Sonic _ Knuckles
Mega Drive

Sonic _ Knuckles

678 cheats

My collection

Confirm your email address to use comments and your collection.

Sign in

Media

loaded from their original sources
Sonic _ Knuckles
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

678
+
Action ReplayRequires an Action Replay or compatible emulation.
34
Action Replay

Infinite Rings

Résultat / effet

Infinite Rings

Source : Libretro
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite Continues

Résultat / effet

Infinite Continues

Source : Libretro
Action Replay

Only Need 1 Blue Sphere For Chaos Emerald

Résultat / effet

Only Need 1 Blue Sphere For Chaos Emerald

Source : Libretro
Action Replay

Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System)

Résultat / effet

Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System)

Source : Libretro
Action Replay

Stage/Act Modifier

Résultat / effet

Stage/Act Modifier

Source : Libretro
Action Replay

Invincible (Only Tested On Sonic & Knuckles With Sonic 2)

Résultat / effet

Invincible (Only Tested On Sonic & Knuckles With Sonic 2)

Source : Libretro
Action Replay

Stage Select (Press A + Start)

Résultat / effet

Stage Select (Press A + Start)

Source : Libretro
Action Replay

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Action Replay

Have All Emeralds

Résultat / effet

Have All Emeralds

Source : Libretro
Action Replay

Switch F/X On For Levitate Jump For Sonic Or Knuckles

Résultat / effet

Switch F/X On For Levitate Jump For Sonic Or Knuckles

Source : Libretro
Action Replay

Play As Knuckles

Résultat / effet

Play As Knuckles

Source : Libretro
Action Replay

Play As Tails

Résultat / effet

Play As Tails

Source : Libretro
Action Replay

Play As Sonic

Résultat / effet

Play As Sonic

Source : Libretro
Action Replay

Knuckles Level Layout

Résultat / effet

Knuckles Level Layout

Source : Libretro
Action Replay

Tails Level Layout

Résultat / effet

Tails Level Layout

Source : Libretro
Action Replay

Sonic Level Layout

Résultat / effet

Sonic Level Layout

Source : Libretro
Action Replay

Have All Emeralds

Résultat / effet

Have All Emeralds

Source : Libretro
Action Replay

Infinite Continues

Résultat / effet

Infinite Continues

Source : Libretro
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite Rings

Résultat / effet

Infinite Rings

Source : Libretro
Action Replay

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Action Replay

Invincible (Only Tested On Sonic & Knuckles With Sonic 2)

Résultat / effet

Invincible (Only Tested On Sonic & Knuckles With Sonic 2)

Source : Libretro
Action Replay

Knuckles Level Layout

Résultat / effet

Knuckles Level Layout

Source : Libretro
Action Replay

Only Need 1 Blue Sphere For Chaos Emerald

Résultat / effet

Only Need 1 Blue Sphere For Chaos Emerald

Source : Libretro
Action Replay

Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System)

Résultat / effet

Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System)

Source : Libretro
Action Replay

Play As Knuckles

Résultat / effet

Play As Knuckles

Source : Libretro
Action Replay

Play As Sonic

Résultat / effet

Play As Sonic

Source : Libretro
Action Replay

Play As Tails

Résultat / effet

Play As Tails

Source : Libretro
Action Replay

Sonic Level Layout

Résultat / effet

Sonic Level Layout

Source : Libretro
Action Replay

Stage Select (Press A + Start)

Résultat / effet

Stage Select (Press A + Start)

Source : Libretro
Action Replay

Stage/Act Modifier

Résultat / effet

Stage/Act Modifier

Source : Libretro
Action Replay

Switch F/X On For Levitate Jump For Sonic Or Knuckles

Résultat / effet

Switch F/X On For Levitate Jump For Sonic Or Knuckles

Source : Libretro
Action Replay

Tails Level Layout

Résultat / effet

Tails Level Layout

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
644
RAM / Memory (emulator)

Enable Level Select

Résultat / effet

Enable Level Select

Source : Libretro
RAM / Memory (emulator)

Enable Debugger

Résultat / effet

Enable Debugger

Source : Libretro
RAM / Memory (emulator)

Knuckles can fight Knuckles

Résultat / effet

Knuckles can fight Knuckles

Source : Libretro
RAM / Memory (emulator)

Invincible against dynamic objects (bullets, enemies, for example), except Knuckles.

Résultat / effet

Invincible against dynamic objects (bullets, enemies, for example), except Knuckles.

Source : Libretro
RAM / Memory (emulator)

Invincible against static objects (spikes, for example)

Résultat / effet

Invincible against static objects (spikes, for example)

Source : Libretro
RAM / Memory (emulator)

Invincible against Knuckles

Résultat / effet

Invincible against Knuckles

Source : Libretro
RAM / Memory (emulator)

Touch an enemy, and you will destroy it (except Knuckles)

Résultat / effet

Touch an enemy, and you will destroy it (except Knuckles)

Source : Libretro
RAM / Memory (emulator)

Touch Knuckles, and you will damage him.

Résultat / effet

Touch Knuckles, and you will damage him.

Source : Libretro
RAM / Memory (emulator)

Become Super/Hyper Sonic with 0 rings

Résultat / effet

Become Super/Hyper Sonic with 0 rings

Source : Libretro
RAM / Memory (emulator)

Become Super/Hyper Knuckles with 0 rings

Résultat / effet

Become Super/Hyper Knuckles with 0 rings

Source : Libretro
RAM / Memory (emulator)

Don't use up rings to maintain the transformation of any Super/Hyper character

Résultat / effet

Don't use up rings to maintain the transformation of any Super/Hyper character

Source : Libretro
RAM / Memory (emulator)

Become Super Sonic without collecting Emeralds first

Résultat / effet

Become Super Sonic without collecting Emeralds first

Source : Libretro
RAM / Memory (emulator)

Become Hyper Sonic without collecting Emeralds first

Résultat / effet

Become Hyper Sonic without collecting Emeralds first

Source : Libretro
RAM / Memory (emulator)

Become Super Knuckles without collecting Emeralds first

Résultat / effet

Become Super Knuckles without collecting Emeralds first

Source : Libretro
RAM / Memory (emulator)

Become Hyper Knuckles without collecting Emeralds first

Résultat / effet

Become Hyper Knuckles without collecting Emeralds first

Source : Libretro
RAM / Memory (emulator)

Don't lose rings when hit

Résultat / effet

Don't lose rings when hit

Source : Libretro
RAM / Memory (emulator)

Infinite time

Résultat / effet

Infinite time

Source : Libretro
RAM / Memory (emulator)

Keep shields [fire, water, lightning] when hit

Résultat / effet

Keep shields [fire, water, lightning] when hit

Source : Libretro
RAM / Memory (emulator)

Keep rings between levels

Résultat / effet

Keep rings between levels

Source : Libretro
RAM / Memory (emulator)

Super shoes don't run out with time

Résultat / effet

Super shoes don't run out with time

Source : Libretro
RAM / Memory (emulator)

Sonic can always double jump [can't use water shield or become Super Sonic]

Résultat / effet

Sonic can always double jump [can't use water shield or become Super Sonic]

Source : Libretro
RAM / Memory (emulator)

Sonic can always use Fireball Spin Dash [can't double jump, bounce, or become Super Sonic]

Résultat / effet

Sonic can always use Fireball Spin Dash [can't double jump, bounce, or become Super Sonic]

Source : Libretro
RAM / Memory (emulator)

Only 1 blue sphere needed to get a chaos emerald

Résultat / effet

Only 1 blue sphere needed to get a chaos emerald

Source : Libretro
RAM / Memory (emulator)

Sonic jumps as high as Knuckles [slightly lower than usual]

Résultat / effet

Sonic jumps as high as Knuckles [slightly lower than usual]

Source : Libretro
RAM / Memory (emulator)

High jump for Sonic

Résultat / effet

High jump for Sonic

Source : Libretro
RAM / Memory (emulator)

Super jump for Sonic

Résultat / effet

Super jump for Sonic

Source : Libretro
RAM / Memory (emulator)

Mega jump for Sonic

Résultat / effet

Mega jump for Sonic

Source : Libretro
RAM / Memory (emulator)

Orbital jump for Sonic

Résultat / effet

Orbital jump for Sonic

Source : Libretro
RAM / Memory (emulator)

Knuckles jumps as high as Sonic [slightly higher than usual]

Résultat / effet

Knuckles jumps as high as Sonic [slightly higher than usual]

Source : Libretro
RAM / Memory (emulator)

High jump for Knuckles

Résultat / effet

High jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Super jump for Knuckles

Résultat / effet

Super jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Mega jump for Knuckles

Résultat / effet

Mega jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Orbital jump for Knuckles

Résultat / effet

Orbital jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Rings worth 2 in special stage

Résultat / effet

Rings worth 2 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings worth 3 in special stage

Résultat / effet

Rings worth 3 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings worth 4 in special stage

Résultat / effet

Rings worth 4 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings worth 5 in special stage

Résultat / effet

Rings worth 5 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings worth 10 in special stage

Résultat / effet

Rings worth 10 in special stage

Source : Libretro
RAM / Memory (emulator)

Only 6 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 6 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 5 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 5 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 4 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 4 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 3 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 3 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 2 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 2 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 1 chaos emerald needed to become Super Sonic

Résultat / effet

Only 1 chaos emerald needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

100 rings needed to become Super Sonic instead of 50

Résultat / effet

100 rings needed to become Super Sonic instead of 50

Source : Libretro
RAM / Memory (emulator)

40 rings needed to become Super Sonic

Résultat / effet

40 rings needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

25 rings needed to become Super Sonic

Résultat / effet

25 rings needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

10 rings needed to become Super Sonic

Résultat / effet

10 rings needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

1 ring needed to become Super Sonic

Résultat / effet

1 ring needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Rings aren't used up as Super [or Super-Duper] Sonic/Knuckles

Résultat / effet

Rings aren't used up as Super [or Super-Duper] Sonic/Knuckles

Source : Libretro
RAM / Memory (emulator)

Bonus round always activated after every checkpoint

Résultat / effet

Bonus round always activated after every checkpoint

Source : Libretro
RAM / Memory (emulator)

Bonus round is always Slot Machine

Résultat / effet

Bonus round is always Slot Machine

Source : Libretro
RAM / Memory (emulator)

Bonus round is always Glowing Spheres

Résultat / effet

Bonus round is always Glowing Spheres

Source : Libretro
RAM / Memory (emulator)

