Zombies Ate My Neighbors
Genesis · USA

Zombies Ate My Neighbors

222 cheats

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Zombies Ate My Neighbors
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

222
+
Action ReplayRequires an Action Replay or compatible emulation.
2
Action Replay

Have Zero Humans Remaining

Résultat / effet

Have Zero Humans Remaining

Source : Libretro
Action Replay

Level Modifier

Résultat / effet

Level Modifier

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
220
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Start with 10 lives

Résultat / effet

Start with 10 lives

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives

Résultat / effet

Start with 7 lives

Source : Libretro
RAM / Memory (emulator)

Start with 1 life

Résultat / effet

Start with 1 life

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Start with 50 shots in starting weapon

Résultat / effet

Start with 50 shots in starting weapon

Source : Libretro
RAM / Memory (emulator)

Start with 100 shots in starting weapon

Résultat / effet

Start with 100 shots in starting weapon

Source : Libretro
RAM / Memory (emulator)

Start with 500 shots in starting weapon

Résultat / effet

Start with 500 shots in starting weapon

Source : Libretro
RAM / Memory (emulator)

Start with 900 shots in starting weapon

Résultat / effet

Start with 900 shots in starting weapon

Source : Libretro
RAM / Memory (emulator)

Start with soda pop cans instead of squirt guns

Résultat / effet

Start with soda pop cans instead of squirt guns

Source : Libretro
RAM / Memory (emulator)

Start with bazookas

Résultat / effet

Start with bazookas

Source : Libretro
RAM / Memory (emulator)

Start with tomatoes

Résultat / effet

Start with tomatoes

Source : Libretro
RAM / Memory (emulator)

Start with fire extinguishers

Résultat / effet

Start with fire extinguishers

Source : Libretro
RAM / Memory (emulator)

Start with ice pops

Résultat / effet

Start with ice pops

Source : Libretro
RAM / Memory (emulator)

Start with martian bubble guns

Résultat / effet

Start with martian bubble guns

Source : Libretro
RAM / Memory (emulator)

Start with weedeaters

Résultat / effet

Start with weedeaters

Source : Libretro
RAM / Memory (emulator)

Start with ancient artifacts

Résultat / effet

Start with ancient artifacts

Source : Libretro
RAM / Memory (emulator)

Start with plates

Résultat / effet

Start with plates

Source : Libretro
RAM / Memory (emulator)

Start with silverware

Résultat / effet

Start with silverware

Source : Libretro
RAM / Memory (emulator)

Start with footballs

Résultat / effet

Start with footballs

Source : Libretro
RAM / Memory (emulator)

Infinite weapons once you have at least 1

Résultat / effet

Infinite weapons once you have at least 1

Source : Libretro
RAM / Memory (emulator)

Start with speed shoes instead of a first aid kit

Résultat / effet

Start with speed shoes instead of a first aid kit

Source : Libretro
RAM / Memory (emulator)

Start with a monster potion

Résultat / effet

Start with a monster potion

Source : Libretro
RAM / Memory (emulator)

Start with a ghost potion

Résultat / effet

Start with a ghost potion

Source : Libretro
RAM / Memory (emulator)

Start with a random potion

Résultat / effet

Start with a random potion

Source : Libretro
RAM / Memory (emulator)

Start with a pandora's box

Résultat / effet

Start with a pandora's box

Source : Libretro
RAM / Memory (emulator)

Start with a skeleton key

Résultat / effet

Start with a skeleton key

Source : Libretro
RAM / Memory (emulator)

Start with a decoy

Résultat / effet

Start with a decoy

Source : Libretro
RAM / Memory (emulator)

Infinite special items once you have at least 1 (Except Keys)

Résultat / effet

Infinite special items once you have at least 1 (Except Keys)

Source : Libretro
RAM / Memory (emulator)

Start with 1/2 health

Résultat / effet

Start with 1/2 health

Source : Libretro
RAM / Memory (emulator)

