Streets of Rage 2
Genesis · USA

Streets of Rage 2

285 cheats

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Streets of Rage 2
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

285
+
Action ReplayRequires an Action Replay or compatible emulation.
8
Action Replay

Unlock Extra Options

Résultat / effet

Unlock Extra Options

Source : Libretro
Action Replay

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Invincible To All Attacks

Résultat / effet

Invincible To All Attacks

Source : Libretro
Action Replay

Every Non Knockdown Hit Is A Multi Hit Killing Attack

Résultat / effet

Every Non Knockdown Hit Is A Multi Hit Killing Attack

Source : Libretro
Action Replay

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Action Replay

Invincible

Résultat / effet

Invincible

Source : Libretro
Action Replay

Start With 99 Lives

Résultat / effet

Start With 99 Lives

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
277
RAM / Memory (emulator)

Enemys Keep Punching You Until You Die

Résultat / effet

Enemys Keep Punching You Until You Die

Source : Libretro
RAM / Memory (emulator)

Regional lockout bypass code. Master code is necessary

Résultat / effet

Regional lockout bypass code. Master code is necessary

Source : Libretro
RAM / Memory (emulator)

It makes loading of the game faster. Master code is necessary

Résultat / effet

It makes loading of the game faster. Master code is necessary

Source : Libretro
RAM / Memory (emulator)

Master code

Résultat / effet

Master code

Source : Libretro
RAM / Memory (emulator)

Skate Looks Like Shiva

Résultat / effet

Skate Looks Like Shiva

Source : Libretro
RAM / Memory (emulator)

Almost Invinciblity

Résultat / effet

Almost Invinciblity

Source : Libretro
RAM / Memory (emulator)

Level Skip

Résultat / effet

Level Skip

Source : Libretro
RAM / Memory (emulator)

Enable "Bare Knuckle 2" Title Screen

Résultat / effet

Enable "Bare Knuckle 2" Title Screen

Source : Libretro
RAM / Memory (emulator)

Enemies, Bosses Are Hard To Kill

Résultat / effet

Enemies, Bosses Are Hard To Kill

Source : Libretro
RAM / Memory (emulator)

Enemies, Bosses Are Easy To Kill

Résultat / effet

Enemies, Bosses Are Easy To Kill

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

The Remake Of Daminmancejin's Code

Résultat / effet

The Remake Of Daminmancejin's Code

Source : Libretro
RAM / Memory (emulator)

Clear Stages With No Enemies

Résultat / effet

Clear Stages With No Enemies

Source : Libretro
RAM / Memory (emulator)

Both Players Are Invincible Against Shooting Attacks

Résultat / effet

Both Players Are Invincible Against Shooting Attacks

Source : Libretro
RAM / Memory (emulator)

Both Players Are Invincible Against The Flying Bodies Of Enemies

Résultat / effet

Both Players Are Invincible Against The Flying Bodies Of Enemies

Source : Libretro
RAM / Memory (emulator)

Both Players Are Invincible Against The Grappling Attacks Of Their Partners

Résultat / effet

Both Players Are Invincible Against The Grappling Attacks Of Their Partners

Source : Libretro
RAM / Memory (emulator)

Signal Can't Throw You

Résultat / effet

Signal Can't Throw You

Source : Libretro
RAM / Memory (emulator)

Storm Can't Grapple You

Résultat / effet

Storm Can't Grapple You

Source : Libretro
RAM / Memory (emulator)

Jet Can't Catch You

Résultat / effet

Jet Can't Catch You

Source : Libretro
RAM / Memory (emulator)

Ninja Can't Throw You

Résultat / effet

Ninja Can't Throw You

Source : Libretro
RAM / Memory (emulator)

Zamza Can't Grapple You From The Front Or Behind

Résultat / effet

Zamza Can't Grapple You From The Front Or Behind

Source : Libretro
RAM / Memory (emulator)

Abadede Can't Grapple You, If The Difficulty Level Is Normal Or Hard, Or Hardest, Or Mania

Résultat / effet

Abadede Can't Grapple You, If The Difficulty Level Is Normal Or Hard, Or Hardest, Or Mania

Source : Libretro
RAM / Memory (emulator)

Abadede Can't Grapple You, If The Difficulty Level Is Easy Or Very Easy

Résultat / effet

Abadede Can't Grapple You, If The Difficulty Level Is Easy Or Very Easy

Source : Libretro
RAM / Memory (emulator)

Raven Can't Grapple You

Résultat / effet

Raven Can't Grapple You

Source : Libretro
RAM / Memory (emulator)

Bear Can't Grapple You

Résultat / effet

Bear Can't Grapple You

Source : Libretro
RAM / Memory (emulator)

