Baskets To Be "On Fire"

Résultat / effet

Need 9 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 10 Baskets To Be "On Fire"

Résultat / effet

Need 10 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Enter AA In The Initial Entry Screen And All Power-Ups Will Be Enabled

Résultat / effet

Enter AA In The Initial Entry Screen And All Power-Ups Will Be Enabled

Source : Libretro
RAM / Memory (emulator)

Dunk and Layup From Anywhere

Résultat / effet

Dunk and Layup From Anywhere

Source : Libretro
RAM / Memory (emulator)

Skip Intro Screens

Résultat / effet

Skip Intro Screens

Source : Libretro
RAM / Memory (emulator)

"Juice" mode

Résultat / effet

"Juice" mode

Source : Libretro
RAM / Memory (emulator)

All players are always "on fire"

Résultat / effet

All players are always "on fire"

Source : Libretro
RAM / Memory (emulator)

All players have infinite turbo

Résultat / effet

All players have infinite turbo

Source : Libretro
RAM / Memory (emulator)

All players have super defensive ability

Résultat / effet

All players have super defensive ability

Source : Libretro
RAM / Memory (emulator)

All players have super dunk ability

Résultat / effet

All players have super dunk ability

Source : Libretro
RAM / Memory (emulator)

All players have super interception ability

Résultat / effet

All players have super interception ability

Source : Libretro
RAM / Memory (emulator)

Character Modifier P1

Résultat / effet

Character Modifier P1

Source : Libretro
RAM / Memory (emulator)

CPU always runs to the top left of the screen

Résultat / effet

CPU always runs to the top left of the screen

Source : Libretro
RAM / Memory (emulator)

Display Shot% Powerup

Résultat / effet

Display Shot% Powerup

Source : Libretro
RAM / Memory (emulator)

Dunk and Layup From Anywhere

Résultat / effet

Dunk and Layup From Anywhere

Source : Libretro
RAM / Memory (emulator)

Dunk and Layup From Anywhere

Résultat / effet

Dunk and Layup From Anywhere

Source : Libretro
RAM / Memory (emulator)

Enter AA In The Initial Entry Screen And All Power-Ups Will Be Enabled

Résultat / effet

Enter AA In The Initial Entry Screen And All Power-Ups Will Be Enabled

Source : Libretro
RAM / Memory (emulator)

Enter AA in the initial entry screen and all power-ups will be enabled (Defense, Interception, Dunk, Fire, Turbo)

Résultat / effet

Enter AA in the initial entry screen and all power-ups will be enabled (Defense, Interception, Dunk, Fire, Turbo)

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 1 point more

Résultat / effet

Home's baskets worth 1 point more

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 1 Point More

Résultat / effet

Home's Baskets Worth 1 Point More

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 2 points more

Résultat / effet

Home's baskets worth 2 points more

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 2 Points More

Résultat / effet

Home's Baskets Worth 2 Points More

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 3 points more

Résultat / effet

Home's baskets worth 3 points more

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 3 Points More

Résultat / effet

Home's Baskets Worth 3 Points More

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 4 points more

Résultat / effet

Home's baskets worth 4 points more

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 4 Points More

Résultat / effet

Home's Baskets Worth 4 Points More

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 5 points more

Résultat / effet

Home's baskets worth 5 points more

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 5 Points More

Résultat / effet

Home's Baskets Worth 5 Points More

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 6 points more

Résultat / effet

Home's baskets worth 6 points more

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 6 Points More

Résultat / effet

Home's Baskets Worth 6 Points More

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 7 points more

Résultat / effet

Home's baskets worth 7 points more

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 7 Points More

Résultat / effet

Home's Baskets Worth 7 Points More

Source : Libretro
RAM / Memory (emulator)

Home's baskets worth 8 points more

Résultat / effet

Home's baskets worth 8 points more

Source : Libretro
RAM / Memory (emulator)