Continue with 1/2 health

Résultat / effet

Continue with 1/2 health

Source : Libretro
RAM / Memory (emulator)

Almost infinite health

Résultat / effet

Almost infinite health

Source : Libretro
RAM / Memory (emulator)

Start with 9 first aid kits instead of 1

Résultat / effet

Start with 9 first aid kits instead of 1

Source : Libretro
RAM / Memory (emulator)

Infinite keys once you have at least one

Résultat / effet

Infinite keys once you have at least one

Source : Libretro
RAM / Memory (emulator)

Package of squirt guns worth 999

Résultat / effet

Package of squirt guns worth 999

Source : Libretro
RAM / Memory (emulator)

Package of soda pop cans worth 99

Résultat / effet

Package of soda pop cans worth 99

Source : Libretro
RAM / Memory (emulator)

Fire extinguishers worth 99 on pick up

Résultat / effet

Fire extinguishers worth 99 on pick up

Source : Libretro
RAM / Memory (emulator)

Each key worth 9 on pick up

Résultat / effet

Each key worth 9 on pick up

Source : Libretro
RAM / Memory (emulator)

Start on level 2

Résultat / effet

Start on level 2

Source : Libretro
RAM / Memory (emulator)

Start on level 3

Résultat / effet

Start on level 3

Source : Libretro
RAM / Memory (emulator)

Start on level 4

Résultat / effet

Start on level 4

Source : Libretro
RAM / Memory (emulator)

Start on level 5

Résultat / effet

Start on level 5

Source : Libretro
RAM / Memory (emulator)

Start on level 6

Résultat / effet

Start on level 6

Source : Libretro
RAM / Memory (emulator)

Start on level 7

Résultat / effet

Start on level 7

Source : Libretro
RAM / Memory (emulator)

Start on level 8

Résultat / effet

Start on level 8

Source : Libretro
RAM / Memory (emulator)

Start on level 9

Résultat / effet

Start on level 9

Source : Libretro
RAM / Memory (emulator)

Start on level 10

Résultat / effet

Start on level 10

Source : Libretro
RAM / Memory (emulator)

Start on level 11

Résultat / effet

Start on level 11

Source : Libretro
RAM / Memory (emulator)

Start on level 12

Résultat / effet

Start on level 12

Source : Libretro
RAM / Memory (emulator)

Start on level 13

Résultat / effet

Start on level 13

Source : Libretro
RAM / Memory (emulator)

Start on level 14

Résultat / effet

Start on level 14

Source : Libretro
RAM / Memory (emulator)

Start on Level 15

Résultat / effet

Start on Level 15

Source : Libretro
RAM / Memory (emulator)

Start on Level 16

Résultat / effet

Start on Level 16

Source : Libretro
RAM / Memory (emulator)

Start on Level 17

Résultat / effet

Start on Level 17

Source : Libretro
RAM / Memory (emulator)

Start on Level 18

Résultat / effet

Start on Level 18

Source : Libretro
RAM / Memory (emulator)

Start on Level 19

Résultat / effet

Start on Level 19

Source : Libretro
RAM / Memory (emulator)

Start on Level 20

Résultat / effet

Start on Level 20

Source : Libretro
RAM / Memory (emulator)

Start on Level 21

Résultat / effet

Start on Level 21

Source : Libretro
RAM / Memory (emulator)

Start on Level 22

Résultat / effet

Start on Level 22

Source : Libretro
RAM / Memory (emulator)

Start on Level 23

Résultat / effet

Start on Level 23

Source : Libretro
RAM / Memory (emulator)

Start on Level 24

Résultat / effet

Start on Level 24

Source : Libretro
RAM / Memory (emulator)

Start on Level 25

Résultat / effet

Start on Level 25

Source : Libretro
RAM / Memory (emulator)

