Revenge Of Shinobi, The (USA, Europe)
Mega Drive

Revenge Of Shinobi, The (USA, Europe)

310 cheats

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Revenge Of Shinobi, The (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

310
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
310
RAM / Memory (emulator)

Infinite lives (except when using Jitsu of Mijin)

Résultat / effet

Infinite lives (except when using Jitsu of Mijin)

Source : Libretro
RAM / Memory (emulator)

Infinite shurikins

Résultat / effet

Infinite shurikins

Source : Libretro
RAM / Memory (emulator)

Infinite life bar

Résultat / effet

Infinite life bar

Source : Libretro
RAM / Memory (emulator)

Some bombs and enemy shurikins don't hurt

Résultat / effet

Some bombs and enemy shurikins don't hurt

Source : Libretro
RAM / Memory (emulator)

No life lost when using Jitsu of Mijin

Résultat / effet

No life lost when using Jitsu of Mijin

Source : Libretro
RAM / Memory (emulator)

Start with 100 shurikins

Résultat / effet

Start with 100 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 500 shurikins

Résultat / effet

Start with 500 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 9 continues

Résultat / effet

Start with 9 continues

Source : Libretro
RAM / Memory (emulator)

Start with 1 continue

Résultat / effet

Start with 1 continue

Source : Libretro
RAM / Memory (emulator)

Start with 5 continues

Résultat / effet

Start with 5 continues

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 2

Résultat / effet

Start in District 1, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 3

Résultat / effet

Start in District 1, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 1

Résultat / effet

Start in District 2, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 2

Résultat / effet

Start in District 2, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 3

Résultat / effet

Start in District 2, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 1

Résultat / effet

Start in District 3, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 2

Résultat / effet

Start in District 3, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 3

Résultat / effet

Start in District 3, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 1

Résultat / effet

Start in District 4, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 2

Résultat / effet

Start in District 4, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 3

Résultat / effet

Start in District 4, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 1

Résultat / effet

Start in District 5, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 2

Résultat / effet

Start in District 5, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 3

Résultat / effet

Start in District 5, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 1

Résultat / effet

Start in District 6, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 2

Résultat / effet

Start in District 6, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 3

Résultat / effet

Start in District 6, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 1

Résultat / effet

Start in District 7, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 2

Résultat / effet

Start in District 7, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 3

Résultat / effet

Start in District 7, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 1

Résultat / effet

Start in District 8, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 2

Résultat / effet

Start in District 8, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 3

Résultat / effet

Start in District 8, level 3

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere Normal Enemies

Résultat / effet

Hit Anywhere Normal Enemies

Source : Libretro
RAM / Memory (emulator)

Some bombs, Enemy Shurikins And Swords Don't Hurt

Résultat / effet

Some bombs, Enemy Shurikins And Swords Don't Hurt

Source : Libretro
RAM / Memory (emulator)

Start With 200 Shurikins

Résultat / effet

Start With 200 Shurikins

Source : Libretro
RAM / Memory (emulator)

Master Code (REV00)

Résultat / effet

Master Code (REV00)

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Shurikens

Résultat / effet

Infinite Shurikens

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Jump in Midair

Résultat / effet

Jump in Midair

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere Normal Enemies

Résultat / effet

Hit Anywhere Normal Enemies

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

High moon jump with slower descent

Résultat / effet

High moon jump with slower descent

Source : Libretro
RAM / Memory (emulator)

Higher moon jump with slower descent

Résultat / effet

Higher moon jump with slower descent

Source : Libretro
RAM / Memory (emulator)

Master Code

Résultat / effet

Master Code

Source : Libretro
RAM / Memory (emulator)

Have Flaming Shurikens

Résultat / effet

Have Flaming Shurikens

Source : Libretro
RAM / Memory (emulator)

Enemies Frozen ((Jitsu of Mijin)

Résultat / effet

Enemies Frozen ((Jitsu of Mijin)

Source : Libretro
RAM / Memory (emulator)

Super Jump (Jitsu of Fushin)

Résultat / effet

Super Jump (Jitsu of Fushin)

Source : Libretro
RAM / Memory (emulator)

Start On Stage

Résultat / effet

Start On Stage

Source : Libretro
RAM / Memory (emulator)

Infinite Shurikens

Résultat / effet

Infinite Shurikens

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Magic

Résultat / effet

Infinite Magic

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

Master Code

Résultat / effet

Master Code

Source : Libretro
RAM / Memory (emulator)

