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254 cheats

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Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

254
+
Action ReplayRequires an Action Replay or compatible emulation.
2
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Action Replay

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
252
RAM / Memory (emulator)

Start with 25 rubber balls (both players)

Résultat / effet

Start with 25 rubber balls (both players)

Source : Libretro
RAM / Memory (emulator)

Start with 75 rubber balls (both players)

Résultat / effet

Start with 75 rubber balls (both players)

Source : Libretro
RAM / Memory (emulator)

Start with 99 rubber balls (both players)

Résultat / effet

Start with 99 rubber balls (both players)

Source : Libretro
RAM / Memory (emulator)

Infinite rubber balls (player 1)

Résultat / effet

Infinite rubber balls (player 1)

Source : Libretro
RAM / Memory (emulator)

Infinite rubber balls (player 2)

Résultat / effet

Infinite rubber balls (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives instead of 3 (player 1)

Résultat / effet

Start with 2 lives instead of 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 6 lives (player 1)

Résultat / effet

Start with 6 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 8 lives (player 1)

Résultat / effet

Start with 8 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 10 lives (player 1)

Résultat / effet

Start with 10 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Infinite lives (1 player game only)

Résultat / effet

Infinite lives (1 player game only)

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives (player 2)

Résultat / effet

Start with 2 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 6 lives (player 2)

Résultat / effet

Start with 6 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 8 lives (player 2)

Résultat / effet

Start with 8 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 10 lives (player 2)

Résultat / effet

Start with 10 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Infinite lives (player 2)

Résultat / effet

Infinite lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start stage 1, field 1 time at 50

Résultat / effet

Start stage 1, field 1 time at 50

Source : Libretro
RAM / Memory (emulator)

Start stage 1, field 1 time at 80

Résultat / effet

Start stage 1, field 1 time at 80

Source : Libretro
RAM / Memory (emulator)

Start stage 1, field 1 time at 200

Résultat / effet

Start stage 1, field 1 time at 200

Source : Libretro
RAM / Memory (emulator)

Start at zero time

Résultat / effet

Start at zero time

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 2

Résultat / effet

Player 1 starts on stage 1, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 3

Résultat / effet

Player 1 starts on stage 1, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 4

Résultat / effet

Player 1 starts on stage 1, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 5

Résultat / effet

Player 1 starts on stage 1, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 6

Résultat / effet

Player 1 starts on stage 1, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 1

Résultat / effet

Player 1 starts on stage 2, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 2

Résultat / effet

Player 1 starts on stage 2, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 3

Résultat / effet

Player 1 starts on stage 2, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 4

Résultat / effet

Player 1 starts on stage 2, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 5

Résultat / effet

Player 1 starts on stage 2, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 6

Résultat / effet

Player 1 starts on stage 2, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 1

Résultat / effet

Player 1 starts on stage 3, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 2

Résultat / effet

Player 1 starts on stage 3, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 3

Résultat / effet

Player 1 starts on stage 3, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 4

Résultat / effet

Player 1 starts on stage 3, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 5

Résultat / effet

Player 1 starts on stage 3, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 6

Résultat / effet

Player 1 starts on stage 3, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 1

Résultat / effet

Player 1 starts on stage 4, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 2

Résultat / effet

Player 1 starts on stage 4, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 3

Résultat / effet

Player 1 starts on stage 4, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 4

Résultat / effet

Player 1 starts on stage 4, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 5

Résultat / effet

Player 1 starts on stage 4, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 6

Résultat / effet

Player 1 starts on stage 4, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 1

Résultat / effet

Player 1 starts on stage 5, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 2

Résultat / effet

Player 1 starts on stage 5, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 3

Résultat / effet

Player 1 starts on stage 5, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 4

Résultat / effet

Player 1 starts on stage 5, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 5

Résultat / effet

Player 1 starts on stage 5, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 6

Résultat / effet

Player 1 starts on stage 5, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 1

Résultat / effet

Player 1 starts on stage 6, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 2

Résultat / effet

Player 1 starts on stage 6, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 3