Shiva Can't Grapple You

Résultat / effet

Shiva Can't Grapple You

Source : Libretro
RAM / Memory (emulator)

Jet Can't Get Free From Grapple Attacks

Résultat / effet

Jet Can't Get Free From Grapple Attacks

Source : Libretro
RAM / Memory (emulator)

Abadede Can't Get Free From Grapple Attacks From The Front

Résultat / effet

Abadede Can't Get Free From Grapple Attacks From The Front

Source : Libretro
RAM / Memory (emulator)

Abadede Can't Get Free From Grapple Attacks From The Behind

Résultat / effet

Abadede Can't Get Free From Grapple Attacks From The Behind

Source : Libretro
RAM / Memory (emulator)

Abadede Can't Get free From Grapple Attacks Using His Counter Attack

Résultat / effet

Abadede Can't Get free From Grapple Attacks Using His Counter Attack

Source : Libretro
RAM / Memory (emulator)

Bear Doesn't Try To Get Free From Grapple Attacks

Résultat / effet

Bear Doesn't Try To Get Free From Grapple Attacks

Source : Libretro
RAM / Memory (emulator)

Robot Can't Get Free From The Front Grapple Attack

Résultat / effet

Robot Can't Get Free From The Front Grapple Attack

Source : Libretro
RAM / Memory (emulator)

Robot Can't Get Free From The Behind Grapple Attack

Résultat / effet

Robot Can't Get Free From The Behind Grapple Attack

Source : Libretro
RAM / Memory (emulator)

Shiva Can't Get Free From The Front Grapple Attack

Résultat / effet

Shiva Can't Get Free From The Front Grapple Attack

Source : Libretro
RAM / Memory (emulator)

Shiva Can't Get Free From The Behind Grapple Attack

Résultat / effet

Shiva Can't Get Free From The Behind Grapple Attack

Source : Libretro
RAM / Memory (emulator)

Max's Special #1 (Press A) Doesn't Hurt Him If It Was Successful

Résultat / effet

Max's Special #1 (Press A) Doesn't Hurt Him If It Was Successful

Source : Libretro
RAM / Memory (emulator)

Max's Special #2 (press Forwards + A) doesn't hurt him.

Résultat / effet

Max's Special #2 (press Forwards + A) doesn't hurt him.

Source : Libretro
RAM / Memory (emulator)

Axel's Special #1 (press A) doesn't hurt him if it was successful.

Résultat / effet

Axel's Special #1 (press A) doesn't hurt him if it was successful.

Source : Libretro
RAM / Memory (emulator)

Axels Special #2 (press Forwards + A) doesn't hurt him.

Résultat / effet

Axels Special #2 (press Forwards + A) doesn't hurt him.

Source : Libretro
RAM / Memory (emulator)

Blaze's Special #1 (press A) doesn't hurt her if it was successful.

Résultat / effet

Blaze's Special #1 (press A) doesn't hurt her if it was successful.

Source : Libretro
RAM / Memory (emulator)

Blazes Special #2 (press Forwards + A) doesn't hurt her.

Résultat / effet

Blazes Special #2 (press Forwards + A) doesn't hurt her.

Source : Libretro
RAM / Memory (emulator)

Skate's Special #1 (press A) doesn't hurt him if it was successful.

Résultat / effet

Skate's Special #1 (press A) doesn't hurt him if it was successful.

Source : Libretro
RAM / Memory (emulator)

Skates Special #2 (press Forwards + A) doesn't hurt him.

Résultat / effet

Skates Special #2 (press Forwards + A) doesn't hurt him.

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 7 lives

Résultat / effet

Player 1 starts with 7 lives

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 9 lives

Résultat / effet

Player 1 starts with 9 lives

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 7 lives

Résultat / effet

Player 2 starts with 7 lives

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 9 lives

Résultat / effet

Player 2 starts with 9 lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives (both players)

Résultat / effet

Infinite lives (both players)

Source : Libretro
RAM / Memory (emulator)

Apple pick-up restores less energy

Résultat / effet

Apple pick-up restores less energy

Source : Libretro
RAM / Memory (emulator)

Apple pick-up restores more energy

Résultat / effet

Apple pick-up restores more energy

Source : Libretro
RAM / Memory (emulator)

Apple pick-up restores all energy

Résultat / effet

Apple pick-up restores all energy

Source : Libretro
RAM / Memory (emulator)

Apple pick-up worth nothing

Résultat / effet

Apple pick-up worth nothing

Source : Libretro
RAM / Memory (emulator)

Roast chicken pick-up restores less energy

Résultat / effet

Roast chicken pick-up restores less energy

Source : Libretro
RAM / Memory (emulator)

Roast chicken pick-up restores much less energy

Résultat / effet

Roast chicken pick-up restores much less energy

Source : Libretro
RAM / Memory (emulator)

