Walk Through Walls
Walk Through Walls
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Walk Through Walls
Jump Through Roof
Walk Through Locked Doors
Invincible Against Enemies
Invincible Against Projectiles
Moon Jump
Scrolling Doesn't Stop
Don't Get Hit By Enemies (Alternate)
Don't Get Hit By Projectiles
Don't Get Hindered By Enemies Striking Your Shield
Infinite/Max Health
Infinite Lives
Have Maximum Life Containers
Have Maximum Magic Jars
EXP Points Ner LV Up
No enemies on overworld map
Jewels
Have Candle
Have Glove
Have Raft
Have Boots
Have Flute
Have Cross
Have Hammer
Have Key
Keys Modifier
Have Jump Spell
Have Life Spell
Have Fairy Spell
Have Fire Spell
Have Reflect Spell
Have "Spell" Spell
Have Thunder Spell
Have Shield Spell
Jump Spell Always On
Fire Spell Always On
Thunder Spell Always On
Set Spell Ability Modifier
Infinite Energy
Infinite Energy Outside Of Palace, Take Minimal Damage Inside Palaces
Take Much Less Damage From Enemies!
Infinite Magic And Health In Battle. See notes.
Infinite Magic
Gain more than 2,048 EXP for every EXP point
Gain more than 256 EXP for every EXP point
Don't Lose All of Your Experience Points When You Level-Up
Don't Lose Any EXP When You Level-Up
Don't Lose Any EXP When You Are Hit By Enemies That Normally Subtract From Your Experience Points
Boost Attack,Magic,& Life Far Above 8
Have "D" Lives
Weaker Ennemies Give Lot More EXP [256+]
Kill Most Enemies And Bosses In One Hit
Max Out Most Abilities [New Game Only]
Max Out Most Abilities When You Level-up [New or Saved Game]
Link Jumps Very Fast And High While Walking
Link Can't Jump Very Good
Link Can Jump On Things He Couldn't Before
Link Can Jump Very High
Mega-Super Jump
Link Runs Left/Right Very Fast When In An Area
Move Quick & Rapid Ducking Attack (Turbo Controller Reccomended!)
Beany Weiny Jump!
Walk Thru Walls (Overworld)
No Music
Alter The Map Screen
Fall From Sky
Don't Need Keys To Open Doors In Palaces
Link Jumps Very Fast And High While Walking
Magic Bottles Refill All Your Magic Boxes
There's A Fairy In Zelda's Temple At Game Start
Slimes Throw Spears After They Are Defeated
Moving Right Drops You Into Random Places On The Screen
Flood Hyrule
Start In ? Temple
Start In Town Of Rauru
Start Near Temple On The
Start In The Swamp
Start Near King's Tomb
Kill An Enemy To Recieve The Treasure Glove
Start With ? Item
Start With ? (Some Work Perfectly, Some You'll Have To Save And Restart Without The Code)
Infinite Keys (You Have To Have At Least One)
Shield Spell Gives You Extra Lives, One After Another
Shield Spell Makes Strange Doors Appear [very glitchy]
Shield Spell Raises A Temple No Matter Where You Are
Casting Shield Will Give You Experience Points
Start With All Spells
Have Child Rescued For The Mountain Town Of Darunia (New Game Only)
Link has infinite lives
Link starts with 1 life
Link starts with 6 lives
Link starts with 9 lives
Mega-jump
Able To Talk Error In Town Of Ruto [New game only]
Have Trophy Collected For The Woman In The Town Of Ruto [New game only]
Have Water Of Life Collected For The Woman In Harbor Town Of Mido [New game only]
Have Water Collected For Woman In The Town Of Nabooru [New game only]
Have Mirror Collected For Woman In The Town Of Saria [New game only]
Have Note From Bagu Collected To Cross The Bridge In The Town Of Saria (New game only)
Little Knockback and No Stun from Enemies
Just Touching Enemies Will Kill Them
Always First Save
Start A New Game With Max Magic Level
Start A New Game With Max Life Level
Start A New Game With 0 Attack Level
Level Modifier
Room Modifier
Npc Sprite Modifier
Jump In Midair
Hit Anywhere
Get 256 level-up points for most enemies that you kill. This lets you level-up very fast.
Get 18,532 level-up points for most enemies that you kill.
No random battles on the overworld map.
Your sword can always shoot (sword beams), even if you don't have a full health meter.
Level 1 sword is 10x stronger (20 damage instead of 2).
Level 2 sword is 10x stronger (30 damage instead of 3).
All levels of swords do massive damage.
One hit kills most enemies.
Swap Shield Spell For Fire Spell
Swap Shield Spell For Spell Spell
Swap Shield Spell For Fairy Spell
Swap Shield Spell For Life Spell
Swap Shield Spell For Thunder Spell
No Monsters On Overworld Map
Spells Don't Use Any Magic
Shield Spell Gives You Extra Lives, One After Another, Repeatedly
Shield Spell Raises A Temple No Matter Where You Are. You Just Can't Enter It
No Damage From Ennemies
Spells Don't Take Any Magic (2)
When You Start Your Game, Link's Seen Walking Into The Temple Instead Of Being There
Start Near Temple On The Island
Start With _ Item
Start With _, Some Work Perfectly, Some You'll Have To Save And Restart Without The Code
When You Kill An Enemy, Your Experience Never Quits Rising
Max-Out Levels At Quest's Start (Select 'Attack' Or 'Magic' Girst)
Move Quick & Rapid Ducking Attack (Turbo Controller Needed!)
Life Level
Sword Level
Magic
Lives
Number of 'Hearts'
Magic
Keys
Infinite/Max Health
Press Up Or Down To Stab Up Or Down When Jumping
Infinite/Max Magic
Fire Spell Always On
Thunder Spell Always On
Few Enemies #2
Few Enemies #3
Few Enemies #4
Few Enemies #5
Few Enemies #6
Few Enemies #7
Max Life Level
Max Sword Level
Max Magic Level
EXP Points
EXP Points Needed For LV Up
Health Modifier
Item Modifier
Untouchable By Enemies Or Missiles
Press Up Or Down To Stab Up Or Down When Jumping
Infinite/Max Magic
Have All Hearts
Have All Magic Jars
VERY Few Enemies On World Map (Seven Codes)
Max Life Level
Max Sword Level
Max Magic Level
Sidescrolling Stage Level Modifier
Switch F/X On To Levitate Jump
Defeat Final Boss With 1 Hit
Walk Thru Walls (Overworld)
Faster Text
Walk Through Walls (Sidescrolling Mode)
Jump Through Roof
Skip Intro Screen
Save With 1p Controller
Star with tons Of Lives
View Ending At Start Of Level
Fairies Spawn Instead Of Enemies In Overworld
No Enemies Spawn In Overworld
Four Enemies Instead Of Three Spawn In The Overworld
Start At First Palace With A Lot Of Lives
You Can Move While Talking/Reading
Start Next To Last Boss
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