Pause the game to refill your health

Résultat / effet

Pause the game to refill your health

Source : Libretro
RAM / Memory (emulator)

Infinite lives (except when using Jitsu of Mijin)

Résultat / effet

Infinite lives (except when using Jitsu of Mijin)

Source : Libretro
RAM / Memory (emulator)

Infinite shurikins

Résultat / effet

Infinite shurikins

Source : Libretro
RAM / Memory (emulator)

Infinite life bar

Résultat / effet

Infinite life bar

Source : Libretro
RAM / Memory (emulator)

Some bombs, enemy shurikins and swords don't hurt

Résultat / effet

Some bombs, enemy shurikins and swords don't hurt

Source : Libretro
RAM / Memory (emulator)

No life lost when using Jitsu of Mijin

Résultat / effet

No life lost when using Jitsu of Mijin

Source : Libretro
RAM / Memory (emulator)

Start with 100 shurikins

Résultat / effet

Start with 100 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 500 shurikins

Résultat / effet

Start with 500 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 9 continues

Résultat / effet

Start with 9 continues

Source : Libretro
RAM / Memory (emulator)

Start with 1 continue

Résultat / effet

Start with 1 continue

Source : Libretro
RAM / Memory (emulator)

Start with 5 continues

Résultat / effet

Start with 5 continues

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 2

Résultat / effet

Start in District 1, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 3

Résultat / effet

Start in District 1, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 1

Résultat / effet

Start in District 2, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 2

Résultat / effet

Start in District 2, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 3

Résultat / effet

Start in District 2, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 1

Résultat / effet

Start in District 3, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 2

Résultat / effet

Start in District 3, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 3

Résultat / effet

Start in District 3, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 1

Résultat / effet

Start in District 4, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 2

Résultat / effet

Start in District 4, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 3

Résultat / effet

Start in District 4, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 1

Résultat / effet

Start in District 5, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 2

Résultat / effet

Start in District 5, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 3

Résultat / effet

Start in District 5, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 1

Résultat / effet

Start in District 6, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 2

Résultat / effet

Start in District 6, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 3

Résultat / effet

Start in District 6, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 1

Résultat / effet

Start in District 7, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 2

Résultat / effet

Start in District 7, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 3

Résultat / effet

Start in District 7, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 1

Résultat / effet

Start in District 8, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 2

Résultat / effet

Start in District 8, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 3

Résultat / effet

Start in District 8, level 3

Source : Libretro
RAM / Memory (emulator)

Infinite lives (except when using Jitsu of Mijin)

Résultat / effet

Infinite lives (except when using Jitsu of Mijin)

Source : Libretro
RAM / Memory (emulator)

Some bombs, enemy shurikins and swords don't hurt

Résultat / effet

Some bombs, enemy shurikins and swords don't hurt

Source : Libretro
RAM / Memory (emulator)

No life lost when using Jitsu of Mijin

Résultat / effet

No life lost when using Jitsu of Mijin

Source : Libretro
RAM / Memory (emulator)

Start with 100 shurikins

Résultat / effet

Start with 100 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 200 shurikins

Résultat / effet

Start with 200 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 500 shurikins

Résultat / effet

Start with 500 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 9 continues

Résultat / effet

Start with 9 continues

Source : Libretro
RAM / Memory (emulator)

Start with 1 continue

Résultat / effet

Start with 1 continue

Source : Libretro
RAM / Memory (emulator)

Start with 5 continues

Résultat / effet

Start with 5 continues

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 2

Résultat / effet

Start in District 1, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 3

Résultat / effet

Start in District 1, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 1

Résultat / effet

Start in District 2, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 2

Résultat / effet

Start in District 2, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 3

Résultat / effet

Start in District 2, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 1

Résultat / effet

Start in District 3, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 2

Résultat / effet

Start in District 3, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 3

Résultat / effet

Start in District 3, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 1

Résultat / effet

Start in District 4, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 2

Résultat / effet

Start in District 4, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 3

Résultat / effet

Start in District 4, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 1

Résultat / effet

Start in District 5, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 2

Résultat / effet

Start in District 5, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 3

Résultat / effet

Start in District 5, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 1

Résultat / effet

Start in District 6, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 2

Résultat / effet

Start in District 6, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 3

Résultat / effet

Start in District 6, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 1

Résultat / effet

Start in District 7, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 2

Résultat / effet

Start in District 7, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 3

Résultat / effet

Start in District 7, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 1

Résultat / effet

Start in District 8, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 2

Résultat / effet

Start in District 8, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 3

Résultat / effet

Start in District 8, level 3

Source : Libretro
RAM / Memory (emulator)