Only 6 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 6 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 5 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 5 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 4 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 4 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 3 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 3 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 2 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 2 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 1 chaos emerald needed to become Super Knuckles

Résultat / effet

Only 1 chaos emerald needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

100 rings needed to become Super Knuckles instead of 50

Résultat / effet

100 rings needed to become Super Knuckles instead of 50

Source : Libretro
RAM / Memory (emulator)

40 rings needed to become Super Knuckles

Résultat / effet

40 rings needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

25 rings needed to become Super Knuckles

Résultat / effet

25 rings needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

10 rings needed to become Super Knuckles

Résultat / effet

10 rings needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

1 ring needed to become Super Knuckles

Résultat / effet

1 ring needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Can't drown

Résultat / effet

Can't drown

Source : Libretro
RAM / Memory (emulator)

Knuckles doesn't lose rings when hit

Résultat / effet

Knuckles doesn't lose rings when hit

Source : Libretro
RAM / Memory (emulator)

Infinite time

Résultat / effet

Infinite time

Source : Libretro
RAM / Memory (emulator)

Rings worth 2

Résultat / effet

Rings worth 2

Source : Libretro
RAM / Memory (emulator)

Rings worth 3

Résultat / effet

Rings worth 3

Source : Libretro
RAM / Memory (emulator)

Rings worth 4

Résultat / effet

Rings worth 4

Source : Libretro
RAM / Memory (emulator)

Rings worth 5

Résultat / effet

Rings worth 5

Source : Libretro
RAM / Memory (emulator)

Rings worth 6

Résultat / effet

Rings worth 6

Source : Libretro
RAM / Memory (emulator)

Rings worth 7

Résultat / effet

Rings worth 7

Source : Libretro
RAM / Memory (emulator)

Rings worth 8

Résultat / effet

Rings worth 8

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 1 life instead of 3

Résultat / effet

Knuckles starts with 1 life instead of 3

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 5 lives

Résultat / effet

Knuckles starts with 5 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 7 lives

Résultat / effet

Knuckles starts with 7 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 9 lives

Résultat / effet

Knuckles starts with 9 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 25 lives

Résultat / effet

Knuckles starts with 25 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 50 lives

Résultat / effet

Knuckles starts with 50 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 75 lives

Résultat / effet

Knuckles starts with 75 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 99 lives

Résultat / effet

Knuckles starts with 99 lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

High jump for Knuckles

Résultat / effet

High jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Super jump for Knuckles

Résultat / effet

Super jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Mega jump for Knuckles

Résultat / effet

Mega jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Orbital jump for Knuckles

Résultat / effet

Orbital jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Start with 1 life instead of 3

Résultat / effet

Start with 1 life instead of 3

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives

Résultat / effet

Start with 2 lives

Source : Libretro
RAM / Memory (emulator)

Start with 4 lives

Résultat / effet

Start with 4 lives

Source : Libretro
RAM / Memory (emulator)

Start with 5 lives

Résultat / effet

Start with 5 lives

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives

Résultat / effet

Start with 7 lives

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives

Résultat / effet

Start with 9 lives

Source : Libretro
RAM / Memory (emulator)

Start with 25 lives

Résultat / effet

Start with 25 lives

Source : Libretro
RAM / Memory (emulator)

Start with 50 lives

Résultat / effet

Start with 50 lives

Source : Libretro
RAM / Memory (emulator)

Start with 99 lives

Résultat / effet

Start with 99 lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Get One Emerald To Get Them All

Résultat / effet

Get One Emerald To Get Them All

Source : Libretro
RAM / Memory (emulator)

Only One Blue Sphere Needed To Win Emerald

Résultat / effet

Only One Blue Sphere Needed To Win Emerald

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Rings Stay In Special Stage

Résultat / effet

Rings Stay In Special Stage

Source : Libretro
RAM / Memory (emulator)

Make Rings And All Red Spheres Turn Into Rings

Résultat / effet

Make Rings And All Red Spheres Turn Into Rings

Source : Libretro
RAM / Memory (emulator)

Knuckles Can Fight Knuckles

Résultat / effet

Knuckles Can Fight Knuckles

Source : Libretro
RAM / Memory (emulator)

Become Hyper Sonic Without Collecting Emeralds First

Résultat / effet

Become Hyper Sonic Without Collecting Emeralds First

Source : Libretro
RAM / Memory (emulator)

Become Hyper Knuckles Without Collecting Emeralds First

Résultat / effet

Become Hyper Knuckles Without Collecting Emeralds First

Source : Libretro
RAM / Memory (emulator)

Blue Knuckles In Level Select

Résultat / effet

Blue Knuckles In Level Select

Source : Libretro
RAM / Memory (emulator)

Tails Through Level Select

Résultat / effet

Tails Through Level Select

Source : Libretro
RAM / Memory (emulator)

Each Ring Is Worth 3

Résultat / effet

Each Ring Is Worth 3

Source : Libretro
RAM / Memory (emulator)

Each Ring Is Worth 8

Résultat / effet

Each Ring Is Worth 8

Source : Libretro
RAM / Memory (emulator)

Rings Worth 51

Résultat / effet

Rings Worth 51

Source : Libretro
RAM / Memory (emulator)

Rings Worth 16

Résultat / effet

Rings Worth 16

Source : Libretro
RAM / Memory (emulator)

Rings Worth 22

Résultat / effet

Rings Worth 22

Source : Libretro
RAM / Memory (emulator)

Rings Worth 12

Résultat / effet

Rings Worth 12

Source : Libretro
RAM / Memory (emulator)

Rings Worth 109

Résultat / effet

Rings Worth 109

Source : Libretro
RAM / Memory (emulator)

Whenever You're Hit, Your Ring Count Goes To 99

Résultat / effet

Whenever You're Hit, Your Ring Count Goes To 99

Source : Libretro
RAM / Memory (emulator)

Code Note

Résultat / effet

Code Note

Source : Libretro
RAM / Memory (emulator)

Level Select

Résultat / effet

Level Select

Source : Libretro
RAM / Memory (emulator)

Enable Debugger

Résultat / effet

Enable Debugger

Source : Libretro
RAM / Memory (emulator)

Become Super Knuckles With 0 Rings

Résultat / effet

Become Super Knuckles With 0 Rings

Source : Libretro
RAM / Memory (emulator)

Don't Use Up Rings To Maintain Transformation of Super Knuckles

Résultat / effet

Don't Use Up Rings To Maintain Transformation of Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Become Super Knuckles With 0 Emeralds

Résultat / effet

Become Super Knuckles With 0 Emeralds

Source : Libretro
RAM / Memory (emulator)

The Regular Level Music Plays When Super Knuckles, Instead of The Super Theme

Résultat / effet

The Regular Level Music Plays When Super Knuckles, Instead of The Super Theme

Source : Libretro
RAM / Memory (emulator)

Keep Shields (Fire, Water, Lightning) When Hit

Résultat / effet

Keep Shields (Fire, Water, Lightning) When Hit

Source : Libretro
RAM / Memory (emulator)

Keep Rings Between Levels

Résultat / effet

Keep Rings Between Levels

Source : Libretro
RAM / Memory (emulator)

Can Access 'Sound Test' Menu From Title Screen

Résultat / effet

Can Access 'Sound Test' Menu From Title Screen

Source : Libretro
RAM / Memory (emulator)

Knuckles Travels With Tails!

Résultat / effet

Knuckles Travels With Tails!

Source : Libretro
RAM / Memory (emulator)

Double Jump For Invincible (Sonic Only)

Résultat / effet

Double Jump For Invincible (Sonic Only)

Source : Libretro
RAM / Memory (emulator)

Sonic Has Less Gravity When Hit

Résultat / effet

Sonic Has Less Gravity When Hit

Source : Libretro
RAM / Memory (emulator)

Sonic Spins When Standing

Résultat / effet

Sonic Spins When Standing

Source : Libretro
RAM / Memory (emulator)

Become Super Tails With 0 Rings

Résultat / effet

Become Super Tails With 0 Rings

Source : Libretro
RAM / Memory (emulator)

Become Super Tails Without Collecting Emeralds First

Résultat / effet

Become Super Tails Without Collecting Emeralds First

Source : Libretro
RAM / Memory (emulator)

Push Any Jump Button To Make Knuckles Float

Résultat / effet

Push Any Jump Button To Make Knuckles Float

Source : Libretro
RAM / Memory (emulator)

Knuckles Don't Go Anywhere When Spin Dashing

Résultat / effet

Knuckles Don't Go Anywhere When Spin Dashing

Source : Libretro
RAM / Memory (emulator)

Knuckles Can't Glide When Flying

Résultat / effet

Knuckles Can't Glide When Flying

Source : Libretro
RAM / Memory (emulator)

Knuckles Fly Upwards

Résultat / effet

Knuckles Fly Upwards

Source : Libretro
RAM / Memory (emulator)

Knuckles Is Untouchable To Enemies

Résultat / effet

Knuckles Is Untouchable To Enemies

Source : Libretro
RAM / Memory (emulator)

Knuckles Is Invincible

Résultat / effet

Knuckles Is Invincible

Source : Libretro
RAM / Memory (emulator)

Knuckles Spin Fast When Jumping

Résultat / effet

Knuckles Spin Fast When Jumping

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Hyper

Résultat / effet

Knuckles Runs Hyper

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #1

Résultat / effet

Knuckles Runs Differently #1

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #2

Résultat / effet

Knuckles Runs Differently #2

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #3

Résultat / effet

Knuckles Runs Differently #3

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #4

Résultat / effet

Knuckles Runs Differently #4

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #5

Résultat / effet

Knuckles Runs Differently #5

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #6

Résultat / effet

Knuckles Runs Differently #6

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #7

Résultat / effet

Knuckles Runs Differently #7

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #8

Résultat / effet

Knuckles Runs Differently #8

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #9

Résultat / effet

Knuckles Runs Differently #9

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #10

Résultat / effet

Knuckles Runs Differently #10

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #11

Résultat / effet

Knuckles Runs Differently #11

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #12

Résultat / effet

Knuckles Runs Differently #12

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #13

Résultat / effet

Knuckles Runs Differently #13

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #14

Résultat / effet

Knuckles Runs Differently #14

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #15

Résultat / effet

Knuckles Runs Differently #15

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #16

Résultat / effet

Knuckles Runs Differently #16

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #17

Résultat / effet

Knuckles Runs Differently #17

Source : Libretro
RAM / Memory (emulator)