Roast chicken pick-up worth nothing

Résultat / effet

Roast chicken pick-up worth nothing

Source : Libretro
RAM / Memory (emulator)

Cash bag worth 5,000 instead of 1,000

Résultat / effet

Cash bag worth 5,000 instead of 1,000

Source : Libretro
RAM / Memory (emulator)

Cash bag worth 10,000

Résultat / effet

Cash bag worth 10,000

Source : Libretro
RAM / Memory (emulator)

Cash bag worth 25,000

Résultat / effet

Cash bag worth 25,000

Source : Libretro
RAM / Memory (emulator)

Cash bag worth nothing

Résultat / effet

Cash bag worth nothing

Source : Libretro
RAM / Memory (emulator)

Gold bar worth 1,000 instead of 5,000

Résultat / effet

Gold bar worth 1,000 instead of 5,000

Source : Libretro
RAM / Memory (emulator)

Gold bar worth 10,000

Résultat / effet

Gold bar worth 10,000

Source : Libretro
RAM / Memory (emulator)

Gold bar worth 20,000

Résultat / effet

Gold bar worth 20,000

Source : Libretro
RAM / Memory (emulator)

Gold bar worth 50,000

Résultat / effet

Gold bar worth 50,000

Source : Libretro
RAM / Memory (emulator)

Gold bar worth nothing

Résultat / effet

Gold bar worth nothing

Source : Libretro
RAM / Memory (emulator)

1-up worth 2 lives instead of 1

Résultat / effet

1-up worth 2 lives instead of 1

Source : Libretro
RAM / Memory (emulator)

1-up worth 3 lives

Résultat / effet

1-up worth 3 lives

Source : Libretro
RAM / Memory (emulator)

1-up worth nothing

Résultat / effet

1-up worth nothing

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 1 continue instead of 2

Résultat / effet

Player 1 starts with 1 continue instead of 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 4 continues

Résultat / effet

Player 1 starts with 4 continues

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 6 continues

Résultat / effet

Player 1 starts with 6 continues

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 8 continues

Résultat / effet

Player 1 starts with 8 continues

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with no continues

Résultat / effet

Player 1 starts with no continues

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 1 continue instead of 2

Résultat / effet

Player 2 starts with 1 continue instead of 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 4 continues

Résultat / effet

Player 2 starts with 4 continues

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 6 continues

Résultat / effet

Player 2 starts with 6 continues

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with 8 continues

Résultat / effet

Player 2 starts with 8 continues

Source : Libretro
RAM / Memory (emulator)

Player 2 starts with no continues

Résultat / effet

Player 2 starts with no continues

Source : Libretro
RAM / Memory (emulator)

Infinite continues (both players)

Résultat / effet

Infinite continues (both players)

Source : Libretro
RAM / Memory (emulator)

Choose up to 99 players on options screen

Résultat / effet

Choose up to 99 players on options screen

Source : Libretro
RAM / Memory (emulator)

Start on stage 2 instead of 1

Résultat / effet

Start on stage 2 instead of 1

Source : Libretro
RAM / Memory (emulator)

Start on stage 3

Résultat / effet

Start on stage 3

Source : Libretro
RAM / Memory (emulator)

Start on stage 4

Résultat / effet

Start on stage 4

Source : Libretro
RAM / Memory (emulator)

Start on stage 5

Résultat / effet

Start on stage 5

Source : Libretro
RAM / Memory (emulator)

Start on stage 6

Résultat / effet

Start on stage 6

Source : Libretro
RAM / Memory (emulator)

Start on stage 7

Résultat / effet

Start on stage 7

Source : Libretro
RAM / Memory (emulator)

Start on stage 8

Résultat / effet

Start on stage 8

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Start with 99 Lives

Résultat / effet

Start with 99 Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Game always say GO

Résultat / effet

Game always say GO

Source : Libretro
RAM / Memory (emulator)

Game never say GO

Résultat / effet

Game never say GO

Source : Libretro
RAM / Memory (emulator)

GO blinks fast

Résultat / effet

GO blinks fast

Source : Libretro
RAM / Memory (emulator)

Game play boss music when saying GO

Résultat / effet

Game play boss music when saying GO

Source : Libretro
RAM / Memory (emulator)

No music

Résultat / effet

No music

Source : Libretro
RAM / Memory (emulator)

Throws,bodyslam give you a high score

Résultat / effet

Throws,bodyslam give you a high score

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Freeze Time

Résultat / effet

Freeze Time

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Enable Same Character In 2P Game

Résultat / effet

Enable Same Character In 2P Game

Source : Libretro
RAM / Memory (emulator)