Home's Baskets Worth 8 Points More

Résultat / effet

Home's Baskets Worth 8 Points More

Source : Libretro
RAM / Memory (emulator)

Infinite Fire - Left Player

Résultat / effet

Infinite Fire - Left Player

Source : Libretro
RAM / Memory (emulator)

Infinite Fire - Right Player

Résultat / effet

Infinite Fire - Right Player

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock

Résultat / effet

Infinite Shot Clock

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock (Team 1)

Résultat / effet

Infinite Shot Clock (Team 1)

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Micro-Seconds)

Résultat / effet

Infinite Time (Micro-Seconds)

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Seconds)

Résultat / effet

Infinite Time (Seconds)

Source : Libretro
RAM / Memory (emulator)

Infinite Turbo P1 (Team 1)

Résultat / effet

Infinite Turbo P1 (Team 1)

Source : Libretro
RAM / Memory (emulator)

Infinite Turbo P2 (Team 2)

Résultat / effet

Infinite Turbo P2 (Team 2)

Source : Libretro
RAM / Memory (emulator)

Juice Mode Powerup

Résultat / effet

Juice Mode Powerup

Source : Libretro
RAM / Memory (emulator)

Need 10 baskets to be "on fire"

Résultat / effet

Need 10 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 10 Baskets To Be "On Fire"

Résultat / effet

Need 10 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 4 baskets to be "on fire"

Résultat / effet

Need 4 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 4 Baskets To Be "On Fire"

Résultat / effet

Need 4 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 5 baskets to be "on fire"

Résultat / effet

Need 5 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 5 Baskets To Be "On Fire"

Résultat / effet

Need 5 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 6 baskets to be "on fire"

Résultat / effet

Need 6 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 6 Baskets To Be "On Fire"

Résultat / effet

Need 6 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 7 baskets to be "on fire"

Résultat / effet

Need 7 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 7 Baskets To Be "On Fire"

Résultat / effet

Need 7 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 8 baskets to be "on fire"

Résultat / effet

Need 8 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 8 Baskets To Be "On Fire"

Résultat / effet

Need 8 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Need 9 baskets to be "on fire"

Résultat / effet

Need 9 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Need 9 Baskets To Be "On Fire"

Résultat / effet

Need 9 Baskets To Be "On Fire"

Source : Libretro
RAM / Memory (emulator)

Only need 1 basket to be "on fire"

Résultat / effet

Only need 1 basket to be "on fire"

Source : Libretro
RAM / Memory (emulator)

Only need 2 baskets to be "on fire"

Résultat / effet

Only need 2 baskets to be "on fire"

Source : Libretro
RAM / Memory (emulator)

P1 Always On-Fire

Résultat / effet

P1 Always On-Fire

Source : Libretro
RAM / Memory (emulator)

P1 Defense Powerup

Résultat / effet

P1 Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Turbo

Résultat / effet

P1 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Turbo Powerup

Résultat / effet

P1 Infinite Turbo Powerup

Source : Libretro
RAM / Memory (emulator)

P1 Interception Powerup

Résultat / effet

P1 Interception Powerup

Source : Libretro
RAM / Memory (emulator)

P1 On-Fire Powerup

Résultat / effet

P1 On-Fire Powerup

Source : Libretro
RAM / Memory (emulator)

P1 Player Modifier

Résultat / effet

P1 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Super Dunk Powerup

Résultat / effet

P1 Super Dunk Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Always On-Fire

Résultat / effet

P2 Always On-Fire

Source : Libretro
RAM / Memory (emulator)

P2 Defense Powerup

Résultat / effet

P2 Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Turbo

Résultat / effet

P2 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Turbo Powerup

Résultat / effet

P2 Infinite Turbo Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Interception Powerup

Résultat / effet

P2 Interception Powerup

Source : Libretro
RAM / Memory (emulator)

P2 On-Fire Powerup

Résultat / effet

P2 On-Fire Powerup

Source : Libretro
RAM / Memory (emulator)