Résultat / effet

Player 1 starts on stage 6, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 4

Résultat / effet

Player 1 starts on stage 6, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 5

Résultat / effet

Player 1 starts on stage 6, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 6

Résultat / effet

Player 1 starts on stage 6, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 2

Résultat / effet

Player 2 starts on stage 1, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 3

Résultat / effet

Player 2 starts on stage 1, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 4

Résultat / effet

Player 2 starts on stage 1, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 5

Résultat / effet

Player 2 starts on stage 1, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 6

Résultat / effet

Player 2 starts on stage 1, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 1

Résultat / effet

Player 2 starts on stage 2, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 2

Résultat / effet

Player 2 starts on stage 2, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 3

Résultat / effet

Player 2 starts on stage 2, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 4

Résultat / effet

Player 2 starts on stage 2, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 5

Résultat / effet

Player 2 starts on stage 2, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 6

Résultat / effet

Player 2 starts on stage 2, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 1

Résultat / effet

Player 2 starts on stage 3, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 2

Résultat / effet

Player 2 starts on stage 3, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 3

Résultat / effet

Player 2 starts on stage 3, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 4

Résultat / effet

Player 2 starts on stage 3, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 5

Résultat / effet

Player 2 starts on stage 3, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 6

Résultat / effet

Player 2 starts on stage 3, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 1

Résultat / effet

Player 2 starts on stage 4, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 2

Résultat / effet

Player 2 starts on stage 4, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 3

Résultat / effet

Player 2 starts on stage 4, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 4

Résultat / effet

Player 2 starts on stage 4, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 5

Résultat / effet

Player 2 starts on stage 4, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 6

Résultat / effet

Player 2 starts on stage 4, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 1

Résultat / effet

Player 2 starts on stage 5, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 2

Résultat / effet

Player 2 starts on stage 5, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 3

Résultat / effet

Player 2 starts on stage 5, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 4

Résultat / effet

Player 2 starts on stage 5, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 5

Résultat / effet

Player 2 starts on stage 5, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 6

Résultat / effet

Player 2 starts on stage 5, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 1

Résultat / effet

Player 2 starts on stage 6, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 2

Résultat / effet

Player 2 starts on stage 6, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 3

Résultat / effet

Player 2 starts on stage 6, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 4

Résultat / effet

Player 2 starts on stage 6, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 5

Résultat / effet

Player 2 starts on stage 6, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 6

Résultat / effet

Player 2 starts on stage 6, field 6

Source : Libretro
RAM / Memory (emulator)

Invincibility P1

Résultat / effet

Invincibility P1

Source : Libretro
RAM / Memory (emulator)

Invincibility P2

Résultat / effet

Invincibility P2

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Debug Menu Enabled

Résultat / effet

Debug Menu Enabled

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 030 Seconds

Résultat / effet

Start Every Level With 030 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 050 Seconds

Résultat / effet

Start Every Level With 050 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 060 Seconds

Résultat / effet

Start Every Level With 060 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 080 Seconds

Résultat / effet

Start Every Level With 080 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 090 Seconds

Résultat / effet

Start Every Level With 090 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 100 Seconds

Résultat / effet

Start Every Level With 100 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 120 Seconds

Résultat / effet

Start Every Level With 120 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 150 Seconds

Résultat / effet

Start Every Level With 150 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 160 Seconds

Résultat / effet

Start Every Level With 160 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 180 Seconds

Résultat / effet

Start Every Level With 180 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 200 Seconds

Résultat / effet

Start Every Level With 200 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 240 Seconds

Résultat / effet

Start Every Level With 240 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 255 Seconds

Résultat / effet

Start Every Level With 255 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 300 Seconds

Résultat / effet

Start Every Level With 300 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 400 Seconds

Résultat / effet

Start Every Level With 400 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 500 Seconds

Résultat / effet

Start Every Level With 500 Seconds

Source : Libretro
RAM / Memory (emulator)

Hour Glass Powerup (Freezes Enemies) is always active

Résultat / effet

Hour Glass Powerup (Freezes Enemies) is always active

Source : Libretro
RAM / Memory (emulator)

