Rolling Thunder 2
Genesis · USA

Rolling Thunder 2

124 cheats

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loaded from their original sources
Rolling Thunder 2
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

124
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
124
RAM / Memory (emulator)

Start with 1 hit point (player 1)

Résultat / effet

Start with 1 hit point (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 3 hit points (player 1)

Résultat / effet

Start with 3 hit points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 5 hit points (player 1)

Résultat / effet

Start with 5 hit points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 7 hit points (player 1)

Résultat / effet

Start with 7 hit points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 9 hit points (player 1)

Résultat / effet

Start with 9 hit points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 15 hit points (player 1)

Résultat / effet

Start with 15 hit points (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 1 hit point (player 2)

Résultat / effet

Start with 1 hit point (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 3 hit points (player 2)

Résultat / effet

Start with 3 hit points (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 5 hit points (player 2)

Résultat / effet

Start with 5 hit points (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 7 hit points (player 2)

Résultat / effet

Start with 7 hit points (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 9 hit points (player 2)

Résultat / effet

Start with 9 hit points (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 15 hit points (player 2)

Résultat / effet

Start with 15 hit points (player 2)

Source : Libretro
RAM / Memory (emulator)

Almost invincible (both players)

Résultat / effet

Almost invincible (both players)

Source : Libretro
RAM / Memory (emulator)

Make flame thrower special weapon in round 5, instead of shot cluster

Résultat / effet

Make flame thrower special weapon in round 5, instead of shot cluster

Source : Libretro
RAM / Memory (emulator)

Make shot cluster special weapon in all rounds instead of only in round 5

Résultat / effet

Make shot cluster special weapon in all rounds instead of only in round 5

Source : Libretro
RAM / Memory (emulator)

Timer runs at 1/10 normal speed

Résultat / effet

Timer runs at 1/10 normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 1/8 normal speed

Résultat / effet

Timer runs at 1/8 normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 1/4 normal speed

Résultat / effet

Timer runs at 1/4 normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 1/3 normal speed

Résultat / effet

Timer runs at 1/3 normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 1/2 normal speed

Résultat / effet

Timer runs at 1/2 normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 2x normal speed

Résultat / effet

Timer runs at 2x normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 3x normal speed

Résultat / effet

Timer runs at 3x normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 4x normal speed

Résultat / effet

Timer runs at 4x normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 8x normal speed

Résultat / effet

Timer runs at 8x normal speed

Source : Libretro
RAM / Memory (emulator)

Timer runs at 10x normal speed

Résultat / effet

Timer runs at 10x normal speed

Source : Libretro
RAM / Memory (emulator)

Infinite time

Résultat / effet

Infinite time

Source : Libretro
RAM / Memory (emulator)

Start with 1 life instead of 3 (player 1)

Résultat / effet

Start with 1 life instead of 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives (player 1)

Résultat / effet

Start with 2 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 5 lives (player 1)

Résultat / effet

Start with 5 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives (player 1)

Résultat / effet

Start with 7 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives (player 1)

Résultat / effet

Start with 9 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 15 lives (player 1)

Résultat / effet

Start with 15 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 50 lives (player 1)

Résultat / effet

Start with 50 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 1 life (player 2)

Résultat / effet

Start with 1 life (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives (player 2)

Résultat / effet

Start with 2 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 5 lives (player 2)

Résultat / effet

Start with 5 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives (player 2)

Résultat / effet

Start with 7 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives (player 2)

Résultat / effet

Start with 9 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 15 lives (player 2)

Résultat / effet

Start with 15 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 50 lives (player 2)

Résultat / effet

Start with 50 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Infinite Lives (Both players)

Résultat / effet

Infinite Lives (Both players)

Source : Libretro
RAM / Memory (emulator)

Infinite pistol and machine gun shots (both players)

Résultat / effet

Infinite pistol and machine gun shots (both players)

Source : Libretro
RAM / Memory (emulator)

Start with 10 pistol shots (player 1)

Résultat / effet

Start with 10 pistol shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 20 pistol shots (player 1)

