Inf. Lives
Inf. Lives
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Inf. Lives
Inf. energy
Untouchable by enemy, shots
No Damage From Bullets Or Missiles
No Damage From Objects Or Enemies
Invincible In Boss Fights
Walk Through Enemies And Projectiles After Being Hit
Start With 9 Lives
Darker Colour
Softer Music
Changes Colour
Protection from enemy bullets
Protection from collisions
Protection from "electric grids"
Start with 1 life
Start with 100 lives
Each Backpack Energy Capsule counts as two
Each Backpack Energy Capsule counts as four
Invincibility lasts until next stage
Start with 7 Backpack Energy Capsules instead of none
Start game with 3 life increments instead of 8--NOTE: WORKS ONLY AT THE START OF THE NEW GAME
Continue game with 3 life increments instead of 8--NOTE: WORKS ONLY AFTER YOU'VE LOST A LIFE
Infinite lives
Don't get stunned when hit
Infinite Lives
Invincibility
Jump Higher
Jump Very High
Weapon Fully Charged While Standing Still
Weapon Fully Charged While Jumping
Weapon Fully Charged While Walking
Weapon Fully Charged While Crouching
Weapon Fully Charged While Flying
Spikes In 3-2 Don't Bother Anymore
Stand Your Ground
Intense Knock-Back When Hit
Infinite Health
Infinite Lives
Infinite Health Batman (In Boss Fights)
Walk Through Enemies And Projectiles After Being Hit Once
Boss Loses Health Very Quickly
Boss Has No Health
Modify Batman's Animation
Weapon Modifier
Infinite Health
Score Modifier
Cannot Be Touched By Enemies/Weapons
Infinite Baterangs
Scrolling Modifier
Suit Palette Modifiers
Harmless Spikes
Title screen music / sound effects modifier
High Jump
Super Jumps
Enemies Die On Contact
Walk Behind Scenery
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