Infinite Lives (Player 1 - 2 player game)

Résultat / effet

Infinite Lives (Player 1 - 2 player game)

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 250 Seconds

Résultat / effet

Start Every Level With 250 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 270 Seconds

Résultat / effet

Start Every Level With 270 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 320 Seconds

Résultat / effet

Start Every Level With 320 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 350 Seconds

Résultat / effet

Start Every Level With 350 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 360 Seconds

Résultat / effet

Start Every Level With 360 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 420 Seconds

Résultat / effet

Start Every Level With 420 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 450 Seconds

Résultat / effet

Start Every Level With 450 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 480 Seconds

Résultat / effet

Start Every Level With 480 Seconds

Source : Libretro
RAM / Memory (emulator)

Banana Powerup (Slows Enemies) is always active

Résultat / effet

Banana Powerup (Slows Enemies) is always active

Source : Libretro
RAM / Memory (emulator)

Sun Powerup (Invincibility) is always active

Résultat / effet

Sun Powerup (Invincibility) is always active

Source : Libretro
RAM / Memory (emulator)

Banana Powerup (Slows Enemies)

Résultat / effet

Banana Powerup (Slows Enemies)

Source : Libretro
RAM / Memory (emulator)

Hour Glass Powerup (Freezes Enemies)

Résultat / effet

Hour Glass Powerup (Freezes Enemies)

Source : Libretro
RAM / Memory (emulator)

Mushroom Powerup (Speeds You Up)

Résultat / effet

Mushroom Powerup (Speeds You Up)

Source : Libretro
RAM / Memory (emulator)

Sun Powerup (Invincibility)

Résultat / effet

Sun Powerup (Invincibility)

Source : Libretro
RAM / Memory (emulator)

Banana Powerup (Slows Enemies)

Résultat / effet

Banana Powerup (Slows Enemies)

Source : Libretro
RAM / Memory (emulator)

Banana Powerup (Slows Enemies) is always active

Résultat / effet

Banana Powerup (Slows Enemies) is always active

Source : Libretro
RAM / Memory (emulator)

Debug Menu Enabled

Résultat / effet

Debug Menu Enabled

Source : Libretro
RAM / Memory (emulator)

Hour Glass Powerup (Freezes Enemies)

Résultat / effet

Hour Glass Powerup (Freezes Enemies)

Source : Libretro
RAM / Memory (emulator)

Hour Glass Powerup (Freezes Enemies) is always active

Résultat / effet

Hour Glass Powerup (Freezes Enemies) is always active

Source : Libretro
RAM / Memory (emulator)

Infinite lives (1 player game only)

Résultat / effet

Infinite lives (1 player game only)

Source : Libretro
RAM / Memory (emulator)

Infinite Lives (Player 1 - 2 player game)

Résultat / effet

Infinite Lives (Player 1 - 2 player game)

Source : Libretro
RAM / Memory (emulator)

Infinite lives (player 2)

Résultat / effet

Infinite lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Infinite rubber balls (player 1)

Résultat / effet

Infinite rubber balls (player 1)

Source : Libretro
RAM / Memory (emulator)

Infinite rubber balls (player 2)

Résultat / effet

Infinite rubber balls (player 2)

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Invincibility P1

Résultat / effet

Invincibility P1

Source : Libretro
RAM / Memory (emulator)

Invincibility P2

Résultat / effet

Invincibility P2

Source : Libretro
RAM / Memory (emulator)

Mushroom Powerup (Speeds You Up)

Résultat / effet

Mushroom Powerup (Speeds You Up)

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 2

Résultat / effet

Player 1 starts on stage 1, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 3

Résultat / effet

Player 1 starts on stage 1, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 4

Résultat / effet

Player 1 starts on stage 1, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 5

Résultat / effet

Player 1 starts on stage 1, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 1, field 6

Résultat / effet

Player 1 starts on stage 1, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 1

Résultat / effet

Player 1 starts on stage 2, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 2

Résultat / effet

Player 1 starts on stage 2, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 3