Résultat / effet

Start with 20 pistol shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 30 pistol shots (player 1)

Résultat / effet

Start with 30 pistol shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 60 pistol shots (player 1)

Résultat / effet

Start with 60 pistol shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 80 pistol shots (player 1)

Résultat / effet

Start with 80 pistol shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 100 pistol shots (player 1)

Résultat / effet

Start with 100 pistol shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 999 pistol shots (player 1)

Résultat / effet

Start with 999 pistol shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 10 pistol shots (player 2)

Résultat / effet

Start with 10 pistol shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 20 pistol shots (player 2)

Résultat / effet

Start with 20 pistol shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 30 pistol shots (player 2)

Résultat / effet

Start with 30 pistol shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 60 pistol shots (player 2)

Résultat / effet

Start with 60 pistol shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 80 pistol shots (player 2)

Résultat / effet

Start with 80 pistol shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 100 pistol shots (player 2)

Résultat / effet

Start with 100 pistol shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 999 pistol shots (player 2)

Résultat / effet

Start with 999 pistol shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 10 machine gun shots (player 1)

Résultat / effet

Start with 10 machine gun shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 20 machine gun shots (player 1)

Résultat / effet

Start with 20 machine gun shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 30 machine gun shots (player 1)

Résultat / effet

Start with 30 machine gun shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 40 machine gun shots (player 1)

Résultat / effet

Start with 40 machine gun shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 60 machine gun shots (player 1)

Résultat / effet

Start with 60 machine gun shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 80 machine gun shots (player 1)

Résultat / effet

Start with 80 machine gun shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 100 machine gun shots (player 1)

Résultat / effet

Start with 100 machine gun shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 999 machine gun shots (player 1)

Résultat / effet

Start with 999 machine gun shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 10 machine gun shots (player 2)

Résultat / effet

Start with 10 machine gun shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 20 machine gun shots (player 2)

Résultat / effet

Start with 20 machine gun shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 30 machine gun shots (player 2)

Résultat / effet

Start with 30 machine gun shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 40 machine gun shots (player 2)

Résultat / effet

Start with 40 machine gun shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 60 machine gun shots (player 2)

Résultat / effet

Start with 60 machine gun shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 80 machine gun shots (player 2)

Résultat / effet

Start with 80 machine gun shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 100 machine gun shots (player 2)

Résultat / effet

Start with 100 machine gun shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 999 machine gun shots instead of 0 (player 2)

Résultat / effet

Start with 999 machine gun shots instead of 0 (player 2)

Source : Libretro
RAM / Memory (emulator)

Infinite flame thrower and shot cluster shots (both players)

Résultat / effet

Infinite flame thrower and shot cluster shots (both players)

Source : Libretro
RAM / Memory (emulator)

Start with 10 flame thrower shots (player 1)

Résultat / effet

Start with 10 flame thrower shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 20 flame thrower shots (player 1)

Résultat / effet

Start with 20 flame thrower shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 30 flame thrower shots (player 1)

Résultat / effet

Start with 30 flame thrower shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 40 flame thrower shots (player 1)

Résultat / effet

Start with 40 flame thrower shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 60 flame thrower shots (player 1)

Résultat / effet

Start with 60 flame thrower shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 80 flame thrower shots (player 1)

Résultat / effet

Start with 80 flame thrower shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 100 flame thrower shots (player 1)

Résultat / effet

Start with 100 flame thrower shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 999 flame thrower shots (player 1)

Résultat / effet

Start with 999 flame thrower shots (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 10 flame thrower shots (player 2)

Résultat / effet

Start with 10 flame thrower shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 20 flame thrower shots (player 2)

Résultat / effet

Start with 20 flame thrower shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 30 flame thrower shots (player 2)

Résultat / effet

Start with 30 flame thrower shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 40 flame thrower shots (player 2)

Résultat / effet

Start with 40 flame thrower shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 60 flame thrower shots (player 2)