P2 Player Modifier

Résultat / effet

P2 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Super Dunk Powerup

Résultat / effet

P2 Super Dunk Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Always On-Fire

Résultat / effet

P3 Always On-Fire

Source : Libretro
RAM / Memory (emulator)

P3 Defense Powerup

Résultat / effet

P3 Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Infinite Turbo

Résultat / effet

P3 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P3 Infinite Turbo Powerup

Résultat / effet

P3 Infinite Turbo Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Interception Powerup

Résultat / effet

P3 Interception Powerup

Source : Libretro
RAM / Memory (emulator)

P3 On-Fire Powerup

Résultat / effet

P3 On-Fire Powerup

Source : Libretro
RAM / Memory (emulator)

P3 Player Modifier

Résultat / effet

P3 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P3 Super Dunk Powerup

Résultat / effet

P3 Super Dunk Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Always On-Fire

Résultat / effet

P4 Always On-Fire

Source : Libretro
RAM / Memory (emulator)

P4 Defense Powerup

Résultat / effet

P4 Defense Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Infinite Turbo

Résultat / effet

P4 Infinite Turbo

Source : Libretro
RAM / Memory (emulator)

P4 Infinite Turbo Powerup

Résultat / effet

P4 Infinite Turbo Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Interception Powerup

Résultat / effet

P4 Interception Powerup

Source : Libretro
RAM / Memory (emulator)

P4 On-Fire Powerup

Résultat / effet

P4 On-Fire Powerup

Source : Libretro
RAM / Memory (emulator)

P4 Player Modifier

Résultat / effet

P4 Player Modifier

Source : Libretro
RAM / Memory (emulator)

P4 Super Dunk Powerup

Résultat / effet

P4 Super Dunk Powerup

Source : Libretro
RAM / Memory (emulator)

Player 1 Always On Fire

Résultat / effet

Player 1 Always On Fire

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains faster

Résultat / effet

Player 1's turbo drains faster

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains slightly faster

Résultat / effet

Player 1's turbo drains slightly faster

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains slightly slower

Résultat / effet

Player 1's turbo drains slightly slower

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains slower

Résultat / effet

Player 1's turbo drains slower

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains very fast

Résultat / effet

Player 1's turbo drains very fast

Source : Libretro
RAM / Memory (emulator)

Player 1's turbo drains very slowly

Résultat / effet

Player 1's turbo drains very slowly

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains faster

Résultat / effet

Player 2's turbo drains faster

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains slightly faster

Résultat / effet

Player 2's turbo drains slightly faster

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains slightly slower

Résultat / effet

Player 2's turbo drains slightly slower

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains slower

Résultat / effet

Player 2's turbo drains slower

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains very fast

Résultat / effet

Player 2's turbo drains very fast

Source : Libretro
RAM / Memory (emulator)

Player 2's turbo drains very slowly

Résultat / effet

Player 2's turbo drains very slowly

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains faster

Résultat / effet

Player 3's turbo drains faster

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains slightly faster

Résultat / effet

Player 3's turbo drains slightly faster

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains slightly slower

Résultat / effet

Player 3's turbo drains slightly slower

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains slower

Résultat / effet

Player 3's turbo drains slower

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains very fast

Résultat / effet

Player 3's turbo drains very fast

Source : Libretro
RAM / Memory (emulator)

Player 3's turbo drains very slowly

Résultat / effet

Player 3's turbo drains very slowly

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains faster

Résultat / effet

Player 4's turbo drains faster

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains slightly faster

Résultat / effet

Player 4's turbo drains slightly faster

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains slightly slower

Résultat / effet

Player 4's turbo drains slightly slower

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains slower

Résultat / effet

Player 4's turbo drains slower

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains very fast

Résultat / effet

Player 4's turbo drains very fast

Source : Libretro
RAM / Memory (emulator)