Some Bombs, Enemy Shurikins And Swords Don't Hurt

Résultat / effet

Some Bombs, Enemy Shurikins And Swords Don't Hurt

Source : Libretro
RAM / Memory (emulator)

Start With 200 Shurikins

Résultat / effet

Start With 200 Shurikins

Source : Libretro
RAM / Memory (emulator)

Some Bombs, Enemy Shurikins And Swords Don't Hurt

Résultat / effet

Some Bombs, Enemy Shurikins And Swords Don't Hurt

Source : Libretro
RAM / Memory (emulator)

Gives You 99 Lives In The Easy Setting of The Game

Résultat / effet

Gives You 99 Lives In The Easy Setting of The Game

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invulnerable In One Direction

Résultat / effet

Invulnerable In One Direction

Source : Libretro
RAM / Memory (emulator)

Invulnerable In The Other Direction

Résultat / effet

Invulnerable In The Other Direction

Source : Libretro
RAM / Memory (emulator)

Unlimited Normal Shurikens

Résultat / effet

Unlimited Normal Shurikens

Source : Libretro
RAM / Memory (emulator)

Unlimited Super Shurikens

Résultat / effet

Unlimited Super Shurikens

Source : Libretro
RAM / Memory (emulator)

Infinite Shurukens

Résultat / effet

Infinite Shurukens

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Never-Ending Ikazuchi

Résultat / effet

Never-Ending Ikazuchi

Source : Libretro
RAM / Memory (emulator)

Infinite Magic

Résultat / effet

Infinite Magic

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Super Tap Jump

Résultat / effet

Super Tap Jump

Source : Libretro
RAM / Memory (emulator)

Some Bosses One Hit Kill

Résultat / effet

Some Bosses One Hit Kill

Source : Libretro
RAM / Memory (emulator)

1 Hit And Shot Kill Enemies

Résultat / effet

1 Hit And Shot Kill Enemies

Source : Libretro
RAM / Memory (emulator)

1 Hit And Shot Kill Bosses

Résultat / effet

1 Hit And Shot Kill Bosses

Source : Libretro
RAM / Memory (emulator)

1 Hit And Shot Kill Enemies

Résultat / effet

1 Hit And Shot Kill Enemies

Source : Libretro
RAM / Memory (emulator)

1 Hit And Shot Kill Bosses

Résultat / effet

1 Hit And Shot Kill Bosses

Source : Libretro
RAM / Memory (emulator)

High moon jump with slower descent

Résultat / effet

High moon jump with slower descent

Source : Libretro
RAM / Memory (emulator)

Higher moon jump with slower descent

Résultat / effet

Higher moon jump with slower descent

Source : Libretro
RAM / Memory (emulator)

Pause the game to refill your health

Résultat / effet

Pause the game to refill your health

Source : Libretro
RAM / Memory (emulator)

Pause the game to refill your Shurikens

Résultat / effet

Pause the game to refill your Shurikens

Source : Libretro
RAM / Memory (emulator)

Start a New Game With 5 Magic

Résultat / effet

Start a New Game With 5 Magic

Source : Libretro
RAM / Memory (emulator)

Pause the game to get powered-up Shurikens

Résultat / effet

Pause the game to get powered-up Shurikens

Source : Libretro
RAM / Memory (emulator)

Once you get powered-up Shurikens, you will keep them for the rest of the game, as well as having infinite health

Résultat / effet

Once you get powered-up Shurikens, you will keep them for the rest of the game, as well as having infinite health

Source : Libretro
RAM / Memory (emulator)

Kariu doesn't use up any magic

Résultat / effet

Kariu doesn't use up any magic

Source : Libretro
RAM / Memory (emulator)

Always shoot powered-up fire shurikens

Résultat / effet

Always shoot powered-up fire shurikens

Source : Libretro
RAM / Memory (emulator)

Walk thru walls

Résultat / effet

Walk thru walls

Source : Libretro
RAM / Memory (emulator)

Ikazuchi doesn't use up any magic

Résultat / effet

Ikazuchi doesn't use up any magic

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

1 Hit And Shot Kill Bosses

Résultat / effet

1 Hit And Shot Kill Bosses

Source : Libretro
RAM / Memory (emulator)

