Infinite Life P1
Infinite Life P1
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Infinite Life P1
Infinite Life P2
One Hit Kills Boss
P1 Primary Weapon Modifier
P1 Secondary Weapon Modifier
P1 Shot Type Modifier
P2 Primary Weapon Modifier
P2 Secondary Weapon Modifier
P2 Shot Type Modifier
Level Highlighter Modifier
Untouchable
Infinite Life P2
Level Highlighter Modifier
P1 Primary Weapon Modifier
P1 Secondary Weapon Modifier
P1 Shot Type Modifier
P2 Primary Weapon Modifier
P2 Secondary Weapon Modifier
P2 Shot Type Modifier
Untouchable
Invincibility (Disable Hit Detection)
Infinite Vitality
Keep Second Slot Weapon After The Death
Invincibility - Both Players (Blinking)
Master Code
Regional Lockout Bypass
Invincibility (Disable Hit Detection)
Infinite Life
Keep Second Slot Weapon After The Death
Invincibility - Both Players (Blinking)
(Mini-boss) Pit's 1st sphere/Bomb Turret No. 2/Duck Battlation/Pink Lobster/Black Fly/Green Health Modifier
(Mini-boss) Pit's 2nd sphere/Flame Turret Health Modifier
1000Mm Gun Always Has 1 Hp
1000MM Gun Health Modifier
Alternate costume for Orange/Smash Daisaku/Phantom
Always have 999 vitality (infinite vitality)
Beam Turret No. 1 Health Modifier
Beam Turret No. 2 Health Modifier
Bomb Turret No.1 Health Modifier
Boss becomes Duck Battlation
Boss becomes Golden Silver
Boss becomes Green
Boss becomes Orange
Boss becomes Phantom
Boss becomes seven force
Boss becomes Smash Daisaku
Boss#1 transformation mode
Boss#2 transformation mode
Control P1 in Demostration Mode
Control P2 in Demostration Mode
Costume Modifier P1
Costume Modifier P2
Curry & Rice/Spread Turret No.1/Unit of the Hammer/Dragon/Runner/Golden silver Health Modifier
Disabled weapons for Player 1
Disabled weapons for Player 2
Duck Battlation Always Has 9999 Hp
Duck Battlation/Pink Lobster/Black Fly/Green Always Has 1 Hp
Enabled weapons for Player 1
Enabled weapons for Player 2
Flame Slot 1
Flame Slot 2
Golden Silver Always Has 1 Hp
Hit Anywhere
Hitman Always Has 1 Hp
Hitman Health Modifier
Homing Slot 1
Homing Slot 2
Infinite Life
Infinite Life P1
Infinite Life P2
Infinite Vitality
Infinite Vitality
Invincibility
Invincibility - Both Players (Blinking)
Invincibility - Both Players (Blinking)
Invincibility - Both Players (Blinking)
Invincibility (Disable Hit Detection)
Invincibility (Disable Hit Detection)
Invincibility (Disable Hit Detection)
Keep Second Slot Weapon After The Death
Keep Second Slot Weapon After The Death
Keep Second Slot Weapon After The Death
Level Highlighter Modifier
Lightning Slot 1
Lightning Slot 2
Make Your Console Japanese NTSC
Make Your Console US NTSC
Master Code
MASTER CODE--MUST BE ENTERED
No Wepon Slot 1
No Wepon Slot 2
One Hit Kills Boss
Orange Always Has 1 Hp
P1 Always Has 999 Vitality
P1 controlled by CPU
P1 Primary Weapon Modifier
P1 Secondary Weapon Modifier
P1 Shot Type Modifier
P2 Always Has 999 Hitpoints
P2 controlled by CPU
P2 Primary Weapon Modifier
P2 Secondary Weapon Modifier
P2 Shot Type Modifier
Papaya Dance/Bravoo Man/Pinky Roader/Seven Force/Swapping Reg/Valvalion/Timeron/Minion Soldier/Melon Bread/Destroy!!!/Vortex Base/Abarenbou Gel/Black Beat Stepper Health Modifier
Phantom/Smash Daisaku/Orange Health Modifier
Pink Roader starts with 1 HP
Pink Roader starts with 9999 HP
Player 1 always has 999999999 score
Player 1 Palette Modifier
Player 1 Uses Blue Costume
Player 1 uses Gunstar Green costume
Player 1 uses Gunstar Red Costume
Player 1 uses Gunstar Yellow costume
Player 1's transformation code
Player 2 always has 999999999 score
Player 2 Palette Modifier
Player 2 uses Gunstar Blue Costume
Player 2 uses Gunstar Green costume
Player 2 uses Gunstar Yellow costume
Player 2 Uses Red Costume
Player 2 Weapon Modifier Slot 1
Player 2 Weapon Modifier Slot 2
Player 2's transformation Mode
Protection against most hits
Protection from falling off screen
Rapid Fire Slot 1
Rapid Fire Slot 2
Regional Lockout Bypass
Regional lockout bypass code. Language depends on console (it will be English + Japanese for Japanese consoles, and English for US&European consoles).
Seven Force Stage 6 Always Has 1 Hp
Spread Turret No.2 Health Modifier
Start stage 1 with 500 vitality instead of 100
Start stage 1 with 999 vitality instead of 100
Start stage 2 with 500 vitality instead of 120
Start stage 2 with 999 vitality instead of 120
Start stage 3 with 500 vitality instead of 140
Start stage 3 with 999 vitality instead of 140
Start stage 4 with 500 vitality instead of 160
Start stage 4 with 999 vitality instead of 160
Start stage 5 with 500 vitality instead of 180
Start stage 5 with 999 vitality instead of 180
Start stage 6 with 500 vitality instead of 200
Start stage 6 with 999 vitality instead of 200
Start with chaser weapon
Start with fire weapon
Start with lightning weapon instead of force
Switch Turret Health Modifier
Untouchable
Valvalion Starts With 1 HP
Valvalion Starts With 9999 HP
Vitality
Vitality-up worth much more
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