Enable Extra Options

Résultat / effet

Enable Extra Options

Source : Libretro
RAM / Memory (emulator)

Barbon Can'T Throw You

Résultat / effet

Barbon Can'T Throw You

Source : Libretro
RAM / Memory (emulator)

Masive Damage

Résultat / effet

Masive Damage

Source : Libretro
RAM / Memory (emulator)

Max Walks Faster

Résultat / effet

Max Walks Faster

Source : Libretro
RAM / Memory (emulator)

Max Walks Much Faster

Résultat / effet

Max Walks Much Faster

Source : Libretro
RAM / Memory (emulator)

Axel Walks Faster

Résultat / effet

Axel Walks Faster

Source : Libretro
RAM / Memory (emulator)

Axel Walks Much Faster

Résultat / effet

Axel Walks Much Faster

Source : Libretro
RAM / Memory (emulator)

Blaze Walks Faster

Résultat / effet

Blaze Walks Faster

Source : Libretro
RAM / Memory (emulator)

Blaze Walks Much Faster

Résultat / effet

Blaze Walks Much Faster

Source : Libretro
RAM / Memory (emulator)

Skate Walks Faster

Résultat / effet

Skate Walks Faster

Source : Libretro
RAM / Memory (emulator)

Skate Walks Much Faster

Résultat / effet

Skate Walks Much Faster

Source : Libretro
RAM / Memory (emulator)

Max, Axel, And Blaze Are Ultra Fast [Don't Pick Skate].

Résultat / effet

Max, Axel, And Blaze Are Ultra Fast [Don't Pick Skate].

Source : Libretro
RAM / Memory (emulator)

See The 7 Bosses In The Character Select Screen.

Résultat / effet

See The 7 Bosses In The Character Select Screen.

Source : Libretro
RAM / Memory (emulator)

High Jump. Works On All Characters.

Résultat / effet

High Jump. Works On All Characters.

Source : Libretro
RAM / Memory (emulator)

Super High Jump. Works On All Characters.

Résultat / effet

Super High Jump. Works On All Characters.

Source : Libretro
RAM / Memory (emulator)

Max 2P Color

Résultat / effet

Max 2P Color

Source : Libretro
RAM / Memory (emulator)

Axel 2P Color

Résultat / effet

Axel 2P Color

Source : Libretro
RAM / Memory (emulator)

Blaze 2P Color

Résultat / effet

Blaze 2P Color

Source : Libretro
RAM / Memory (emulator)

Skate 2P Color

Résultat / effet

Skate 2P Color

Source : Libretro
RAM / Memory (emulator)

Max looks like Boss character master code

Résultat / effet

Max looks like Boss character master code

Source : Libretro
RAM / Memory (emulator)

Max's sprites changes to Jack's sprites

Résultat / effet

Max's sprites changes to Jack's sprites

Source : Libretro
RAM / Memory (emulator)

Max's sprites changes to Barbon's sprites

Résultat / effet

Max's sprites changes to Barbon's sprites

Source : Libretro
RAM / Memory (emulator)

Max's sprites changes to Zamza's sprites

Résultat / effet

Max's sprites changes to Zamza's sprites

Source : Libretro
RAM / Memory (emulator)

Max's sprites changes to R Bear's sprites

Résultat / effet

Max's sprites changes to R Bear's sprites

Source : Libretro
RAM / Memory (emulator)

Max's sprites changes to Abadede's sprites

Résultat / effet

Max's sprites changes to Abadede's sprites

Source : Libretro
RAM / Memory (emulator)

Max's sprites changes to Mr X's sprites

Résultat / effet

Max's sprites changes to Mr X's sprites

Source : Libretro
RAM / Memory (emulator)

Max's sprites changes to Shiva's sprites

Résultat / effet

Max's sprites changes to Shiva's sprites

Source : Libretro
RAM / Memory (emulator)

Axel looks like Boss character master code

Résultat / effet

Axel looks like Boss character master code

Source : Libretro
RAM / Memory (emulator)

Axel's sprites changes to Jack's sprites

Résultat / effet

Axel's sprites changes to Jack's sprites

Source : Libretro
RAM / Memory (emulator)

Axel's sprites changes to Barbon's sprites

Résultat / effet

Axel's sprites changes to Barbon's sprites

Source : Libretro
RAM / Memory (emulator)

Axel's sprites changes to Zamza's sprites

Résultat / effet

Axel's sprites changes to Zamza's sprites

Source : Libretro
RAM / Memory (emulator)

Axel's sprites changes to R Bear's sprites

Résultat / effet

Axel's sprites changes to R Bear's sprites

Source : Libretro
RAM / Memory (emulator)

Axel's sprites changes to Abadede's sprites

Résultat / effet

Axel's sprites changes to Abadede's sprites

Source : Libretro
RAM / Memory (emulator)