Knuckles Can Be Easily Control When Jumping

Résultat / effet

Knuckles Can Be Easily Control When Jumping

Source : Libretro
RAM / Memory (emulator)

Music 1

Résultat / effet

Music 1

Source : Libretro
RAM / Memory (emulator)

Music 2

Résultat / effet

Music 2

Source : Libretro
RAM / Memory (emulator)

Music 3

Résultat / effet

Music 3

Source : Libretro
RAM / Memory (emulator)

Music 4

Résultat / effet

Music 4

Source : Libretro
RAM / Memory (emulator)

Music 5

Résultat / effet

Music 5

Source : Libretro
RAM / Memory (emulator)

Music 6

Résultat / effet

Music 6

Source : Libretro
RAM / Memory (emulator)

Music 7

Résultat / effet

Music 7

Source : Libretro
RAM / Memory (emulator)

Music 8

Résultat / effet

Music 8

Source : Libretro
RAM / Memory (emulator)

Music 9

Résultat / effet

Music 9

Source : Libretro
RAM / Memory (emulator)

Music 10

Résultat / effet

Music 10

Source : Libretro
RAM / Memory (emulator)

Music 11

Résultat / effet

Music 11

Source : Libretro
RAM / Memory (emulator)

Music 12

Résultat / effet

Music 12

Source : Libretro
RAM / Memory (emulator)

Music 13

Résultat / effet

Music 13

Source : Libretro
RAM / Memory (emulator)

Music 14

Résultat / effet

Music 14

Source : Libretro
RAM / Memory (emulator)

Music 15

Résultat / effet

Music 15

Source : Libretro
RAM / Memory (emulator)

Music 16

Résultat / effet

Music 16

Source : Libretro
RAM / Memory (emulator)

Music 17

Résultat / effet

Music 17

Source : Libretro
RAM / Memory (emulator)

Music 18

Résultat / effet

Music 18

Source : Libretro
RAM / Memory (emulator)

Music 19

Résultat / effet

Music 19

Source : Libretro
RAM / Memory (emulator)

Music 20

Résultat / effet

Music 20

Source : Libretro
RAM / Memory (emulator)

Music 21

Résultat / effet

Music 21

Source : Libretro
RAM / Memory (emulator)

Music 22

Résultat / effet

Music 22

Source : Libretro
RAM / Memory (emulator)

Music 23

Résultat / effet

Music 23

Source : Libretro
RAM / Memory (emulator)

Music 24

Résultat / effet

Music 24

Source : Libretro
RAM / Memory (emulator)

Music 25

Résultat / effet

Music 25

Source : Libretro
RAM / Memory (emulator)

Music 26

Résultat / effet

Music 26

Source : Libretro
RAM / Memory (emulator)

Music 27

Résultat / effet

Music 27

Source : Libretro
RAM / Memory (emulator)

Music 28

Résultat / effet

Music 28

Source : Libretro
RAM / Memory (emulator)

Music 29

Résultat / effet

Music 29

Source : Libretro
RAM / Memory (emulator)

Music 30

Résultat / effet

Music 30

Source : Libretro
RAM / Memory (emulator)

Music 31

Résultat / effet

Music 31

Source : Libretro
RAM / Memory (emulator)

Music 32

Résultat / effet

Music 32

Source : Libretro
RAM / Memory (emulator)

Music 33

Résultat / effet

Music 33

Source : Libretro
RAM / Memory (emulator)

Music 34

Résultat / effet

Music 34

Source : Libretro
RAM / Memory (emulator)

Music 35

Résultat / effet

Music 35

Source : Libretro
RAM / Memory (emulator)

Music 36

Résultat / effet

Music 36

Source : Libretro
RAM / Memory (emulator)

Music 37

Résultat / effet

Music 37

Source : Libretro
RAM / Memory (emulator)

Music 38

Résultat / effet

Music 38

Source : Libretro
RAM / Memory (emulator)

Music 39

Résultat / effet

Music 39

Source : Libretro
RAM / Memory (emulator)

Music 40

Résultat / effet

Music 40

Source : Libretro
RAM / Memory (emulator)

Music 41

Résultat / effet

Music 41

Source : Libretro
RAM / Memory (emulator)

Music 42

Résultat / effet

Music 42

Source : Libretro
RAM / Memory (emulator)

Music 43

Résultat / effet

Music 43

Source : Libretro
RAM / Memory (emulator)

Music 44

Résultat / effet

Music 44

Source : Libretro
RAM / Memory (emulator)

Music 45

Résultat / effet

Music 45

Source : Libretro
RAM / Memory (emulator)

Music 46

Résultat / effet

Music 46

Source : Libretro
RAM / Memory (emulator)

Music 47

Résultat / effet

Music 47

Source : Libretro
RAM / Memory (emulator)

Music 48

Résultat / effet

Music 48

Source : Libretro
RAM / Memory (emulator)

Play As Shadow

Résultat / effet

Play As Shadow

Source : Libretro
RAM / Memory (emulator)

Play As Prism

Résultat / effet

Play As Prism

Source : Libretro
RAM / Memory (emulator)

Play As Wild

Résultat / effet

Play As Wild

Source : Libretro
RAM / Memory (emulator)

Level Select

Résultat / effet

Level Select

Source : Libretro
RAM / Memory (emulator)

High Jump For Knuckles

Résultat / effet

High Jump For Knuckles

Source : Libretro
RAM / Memory (emulator)

Enter Debug Mode By Pressing Down

Résultat / effet

Enter Debug Mode By Pressing Down

Source : Libretro
RAM / Memory (emulator)

Never Drown

Résultat / effet

Never Drown

Source : Libretro
RAM / Memory (emulator)

Music Still Plays When You Pause The Game

Résultat / effet

Music Still Plays When You Pause The Game

Source : Libretro
RAM / Memory (emulator)

Sonic, Knuckles And Tails Are Completely Black

Résultat / effet

Sonic, Knuckles And Tails Are Completely Black

Source : Libretro
RAM / Memory (emulator)

Keep Rings Between Levels

Résultat / effet

Keep Rings Between Levels

Source : Libretro
RAM / Memory (emulator)

Rings Leave Sparkles In The Special Stages

Résultat / effet

Rings Leave Sparkles In The Special Stages

Source : Libretro
RAM / Memory (emulator)

Blue Spheres Disappear And Count As Rings

Résultat / effet

Blue Spheres Disappear And Count As Rings

Source : Libretro
RAM / Memory (emulator)

The Clock Runs Fast But When It Reaches 10 Minutes It Returns To 9 Minutes

Résultat / effet

The Clock Runs Fast But When It Reaches 10 Minutes It Returns To 9 Minutes

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

No Spin When JumpIng

Résultat / effet

No Spin When JumpIng

Source : Libretro
RAM / Memory (emulator)

Sonic Uses Hyper Sonic's Flash Attack By Pressing A, B Or C Twice

Résultat / effet

Sonic Uses Hyper Sonic's Flash Attack By Pressing A, B Or C Twice

Source : Libretro
RAM / Memory (emulator)

Extremely Fast Game

Résultat / effet

Extremely Fast Game

Source : Libretro
RAM / Memory (emulator)

Sonic Never Gets Dashing

Résultat / effet

Sonic Never Gets Dashing

Source : Libretro
RAM / Memory (emulator)

When Hit Your Rings Fall From The Sky!

Résultat / effet

When Hit Your Rings Fall From The Sky!

Source : Libretro
RAM / Memory (emulator)

9 Lives

Résultat / effet

9 Lives

Source : Libretro
RAM / Memory (emulator)

50 Lives

Résultat / effet

50 Lives

Source : Libretro
RAM / Memory (emulator)

Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System)

Résultat / effet

Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System)

Source : Libretro
RAM / Memory (emulator)

Stage/Act Modifier

Résultat / effet

Stage/Act Modifier

Source : Libretro
RAM / Memory (emulator)

Invincible (Only Tested On Sonic & Knuckles With Sonic 2)

Résultat / effet

Invincible (Only Tested On Sonic & Knuckles With Sonic 2)

Source : Libretro
RAM / Memory (emulator)

Switch F/X On For Levitate Jump For Sonic Or Knuckles

Résultat / effet

Switch F/X On For Levitate Jump For Sonic Or Knuckles

Source : Libretro
RAM / Memory (emulator)

Play As Knuckles

Résultat / effet

Play As Knuckles

Source : Libretro
RAM / Memory (emulator)

Play As Tails

Résultat / effet

Play As Tails

Source : Libretro
RAM / Memory (emulator)

Play As Sonic

Résultat / effet

Play As Sonic

Source : Libretro
RAM / Memory (emulator)

Knuckles Level Layout

Résultat / effet

Knuckles Level Layout

Source : Libretro
RAM / Memory (emulator)

Tails Level Layout

Résultat / effet

Tails Level Layout

Source : Libretro
RAM / Memory (emulator)

Sonic Level Layout

Résultat / effet

Sonic Level Layout

Source : Libretro
RAM / Memory (emulator)

Sonic + Knuckles Color Modifier

Résultat / effet

Sonic + Knuckles Color Modifier

Source : Libretro
RAM / Memory (emulator)

Super Sonic Yellow

Résultat / effet

Super Sonic Yellow

Source : Libretro
RAM / Memory (emulator)

Knuckles Red

Résultat / effet

Knuckles Red

Source : Libretro
RAM / Memory (emulator)

Black

Résultat / effet

Black

Source : Libretro
RAM / Memory (emulator)

Pink

Résultat / effet

Pink

Source : Libretro
RAM / Memory (emulator)

Dark Green

Résultat / effet

Dark Green

Source : Libretro
RAM / Memory (emulator)

Light Green

Résultat / effet

Light Green

Source : Libretro
RAM / Memory (emulator)

Semi - Green

Résultat / effet

Semi - Green

Source : Libretro
RAM / Memory (emulator)

Sonic Blue

Résultat / effet

Sonic Blue

Source : Libretro
RAM / Memory (emulator)

Semi White

Résultat / effet

Semi White

Source : Libretro
RAM / Memory (emulator)

Semi White v2

Résultat / effet

Semi White v2

Source : Libretro
RAM / Memory (emulator)

Super Robot Sonic Brownish - Gold

Résultat / effet

Super Robot Sonic Brownish - Gold

Source : Libretro
RAM / Memory (emulator)

Sonic, Tails, and Knuckles Shoe Color Modifier (Base Color)

Résultat / effet

Sonic, Tails, and Knuckles Shoe Color Modifier (Base Color)

Source : Libretro
RAM / Memory (emulator)

Knuckles (CPU) Color Modifier

Résultat / effet

Knuckles (CPU) Color Modifier

Source : Libretro
RAM / Memory (emulator)

Robot Sonic Color Modifier

Résultat / effet

Robot Sonic Color Modifier

Source : Libretro
RAM / Memory (emulator)

Ultimate Invincibility!