Start on Level 26

Résultat / effet

Start on Level 26

Source : Libretro
RAM / Memory (emulator)

Start on Level 27

Résultat / effet

Start on Level 27

Source : Libretro
RAM / Memory (emulator)

Start on Level 28

Résultat / effet

Start on Level 28

Source : Libretro
RAM / Memory (emulator)

Start on Level 29

Résultat / effet

Start on Level 29

Source : Libretro
RAM / Memory (emulator)

Start on Level 30

Résultat / effet

Start on Level 30

Source : Libretro
RAM / Memory (emulator)

Start on Level 31

Résultat / effet

Start on Level 31

Source : Libretro
RAM / Memory (emulator)

Start on Level 32

Résultat / effet

Start on Level 32

Source : Libretro
RAM / Memory (emulator)

Start on Level 33

Résultat / effet

Start on Level 33

Source : Libretro
RAM / Memory (emulator)

Start on Level 34

Résultat / effet

Start on Level 34

Source : Libretro
RAM / Memory (emulator)

Start on Level 35

Résultat / effet

Start on Level 35

Source : Libretro
RAM / Memory (emulator)

Start on Level 36

Résultat / effet

Start on Level 36

Source : Libretro
RAM / Memory (emulator)

Start on Level 37

Résultat / effet

Start on Level 37

Source : Libretro
RAM / Memory (emulator)

Start on Level 38

Résultat / effet

Start on Level 38

Source : Libretro
RAM / Memory (emulator)

Start on Level 39

Résultat / effet

Start on Level 39

Source : Libretro
RAM / Memory (emulator)

Start on Level 40

Résultat / effet

Start on Level 40

Source : Libretro
RAM / Memory (emulator)

Start on Level 41

Résultat / effet

Start on Level 41

Source : Libretro
RAM / Memory (emulator)

Start on Level 42

Résultat / effet

Start on Level 42

Source : Libretro
RAM / Memory (emulator)

Start on Level 43

Résultat / effet

Start on Level 43

Source : Libretro
RAM / Memory (emulator)

Start on Level 44

Résultat / effet

Start on Level 44

Source : Libretro
RAM / Memory (emulator)

Start on Level 45

Résultat / effet

Start on Level 45

Source : Libretro
RAM / Memory (emulator)

Start on Level 46

Résultat / effet

Start on Level 46

Source : Libretro
RAM / Memory (emulator)

Start on Level 47

Résultat / effet

Start on Level 47

Source : Libretro
RAM / Memory (emulator)

Start on Level 48

Résultat / effet

Start on Level 48

Source : Libretro
RAM / Memory (emulator)

Start on Bonus Level Son of Dr. Tongue

Résultat / effet

Start on Bonus Level Son of Dr. Tongue

Source : Libretro
RAM / Memory (emulator)

Start on Bonus Level Day of the Tentacle

Résultat / effet

Start on Bonus Level Day of the Tentacle

Source : Libretro
RAM / Memory (emulator)

Start on Bonus Level Someplace Very Warm

Résultat / effet

Start on Bonus Level Someplace Very Warm

Source : Libretro
RAM / Memory (emulator)

Start on Bonus Level Curse of the Pharaohs

Résultat / effet

Start on Bonus Level Curse of the Pharaohs

Source : Libretro
RAM / Memory (emulator)

Start on Bonus Level Mushroom Men

Résultat / effet

Start on Bonus Level Mushroom Men

Source : Libretro
RAM / Memory (emulator)

Start on Bonus Level Cheerleaders vs the Monsters

Résultat / effet

Start on Bonus Level Cheerleaders vs the Monsters

Source : Libretro
RAM / Memory (emulator)

Start on Credit Level Monsters Among Us

Résultat / effet

Start on Credit Level Monsters Among Us

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Alternate Invincibility

Résultat / effet

Alternate Invincibility

Source : Libretro
RAM / Memory (emulator)