1 Hit And Shot Kill Bosses

Résultat / effet

1 Hit And Shot Kill Bosses

Source : Libretro
RAM / Memory (emulator)

1 Hit And Shot Kill Enemies

Résultat / effet

1 Hit And Shot Kill Enemies

Source : Libretro
RAM / Memory (emulator)

1 Hit And Shot Kill Enemies

Résultat / effet

1 Hit And Shot Kill Enemies

Source : Libretro
RAM / Memory (emulator)

Always shoot powered-up fire shurikens

Résultat / effet

Always shoot powered-up fire shurikens

Source : Libretro
RAM / Memory (emulator)

Enemies Frozen ((Jitsu of Mijin)

Résultat / effet

Enemies Frozen ((Jitsu of Mijin)

Source : Libretro
RAM / Memory (emulator)

Gives You 99 Lives In The Easy Setting of The Game

Résultat / effet

Gives You 99 Lives In The Easy Setting of The Game

Source : Libretro
RAM / Memory (emulator)

Have Flaming Shurikens

Résultat / effet

Have Flaming Shurikens

Source : Libretro
RAM / Memory (emulator)

High moon jump with slower descent

Résultat / effet

High moon jump with slower descent

Source : Libretro
RAM / Memory (emulator)

High moon jump with slower descent

Résultat / effet

High moon jump with slower descent

Source : Libretro
RAM / Memory (emulator)

Higher moon jump with slower descent

Résultat / effet

Higher moon jump with slower descent

Source : Libretro
RAM / Memory (emulator)

Higher moon jump with slower descent

Résultat / effet

Higher moon jump with slower descent

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere Normal Enemies

Résultat / effet

Hit Anywhere Normal Enemies

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere Normal Enemies

Résultat / effet

Hit Anywhere Normal Enemies

Source : Libretro
RAM / Memory (emulator)

Ikazuchi doesn't use up any magic

Résultat / effet

Ikazuchi doesn't use up any magic

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite life bar

Résultat / effet

Infinite life bar

Source : Libretro
RAM / Memory (emulator)

Infinite life bar

Résultat / effet

Infinite life bar

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives (except when using Jitsu of Mijin)

Résultat / effet

Infinite lives (except when using Jitsu of Mijin)

Source : Libretro
RAM / Memory (emulator)

Infinite lives (except when using Jitsu of Mijin)

Résultat / effet

Infinite lives (except when using Jitsu of Mijin)

Source : Libretro
RAM / Memory (emulator)

Infinite lives (except when using Jitsu of Mijin)

Résultat / effet

Infinite lives (except when using Jitsu of Mijin)

Source : Libretro
RAM / Memory (emulator)

Infinite Magic

Résultat / effet

Infinite Magic

Source : Libretro
RAM / Memory (emulator)

Infinite Magic

Résultat / effet

Infinite Magic

Source : Libretro
RAM / Memory (emulator)

Infinite Shurikens

Résultat / effet

Infinite Shurikens

Source : Libretro
RAM / Memory (emulator)

Infinite Shurikens

Résultat / effet

Infinite Shurikens

Source : Libretro
RAM / Memory (emulator)

Infinite shurikins

Résultat / effet

Infinite shurikins

Source : Libretro
RAM / Memory (emulator)

Infinite shurikins

Résultat / effet

Infinite shurikins

Source : Libretro
RAM / Memory (emulator)

Infinite Shurukens

Résultat / effet

Infinite Shurukens

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Invulnerable In One Direction

Résultat / effet

Invulnerable In One Direction

Source : Libretro
RAM / Memory (emulator)

Invulnerable In The Other Direction

Résultat / effet

Invulnerable In The Other Direction

Source : Libretro
RAM / Memory (emulator)

Jump in Midair

Résultat / effet

Jump in Midair

Source : Libretro
RAM / Memory (emulator)

Kariu doesn't use up any magic

Résultat / effet

Kariu doesn't use up any magic

Source : Libretro
RAM / Memory (emulator)

Master Code

Résultat / effet

Master Code

Source : Libretro
RAM / Memory (emulator)

Master Code

Résultat / effet

Master Code

Source : Libretro
RAM / Memory (emulator)

Master Code (REV00)

Résultat / effet

Master Code (REV00)

Source : Libretro
RAM / Memory (emulator)