Axel's sprites changes to Mr X's sprites

Résultat / effet

Axel's sprites changes to Mr X's sprites

Source : Libretro
RAM / Memory (emulator)

Axel's sprites changes to shiva's sprites

Résultat / effet

Axel's sprites changes to shiva's sprites

Source : Libretro
RAM / Memory (emulator)

Blaze looks like Boss character master code

Résultat / effet

Blaze looks like Boss character master code

Source : Libretro
RAM / Memory (emulator)

Blaze's sprites changes to Jack's sprites

Résultat / effet

Blaze's sprites changes to Jack's sprites

Source : Libretro
RAM / Memory (emulator)

Blaze's sprites changes to Barbon's sprites

Résultat / effet

Blaze's sprites changes to Barbon's sprites

Source : Libretro
RAM / Memory (emulator)

Blaze's sprites changes to Zamza's sprites

Résultat / effet

Blaze's sprites changes to Zamza's sprites

Source : Libretro
RAM / Memory (emulator)

Blaze's sprites changes to R Bear's sprites

Résultat / effet

Blaze's sprites changes to R Bear's sprites

Source : Libretro
RAM / Memory (emulator)

Blaze's sprites changes to Abadede's sprites

Résultat / effet

Blaze's sprites changes to Abadede's sprites

Source : Libretro
RAM / Memory (emulator)

Blaze's sprites changes to Mr X's sprites

Résultat / effet

Blaze's sprites changes to Mr X's sprites

Source : Libretro
RAM / Memory (emulator)

Blaze's sprites changes to Shiva's sprites

Résultat / effet

Blaze's sprites changes to Shiva's sprites

Source : Libretro
RAM / Memory (emulator)

Skate looks like Boss character master code

Résultat / effet

Skate looks like Boss character master code

Source : Libretro
RAM / Memory (emulator)

Skate's sprites changes to Jack's sprites

Résultat / effet

Skate's sprites changes to Jack's sprites

Source : Libretro
RAM / Memory (emulator)

Skate's sprites changes to Barbon's sprites

Résultat / effet

Skate's sprites changes to Barbon's sprites

Source : Libretro
RAM / Memory (emulator)

Skate's sprites changes to Zamza's sprites

Résultat / effet

Skate's sprites changes to Zamza's sprites

Source : Libretro
RAM / Memory (emulator)

Skate's sprites changes to R Bear's sprites

Résultat / effet

Skate's sprites changes to R Bear's sprites

Source : Libretro
RAM / Memory (emulator)

Skate's sprites changes to Abadede's sprites

Résultat / effet

Skate's sprites changes to Abadede's sprites

Source : Libretro
RAM / Memory (emulator)

Skate's sprites changes to Mr X's sprites

Résultat / effet

Skate's sprites changes to Mr X's sprites

Source : Libretro
RAM / Memory (emulator)

Skate's sprites changes to Shiva's sprites

Résultat / effet

Skate's sprites changes to Shiva's sprites

Source : Libretro
RAM / Memory (emulator)

Select Weapon P1 Master Code 1

Résultat / effet

Select Weapon P1 Master Code 1

Source : Libretro
RAM / Memory (emulator)

Select Weapon P1 Master Code 2

Résultat / effet

Select Weapon P1 Master Code 2

Source : Libretro
RAM / Memory (emulator)

P1 Weapon Modifier

Résultat / effet

P1 Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Weapon Modifier

Résultat / effet

P2 Weapon Modifier

Source : Libretro
RAM / Memory (emulator)

P1 99 Lives

Résultat / effet

P1 99 Lives

Source : Libretro
RAM / Memory (emulator)

P1 normal health bar size

Résultat / effet

P1 normal health bar size

Source : Libretro
RAM / Memory (emulator)

P2 Invincible

Résultat / effet

P2 Invincible

Source : Libretro
RAM / Memory (emulator)

P2 Unlimited Health

Résultat / effet

P2 Unlimited Health

Source : Libretro
RAM / Memory (emulator)

P2 99 Lives

Résultat / effet

P2 99 Lives

Source : Libretro
RAM / Memory (emulator)

P2 normal health bar size

Résultat / effet

P2 normal health bar size

Source : Libretro
RAM / Memory (emulator)

Boss Invincible

Résultat / effet

Boss Invincible

Source : Libretro
RAM / Memory (emulator)

Boss Unlimited Health

Résultat / effet

Boss Unlimited Health

Source : Libretro
RAM / Memory (emulator)

Boss lives (4 stars)

Résultat / effet

Boss lives (4 stars)

Source : Libretro
RAM / Memory (emulator)

Boss health bar size (normal)

Résultat / effet

Boss health bar size (normal)