Résultat / effet

Player 1 starts on stage 2, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 4

Résultat / effet

Player 1 starts on stage 2, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 5

Résultat / effet

Player 1 starts on stage 2, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 2, field 6

Résultat / effet

Player 1 starts on stage 2, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 1

Résultat / effet

Player 1 starts on stage 3, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 2

Résultat / effet

Player 1 starts on stage 3, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 3

Résultat / effet

Player 1 starts on stage 3, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 4

Résultat / effet

Player 1 starts on stage 3, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 5

Résultat / effet

Player 1 starts on stage 3, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 3, field 6

Résultat / effet

Player 1 starts on stage 3, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 1

Résultat / effet

Player 1 starts on stage 4, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 2

Résultat / effet

Player 1 starts on stage 4, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 3

Résultat / effet

Player 1 starts on stage 4, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 4

Résultat / effet

Player 1 starts on stage 4, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 5

Résultat / effet

Player 1 starts on stage 4, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 4, field 6

Résultat / effet

Player 1 starts on stage 4, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 1

Résultat / effet

Player 1 starts on stage 5, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 2

Résultat / effet

Player 1 starts on stage 5, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 3

Résultat / effet

Player 1 starts on stage 5, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 4

Résultat / effet

Player 1 starts on stage 5, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 5

Résultat / effet

Player 1 starts on stage 5, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 5, field 6

Résultat / effet

Player 1 starts on stage 5, field 6

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 1

Résultat / effet

Player 1 starts on stage 6, field 1

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 2

Résultat / effet

Player 1 starts on stage 6, field 2

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 3

Résultat / effet

Player 1 starts on stage 6, field 3

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 4

Résultat / effet

Player 1 starts on stage 6, field 4

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 5

Résultat / effet

Player 1 starts on stage 6, field 5

Source : Libretro
RAM / Memory (emulator)

Player 1 starts on stage 6, field 6

Résultat / effet

Player 1 starts on stage 6, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 2

Résultat / effet

Player 2 starts on stage 1, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 3

Résultat / effet

Player 2 starts on stage 1, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 4

Résultat / effet

Player 2 starts on stage 1, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 5

Résultat / effet

Player 2 starts on stage 1, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 1, field 6

Résultat / effet

Player 2 starts on stage 1, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 1

Résultat / effet

Player 2 starts on stage 2, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 2

Résultat / effet

Player 2 starts on stage 2, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 3

Résultat / effet

Player 2 starts on stage 2, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 4

Résultat / effet

Player 2 starts on stage 2, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 5

Résultat / effet

Player 2 starts on stage 2, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 2, field 6

Résultat / effet

Player 2 starts on stage 2, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 1

Résultat / effet

Player 2 starts on stage 3, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 2

Résultat / effet

Player 2 starts on stage 3, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 3

Résultat / effet

Player 2 starts on stage 3, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 4

Résultat / effet

Player 2 starts on stage 3, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 5

Résultat / effet

Player 2 starts on stage 3, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 3, field 6

Résultat / effet

Player 2 starts on stage 3, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 1

Résultat / effet

Player 2 starts on stage 4, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 2

Résultat / effet

Player 2 starts on stage 4, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 3

Résultat / effet

Player 2 starts on stage 4, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 4

Résultat / effet

Player 2 starts on stage 4, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 5

Résultat / effet

Player 2 starts on stage 4, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 4, field 6

Résultat / effet

Player 2 starts on stage 4, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 1

Résultat / effet

Player 2 starts on stage 5, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 2

Résultat / effet

Player 2 starts on stage 5, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 3

Résultat / effet

Player 2 starts on stage 5, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 4

Résultat / effet

Player 2 starts on stage 5, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 5

Résultat / effet

Player 2 starts on stage 5, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 5, field 6

Résultat / effet

Player 2 starts on stage 5, field 6

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 1

Résultat / effet

Player 2 starts on stage 6, field 1

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 2

Résultat / effet

Player 2 starts on stage 6, field 2

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 3

Résultat / effet

Player 2 starts on stage 6, field 3

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 4

Résultat / effet

Player 2 starts on stage 6, field 4

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 5

Résultat / effet

Player 2 starts on stage 6, field 5

Source : Libretro
RAM / Memory (emulator)