Allways Have Super Speed

Résultat / effet

Allways Have Super Speed

Source : Libretro
RAM / Memory (emulator)

Weapons Infinite Squirt Gun

Résultat / effet

Weapons Infinite Squirt Gun

Source : Libretro
RAM / Memory (emulator)

Infinite Fire Extinguishers

Résultat / effet

Infinite Fire Extinguishers

Source : Libretro
RAM / Memory (emulator)

Infinite Martian Bubble Guns

Résultat / effet

Infinite Martian Bubble Guns

Source : Libretro
RAM / Memory (emulator)

Infinite Weedeaters

Résultat / effet

Infinite Weedeaters

Source : Libretro
RAM / Memory (emulator)

Infinite Ancient Artifacts

Résultat / effet

Infinite Ancient Artifacts

Source : Libretro
RAM / Memory (emulator)

Infinite Bazooka

Résultat / effet

Infinite Bazooka

Source : Libretro
RAM / Memory (emulator)

Infinite Soda Pop Cans

Résultat / effet

Infinite Soda Pop Cans

Source : Libretro
RAM / Memory (emulator)

Infinite Tomatoes

Résultat / effet

Infinite Tomatoes

Source : Libretro
RAM / Memory (emulator)

Infinite Ice Pops

Résultat / effet

Infinite Ice Pops

Source : Libretro
RAM / Memory (emulator)

Infinite Ice Pops 2

Résultat / effet

Infinite Ice Pops 2

Source : Libretro
RAM / Memory (emulator)

Infinite Plates

Résultat / effet

Infinite Plates

Source : Libretro
RAM / Memory (emulator)

Infinite Silver Ware

Résultat / effet

Infinite Silver Ware

Source : Libretro
RAM / Memory (emulator)

Infinite Footballs

Résultat / effet

Infinite Footballs

Source : Libretro
RAM / Memory (emulator)

Infinite Keys

Résultat / effet

Infinite Keys

Source : Libretro
RAM / Memory (emulator)

Infinite Speed Shoes

Résultat / effet

Infinite Speed Shoes

Source : Libretro
RAM / Memory (emulator)

Infinite Monster Potion

Résultat / effet

Infinite Monster Potion

Source : Libretro
RAM / Memory (emulator)

Infinite Ghost Potion

Résultat / effet

Infinite Ghost Potion

Source : Libretro
RAM / Memory (emulator)

Infinite Random Potion

Résultat / effet

Infinite Random Potion

Source : Libretro
RAM / Memory (emulator)

Infinite Monster Potion 2

Résultat / effet

Infinite Monster Potion 2

Source : Libretro
RAM / Memory (emulator)

Infinite First Aids

Résultat / effet

Infinite First Aids

Source : Libretro
RAM / Memory (emulator)

Infinite Pandora's Box

Résultat / effet

Infinite Pandora's Box

Source : Libretro
RAM / Memory (emulator)

Infinite Skull Key

Résultat / effet

Infinite Skull Key

Source : Libretro
RAM / Memory (emulator)

Infinite Decoy

Résultat / effet

Infinite Decoy

Source : Libretro
RAM / Memory (emulator)

Bazooka Doesn't Push Back

Résultat / effet

Bazooka Doesn't Push Back

Source : Libretro
RAM / Memory (emulator)

Allways Have Super Speed

Résultat / effet

Allways Have Super Speed

Source : Libretro
RAM / Memory (emulator)

Invincible To Jelly Blobs

Résultat / effet

Invincible To Jelly Blobs

Source : Libretro
RAM / Memory (emulator)

Invincible To Giant Baby Stomps

Résultat / effet

Invincible To Giant Baby Stomps

Source : Libretro
RAM / Memory (emulator)

Neighbors Reappear After Dead Or Rescued

Résultat / effet

Neighbors Reappear After Dead Or Rescued

Source : Libretro
RAM / Memory (emulator)