Source : Libretro
RAM / Memory (emulator)

P1 MAX Score

Résultat / effet

P1 MAX Score

Source : Libretro
RAM / Memory (emulator)

P1 Character Modifier

Résultat / effet

P1 Character Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Character Modifier

Résultat / effet

P2 Character Modifier

Source : Libretro
RAM / Memory (emulator)

Boss Modifier

Résultat / effet

Boss Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 score increases rapidly

Résultat / effet

Player 1 score increases rapidly

Source : Libretro
RAM / Memory (emulator)

Duel mode stage select

Résultat / effet

Duel mode stage select

Source : Libretro
RAM / Memory (emulator)

P1 Unlimited Moves

Résultat / effet

P1 Unlimited Moves

Source : Libretro
RAM / Memory (emulator)

P2 Unlimited Moves

Résultat / effet

P2 Unlimited Moves

Source : Libretro
RAM / Memory (emulator)

Boss Unlimited Moves

Résultat / effet

Boss Unlimited Moves

Source : Libretro
RAM / Memory (emulator)

P1 Sprite Animation XX

Résultat / effet

P1 Sprite Animation XX

Source : Libretro
RAM / Memory (emulator)

P2 Sprite Animation XX

Résultat / effet

P2 Sprite Animation XX

Source : Libretro
RAM / Memory (emulator)

Boss Sprite Animation XX

Résultat / effet

Boss Sprite Animation XX

Source : Libretro
RAM / Memory (emulator)

Starts at Round

Résultat / effet

Starts at Round

Source : Libretro
RAM / Memory (emulator)

Difficulty Modifier

Résultat / effet

Difficulty Modifier

Source : Libretro
RAM / Memory (emulator)

Instant Kills Punk #1/Boss

Résultat / effet

Instant Kills Punk #1/Boss

Source : Libretro
RAM / Memory (emulator)

Punk#1/Boss Character Modifier

Résultat / effet

Punk#1/Boss Character Modifier

Source : Libretro
RAM / Memory (emulator)

Punk#2/ Character Modifier

Résultat / effet

Punk#2/ Character Modifier

Source : Libretro
RAM / Memory (emulator)

Punk#3/ Character Modifier

Résultat / effet

Punk#3/ Character Modifier

Source : Libretro
RAM / Memory (emulator)

Punk#4/ Character Modifier

Résultat / effet

Punk#4/ Character Modifier

Source : Libretro
RAM / Memory (emulator)

Punk#5/ Character Modifier

Résultat / effet

Punk#5/ Character Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Unlimited Continues

Résultat / effet

Player 1 Unlimited Continues

Source : Libretro
RAM / Memory (emulator)

Player 2 Unlimited Continues

Résultat / effet

Player 2 Unlimited Continues

Source : Libretro
RAM / Memory (emulator)

Infinite Use Of Weapon#1

Résultat / effet

Infinite Use Of Weapon#1

Source : Libretro
RAM / Memory (emulator)

Infinite Use Of Weapon#2

Résultat / effet

Infinite Use Of Weapon#2

Source : Libretro
RAM / Memory (emulator)

Infinite Use Of Weapon#3

Résultat / effet

Infinite Use Of Weapon#3

Source : Libretro
RAM / Memory (emulator)

Infinite Use Of Weapon#4

Résultat / effet

Infinite Use Of Weapon#4

Source : Libretro
RAM / Memory (emulator)

Infinite Use Of Weapon#5

Résultat / effet

Infinite Use Of Weapon#5

Source : Libretro
RAM / Memory (emulator)

Infinite Use Of Weapon#6

Résultat / effet

Infinite Use Of Weapon#6

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Use Zamza's Palette

Résultat / effet

Player 1, Player 2 And Boss Use Zamza's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Use Souther's Palette

Résultat / effet

Player 1, Player 2 And Boss Use Souther's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Nail's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Nail's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Mr X's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Mr X's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Abadede's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Abadede's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Z. Kusano's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Z. Kusano's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses R. Bear's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses R. Bear's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Bear Jr.'s Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Bear Jr.'s Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Jack's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Jack's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Barbon's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Barbon's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Beand's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Beand's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Wayne's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Wayne's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Soya's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Soya's Palette

Source : Libretro
RAM / Memory (emulator)

Player 1, Player 2 And Boss Uses Vulture's Palette

Résultat / effet

Player 1, Player 2 And Boss Uses Vulture's Palette

Source : Libretro
RAM / Memory (emulator)

Bear Jr.'s Uses R. Bear's Palette

Résultat / effet

Bear Jr.'s Uses R. Bear's Palette

Source : Libretro
RAM / Memory (emulator)