Résultat / effet

Ultimate Invincibility!

Source : Libretro
RAM / Memory (emulator)

Ultimate Invincibility! (On An Actual System)

Résultat / effet

Ultimate Invincibility! (On An Actual System)

Source : Libretro
RAM / Memory (emulator)

Super Speed! (Sonic & Knuckles)

Résultat / effet

Super Speed! (Sonic & Knuckles)

Source : Libretro
RAM / Memory (emulator)

Super Speed! (Tails)

Résultat / effet

Super Speed! (Tails)

Source : Libretro
RAM / Memory (emulator)

Flashing As If Super Powered

Résultat / effet

Flashing As If Super Powered

Source : Libretro
RAM / Memory (emulator)

HUD Display Modifier

Résultat / effet

HUD Display Modifier

Source : Libretro
RAM / Memory (emulator)

Disable Water

Résultat / effet

Disable Water

Source : Libretro
RAM / Memory (emulator)

Infinite Air P1

Résultat / effet

Infinite Air P1

Source : Libretro
RAM / Memory (emulator)

Infinite Air P2

Résultat / effet

Infinite Air P2

Source : Libretro
RAM / Memory (emulator)

Hacc's Difficulty Mode

Résultat / effet

Hacc's Difficulty Mode

Source : Libretro
RAM / Memory (emulator)

P1 Status Modifier

Résultat / effet

P1 Status Modifier

Source : Libretro
RAM / Memory (emulator)

Rings Multiplier

Résultat / effet

Rings Multiplier

Source : Libretro
RAM / Memory (emulator)

Water Height

Résultat / effet

Water Height

Source : Libretro
RAM / Memory (emulator)

Water Height

Résultat / effet

Water Height

Source : Libretro
RAM / Memory (emulator)

Controls The Draining

Résultat / effet

Controls The Draining

Source : Libretro
RAM / Memory (emulator)

Water Height

Résultat / effet

Water Height

Source : Libretro
RAM / Memory (emulator)

Stage Music Modifier (1 Player Mode)

Résultat / effet

Stage Music Modifier (1 Player Mode)

Source : Libretro
RAM / Memory (emulator)

Glowing Player

Résultat / effet

Glowing Player

Source : Libretro
RAM / Memory (emulator)

Infinite Super/Hyper Powers

Résultat / effet

Infinite Super/Hyper Powers

Source : Libretro
RAM / Memory (emulator)

Press Up for Sound Test (Far Left Swing Vine)

Résultat / effet

Press Up for Sound Test (Far Left Swing Vine)

Source : Libretro
RAM / Memory (emulator)

Sonic & Knuckles Color Modifier (Underwater)

Résultat / effet

Sonic & Knuckles Color Modifier (Underwater)

Source : Libretro
RAM / Memory (emulator)

Sonic/Tails/Knuckles Shoe Color Modifier (Base) (Underwater)

Résultat / effet

Sonic/Tails/Knuckles Shoe Color Modifier (Base) (Underwater)

Source : Libretro
RAM / Memory (emulator)

Knuckles can fly.

Résultat / effet

Knuckles can fly.

Source : Libretro
RAM / Memory (emulator)

Knuckles Can Fly

Résultat / effet

Knuckles Can Fly

Source : Libretro
RAM / Memory (emulator)

Knuckles Can Fly (Alternate 2).

Résultat / effet

Knuckles Can Fly (Alternate 2).

Source : Libretro
RAM / Memory (emulator)

Less gravity. Makes Sonic or Knuckles do high moon jumps with slow descent

Résultat / effet

Less gravity. Makes Sonic or Knuckles do high moon jumps with slow descent

Source : Libretro
RAM / Memory (emulator)

Much less gravity. Makes Sonic or Knuckles do super high moon jumps with slow descent

Résultat / effet

Much less gravity. Makes Sonic or Knuckles do super high moon jumps with slow descent

Source : Libretro
RAM / Memory (emulator)

Sonic Can Glide a Short Distance (Press jump button twice)

Résultat / effet

Sonic Can Glide a Short Distance (Press jump button twice)

Source : Libretro
RAM / Memory (emulator)

Sonic Can Glide a Longer Distance (Press jump button twice)

Résultat / effet

Sonic Can Glide a Longer Distance (Press jump button twice)

Source : Libretro
RAM / Memory (emulator)

Sonic Accelerates Much Faster.

Résultat / effet

Sonic Accelerates Much Faster.

Source : Libretro
RAM / Memory (emulator)

Knuckles accelerates much faster.

Résultat / effet

Knuckles accelerates much faster.

Source : Libretro
RAM / Memory (emulator)

1 Hit Kills Bosses

Résultat / effet

1 Hit Kills Bosses

Source : Libretro
RAM / Memory (emulator)

1 hit kills bosses (alternate code).

Résultat / effet

1 hit kills bosses (alternate code).

Source : Libretro
RAM / Memory (emulator)

Press Start In-game to exit gameplay.

Résultat / effet

Press Start In-game to exit gameplay.

Source : Libretro
RAM / Memory (emulator)

Can't Pause The Game

Résultat / effet

Can't Pause The Game

Source : Libretro
RAM / Memory (emulator)

Invisible Treadmill(Run/Walk in place)

Résultat / effet

Invisible Treadmill(Run/Walk in place)

Source : Libretro
RAM / Memory (emulator)

Hit an enemy for a 1-up

Résultat / effet

Hit an enemy for a 1-up

Source : Libretro
RAM / Memory (emulator)

Walk/Run Thru Walls

Résultat / effet

Walk/Run Thru Walls

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Don't lose rings when hit (my alternate version)

Résultat / effet

Don't lose rings when hit (my alternate version)

Source : Libretro
RAM / Memory (emulator)

Don't Lose Rings When Hit, No Ring Scatter Either

Résultat / effet

Don't Lose Rings When Hit, No Ring Scatter Either

Source : Libretro
RAM / Memory (emulator)

Tails Orange

Résultat / effet

Tails Orange

Source : Libretro
RAM / Memory (emulator)

Yellow Flying Things On Mushroom Hill Are Frozen

Résultat / effet

Yellow Flying Things On Mushroom Hill Are Frozen

Source : Libretro
RAM / Memory (emulator)

Some Rings Fall Through The Ground When Hit

Résultat / effet

Some Rings Fall Through The Ground When Hit

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls Horizontal (Straight Floor/Grounds Only)

Résultat / effet

Walk Through Walls Horizontal (Straight Floor/Grounds Only)

Source : Libretro
RAM / Memory (emulator)

Restart Level (Turn Off To Disable)

Résultat / effet

Restart Level (Turn Off To Disable)

Source : Libretro
RAM / Memory (emulator)

Mushroom Platforms Don't Give Way

Résultat / effet

Mushroom Platforms Don't Give Way

Source : Libretro
RAM / Memory (emulator)

Speed Posts Can't Be Grabbed

Résultat / effet

Speed Posts Can't Be Grabbed

Source : Libretro
RAM / Memory (emulator)

Random Spring Jumping

Résultat / effet

Random Spring Jumping

Source : Libretro
RAM / Memory (emulator)

Green Trap Thing On Mushroom Hill Has No Effect/Pull

Résultat / effet

Green Trap Thing On Mushroom Hill Has No Effect/Pull

Source : Libretro
RAM / Memory (emulator)

Slide/Roll Over Certain Objects

Résultat / effet

Slide/Roll Over Certain Objects

Source : Libretro
RAM / Memory (emulator)

Pause the game and press A to play Special Stages. See notes.

Résultat / effet

Pause the game and press A to play Special Stages. See notes.

Source : Libretro
RAM / Memory (emulator)

Pause the game and press A for Level Select menu. See notes.

Résultat / effet

Pause the game and press A for Level Select menu. See notes.

Source : Libretro
RAM / Memory (emulator)

Pause the game and press B or C to give Sonic or Knuckles much faster acceleration. See notes.

Résultat / effet

Pause the game and press B or C to give Sonic or Knuckles much faster acceleration. See notes.

Source : Libretro
RAM / Memory (emulator)

Sonic Can Always Double Jump. See notes.

Résultat / effet

Sonic Can Always Double Jump. See notes.

Source : Libretro
RAM / Memory (emulator)

Sonic Jumps Higher On His Second Jump When Using the Double Jump

Résultat / effet

Sonic Jumps Higher On His Second Jump When Using the Double Jump

Source : Libretro
RAM / Memory (emulator)

Sonic Jumps Much Higher On His Second Jump When Using the Double Jump

Résultat / effet

Sonic Jumps Much Higher On His Second Jump When Using the Double Jump

Source : Libretro
RAM / Memory (emulator)

Press the jump button twice to become invincible. See notes.

Résultat / effet

Press the jump button twice to become invincible. See notes.

Source : Libretro
RAM / Memory (emulator)

Timer Runs At Double Speed (2x Faster Than Normal)

Résultat / effet

Timer Runs At Double Speed (2x Faster Than Normal)

Source : Libretro
RAM / Memory (emulator)

Timer Runs At Half Speed (2x Slower Than Normal)

Résultat / effet

Timer Runs At Half Speed (2x Slower Than Normal)

Source : Libretro
RAM / Memory (emulator)

Timer Runs At One Quarter Speed (4x Slower Than Normal)

Résultat / effet

Timer Runs At One Quarter Speed (4x Slower Than Normal)

Source : Libretro
RAM / Memory (emulator)

Can Become Super Sonic At Any Time By Doing a Double Jump. See notes.

Résultat / effet

Can Become Super Sonic At Any Time By Doing a Double Jump. See notes.

Source : Libretro
RAM / Memory (emulator)

No rings are subtracted when you are Super/Hyper Sonic or Knuckles.

Résultat / effet

No rings are subtracted when you are Super/Hyper Sonic or Knuckles.