Have Zero Humans Remaining

Résultat / effet

Have Zero Humans Remaining

Source : Libretro
RAM / Memory (emulator)

Level Modifier

Résultat / effet

Level Modifier

Source : Libretro
RAM / Memory (emulator)

Have Infinite Lives P1

Résultat / effet

Have Infinite Lives P1

Source : Libretro
RAM / Memory (emulator)

Infinite Health P1

Résultat / effet

Infinite Health P1

Source : Libretro
RAM / Memory (emulator)

Infinite Watergun P1

Résultat / effet

Infinite Watergun P1

Source : Libretro
RAM / Memory (emulator)

Have Infinite Keys P1

Résultat / effet

Have Infinite Keys P1

Source : Libretro
RAM / Memory (emulator)

Have Infinite Pop Cans P1

Résultat / effet

Have Infinite Pop Cans P1

Source : Libretro
RAM / Memory (emulator)

Have Infinite Medi-Kits P1

Résultat / effet

Have Infinite Medi-Kits P1

Source : Libretro
RAM / Memory (emulator)

Have Infinite Weed-Wacker P1

Résultat / effet

Have Infinite Weed-Wacker P1

Source : Libretro
RAM / Memory (emulator)

Character Modifier P1

Résultat / effet

Character Modifier P1

Source : Libretro
RAM / Memory (emulator)

Infinite Watergun P2

Résultat / effet

Infinite Watergun P2

Source : Libretro
RAM / Memory (emulator)

Infinite Health P2

Résultat / effet

Infinite Health P2

Source : Libretro
RAM / Memory (emulator)

Have Infinite Lives P2

Résultat / effet

Have Infinite Lives P2

Source : Libretro
RAM / Memory (emulator)

Character Modifier P2

Résultat / effet

Character Modifier P2

Source : Libretro
RAM / Memory (emulator)

Most enemies completely ignore you and the neighbors (they never chase after you). See notes.

Résultat / effet

Most enemies completely ignore you and the neighbors (they never chase after you). See notes.

Source : Libretro
RAM / Memory (emulator)

Makes the squirt gun ultra strong (kills most enemies with 1 hit)

Résultat / effet

Makes the squirt gun ultra strong (kills most enemies with 1 hit)

Source : Libretro
RAM / Memory (emulator)

Kill some enemies with 1 hit

Résultat / effet

Kill some enemies with 1 hit

Source : Libretro
RAM / Memory (emulator)

Walk through walls, buildings, etc

Résultat / effet

Walk through walls, buildings, etc

Source : Libretro
RAM / Memory (emulator)

Any weapon/ammo pick-up gives you 999

Résultat / effet

Any weapon/ammo pick-up gives you 999

Source : Libretro
RAM / Memory (emulator)

Shoot thru walls

Résultat / effet

Shoot thru walls

Source : Libretro
RAM / Memory (emulator)

Infinite Health Extra

Résultat / effet

Infinite Health Extra

Source : Libretro
RAM / Memory (emulator)

Infinite Keys

Résultat / effet

Infinite Keys

Source : Libretro
RAM / Memory (emulator)

Infinite All Items

Résultat / effet

Infinite All Items

Source : Libretro
RAM / Memory (emulator)

Only have to save 7 neighbors (instead of 10) to finish each level. See notes.

Résultat / effet

Only have to save 7 neighbors (instead of 10) to finish each level. See notes.

Source : Libretro
RAM / Memory (emulator)

Only have to save 3 neighbors (instead of 10) to finish each level. See notes.

Résultat / effet

Only have to save 3 neighbors (instead of 10) to finish each level. See notes.

Source : Libretro
RAM / Memory (emulator)

Neighbors are invincible

Résultat / effet

Neighbors are invincible

Source : Libretro
RAM / Memory (emulator)

Always have 7 neighbors to save for each level (instead of 10), even if some of them got killed in the previous level. See notes.