Never-Ending Ikazuchi

Résultat / effet

Never-Ending Ikazuchi

Source : Libretro
RAM / Memory (emulator)

No life lost when using Jitsu of Mijin

Résultat / effet

No life lost when using Jitsu of Mijin

Source : Libretro
RAM / Memory (emulator)

No life lost when using Jitsu of Mijin

Résultat / effet

No life lost when using Jitsu of Mijin

Source : Libretro
RAM / Memory (emulator)

No life lost when using Jitsu of Mijin

Résultat / effet

No life lost when using Jitsu of Mijin

Source : Libretro
RAM / Memory (emulator)

Once you get powered-up Shurikens, you will keep them for the rest of the game, as well as having infinite health

Résultat / effet

Once you get powered-up Shurikens, you will keep them for the rest of the game, as well as having infinite health

Source : Libretro
RAM / Memory (emulator)

Pause the game to get powered-up Shurikens

Résultat / effet

Pause the game to get powered-up Shurikens

Source : Libretro
RAM / Memory (emulator)

Pause the game to refill your health

Résultat / effet

Pause the game to refill your health

Source : Libretro
RAM / Memory (emulator)

Pause the game to refill your health

Résultat / effet

Pause the game to refill your health

Source : Libretro
RAM / Memory (emulator)

Pause the game to refill your Shurikens

Résultat / effet

Pause the game to refill your Shurikens

Source : Libretro
RAM / Memory (emulator)

Some bombs and enemy shurikins don't hurt

Résultat / effet

Some bombs and enemy shurikins don't hurt

Source : Libretro
RAM / Memory (emulator)

Some bombs, Enemy Shurikins And Swords Don't Hurt

Résultat / effet

Some bombs, Enemy Shurikins And Swords Don't Hurt

Source : Libretro
RAM / Memory (emulator)

Some bombs, enemy shurikins and swords don't hurt

Résultat / effet

Some bombs, enemy shurikins and swords don't hurt

Source : Libretro
RAM / Memory (emulator)

Some bombs, enemy shurikins and swords don't hurt

Résultat / effet

Some bombs, enemy shurikins and swords don't hurt

Source : Libretro
RAM / Memory (emulator)

Some Bombs, Enemy Shurikins And Swords Don't Hurt

Résultat / effet

Some Bombs, Enemy Shurikins And Swords Don't Hurt

Source : Libretro
RAM / Memory (emulator)

Some Bombs, Enemy Shurikins And Swords Don't Hurt

Résultat / effet

Some Bombs, Enemy Shurikins And Swords Don't Hurt

Source : Libretro
RAM / Memory (emulator)

Some Bosses One Hit Kill

Résultat / effet

Some Bosses One Hit Kill

Source : Libretro
RAM / Memory (emulator)

Start a New Game With 5 Magic

Résultat / effet

Start a New Game With 5 Magic

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 2

Résultat / effet

Start in District 1, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 2

Résultat / effet

Start in District 1, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 2

Résultat / effet

Start in District 1, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 3

Résultat / effet

Start in District 1, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 3

Résultat / effet

Start in District 1, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 1, level 3

Résultat / effet

Start in District 1, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 1

Résultat / effet

Start in District 2, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 1

Résultat / effet

Start in District 2, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 1

Résultat / effet

Start in District 2, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 2

Résultat / effet

Start in District 2, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 2

Résultat / effet

Start in District 2, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 2

Résultat / effet

Start in District 2, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 3

Résultat / effet

Start in District 2, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 3

Résultat / effet

Start in District 2, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 2, level 3

Résultat / effet

Start in District 2, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 1

Résultat / effet

Start in District 3, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 1

Résultat / effet

Start in District 3, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 1

Résultat / effet

Start in District 3, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 2

Résultat / effet

Start in District 3, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 2

Résultat / effet

Start in District 3, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 2

Résultat / effet

Start in District 3, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 3

Résultat / effet

Start in District 3, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 3

Résultat / effet

Start in District 3, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 3, level 3

Résultat / effet

Start in District 3, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 1

Résultat / effet

Start in District 4, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 1

Résultat / effet

Start in District 4, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 1

Résultat / effet

Start in District 4, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 2

Résultat / effet

Start in District 4, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 2

Résultat / effet

Start in District 4, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 2

Résultat / effet

Start in District 4, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 3

Résultat / effet

Start in District 4, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 3

Résultat / effet

Start in District 4, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 4, level 3