Source : Libretro
RAM / Memory (emulator)

Can Become Super Knuckles At Any Time By Doing a Double Jump. See Notes.

Résultat / effet

Can Become Super Knuckles At Any Time By Doing a Double Jump. See Notes.

Source : Libretro
RAM / Memory (emulator)

Can Become Hyper Knuckles At Any Time By Doing a Double Jump. See notes.

Résultat / effet

Can Become Hyper Knuckles At Any Time By Doing a Double Jump. See notes.

Source : Libretro
RAM / Memory (emulator)

Anytime Knuckles Lands On A Wall, The Ground Shakes Killing All Enemies On Screen

Résultat / effet

Anytime Knuckles Lands On A Wall, The Ground Shakes Killing All Enemies On Screen

Source : Libretro
RAM / Memory (emulator)

Double jump to make Sonic do a Super Glide and kill all enemies on screen. See notes.

Résultat / effet

Double jump to make Sonic do a Super Glide and kill all enemies on screen. See notes.

Source : Libretro
RAM / Memory (emulator)

Can Become Hyper Sonic At Any Time By Doing a Double Jump. See notes.

Résultat / effet

Can Become Hyper Sonic At Any Time By Doing a Double Jump. See notes.

Source : Libretro
RAM / Memory (emulator)

Pause the game to enable debugger (alternate version). See notes.

Résultat / effet

Pause the game to enable debugger (alternate version). See notes.

Source : Libretro
RAM / Memory (emulator)

Red Spheres Have No Effect

Résultat / effet

Red Spheres Have No Effect

Source : Libretro
RAM / Memory (emulator)

1 Hit Kills Bosses

Résultat / effet

1 Hit Kills Bosses

Source : Libretro
RAM / Memory (emulator)

1 hit kills bosses (alternate code).

Résultat / effet

1 hit kills bosses (alternate code).

Source : Libretro
RAM / Memory (emulator)

1 ring needed to become Super Knuckles

Résultat / effet

1 ring needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

1 ring needed to become Super Sonic

Résultat / effet

1 ring needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

10 rings needed to become Super Knuckles

Résultat / effet

10 rings needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

10 rings needed to become Super Sonic

Résultat / effet

10 rings needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

100 rings needed to become Super Knuckles instead of 50

Résultat / effet

100 rings needed to become Super Knuckles instead of 50

Source : Libretro
RAM / Memory (emulator)

100 rings needed to become Super Sonic instead of 50

Résultat / effet

100 rings needed to become Super Sonic instead of 50

Source : Libretro
RAM / Memory (emulator)

25 rings needed to become Super Knuckles

Résultat / effet

25 rings needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

25 rings needed to become Super Sonic

Résultat / effet

25 rings needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

40 rings needed to become Super Knuckles

Résultat / effet

40 rings needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

40 rings needed to become Super Sonic

Résultat / effet

40 rings needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

50 Lives

Résultat / effet

50 Lives

Source : Libretro
RAM / Memory (emulator)

9 Lives

Résultat / effet

9 Lives

Source : Libretro
RAM / Memory (emulator)

Anytime Knuckles Lands On A Wall, The Ground Shakes Killing All Enemies On Screen

Résultat / effet

Anytime Knuckles Lands On A Wall, The Ground Shakes Killing All Enemies On Screen

Source : Libretro
RAM / Memory (emulator)

Become Hyper Knuckles without collecting Emeralds first

Résultat / effet

Become Hyper Knuckles without collecting Emeralds first

Source : Libretro
RAM / Memory (emulator)

Become Hyper Knuckles Without Collecting Emeralds First

Résultat / effet

Become Hyper Knuckles Without Collecting Emeralds First

Source : Libretro
RAM / Memory (emulator)

Become Hyper Sonic without collecting Emeralds first

Résultat / effet

Become Hyper Sonic without collecting Emeralds first

Source : Libretro
RAM / Memory (emulator)

Become Hyper Sonic Without Collecting Emeralds First

Résultat / effet

Become Hyper Sonic Without Collecting Emeralds First

Source : Libretro
RAM / Memory (emulator)

Become Super Knuckles With 0 Emeralds

Résultat / effet

Become Super Knuckles With 0 Emeralds

Source : Libretro
RAM / Memory (emulator)

Become Super Knuckles With 0 Rings

Résultat / effet

Become Super Knuckles With 0 Rings

Source : Libretro
RAM / Memory (emulator)

Become Super Knuckles without collecting Emeralds first

Résultat / effet

Become Super Knuckles without collecting Emeralds first

Source : Libretro
RAM / Memory (emulator)

Become Super Sonic without collecting Emeralds first

Résultat / effet

Become Super Sonic without collecting Emeralds first

Source : Libretro
RAM / Memory (emulator)

Become Super Tails With 0 Rings

Résultat / effet

Become Super Tails With 0 Rings

Source : Libretro
RAM / Memory (emulator)

Become Super Tails Without Collecting Emeralds First

Résultat / effet

Become Super Tails Without Collecting Emeralds First

Source : Libretro
RAM / Memory (emulator)

Become Super/Hyper Knuckles with 0 rings

Résultat / effet

Become Super/Hyper Knuckles with 0 rings

Source : Libretro
RAM / Memory (emulator)

Become Super/Hyper Sonic with 0 rings

Résultat / effet

Become Super/Hyper Sonic with 0 rings

Source : Libretro
RAM / Memory (emulator)

Black

Résultat / effet

Black

Source : Libretro
RAM / Memory (emulator)

Blue Knuckles In Level Select

Résultat / effet

Blue Knuckles In Level Select

Source : Libretro
RAM / Memory (emulator)

Blue Spheres Disappear And Count As Rings

Résultat / effet

Blue Spheres Disappear And Count As Rings

Source : Libretro
RAM / Memory (emulator)

Bonus round always activated after every checkpoint

Résultat / effet

Bonus round always activated after every checkpoint

Source : Libretro
RAM / Memory (emulator)

Bonus round is always Glowing Spheres

Résultat / effet

Bonus round is always Glowing Spheres

Source : Libretro
RAM / Memory (emulator)

Bonus round is always Slot Machine

Résultat / effet

Bonus round is always Slot Machine

Source : Libretro
RAM / Memory (emulator)

Can Access 'Sound Test' Menu From Title Screen

Résultat / effet

Can Access 'Sound Test' Menu From Title Screen

Source : Libretro
RAM / Memory (emulator)

Can Become Hyper Knuckles At Any Time By Doing a Double Jump. See notes.

Résultat / effet

Can Become Hyper Knuckles At Any Time By Doing a Double Jump. See notes.

Source : Libretro
RAM / Memory (emulator)

Can Become Hyper Sonic At Any Time By Doing a Double Jump. See notes.

Résultat / effet

Can Become Hyper Sonic At Any Time By Doing a Double Jump. See notes.

Source : Libretro
RAM / Memory (emulator)

Can Become Super Knuckles At Any Time By Doing a Double Jump. See Notes.

Résultat / effet

Can Become Super Knuckles At Any Time By Doing a Double Jump. See Notes.

Source : Libretro
RAM / Memory (emulator)

Can Become Super Sonic At Any Time By Doing a Double Jump. See notes.

Résultat / effet

Can Become Super Sonic At Any Time By Doing a Double Jump. See notes.

Source : Libretro
RAM / Memory (emulator)

Can't drown

Résultat / effet

Can't drown

Source : Libretro
RAM / Memory (emulator)

Can't Pause The Game

Résultat / effet

Can't Pause The Game

Source : Libretro
RAM / Memory (emulator)

Code Note

Résultat / effet

Code Note

Source : Libretro
RAM / Memory (emulator)

Controls The Draining

Résultat / effet

Controls The Draining

Source : Libretro
RAM / Memory (emulator)

Dark Green

Résultat / effet

Dark Green

Source : Libretro
RAM / Memory (emulator)

Disable Water

Résultat / effet

Disable Water

Source : Libretro
RAM / Memory (emulator)

Don't lose rings when hit

Résultat / effet

Don't lose rings when hit

Source : Libretro
RAM / Memory (emulator)

Don't lose rings when hit (my alternate version)

Résultat / effet

Don't lose rings when hit (my alternate version)

Source : Libretro
RAM / Memory (emulator)

Don't Lose Rings When Hit, No Ring Scatter Either

Résultat / effet

Don't Lose Rings When Hit, No Ring Scatter Either

Source : Libretro
RAM / Memory (emulator)

Don't use up rings to maintain the transformation of any Super/Hyper character

Résultat / effet

Don't use up rings to maintain the transformation of any Super/Hyper character

Source : Libretro
RAM / Memory (emulator)

Don't Use Up Rings To Maintain Transformation of Super Knuckles

Résultat / effet

Don't Use Up Rings To Maintain Transformation of Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Double Jump For Invincible (Sonic Only)

Résultat / effet

Double Jump For Invincible (Sonic Only)

Source : Libretro
RAM / Memory (emulator)

Double jump to make Sonic do a Super Glide and kill all enemies on screen. See notes.

Résultat / effet

Double jump to make Sonic do a Super Glide and kill all enemies on screen. See notes.