Mania Difficulty Selected In Options

Résultat / effet

Mania Difficulty Selected In Options

Source : Libretro
RAM / Memory (emulator)

Very Easy Difficulty Selected In Options

Résultat / effet

Very Easy Difficulty Selected In Options

Source : Libretro
RAM / Memory (emulator)

Enable Extra Options

Résultat / effet

Enable Extra Options

Source : Libretro
RAM / Memory (emulator)

Axel Looks Like Boss Character Master Code

Résultat / effet

Axel Looks Like Boss Character Master Code

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Jack's Sprites

Résultat / effet

Axel's Sprites Changes To Jack's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Barbon's Sprites

Résultat / effet

Axel's Sprites Changes To Barbon's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Zamza's Sprites

Résultat / effet

Axel's Sprites Changes To Zamza's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To R Bear's Sprites

Résultat / effet

Axel's Sprites Changes To R Bear's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Abadede's Sprites

Résultat / effet

Axel's Sprites Changes To Abadede's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Mr X's Sprites

Résultat / effet

Axel's Sprites Changes To Mr X's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Shiva's Sprites

Résultat / effet

Axel's Sprites Changes To Shiva's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel Looks Like Player Character Master Code

Résultat / effet

Axel Looks Like Player Character Master Code

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Max's Sprites

Résultat / effet

Axel's Sprites Changes To Max's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Axel's Sprites

Résultat / effet

Axel's Sprites Changes To Axel's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Blaze's Sprites

Résultat / effet

Axel's Sprites Changes To Blaze's Sprites

Source : Libretro
RAM / Memory (emulator)

Axel's Sprites Changes To Skate's Sprites

Résultat / effet

Axel's Sprites Changes To Skate's Sprites

Source : Libretro
RAM / Memory (emulator)

2p axel color

Résultat / effet

2p axel color

Source : Libretro
RAM / Memory (emulator)

2p max color

Résultat / effet

2p max color

Source : Libretro
RAM / Memory (emulator)

2p blaze color

Résultat / effet

2p blaze color

Source : Libretro
RAM / Memory (emulator)

2p skate color

Résultat / effet

2p skate color

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

Enable Same Character In Main Character Select Screen

Résultat / effet

Enable Same Character In Main Character Select Screen

Source : Libretro
RAM / Memory (emulator)

Enable Same Character During Gameplay Character Selection Screen

Résultat / effet

Enable Same Character During Gameplay Character Selection Screen

Source : Libretro
RAM / Memory (emulator)

1-Up Worth 7 Lives

Résultat / effet

1-Up Worth 7 Lives

Source : Libretro
RAM / Memory (emulator)

Money Bag Worth 999999 Points

Résultat / effet

Money Bag Worth 999999 Points

Source : Libretro
RAM / Memory (emulator)

Gold Bar Worth 999999 Points

Résultat / effet

Gold Bar Worth 999999 Points

Source : Libretro
RAM / Memory (emulator)

Axel's Knee Press Deal Massive Damage [Movelist: Press c or Left+C or Right+C, Then Down+B]

Résultat / effet

Axel's Knee Press Deal Massive Damage [Movelist: Press c or Left+C or Right+C, Then Down+B]

Source : Libretro
RAM / Memory (emulator)

Blaze's Flying Chop Deal Massive Damage [Movelist: Press c or Left+C or Right+C, Then Down+B]

Résultat / effet

Blaze's Flying Chop Deal Massive Damage [Movelist: Press c or Left+C or Right+C, Then Down+B]

Source : Libretro
RAM / Memory (emulator)

Axel's Single Punch Deal Massive Damage

Résultat / effet

Axel's Single Punch Deal Massive Damage

Source : Libretro
RAM / Memory (emulator)

Blaze's Single Punch Deal Massive Damage

Résultat / effet

Blaze's Single Punch Deal Massive Damage

Source : Libretro
RAM / Memory (emulator)

Skate's Single Punch Deal Massive Damage

Résultat / effet

Skate's Single Punch Deal Massive Damage

Source : Libretro
RAM / Memory (emulator)

Max's Single Punch Deal Massive Damage

Résultat / effet

Max's Single Punch Deal Massive Damage

Source : Libretro
RAM / Memory (emulator)

Max's Slide Deal Massive Damage

Résultat / effet

Max's Slide Deal Massive Damage

Source : Libretro
RAM / Memory (emulator)

Max's Elbow Drop Deal Massive Damage - Press c or Left+C or Right+C, Then Down+B

Résultat / effet

Max's Elbow Drop Deal Massive Damage - Press c or Left+C or Right+C, Then Down+B

Source : Libretro
RAM / Memory (emulator)