Player 2 starts on stage 6, field 6

Résultat / effet

Player 2 starts on stage 6, field 6

Source : Libretro
RAM / Memory (emulator)

Start at zero time

Résultat / effet

Start at zero time

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 030 Seconds

Résultat / effet

Start Every Level With 030 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 050 Seconds

Résultat / effet

Start Every Level With 050 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 060 Seconds

Résultat / effet

Start Every Level With 060 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 080 Seconds

Résultat / effet

Start Every Level With 080 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 090 Seconds

Résultat / effet

Start Every Level With 090 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 100 Seconds

Résultat / effet

Start Every Level With 100 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 120 Seconds

Résultat / effet

Start Every Level With 120 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 150 Seconds

Résultat / effet

Start Every Level With 150 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 160 Seconds

Résultat / effet

Start Every Level With 160 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 180 Seconds

Résultat / effet

Start Every Level With 180 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 200 Seconds

Résultat / effet

Start Every Level With 200 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 240 Seconds

Résultat / effet

Start Every Level With 240 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 250 Seconds

Résultat / effet

Start Every Level With 250 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 255 Seconds

Résultat / effet

Start Every Level With 255 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 270 Seconds

Résultat / effet

Start Every Level With 270 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 300 Seconds

Résultat / effet

Start Every Level With 300 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 320 Seconds

Résultat / effet

Start Every Level With 320 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 350 Seconds

Résultat / effet

Start Every Level With 350 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 360 Seconds

Résultat / effet

Start Every Level With 360 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 400 Seconds

Résultat / effet

Start Every Level With 400 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 420 Seconds

Résultat / effet

Start Every Level With 420 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 450 Seconds

Résultat / effet

Start Every Level With 450 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 480 Seconds

Résultat / effet

Start Every Level With 480 Seconds

Source : Libretro
RAM / Memory (emulator)

Start Every Level With 500 Seconds

Résultat / effet

Start Every Level With 500 Seconds

Source : Libretro
RAM / Memory (emulator)

Start stage 1, field 1 time at 200

Résultat / effet

Start stage 1, field 1 time at 200

Source : Libretro
RAM / Memory (emulator)

Start stage 1, field 1 time at 50

Résultat / effet

Start stage 1, field 1 time at 50

Source : Libretro
RAM / Memory (emulator)

Start stage 1, field 1 time at 80

Résultat / effet

Start stage 1, field 1 time at 80

Source : Libretro
RAM / Memory (emulator)

Start with 10 lives (player 1)

Résultat / effet

Start with 10 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 10 lives (player 2)

Résultat / effet

Start with 10 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives (player 2)

Résultat / effet

Start with 2 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 2 lives instead of 3 (player 1)

Résultat / effet

Start with 2 lives instead of 3 (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 25 rubber balls (both players)

Résultat / effet

Start with 25 rubber balls (both players)

Source : Libretro
RAM / Memory (emulator)

Start with 6 lives (player 1)

Résultat / effet

Start with 6 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 6 lives (player 2)

Résultat / effet

Start with 6 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 75 rubber balls (both players)

Résultat / effet

Start with 75 rubber balls (both players)

Source : Libretro
RAM / Memory (emulator)

Start with 8 lives (player 1)

Résultat / effet

Start with 8 lives (player 1)

Source : Libretro
RAM / Memory (emulator)

Start with 8 lives (player 2)

Résultat / effet

Start with 8 lives (player 2)

Source : Libretro
RAM / Memory (emulator)

Start with 99 rubber balls (both players)

Résultat / effet

Start with 99 rubber balls (both players)

Source : Libretro
RAM / Memory (emulator)

Sun Powerup (Invincibility)

Résultat / effet

Sun Powerup (Invincibility)

Source : Libretro
RAM / Memory (emulator)

Sun Powerup (Invincibility) is always active

Résultat / effet

Sun Powerup (Invincibility) is always active

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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