Source : Libretro
RAM / Memory (emulator)

Each Ring Is Worth 3

Résultat / effet

Each Ring Is Worth 3

Source : Libretro
RAM / Memory (emulator)

Each Ring Is Worth 8

Résultat / effet

Each Ring Is Worth 8

Source : Libretro
RAM / Memory (emulator)

Enable Debugger

Résultat / effet

Enable Debugger

Source : Libretro
RAM / Memory (emulator)

Enable Debugger

Résultat / effet

Enable Debugger

Source : Libretro
RAM / Memory (emulator)

Enable Level Select

Résultat / effet

Enable Level Select

Source : Libretro
RAM / Memory (emulator)

Enter Debug Mode By Pressing Down

Résultat / effet

Enter Debug Mode By Pressing Down

Source : Libretro
RAM / Memory (emulator)

Extremely Fast Game

Résultat / effet

Extremely Fast Game

Source : Libretro
RAM / Memory (emulator)

Flashing As If Super Powered

Résultat / effet

Flashing As If Super Powered

Source : Libretro
RAM / Memory (emulator)

Get One Emerald To Get Them All

Résultat / effet

Get One Emerald To Get Them All

Source : Libretro
RAM / Memory (emulator)

Glowing Player

Résultat / effet

Glowing Player

Source : Libretro
RAM / Memory (emulator)

Green Trap Thing On Mushroom Hill Has No Effect/Pull

Résultat / effet

Green Trap Thing On Mushroom Hill Has No Effect/Pull

Source : Libretro
RAM / Memory (emulator)

Hacc's Difficulty Mode

Résultat / effet

Hacc's Difficulty Mode

Source : Libretro
RAM / Memory (emulator)

High jump for Knuckles

Résultat / effet

High jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

High jump for Knuckles

Résultat / effet

High jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

High Jump For Knuckles

Résultat / effet

High Jump For Knuckles

Source : Libretro
RAM / Memory (emulator)

High jump for Sonic

Résultat / effet

High jump for Sonic

Source : Libretro
RAM / Memory (emulator)

Hit an enemy for a 1-up

Résultat / effet

Hit an enemy for a 1-up

Source : Libretro
RAM / Memory (emulator)

HUD Display Modifier

Résultat / effet

HUD Display Modifier

Source : Libretro
RAM / Memory (emulator)

Infinite Air P1

Résultat / effet

Infinite Air P1

Source : Libretro
RAM / Memory (emulator)

Infinite Air P2

Résultat / effet

Infinite Air P2

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Super/Hyper Powers

Résultat / effet

Infinite Super/Hyper Powers

Source : Libretro
RAM / Memory (emulator)

Infinite time

Résultat / effet

Infinite time

Source : Libretro
RAM / Memory (emulator)

Infinite time

Résultat / effet

Infinite time

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincible (Only Tested On Sonic & Knuckles With Sonic 2)

Résultat / effet

Invincible (Only Tested On Sonic & Knuckles With Sonic 2)

Source : Libretro
RAM / Memory (emulator)

Invincible against dynamic objects (bullets, enemies, for example), except Knuckles.

Résultat / effet

Invincible against dynamic objects (bullets, enemies, for example), except Knuckles.

Source : Libretro
RAM / Memory (emulator)

Invincible against Knuckles

Résultat / effet

Invincible against Knuckles

Source : Libretro
RAM / Memory (emulator)

Invincible against static objects (spikes, for example)

Résultat / effet

Invincible against static objects (spikes, for example)

Source : Libretro
RAM / Memory (emulator)

Invisible Treadmill(Run/Walk in place)

Résultat / effet

Invisible Treadmill(Run/Walk in place)

Source : Libretro
RAM / Memory (emulator)

Keep rings between levels

Résultat / effet

Keep rings between levels

Source : Libretro
RAM / Memory (emulator)

Keep Rings Between Levels

Résultat / effet

Keep Rings Between Levels

Source : Libretro
RAM / Memory (emulator)

Keep Rings Between Levels

Résultat / effet

Keep Rings Between Levels

Source : Libretro
RAM / Memory (emulator)

Keep Shields (Fire, Water, Lightning) When Hit

Résultat / effet

Keep Shields (Fire, Water, Lightning) When Hit

Source : Libretro
RAM / Memory (emulator)

Keep shields [fire, water, lightning] when hit

Résultat / effet

Keep shields [fire, water, lightning] when hit

Source : Libretro
RAM / Memory (emulator)

Knuckles (CPU) Color Modifier

Résultat / effet

Knuckles (CPU) Color Modifier

Source : Libretro
RAM / Memory (emulator)

Knuckles accelerates much faster.

Résultat / effet

Knuckles accelerates much faster.

Source : Libretro
RAM / Memory (emulator)

Knuckles Can Be Easily Control When Jumping

Résultat / effet

Knuckles Can Be Easily Control When Jumping

Source : Libretro
RAM / Memory (emulator)

Knuckles can fight Knuckles

Résultat / effet

Knuckles can fight Knuckles

Source : Libretro
RAM / Memory (emulator)

Knuckles Can Fight Knuckles

Résultat / effet

Knuckles Can Fight Knuckles

Source : Libretro
RAM / Memory (emulator)

Knuckles Can Fly

Résultat / effet

Knuckles Can Fly

Source : Libretro
RAM / Memory (emulator)

Knuckles Can Fly (Alternate 2).

Résultat / effet

Knuckles Can Fly (Alternate 2).

Source : Libretro
RAM / Memory (emulator)

Knuckles can fly.

Résultat / effet

Knuckles can fly.

Source : Libretro
RAM / Memory (emulator)

Knuckles Can't Glide When Flying

Résultat / effet

Knuckles Can't Glide When Flying

Source : Libretro
RAM / Memory (emulator)

Knuckles doesn't lose rings when hit

Résultat / effet

Knuckles doesn't lose rings when hit

Source : Libretro
RAM / Memory (emulator)

Knuckles Don't Go Anywhere When Spin Dashing

Résultat / effet

Knuckles Don't Go Anywhere When Spin Dashing

Source : Libretro
RAM / Memory (emulator)

Knuckles Fly Upwards

Résultat / effet

Knuckles Fly Upwards

Source : Libretro
RAM / Memory (emulator)

Knuckles Is Invincible

Résultat / effet

Knuckles Is Invincible

Source : Libretro
RAM / Memory (emulator)

Knuckles Is Untouchable To Enemies

Résultat / effet

Knuckles Is Untouchable To Enemies

Source : Libretro
RAM / Memory (emulator)

Knuckles jumps as high as Sonic [slightly higher than usual]

Résultat / effet

Knuckles jumps as high as Sonic [slightly higher than usual]

Source : Libretro
RAM / Memory (emulator)

Knuckles Level Layout

Résultat / effet

Knuckles Level Layout

Source : Libretro
RAM / Memory (emulator)

Knuckles Red

Résultat / effet

Knuckles Red

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #1

Résultat / effet

Knuckles Runs Differently #1

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #10

Résultat / effet

Knuckles Runs Differently #10

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #11

Résultat / effet

Knuckles Runs Differently #11

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #12

Résultat / effet

Knuckles Runs Differently #12

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #13

Résultat / effet

Knuckles Runs Differently #13

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #14

Résultat / effet

Knuckles Runs Differently #14

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #15

Résultat / effet

Knuckles Runs Differently #15

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #16

Résultat / effet

Knuckles Runs Differently #16

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #17

Résultat / effet

Knuckles Runs Differently #17

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #2

Résultat / effet

Knuckles Runs Differently #2

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #3

Résultat / effet

Knuckles Runs Differently #3

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #4

Résultat / effet

Knuckles Runs Differently #4

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #5

Résultat / effet

Knuckles Runs Differently #5

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #6

Résultat / effet

Knuckles Runs Differently #6

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #7

Résultat / effet

Knuckles Runs Differently #7

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #8

Résultat / effet

Knuckles Runs Differently #8

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Differently #9

Résultat / effet

Knuckles Runs Differently #9

Source : Libretro
RAM / Memory (emulator)

Knuckles Runs Hyper

Résultat / effet

Knuckles Runs Hyper

Source : Libretro
RAM / Memory (emulator)

Knuckles Spin Fast When Jumping

Résultat / effet

Knuckles Spin Fast When Jumping

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 1 life instead of 3

Résultat / effet

Knuckles starts with 1 life instead of 3

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 25 lives

Résultat / effet

Knuckles starts with 25 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 5 lives

Résultat / effet

Knuckles starts with 5 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 50 lives

Résultat / effet

Knuckles starts with 50 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 7 lives

Résultat / effet

Knuckles starts with 7 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 75 lives

Résultat / effet

Knuckles starts with 75 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 9 lives

Résultat / effet

Knuckles starts with 9 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles starts with 99 lives

Résultat / effet

Knuckles starts with 99 lives

Source : Libretro
RAM / Memory (emulator)

Knuckles Travels With Tails!

Résultat / effet

Knuckles Travels With Tails!

Source : Libretro
RAM / Memory (emulator)

Less gravity. Makes Sonic or Knuckles do high moon jumps with slow descent

Résultat / effet

Less gravity. Makes Sonic or Knuckles do high moon jumps with slow descent

Source : Libretro
RAM / Memory (emulator)

Level Select

Résultat / effet

Level Select

Source : Libretro
RAM / Memory (emulator)

Level Select

Résultat / effet

Level Select

Source : Libretro
RAM / Memory (emulator)

Light Green

Résultat / effet

Light Green

Source : Libretro
RAM / Memory (emulator)

Make Rings And All Red Spheres Turn Into Rings

Résultat / effet

Make Rings And All Red Spheres Turn Into Rings

Source : Libretro
RAM / Memory (emulator)

Mega jump for Knuckles

Résultat / effet

Mega jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Mega jump for Knuckles

Résultat / effet

Mega jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Mega jump for Sonic

Résultat / effet

Mega jump for Sonic

Source : Libretro
RAM / Memory (emulator)

Much less gravity. Makes Sonic or Knuckles do super high moon jumps with slow descent

Résultat / effet

Much less gravity. Makes Sonic or Knuckles do super high moon jumps with slow descent

Source : Libretro
RAM / Memory (emulator)

Mushroom Platforms Don't Give Way

Résultat / effet

Mushroom Platforms Don't Give Way

Source : Libretro
RAM / Memory (emulator)

Music 1

Résultat / effet

Music 1

Source : Libretro
RAM / Memory (emulator)

Music 10

Résultat / effet

Music 10

Source : Libretro
RAM / Memory (emulator)

Music 11

Résultat / effet

Music 11

Source : Libretro
RAM / Memory (emulator)

Music 12

Résultat / effet

Music 12

Source : Libretro
RAM / Memory (emulator)

Music 13

Résultat / effet

Music 13

Source : Libretro
RAM / Memory (emulator)

Music 14

Résultat / effet

Music 14

Source : Libretro
RAM / Memory (emulator)

Music 15

Résultat / effet

Music 15

Source : Libretro
RAM / Memory (emulator)

Music 16

Résultat / effet

Music 16

Source : Libretro
RAM / Memory (emulator)

Music 17

Résultat / effet

Music 17

Source : Libretro
RAM / Memory (emulator)

Music 18

Résultat / effet

Music 18

Source : Libretro
RAM / Memory (emulator)

Music 19

Résultat / effet

Music 19

Source : Libretro
RAM / Memory (emulator)

Music 2

Résultat / effet

Music 2

Source : Libretro
RAM / Memory (emulator)

Music 20

Résultat / effet

Music 20

Source : Libretro
RAM / Memory (emulator)

Music 21

Résultat / effet

Music 21

Source : Libretro
RAM / Memory (emulator)

