Infinite Health
Infinite Health
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Infinite Health
Infinite Lives
Infinite Jewels
Infinite Continues
Set Boss Health To Zero
Invincibility
Set Max. Whip/Spear
Whip/Spear Everything On Screen At Once!
Switch F/X On For Levitate Jump
Support Weapon Modifier
Stage Select
Auto Selected Expert Game Level
Auto Selected 9 Lives
Area Modifier
Infinite Continues
Set Boss Health To Zero
Invincibility
Max Power For Weapon
Sub-Weapon Modifier
Stage Select
Attack Everything On Screen At Once
Switch F/X On For Levitate Jump
Auto Selected Expert Game Level
Auto Selected 9 Lives
Invincibility
Enables Expert Difficulty During Gameplay, Not In The Options Screen
Enables Expert Difficulty In Option Screen
Enables 9 Lives In Option Screen
John Starts Each Life With The Super Whip
Eric Always Has The Super Lance, Even If Hit By An Enemy
Go into options and set BGM to 05 and SE to 073 to enable the original Castlevania music when you collect the super whip
Super High Jump
High Jump
Start with 7 lives (Do not change menu option)
Start with 8 lives (Do not change menu option)
Start with 9 lives (Do not change menu option)
Start with 10 lives (Do not change menu option)
Start with 11 lives (Do not change menu option)
Start with 26 lives (Do not change menu option)
Start with 51 lives (Do not change menu option)
Start with 76 lives (Do not change menu option)
Start with 100 lives (Do not change menu option)
Infinite lives
Protection from most hazards (Not falls)
Start with 1 continue
Start with 3 continues
Start with 5 continues
Start with 7 continues
Start with 9 continues
Infinite Continues
Always restart on the last level (even if you choose END)
Red gems are worth 0
Red gems worth 2
Red gems worth 3
Red gems worth 4
Red gems worth 5
Red gems worth 10
Red gems worth 20
Red gems worth 30
Blue gems worth 0
Blue gems worth 8
Blue gems worth 10
Blue gems worth 20
Blue gems worth 30
Blue gems worth 40
Blue gems worth 50
Weapon Power-ups Worth 2x As Much (Maximum normal level)
Weapon Power-ups Instantly Take You To Maximum Level
Don't lose super weapon when damaged
Don't lose super items (seeker orb/super holy water) when damaged
Keep current item after dying
Keep current weapon level after dying
Keep current number of gems after dying
Begin each life with 8 gems
Begin each life with 16 gems
Begin each life with 25 gems
Begin each life with 50 gems
Begin each life with 75 gems
Begin each life with 99 gems
Using holy water doesn't cost any gems
Using holy water costs 2 gems
Using axe doesn't cost any gems
Using axe costs 2 gems
Using boomerang doesn't cost any gems
Using boomerang costs 2 gems
Using stronger (Up+C) holy water doesn't cost any gems
Using stronger axe doesn't cost any gems
Using stronger boomerang doesn't cost any gems
Using seeker orb costs 4 gems instead of 8
Using seeker orb doesn't cost any gems
Using super holy water costs 4 gems instead of 8
Using super holy water doesn't cost any gems
No items use up any gems when used
Start on level 1-2
Start on level 1-3
Start on level 1-4
Start on level 1-5
Start on level 1-6
Start on level 1-6 Part 2
Start on level 1-7
Start on level 1-8
Start on level 1-9
Start on level 1-10
Start on level 1-11
Start on level 2-1
Start on level 2-2
Start on level 2-3
Start on level 2-4
Start on level 2-5
Start on level 2-6
Start on level 2-7
Start on level 3-1
Start on level 3-2
Start on level 3-3
Start On Level 3-4
Start on level 3-4 (Alternate Route)
Start On Level 3-5
Start on level 3-6
Start on level 3-7
Start on level 3-8
Start on level 3-9
Start on level 4-1
Start On Level 4-2
Start On Level 4-3
Start On Level 4-4
Start on level 4-5
Start on level 4-6
Start on level 4-7
Start on level 4-8
Start on level 4-9
Start On Level 4-10
Start on level 4-11
Start on level 5-1
Start on level 5-2
Start on level 5-3
Start on level 5-4
Start on level 5-5
Start on level 5-6
Start on level 5-7
Start on level 5-8
Start on level 6-1
Start on level 6-2
Start on level 6-3
Start on level 6-4
Start on level 6-5
Start on level 6-6
Start on level 6-7
Start on level 6-8
Start on level 6-9
Start on level 6-10
Start on level 6-11
Master Code
Infinite Lives
Infinite Energy
Infinite Jewels
Invincibility
Infinite Lives
Infinite Health
Area Modifier
Start On Level 5-2 (Alternate Route)
Start Each Life With 3/4 Health
Start Each Life With 1/2 Health
Start Each Life With 1/4 Health
Meat Power-Up Always Fully Heals
Meat Power-Up Heals 3/4 Of Total Health
Meat Power-Up Heals 1/4 Of Total Health
Hit Anywhere
Enable Expert And 9 Lives in Options
Enable Expert And 9 Lives in Options
Jump Midair w/Slow Descent
Character Modifer
Walk Through Walls
Up and Over
Automatically enables Original Music cheat
Invincibility
1 Hit/Shot Kill Bosses
No Knockback From Getting Hit
Take Less Damage
All Subweapon Pickups Are Level 1 Holy Water
All Subweapon Pickups Are Level 1 Axes
All Subweapon Pickups Are Level 1 Boomerangs
All Subweapon Pickups Are Level 2 Holy Water
All Subweapon Pickups Are Level 2 Axes
All Subweapon Pickups Are Level 2 Boomerangs
All Subweapon Pickups Are Level 3 Thunderbolts
All Subweapon Pickups Are Level 3 Water Dragons
Continue a Password Game With ?? Lives
Regional Lockout Bypass
Master Code (Improved)
Multi-Jump - John
Multi-Jump - Eric
Level select
Walking Into A Wall Will Automatically Teleport You To The Walkway Above
Whip Will Always Grab/Grapple On To Something Even If There's Nothing Above You
Scene change
Level's objects/enemies from other level
Player's Y coord
Player's X coord
Skip quick demo is ON
Disable music (could be better)
No cooldown for special weapons
Infinity time in main menu
Demo mode
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