Résultat / effet

Start with 60 flame thrower shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 80 flame thrower shots (player 2)

Résultat / effet

Start with 80 flame thrower shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 100 flame thrower shots (player 2)

Résultat / effet

Start with 100 flame thrower shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 999 flame thrower shots (player 2)

Résultat / effet

Start with 999 flame thrower shots (player 2)

Source : Libretro
RAM / Memory (emulator)

Start at round 2

Résultat / effet

Start at round 2

Source : Libretro
RAM / Memory (emulator)

Start at round 3

Résultat / effet

Start at round 3

Source : Libretro
RAM / Memory (emulator)

Start at round 4

Résultat / effet

Start at round 4

Source : Libretro
RAM / Memory (emulator)

Start at round 5

Résultat / effet

Start at round 5

Source : Libretro
RAM / Memory (emulator)

Start at round 6

Résultat / effet

Start at round 6

Source : Libretro
RAM / Memory (emulator)

Start at round 7

Résultat / effet

Start at round 7

Source : Libretro
RAM / Memory (emulator)

Start at round 8

Résultat / effet

Start at round 8

Source : Libretro
RAM / Memory (emulator)

Start at round 9

Résultat / effet

Start at round 9

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Infinite Ammo

Résultat / effet

Infinite Ammo

Source : Libretro
RAM / Memory (emulator)

Grenades can't be thrown by enemies

Résultat / effet

Grenades can't be thrown by enemies

Source : Libretro
RAM / Memory (emulator)

Only able to only shoot 1 bullet / flame at a time

Résultat / effet

Only able to only shoot 1 bullet / flame at a time

Source : Libretro
RAM / Memory (emulator)

Can't stay in a room for very long without exiting

Résultat / effet

Can't stay in a room for very long without exiting

Source : Libretro
RAM / Memory (emulator)

Start floating upwards when you duck or jump

Résultat / effet

Start floating upwards when you duck or jump

Source : Libretro
RAM / Memory (emulator)

No enemies; stage scenery is set up differently (not visibly)

Résultat / effet

No enemies; stage scenery is set up differently (not visibly)

Source : Libretro
RAM / Memory (emulator)

Bullets that hit stay & still kill enemies

Résultat / effet

Bullets that hit stay & still kill enemies

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Bullets

Résultat / effet

Infinite Bullets

Source : Libretro
RAM / Memory (emulator)

Infinite Machine Gun

Résultat / effet

Infinite Machine Gun

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite Health (4 Blocks)

Résultat / effet

Infinite Health (4 Blocks)

Source : Libretro
RAM / Memory (emulator)

Walk off any ledge without falling (Walk on air)

Résultat / effet

Walk off any ledge without falling (Walk on air)

Source : Libretro
RAM / Memory (emulator)

Walk off any ledge without falling (Walk on air)

Résultat / effet

Walk off any ledge without falling (Walk on air)

Source : Libretro
RAM / Memory (emulator)

Walk thru obstacles (crates, etc)

Résultat / effet

Walk thru obstacles (crates, etc)

Source : Libretro
RAM / Memory (emulator)

Shoot thru obstacles (crates, etc)

Résultat / effet

Shoot thru obstacles (crates, etc)

Source : Libretro
RAM / Memory (emulator)

Jump higher

Résultat / effet

Jump higher

Source : Libretro
RAM / Memory (emulator)

Jump much higher

Résultat / effet

Jump much higher

Source : Libretro
RAM / Memory (emulator)

Invincible (Disable Hit Detection)

Résultat / effet

Invincible (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Always Flashing

Résultat / effet

Always Flashing

Source : Libretro
RAM / Memory (emulator)

Invincibility (Disable Hit Detection)

Résultat / effet

Invincibility (Disable Hit Detection)

Source : Libretro
RAM / Memory (emulator)

Infinite Energy Extra

Résultat / effet

Infinite Energy Extra

Source : Libretro
RAM / Memory (emulator)

Infinite Primary Weapon And Secondary

Résultat / effet

Infinite Primary Weapon And Secondary

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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