Résultat / effet

Start in District 4, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 1

Résultat / effet

Start in District 5, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 1

Résultat / effet

Start in District 5, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 1

Résultat / effet

Start in District 5, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 2

Résultat / effet

Start in District 5, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 2

Résultat / effet

Start in District 5, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 2

Résultat / effet

Start in District 5, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 3

Résultat / effet

Start in District 5, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 3

Résultat / effet

Start in District 5, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 5, level 3

Résultat / effet

Start in District 5, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 1

Résultat / effet

Start in District 6, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 1

Résultat / effet

Start in District 6, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 1

Résultat / effet

Start in District 6, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 2

Résultat / effet

Start in District 6, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 2

Résultat / effet

Start in District 6, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 2

Résultat / effet

Start in District 6, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 3

Résultat / effet

Start in District 6, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 3

Résultat / effet

Start in District 6, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 6, level 3

Résultat / effet

Start in District 6, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 1

Résultat / effet

Start in District 7, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 1

Résultat / effet

Start in District 7, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 1

Résultat / effet

Start in District 7, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 2

Résultat / effet

Start in District 7, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 2

Résultat / effet

Start in District 7, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 2

Résultat / effet

Start in District 7, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 3

Résultat / effet

Start in District 7, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 3

Résultat / effet

Start in District 7, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 7, level 3

Résultat / effet

Start in District 7, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 1

Résultat / effet

Start in District 8, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 1

Résultat / effet

Start in District 8, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 1

Résultat / effet

Start in District 8, level 1

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 2

Résultat / effet

Start in District 8, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 2

Résultat / effet

Start in District 8, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 2

Résultat / effet

Start in District 8, level 2

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 3

Résultat / effet

Start in District 8, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 3

Résultat / effet

Start in District 8, level 3

Source : Libretro
RAM / Memory (emulator)

Start in District 8, level 3

Résultat / effet

Start in District 8, level 3

Source : Libretro
RAM / Memory (emulator)

Start On Stage

Résultat / effet

Start On Stage

Source : Libretro
RAM / Memory (emulator)

Start with 1 continue

Résultat / effet

Start with 1 continue

Source : Libretro
RAM / Memory (emulator)

Start with 1 continue

Résultat / effet

Start with 1 continue

Source : Libretro
RAM / Memory (emulator)

Start with 1 continue

Résultat / effet

Start with 1 continue

Source : Libretro
RAM / Memory (emulator)

Start with 100 shurikins

Résultat / effet

Start with 100 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 100 shurikins

Résultat / effet

Start with 100 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 100 shurikins

Résultat / effet

Start with 100 shurikins

Source : Libretro
RAM / Memory (emulator)

Start With 200 Shurikins

Résultat / effet

Start With 200 Shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 200 shurikins

Résultat / effet

Start with 200 shurikins

Source : Libretro
RAM / Memory (emulator)

Start With 200 Shurikins

Résultat / effet

Start With 200 Shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 5 continues

Résultat / effet

Start with 5 continues

Source : Libretro
RAM / Memory (emulator)

Start with 5 continues

Résultat / effet

Start with 5 continues

Source : Libretro
RAM / Memory (emulator)

Start with 5 continues

Résultat / effet

Start with 5 continues

Source : Libretro
RAM / Memory (emulator)

Start with 500 shurikins

Résultat / effet

Start with 500 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 500 shurikins

Résultat / effet

Start with 500 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 500 shurikins

Résultat / effet

Start with 500 shurikins

Source : Libretro
RAM / Memory (emulator)

Start with 9 continues

Résultat / effet

Start with 9 continues

Source : Libretro
RAM / Memory (emulator)

Start with 9 continues

Résultat / effet

Start with 9 continues

Source : Libretro
RAM / Memory (emulator)

Start with 9 continues

Résultat / effet

Start with 9 continues

Source : Libretro
RAM / Memory (emulator)

Super Jump (Jitsu of Fushin)

Résultat / effet

Super Jump (Jitsu of Fushin)

Source : Libretro
RAM / Memory (emulator)

Super Tap Jump

Résultat / effet

Super Tap Jump

Source : Libretro
RAM / Memory (emulator)

Unlimited Normal Shurikens

Résultat / effet

Unlimited Normal Shurikens

Source : Libretro
RAM / Memory (emulator)

Unlimited Super Shurikens

Résultat / effet

Unlimited Super Shurikens

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

Walk thru walls

Résultat / effet

Walk thru walls

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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