Résultat / effet

Always have 7 neighbors to save for each level (instead of 10), even if some of them got killed in the previous level. See notes.

Source : Libretro
RAM / Memory (emulator)

Always have 3 neighbors to save for each level (instead of 10), even if some of them got killed in the previous level. See notes.

Résultat / effet

Always have 3 neighbors to save for each level (instead of 10), even if some of them got killed in the previous level. See notes.

Source : Libretro
RAM / Memory (emulator)

Always have all 10 neighbors to save for each level, even if some of them got killed in the previous level

Résultat / effet

Always have all 10 neighbors to save for each level, even if some of them got killed in the previous level

Source : Libretro
RAM / Memory (emulator)

Only need 20,000 points for bonus victim

Résultat / effet

Only need 20,000 points for bonus victim

Source : Libretro
RAM / Memory (emulator)

Always get a bonus victim/neighbor at the end of every level. See notes.

Résultat / effet

Always get a bonus victim/neighbor at the end of every level. See notes.

Source : Libretro
RAM / Memory (emulator)

Bazooka has no kickback

Résultat / effet

Bazooka has no kickback

Source : Libretro
RAM / Memory (emulator)

Get 500 points for every victim rescued after you exit (instead of 50). See notes.

Résultat / effet

Get 500 points for every victim rescued after you exit (instead of 50). See notes.

Source : Libretro
RAM / Memory (emulator)

Get 1000 points for every victim rescued after you exit (instead of 50). See notes.

Résultat / effet

Get 1000 points for every victim rescued after you exit (instead of 50). See notes.

Source : Libretro
RAM / Memory (emulator)

Have full health restored whenever you exit a level

Résultat / effet

Have full health restored whenever you exit a level

Source : Libretro
RAM / Memory (emulator)

Invincibility against Ground Hazards (Weeds, Spikes, Electricity, Cacti, Cobwebs?) - Both Players

Résultat / effet

Invincibility against Ground Hazards (Weeds, Spikes, Electricity, Cacti, Cobwebs?) - Both Players

Source : Libretro
RAM / Memory (emulator)

Prevent Tourist Couple from transforming into Werewolves

Résultat / effet

Prevent Tourist Couple from transforming into Werewolves

Source : Libretro
RAM / Memory (emulator)

Prevent Tourist Couple from transforming into Werewolves

Résultat / effet

Prevent Tourist Couple from transforming into Werewolves

Source : Libretro
RAM / Memory (emulator)

Zombies don't respawn, and most other enemies are gone

Résultat / effet

Zombies don't respawn, and most other enemies are gone

Source : Libretro
RAM / Memory (emulator)

Pause the game to get the Bazooka along with 255 ammo. See notes.

Résultat / effet

Pause the game to get the Bazooka along with 255 ammo. See notes.

Source : Libretro
RAM / Memory (emulator)

Automatically get the Weed Eater with 255 ammo as soon as you start walking around. See notes.

Résultat / effet

Automatically get the Weed Eater with 255 ammo as soon as you start walking around. See notes.

Source : Libretro
RAM / Memory (emulator)

Automatically get the Ancient Artifacts (Holy Cross) with 255 ammo when you start walking around. See notes.

Résultat / effet

Automatically get the Ancient Artifacts (Holy Cross) with 255 ammo when you start walking around. See notes.

Source : Libretro
RAM / Memory (emulator)

Pause the game to get 255 Monster Potions. See notes.

Résultat / effet

Pause the game to get 255 Monster Potions. See notes.

Source : Libretro
RAM / Memory (emulator)

Walk thru walls and Walk on water while you're the Monster

Résultat / effet

Walk thru walls and Walk on water while you're the Monster

Source : Libretro
RAM / Memory (emulator)

Monster Potion lasts twice as long

Résultat / effet

Monster Potion lasts twice as long

Source : Libretro
RAM / Memory (emulator)

Play as the Monster. See notes.