Player 4's turbo drains very slowly

Résultat / effet

Player 4's turbo drains very slowly

Source : Libretro
RAM / Memory (emulator)

Players 1 and 3 stay "on fire" when the other team scores

Résultat / effet

Players 1 and 3 stay "on fire" when the other team scores

Source : Libretro
RAM / Memory (emulator)

Players 2 and 4 stay "on fire" when the other team scores

Résultat / effet

Players 2 and 4 stay "on fire" when the other team scores

Source : Libretro
RAM / Memory (emulator)

Shot success percentages displayed for all non-dunk shots

Résultat / effet

Shot success percentages displayed for all non-dunk shots

Source : Libretro
RAM / Memory (emulator)

Skip Intro Screens

Résultat / effet

Skip Intro Screens

Source : Libretro
RAM / Memory (emulator)

Start With 8 Points And Go Up By Tens Everytime You Score

Résultat / effet

Start With 8 Points And Go Up By Tens Everytime You Score

Source : Libretro
RAM / Memory (emulator)

Timer counts down faster than setting 5 (Leave Speed on 3)

Résultat / effet

Timer counts down faster than setting 5 (Leave Speed on 3)

Source : Libretro
RAM / Memory (emulator)

Timer counts down slower than setting 1 (Leave Speed on 3)

Résultat / effet

Timer counts down slower than setting 1 (Leave Speed on 3)

Source : Libretro
RAM / Memory (emulator)

Timer counts down very fast (Leave Speed on 3)

Résultat / effet

Timer counts down very fast (Leave Speed on 3)

Source : Libretro
RAM / Memory (emulator)

Timer counts down VERY slowly (Leave Speed on 3)

Résultat / effet

Timer counts down VERY slowly (Leave Speed on 3)

Source : Libretro
RAM / Memory (emulator)

Title screen Music / sound effect / DAC/PCM sample modifier

Résultat / effet

Title screen Music / sound effect / DAC/PCM sample modifier

Source : Libretro
RAM / Memory (emulator)

Turbo bar never goes up

Résultat / effet

Turbo bar never goes up

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores extremely fast

Résultat / effet

Turbo bar restores extremely fast

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores extremely slowly

Résultat / effet

Turbo bar restores extremely slowly

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores faster

Résultat / effet

Turbo bar restores faster

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores much faster

Résultat / effet

Turbo bar restores much faster

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores much slower

Résultat / effet

Turbo bar restores much slower

Source : Libretro
RAM / Memory (emulator)

Turbo bar restores slower

Résultat / effet

Turbo bar restores slower

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 1 point more

Résultat / effet

Visitor's baskets worth 1 point more

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 1 Point More

Résultat / effet

Visitor's Baskets Worth 1 Point More

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 2 points more

Résultat / effet

Visitor's baskets worth 2 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 2 Points More

Résultat / effet

Visitor's Baskets Worth 2 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 3 points more points more

Résultat / effet

Visitor's baskets worth 3 points more points more

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 3 Points More Points More

Résultat / effet

Visitor's Baskets Worth 3 Points More Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 4 points more

Résultat / effet

Visitor's baskets worth 4 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 4 Points More

Résultat / effet

Visitor's Baskets Worth 4 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 5 points more

Résultat / effet

Visitor's baskets worth 5 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 5 Points More

Résultat / effet

Visitor's Baskets Worth 5 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 6 points more

Résultat / effet

Visitor's baskets worth 6 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 6 Points More

Résultat / effet

Visitor's Baskets Worth 6 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 7 points more

Résultat / effet

Visitor's baskets worth 7 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 7 Points More

Résultat / effet

Visitor's Baskets Worth 7 Points More

Source : Libretro
RAM / Memory (emulator)

Visitor's baskets worth 8 points more

Résultat / effet

Visitor's baskets worth 8 points more

Source : Libretro
RAM / Memory (emulator)

Visitor's Baskets Worth 8 Points More

Résultat / effet

Visitor's Baskets Worth 8 Points More

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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