Music 22

Résultat / effet

Music 22

Source : Libretro
RAM / Memory (emulator)

Music 23

Résultat / effet

Music 23

Source : Libretro
RAM / Memory (emulator)

Music 24

Résultat / effet

Music 24

Source : Libretro
RAM / Memory (emulator)

Music 25

Résultat / effet

Music 25

Source : Libretro
RAM / Memory (emulator)

Music 26

Résultat / effet

Music 26

Source : Libretro
RAM / Memory (emulator)

Music 27

Résultat / effet

Music 27

Source : Libretro
RAM / Memory (emulator)

Music 28

Résultat / effet

Music 28

Source : Libretro
RAM / Memory (emulator)

Music 29

Résultat / effet

Music 29

Source : Libretro
RAM / Memory (emulator)

Music 3

Résultat / effet

Music 3

Source : Libretro
RAM / Memory (emulator)

Music 30

Résultat / effet

Music 30

Source : Libretro
RAM / Memory (emulator)

Music 31

Résultat / effet

Music 31

Source : Libretro
RAM / Memory (emulator)

Music 32

Résultat / effet

Music 32

Source : Libretro
RAM / Memory (emulator)

Music 33

Résultat / effet

Music 33

Source : Libretro
RAM / Memory (emulator)

Music 34

Résultat / effet

Music 34

Source : Libretro
RAM / Memory (emulator)

Music 35

Résultat / effet

Music 35

Source : Libretro
RAM / Memory (emulator)

Music 36

Résultat / effet

Music 36

Source : Libretro
RAM / Memory (emulator)

Music 37

Résultat / effet

Music 37

Source : Libretro
RAM / Memory (emulator)

Music 38

Résultat / effet

Music 38

Source : Libretro
RAM / Memory (emulator)

Music 39

Résultat / effet

Music 39

Source : Libretro
RAM / Memory (emulator)

Music 4

Résultat / effet

Music 4

Source : Libretro
RAM / Memory (emulator)

Music 40

Résultat / effet

Music 40

Source : Libretro
RAM / Memory (emulator)

Music 41

Résultat / effet

Music 41

Source : Libretro
RAM / Memory (emulator)

Music 42

Résultat / effet

Music 42

Source : Libretro
RAM / Memory (emulator)

Music 43

Résultat / effet

Music 43

Source : Libretro
RAM / Memory (emulator)

Music 44

Résultat / effet

Music 44

Source : Libretro
RAM / Memory (emulator)

Music 45

Résultat / effet

Music 45

Source : Libretro
RAM / Memory (emulator)

Music 46

Résultat / effet

Music 46

Source : Libretro
RAM / Memory (emulator)

Music 47

Résultat / effet

Music 47

Source : Libretro
RAM / Memory (emulator)

Music 48

Résultat / effet

Music 48

Source : Libretro
RAM / Memory (emulator)

Music 5

Résultat / effet

Music 5

Source : Libretro
RAM / Memory (emulator)

Music 6

Résultat / effet

Music 6

Source : Libretro
RAM / Memory (emulator)

Music 7

Résultat / effet

Music 7

Source : Libretro
RAM / Memory (emulator)

Music 8

Résultat / effet

Music 8

Source : Libretro
RAM / Memory (emulator)

Music 9

Résultat / effet

Music 9

Source : Libretro
RAM / Memory (emulator)

Music Still Plays When You Pause The Game

Résultat / effet

Music Still Plays When You Pause The Game

Source : Libretro
RAM / Memory (emulator)

Never Drown

Résultat / effet

Never Drown

Source : Libretro
RAM / Memory (emulator)

No rings are subtracted when you are Super/Hyper Sonic or Knuckles.

Résultat / effet

No rings are subtracted when you are Super/Hyper Sonic or Knuckles.

Source : Libretro
RAM / Memory (emulator)

No Spin When JumpIng

Résultat / effet

No Spin When JumpIng

Source : Libretro
RAM / Memory (emulator)

Only 1 blue sphere needed to get a chaos emerald

Résultat / effet

Only 1 blue sphere needed to get a chaos emerald

Source : Libretro
RAM / Memory (emulator)

Only 1 chaos emerald needed to become Super Knuckles

Résultat / effet

Only 1 chaos emerald needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 1 chaos emerald needed to become Super Sonic

Résultat / effet

Only 1 chaos emerald needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 2 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 2 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 2 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 2 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 3 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 3 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 3 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 3 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 4 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 4 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 4 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 4 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 5 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 5 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 5 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 5 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only 6 chaos emeralds needed to become Super Knuckles

Résultat / effet

Only 6 chaos emeralds needed to become Super Knuckles

Source : Libretro
RAM / Memory (emulator)

Only 6 chaos emeralds needed to become Super Sonic

Résultat / effet

Only 6 chaos emeralds needed to become Super Sonic

Source : Libretro
RAM / Memory (emulator)

Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System)

Résultat / effet

Only Need 1 Blue Sphere For Chaos Emerald (On An Actual System)

Source : Libretro
RAM / Memory (emulator)

Only One Blue Sphere Needed To Win Emerald

Résultat / effet

Only One Blue Sphere Needed To Win Emerald

Source : Libretro
RAM / Memory (emulator)

Orbital jump for Knuckles

Résultat / effet

Orbital jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Orbital jump for Knuckles

Résultat / effet

Orbital jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Orbital jump for Sonic

Résultat / effet

Orbital jump for Sonic

Source : Libretro
RAM / Memory (emulator)

P1 Status Modifier

Résultat / effet

P1 Status Modifier

Source : Libretro
RAM / Memory (emulator)

Pause the game and press A for Level Select menu. See notes.

Résultat / effet

Pause the game and press A for Level Select menu. See notes.

Source : Libretro
RAM / Memory (emulator)

Pause the game and press A to play Special Stages. See notes.

Résultat / effet

Pause the game and press A to play Special Stages. See notes.

Source : Libretro
RAM / Memory (emulator)

Pause the game and press B or C to give Sonic or Knuckles much faster acceleration. See notes.

Résultat / effet

Pause the game and press B or C to give Sonic or Knuckles much faster acceleration. See notes.

Source : Libretro
RAM / Memory (emulator)

Pause the game to enable debugger (alternate version). See notes.

Résultat / effet

Pause the game to enable debugger (alternate version). See notes.

Source : Libretro
RAM / Memory (emulator)

Pink

Résultat / effet

Pink

Source : Libretro
RAM / Memory (emulator)

Play As Knuckles

Résultat / effet

Play As Knuckles

Source : Libretro
RAM / Memory (emulator)

Play As Prism

Résultat / effet

Play As Prism

Source : Libretro
RAM / Memory (emulator)

Play As Shadow

Résultat / effet

Play As Shadow

Source : Libretro
RAM / Memory (emulator)

Play As Sonic

Résultat / effet

Play As Sonic

Source : Libretro
RAM / Memory (emulator)

Play As Tails

Résultat / effet

Play As Tails

Source : Libretro
RAM / Memory (emulator)

Play As Wild

Résultat / effet

Play As Wild

Source : Libretro
RAM / Memory (emulator)

Press Start In-game to exit gameplay.

Résultat / effet

Press Start In-game to exit gameplay.

Source : Libretro
RAM / Memory (emulator)

Press the jump button twice to become invincible. See notes.

Résultat / effet

Press the jump button twice to become invincible. See notes.

Source : Libretro
RAM / Memory (emulator)

Press Up for Sound Test (Far Left Swing Vine)

Résultat / effet

Press Up for Sound Test (Far Left Swing Vine)

Source : Libretro
RAM / Memory (emulator)

Push Any Jump Button To Make Knuckles Float

Résultat / effet

Push Any Jump Button To Make Knuckles Float

Source : Libretro
RAM / Memory (emulator)

Random Spring Jumping

Résultat / effet

Random Spring Jumping

Source : Libretro
RAM / Memory (emulator)

Red Spheres Have No Effect

Résultat / effet

Red Spheres Have No Effect

Source : Libretro
RAM / Memory (emulator)

Restart Level (Turn Off To Disable)

Résultat / effet

Restart Level (Turn Off To Disable)

Source : Libretro
RAM / Memory (emulator)

Rings aren't used up as Super [or Super-Duper] Sonic/Knuckles

Résultat / effet

Rings aren't used up as Super [or Super-Duper] Sonic/Knuckles

Source : Libretro
RAM / Memory (emulator)

Rings Leave Sparkles In The Special Stages

Résultat / effet

Rings Leave Sparkles In The Special Stages

Source : Libretro
RAM / Memory (emulator)

Rings Multiplier

Résultat / effet

Rings Multiplier

Source : Libretro
RAM / Memory (emulator)

Rings Stay In Special Stage

Résultat / effet

Rings Stay In Special Stage

Source : Libretro
RAM / Memory (emulator)

Rings worth 10 in special stage

Résultat / effet

Rings worth 10 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings Worth 109

Résultat / effet

Rings Worth 109

Source : Libretro
RAM / Memory (emulator)

Rings Worth 12

Résultat / effet

Rings Worth 12

Source : Libretro
RAM / Memory (emulator)

Rings Worth 16

Résultat / effet

Rings Worth 16

Source : Libretro
RAM / Memory (emulator)

Rings worth 2

Résultat / effet

Rings worth 2

Source : Libretro
RAM / Memory (emulator)

Rings worth 2 in special stage

Résultat / effet

Rings worth 2 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings Worth 22

Résultat / effet

Rings Worth 22

Source : Libretro
RAM / Memory (emulator)

Rings worth 3

Résultat / effet

Rings worth 3

Source : Libretro
RAM / Memory (emulator)

Rings worth 3 in special stage

Résultat / effet

Rings worth 3 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings worth 4

Résultat / effet

Rings worth 4

Source : Libretro
RAM / Memory (emulator)

Rings worth 4 in special stage

Résultat / effet

Rings worth 4 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings worth 5

Résultat / effet

Rings worth 5

Source : Libretro
RAM / Memory (emulator)

Rings worth 5 in special stage

Résultat / effet

Rings worth 5 in special stage

Source : Libretro
RAM / Memory (emulator)

Rings Worth 51

Résultat / effet

Rings Worth 51

Source : Libretro
RAM / Memory (emulator)

Rings worth 6

Résultat / effet

Rings worth 6

Source : Libretro
RAM / Memory (emulator)

Rings worth 7

Résultat / effet

Rings worth 7

Source : Libretro
RAM / Memory (emulator)

Rings worth 8

Résultat / effet

Rings worth 8

Source : Libretro
RAM / Memory (emulator)

Robot Sonic Color Modifier

Résultat / effet

Robot Sonic Color Modifier

Source : Libretro
RAM / Memory (emulator)

Semi - Green

Résultat / effet

Semi - Green

Source : Libretro
RAM / Memory (emulator)

Semi White

Résultat / effet

Semi White

Source : Libretro
RAM / Memory (emulator)

Semi White v2

Résultat / effet

Semi White v2

Source : Libretro
RAM / Memory (emulator)

Slide/Roll Over Certain Objects

Résultat / effet

Slide/Roll Over Certain Objects

Source : Libretro
RAM / Memory (emulator)

Some Rings Fall Through The Ground When Hit

Résultat / effet

Some Rings Fall Through The Ground When Hit

Source : Libretro
RAM / Memory (emulator)

Sonic & Knuckles Color Modifier (Underwater)

Résultat / effet

Sonic & Knuckles Color Modifier (Underwater)

Source : Libretro
RAM / Memory (emulator)

Sonic + Knuckles Color Modifier

Résultat / effet

Sonic + Knuckles Color Modifier

Source : Libretro
RAM / Memory (emulator)

Sonic Accelerates Much Faster.