Résultat / effet

Play as the Monster. See notes.

Source : Libretro
RAM / Memory (emulator)

Fire extinguisher freeze time lasts much longer

Résultat / effet

Fire extinguisher freeze time lasts much longer

Source : Libretro
RAM / Memory (emulator)

Fire extinguisher keeps enemies frozen until you exit the level

Résultat / effet

Fire extinguisher keeps enemies frozen until you exit the level

Source : Libretro
RAM / Memory (emulator)

Invincibility (alt)

Résultat / effet

Invincibility (alt)

Source : Libretro
RAM / Memory (emulator)

Chainsaw guys die automatically when they touch you

Résultat / effet

Chainsaw guys die automatically when they touch you

Source : Libretro
RAM / Memory (emulator)

Zombies die automatically when they touch you

Résultat / effet

Zombies die automatically when they touch you

Source : Libretro
RAM / Memory (emulator)

Hatchet guys (Evil Dolls) die automatically when they touch you

Résultat / effet

Hatchet guys (Evil Dolls) die automatically when they touch you

Source : Libretro
RAM / Memory (emulator)

Pause and unpause to exit to next level. See notes.

Résultat / effet

Pause and unpause to exit to next level. See notes.

Source : Libretro
RAM / Memory (emulator)

Infinite Skeleton Keys - Both Players

Résultat / effet

Infinite Skeleton Keys - Both Players

Source : Libretro
RAM / Memory (emulator)

Skeleton Keys worth 2

Résultat / effet

Skeleton Keys worth 2

Source : Libretro
RAM / Memory (emulator)

First Aid Kits worth 2

Résultat / effet

First Aid Kits worth 2

Source : Libretro
RAM / Memory (emulator)

Squirt Gun is 2x stronger

Résultat / effet

Squirt Gun is 2x stronger

Source : Libretro
RAM / Memory (emulator)

Squirt Gun is 4x stronger

Résultat / effet

Squirt Gun is 4x stronger

Source : Libretro
RAM / Memory (emulator)

Ghost Kid Potion lasts 2x longer

Résultat / effet

Ghost Kid Potion lasts 2x longer

Source : Libretro
RAM / Memory (emulator)

Speed Shoes last 2x longer

Résultat / effet

Speed Shoes last 2x longer

Source : Libretro
RAM / Memory (emulator)

Start every level with 10 neighbors

Résultat / effet

Start every level with 10 neighbors

Source : Libretro
RAM / Memory (emulator)

Start every level with 07 neighbors

Résultat / effet

Start every level with 07 neighbors

Source : Libretro
RAM / Memory (emulator)

Start every level with 04 neighbors

Résultat / effet

Start every level with 04 neighbors

Source : Libretro
RAM / Memory (emulator)

Maximum number of Lives is 10, instead of 6

Résultat / effet

Maximum number of Lives is 10, instead of 6

Source : Libretro
RAM / Memory (emulator)

Gold Pieces worth 1000 points, instead of 500

Résultat / effet

Gold Pieces worth 1000 points, instead of 500

Source : Libretro
RAM / Memory (emulator)

Gold Bar worth 2000 points, instead of 1000

Résultat / effet

Gold Bar worth 2000 points, instead of 1000

Source : Libretro
RAM / Memory (emulator)

BBQ Guy worth 210 points, instead of 105

Résultat / effet

BBQ Guy worth 210 points, instead of 105

Source : Libretro
RAM / Memory (emulator)

Baby worth 1400 points, instead of 700

Résultat / effet

Baby worth 1400 points, instead of 700

Source : Libretro
RAM / Memory (emulator)

Trampoline Girl worth 600 points, instead of 300

Résultat / effet

Trampoline Girl worth 600 points, instead of 300

Source : Libretro
RAM / Memory (emulator)

Soldier worth 200 points, instead of 100

Résultat / effet

Soldier worth 200 points, instead of 100

Source : Libretro
RAM / Memory (emulator)