Axel's Grand Uppercut / Bare Knuckle Deal Massive Damage - Forward, Forward, B

Résultat / effet

Axel's Grand Uppercut / Bare Knuckle Deal Massive Damage - Forward, Forward, B

Source : Libretro
RAM / Memory (emulator)

Blaze's Vertical Slash Deal Massive Damage

Résultat / effet

Blaze's Vertical Slash Deal Massive Damage

Source : Libretro
RAM / Memory (emulator)

Skate's Roller Press Deal Massive Damage

Résultat / effet

Skate's Roller Press Deal Massive Damage

Source : Libretro
RAM / Memory (emulator)

Freeze Rain In Round 1 Stage

Résultat / effet

Freeze Rain In Round 1 Stage

Source : Libretro
RAM / Memory (emulator)

Stage Scene Modifier

Résultat / effet

Stage Scene Modifier

Source : Libretro
RAM / Memory (emulator)

Mode Selection

Résultat / effet

Mode Selection

Source : Libretro
RAM / Memory (emulator)

All Enemies Have Minimal Health

Résultat / effet

All Enemies Have Minimal Health

Source : Libretro
RAM / Memory (emulator)

Almost Untouchable

Résultat / effet

Almost Untouchable

Source : Libretro
RAM / Memory (emulator)

Enemies Are Untouchable

Résultat / effet

Enemies Are Untouchable

Source : Libretro
RAM / Memory (emulator)

Activates Level Select In Options

Résultat / effet

Activates Level Select In Options

Source : Libretro
RAM / Memory (emulator)

Activates Very East And Mania Difficulties In Options

Résultat / effet

Activates Very East And Mania Difficulties In Options

Source : Libretro
RAM / Memory (emulator)

Activates 9 Lives In Options

Résultat / effet

Activates 9 Lives In Options

Source : Libretro
RAM / Memory (emulator)

Makes All Non-Scrolling Texts Japanese

Résultat / effet

Makes All Non-Scrolling Texts Japanese

Source : Libretro
RAM / Memory (emulator)

The First Sentence Is Located Directly Under "Photo" Prom SoR1

Résultat / effet

The First Sentence Is Located Directly Under "Photo" Prom SoR1

Source : Libretro
RAM / Memory (emulator)

Makes Non-Scrolling Texts Centered

Résultat / effet

Makes Non-Scrolling Texts Centered

Source : Libretro
RAM / Memory (emulator)

Unlock Extra Options

Résultat / effet

Unlock Extra Options

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincible To All Attacks

Résultat / effet

Invincible To All Attacks

Source : Libretro
RAM / Memory (emulator)

Every Non Knockdown Hit Is A Multi Hit Killing Attack

Résultat / effet

Every Non Knockdown Hit Is A Multi Hit Killing Attack

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Invincibility From All Attack

Résultat / effet

Invincibility From All Attack

Source : Libretro
RAM / Memory (emulator)

Activates Level Select And 9 Players In Options

Résultat / effet

Activates Level Select And 9 Players In Options

Source : Libretro
RAM / Memory (emulator)

6 Enemies instead of 5 on single player

Résultat / effet

6 Enemies instead of 5 on single player

Source : Libretro
RAM / Memory (emulator)

Display number of KO's when pausing (Displayed above player's score)

Résultat / effet

Display number of KO's when pausing (Displayed above player's score)

Source : Libretro
RAM / Memory (emulator)

Reduce Hitting Delay

Résultat / effet

Reduce Hitting Delay

Source : Libretro
RAM / Memory (emulator)

Invincible Against Hits from Enemies - Both Players

Résultat / effet

Invincible Against Hits from Enemies - Both Players

Source : Libretro
RAM / Memory (emulator)

Invincible Against Hits from Partner and Explosions - Both Players

Résultat / effet

Invincible Against Hits from Partner and Explosions - Both Players

Source : Libretro
RAM / Memory (emulator)

Invinciblile Against Shooting Attacks - Both Players

Résultat / effet

Invinciblile Against Shooting Attacks - Both Players

Source : Libretro
RAM / Memory (emulator)

Invinciblile Against Thrown Enemies by Partner - Both Players

Résultat / effet

Invinciblile Against Thrown Enemies by Partner - Both Players

Source : Libretro
RAM / Memory (emulator)

Invinciblile Against Partner's Grapple Attacks - Both Players

Résultat / effet

Invinciblile Against Partner's Grapple Attacks - Both Players

Source : Libretro
RAM / Memory (emulator)

Master Code (Improved)

Résultat / effet

Master Code (Improved)

Source : Libretro
RAM / Memory (emulator)

Enable Extra Options in Options Menu

Résultat / effet

Enable Extra Options in Options Menu

Source : Libretro
RAM / Memory (emulator)

Allows you to choose Sammy as your character

Résultat / effet

Allows you to choose Sammy as your character

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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