Résultat / effet

Sonic Accelerates Much Faster.

Source : Libretro
RAM / Memory (emulator)

Sonic Blue

Résultat / effet

Sonic Blue

Source : Libretro
RAM / Memory (emulator)

Sonic can always double jump [can't use water shield or become Super Sonic]

Résultat / effet

Sonic can always double jump [can't use water shield or become Super Sonic]

Source : Libretro
RAM / Memory (emulator)

Sonic Can Always Double Jump. See notes.

Résultat / effet

Sonic Can Always Double Jump. See notes.

Source : Libretro
RAM / Memory (emulator)

Sonic can always use Fireball Spin Dash [can't double jump, bounce, or become Super Sonic]

Résultat / effet

Sonic can always use Fireball Spin Dash [can't double jump, bounce, or become Super Sonic]

Source : Libretro
RAM / Memory (emulator)

Sonic Can Glide a Longer Distance (Press jump button twice)

Résultat / effet

Sonic Can Glide a Longer Distance (Press jump button twice)

Source : Libretro
RAM / Memory (emulator)

Sonic Can Glide a Short Distance (Press jump button twice)

Résultat / effet

Sonic Can Glide a Short Distance (Press jump button twice)

Source : Libretro
RAM / Memory (emulator)

Sonic Has Less Gravity When Hit

Résultat / effet

Sonic Has Less Gravity When Hit

Source : Libretro
RAM / Memory (emulator)

Sonic jumps as high as Knuckles [slightly lower than usual]

Résultat / effet

Sonic jumps as high as Knuckles [slightly lower than usual]

Source : Libretro
RAM / Memory (emulator)

Sonic Jumps Higher On His Second Jump When Using the Double Jump

Résultat / effet

Sonic Jumps Higher On His Second Jump When Using the Double Jump

Source : Libretro
RAM / Memory (emulator)

Sonic Jumps Much Higher On His Second Jump When Using the Double Jump

Résultat / effet

Sonic Jumps Much Higher On His Second Jump When Using the Double Jump

Source : Libretro
RAM / Memory (emulator)

Sonic Level Layout

Résultat / effet

Sonic Level Layout

Source : Libretro
RAM / Memory (emulator)

Sonic Never Gets Dashing

Résultat / effet

Sonic Never Gets Dashing

Source : Libretro
RAM / Memory (emulator)

Sonic Spins When Standing

Résultat / effet

Sonic Spins When Standing

Source : Libretro
RAM / Memory (emulator)

Sonic Uses Hyper Sonic's Flash Attack By Pressing A, B Or C Twice

Résultat / effet

Sonic Uses Hyper Sonic's Flash Attack By Pressing A, B Or C Twice

Source : Libretro
RAM / Memory (emulator)

Sonic, Knuckles And Tails Are Completely Black

Résultat / effet

Sonic, Knuckles And Tails Are Completely Black

Source : Libretro
RAM / Memory (emulator)

Sonic, Tails, and Knuckles Shoe Color Modifier (Base Color)

Résultat / effet

Sonic, Tails, and Knuckles Shoe Color Modifier (Base Color)

Source : Libretro
RAM / Memory (emulator)

Sonic/Tails/Knuckles Shoe Color Modifier (Base) (Underwater)

Résultat / effet

Sonic/Tails/Knuckles Shoe Color Modifier (Base) (Underwater)

Source : Libretro
RAM / Memory (emulator)

Speed Posts Can't Be Grabbed

Résultat / effet

Speed Posts Can't Be Grabbed

Source : Libretro
RAM / Memory (emulator)

Stage Music Modifier (1 Player Mode)

Résultat / effet

Stage Music Modifier (1 Player Mode)

Source : Libretro
RAM / Memory (emulator)

Stage/Act Modifier

Résultat / effet

Stage/Act Modifier

Source : Libretro
RAM / Memory (emulator)

Start with 1 life instead of 3

Résultat / effet

Start with 1 life instead of 3

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives

Résultat / effet

Start with 2 lives

Source : Libretro
RAM / Memory (emulator)

Start with 25 lives

Résultat / effet

Start with 25 lives

Source : Libretro
RAM / Memory (emulator)

Start with 4 lives

Résultat / effet

Start with 4 lives

Source : Libretro
RAM / Memory (emulator)

Start with 5 lives

Résultat / effet

Start with 5 lives

Source : Libretro
RAM / Memory (emulator)

Start with 50 lives

Résultat / effet

Start with 50 lives

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives

Résultat / effet

Start with 7 lives

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives

Résultat / effet

Start with 9 lives

Source : Libretro
RAM / Memory (emulator)

Start with 99 lives

Résultat / effet

Start with 99 lives

Source : Libretro
RAM / Memory (emulator)

Super jump for Knuckles

Résultat / effet

Super jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Super jump for Knuckles

Résultat / effet

Super jump for Knuckles

Source : Libretro
RAM / Memory (emulator)

Super jump for Sonic

Résultat / effet

Super jump for Sonic

Source : Libretro
RAM / Memory (emulator)

Super Robot Sonic Brownish - Gold

Résultat / effet

Super Robot Sonic Brownish - Gold

Source : Libretro
RAM / Memory (emulator)

Super shoes don't run out with time

Résultat / effet

Super shoes don't run out with time

Source : Libretro
RAM / Memory (emulator)

Super Sonic Yellow

Résultat / effet

Super Sonic Yellow

Source : Libretro
RAM / Memory (emulator)

Super Speed! (Sonic & Knuckles)

Résultat / effet

Super Speed! (Sonic & Knuckles)

Source : Libretro
RAM / Memory (emulator)

Super Speed! (Tails)

Résultat / effet

Super Speed! (Tails)

Source : Libretro
RAM / Memory (emulator)

Switch F/X On For Levitate Jump For Sonic Or Knuckles

Résultat / effet

Switch F/X On For Levitate Jump For Sonic Or Knuckles

Source : Libretro
RAM / Memory (emulator)

Tails Level Layout

Résultat / effet

Tails Level Layout

Source : Libretro
RAM / Memory (emulator)

Tails Orange

Résultat / effet

Tails Orange

Source : Libretro
RAM / Memory (emulator)

Tails Through Level Select

Résultat / effet

Tails Through Level Select

Source : Libretro
RAM / Memory (emulator)

The Clock Runs Fast But When It Reaches 10 Minutes It Returns To 9 Minutes

Résultat / effet

The Clock Runs Fast But When It Reaches 10 Minutes It Returns To 9 Minutes

Source : Libretro
RAM / Memory (emulator)

The Regular Level Music Plays When Super Knuckles, Instead of The Super Theme

Résultat / effet

The Regular Level Music Plays When Super Knuckles, Instead of The Super Theme

Source : Libretro
RAM / Memory (emulator)

Timer Runs At Double Speed (2x Faster Than Normal)

Résultat / effet

Timer Runs At Double Speed (2x Faster Than Normal)

Source : Libretro
RAM / Memory (emulator)

Timer Runs At Half Speed (2x Slower Than Normal)

Résultat / effet

Timer Runs At Half Speed (2x Slower Than Normal)

Source : Libretro
RAM / Memory (emulator)

Timer Runs At One Quarter Speed (4x Slower Than Normal)

Résultat / effet

Timer Runs At One Quarter Speed (4x Slower Than Normal)

Source : Libretro
RAM / Memory (emulator)

Touch an enemy, and you will destroy it (except Knuckles)

Résultat / effet

Touch an enemy, and you will destroy it (except Knuckles)

Source : Libretro
RAM / Memory (emulator)

Touch Knuckles, and you will damage him.

Résultat / effet

Touch Knuckles, and you will damage him.

Source : Libretro
RAM / Memory (emulator)

Ultimate Invincibility!

Résultat / effet

Ultimate Invincibility!

Source : Libretro
RAM / Memory (emulator)

Ultimate Invincibility! (On An Actual System)

Résultat / effet

Ultimate Invincibility! (On An Actual System)

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls Horizontal (Straight Floor/Grounds Only)

Résultat / effet

Walk Through Walls Horizontal (Straight Floor/Grounds Only)

Source : Libretro
RAM / Memory (emulator)

Walk/Run Thru Walls

Résultat / effet

Walk/Run Thru Walls

Source : Libretro
RAM / Memory (emulator)

Water Height

Résultat / effet

Water Height

Source : Libretro
RAM / Memory (emulator)

Water Height

Résultat / effet

Water Height

Source : Libretro
RAM / Memory (emulator)

Water Height

Résultat / effet

Water Height

Source : Libretro
RAM / Memory (emulator)

When Hit Your Rings Fall From The Sky!

Résultat / effet

When Hit Your Rings Fall From The Sky!

Source : Libretro
RAM / Memory (emulator)

Whenever You're Hit, Your Ring Count Goes To 99

Résultat / effet

Whenever You're Hit, Your Ring Count Goes To 99

Source : Libretro
RAM / Memory (emulator)

Yellow Flying Things On Mushroom Hill Are Frozen

Résultat / effet

Yellow Flying Things On Mushroom Hill Are Frozen

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

Comments

0
Sign in to comment. Sign in
No comments for this game.