Dog worth 1000 points, instead of 500

Résultat / effet

Dog worth 1000 points, instead of 500

Source : Libretro
RAM / Memory (emulator)

Evil School Teacher worth 100 points, instead of 10

Résultat / effet

Evil School Teacher worth 100 points, instead of 10

Source : Libretro
RAM / Memory (emulator)

Inner-Tuber worth 200 points, instead of 100

Résultat / effet

Inner-Tuber worth 200 points, instead of 100

Source : Libretro
RAM / Memory (emulator)

Explorer worth 1000 points, instead of 500

Résultat / effet

Explorer worth 1000 points, instead of 500

Source : Libretro
RAM / Memory (emulator)

Cheerleader worth 2000 points, instead of 1000

Résultat / effet

Cheerleader worth 2000 points, instead of 1000

Source : Libretro
RAM / Memory (emulator)

Tourist Couple worth 400 points, instead of 200

Résultat / effet

Tourist Couple worth 400 points, instead of 200

Source : Libretro
RAM / Memory (emulator)

Weed-Eater is 2x stronger

Résultat / effet

Weed-Eater is 2x stronger

Source : Libretro
RAM / Memory (emulator)

Weed-Eater is 4x stronger

Résultat / effet

Weed-Eater is 4x stronger

Source : Libretro
RAM / Memory (emulator)

Soda Pop Cans are 2x stronger

Résultat / effet

Soda Pop Cans are 2x stronger

Source : Libretro
RAM / Memory (emulator)

Soda Pop Cans are 3x stronger

Résultat / effet

Soda Pop Cans are 3x stronger

Source : Libretro
RAM / Memory (emulator)

Regional Lockout Bypass (European and Japanese Systems)

Résultat / effet

Regional Lockout Bypass (European and Japanese Systems)

Source : Libretro
RAM / Memory (emulator)

Invincibility against Martian Bubble Gun

Résultat / effet

Invincibility against Martian Bubble Gun

Source : Libretro
RAM / Memory (emulator)

Ancient Artifact worth 75, instead of 30

Résultat / effet

Ancient Artifact worth 75, instead of 30

Source : Libretro
RAM / Memory (emulator)

Bazooka worth 10, instead of 5

Résultat / effet

Bazooka worth 10, instead of 5

Source : Libretro
RAM / Memory (emulator)

Speed Shoes worth 2

Résultat / effet

Speed Shoes worth 2

Source : Libretro
RAM / Memory (emulator)

Monster Potion worth 2

Résultat / effet

Monster Potion worth 2

Source : Libretro
RAM / Memory (emulator)

Pandora's Box worth 2

Résultat / effet

Pandora's Box worth 2

Source : Libretro
RAM / Memory (emulator)

Keys worth 2

Résultat / effet

Keys worth 2

Source : Libretro
RAM / Memory (emulator)

Squirt Guns worth 250, instead of 99

Résultat / effet

Squirt Guns worth 250, instead of 99

Source : Libretro
RAM / Memory (emulator)

Soda Pop Cans worth 50, instead of 20

Résultat / effet

Soda Pop Cans worth 50, instead of 20

Source : Libretro
RAM / Memory (emulator)

Fire extinguishers worth 250, instead of 99

Résultat / effet

Fire extinguishers worth 250, instead of 99

Source : Libretro
RAM / Memory (emulator)

Weed-eater worth 500, instead of 300

Résultat / effet

Weed-eater worth 500, instead of 300

Source : Libretro
RAM / Memory (emulator)

Level select

Résultat / effet

Level select

Source : Libretro
RAM / Memory (emulator)

Play unused song at title screen

Résultat / effet

Play unused song at title screen

Source : Libretro
RAM / Memory (emulator)

Title screen music / sound effect / sample modifier

Résultat / effet

Title screen music / sound effect / sample modifier

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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