Dr
Super Famicom · JAP

Dragon Quest VI - Maboroshi no Daichi (diff)

22 codes

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Codes et astuces

ACCESSOIRE / ÉMULATEUR

Codes nécessitant un accessoire ou un émulateur

Ces codes ne peuvent pas être utilisés tels quels sur la console seule. Ouvre uniquement la catégorie qui t’intéresse.

22
+
Action ReplayNécessite un Action Replay ou une émulation compatible.
22
Action Replay

GP At Bank

Résultat / effet

GP At Bank

Source : Libretro
Action Replay

Gold Quantity? (Can Find / Can't Change)

Résultat / effet

Gold Quantity? (Can Find / Can't Change)

Source : Libretro
Action Replay

Casino Coins

Résultat / effet

Casino Coins

Source : Libretro
Action Replay

Small Medal

Résultat / effet

Small Medal

Source : Libretro
Action Replay

Sack Items

Résultat / effet

Sack Items

Source : Libretro
Action Replay

No Random Battles

Résultat / effet

No Random Battles

Source : Libretro
Action Replay

Many Random Battles

Résultat / effet

Many Random Battles

Source : Libretro
Action Replay

Amount Of Xp Earned From A Battle

Résultat / effet

Amount Of Xp Earned From A Battle

Source : Libretro
Action Replay

Amount Of Gp Earned From A Battle

Résultat / effet

Amount Of Gp Earned From A Battle

Source : Libretro
Action Replay

When An Item Is Sold At A Shop, Gold Is Maxed Out To 999,999

Résultat / effet

When An Item Is Sold At A Shop, Gold Is Maxed Out To 999,999

Source : Libretro
Action Replay

Poison Needle Does A Normal Damage

Résultat / effet

Poison Needle Does A Normal Damage

Source : Libretro
Action Replay

Poison Needle And Demon Spear Always Hit An Enemy's Weak Spot

Résultat / effet

Poison Needle And Demon Spear Always Hit An Enemy's Weak Spot

Source : Libretro
Action Replay

All Weapons Have A Chance To Hit An Enemy's Weak Spot

Résultat / effet

All Weapons Have A Chance To Hit An Enemy's Weak Spot

Source : Libretro
Action Replay

Each Party Member Will Repeat Their Attack Once

Résultat / effet

Each Party Member Will Repeat Their Attack Once

Source : Libretro
Action Replay

Keep Getting End-of-Battle Rewards (Disable To End The Battle)

Résultat / effet

Keep Getting End-of-Battle Rewards (Disable To End The Battle)

Source : Libretro
Action Replay

Any Battle Is "Good Enough" To Count Towards Job Advancement

Résultat / effet

Any Battle Is "Good Enough" To Count Towards Job Advancement

Source : Libretro
Action Replay

After A "Good Enough" Battle, The 1st Character Will Master Their Job

Résultat / effet

After A "Good Enough" Battle, The 1st Character Will Master Their Job

Source : Libretro
Action Replay

Most Monsters Will Offer To Join Your Party

Résultat / effet

Most Monsters Will Offer To Join Your Party

Source : Libretro
Action Replay

Difficult Monsters Will Offer To Join Your Party

Résultat / effet

Difficult Monsters Will Offer To Join Your Party

Source : Libretro
Action Replay

All Physical Attacks Are Misses

Résultat / effet

All Physical Attacks Are Misses

Source : Libretro
Action Replay

One Attack To Kill All Enemies

Résultat / effet

One Attack To Kill All Enemies

Source : Libretro
Action Replay

Infinite 98 Thief Keys In Sack

Résultat / effet

Infinite 98 Thief Keys In Sack

Source : Libretro

Legit

Sans save state, rewind ni reprise assistée.
Aucun highscore validé pour ce jeu.

Save state / Rewind

Partie utilisant save state, rewind ou fonctions équivalentes.
Aucun highscore validé pour ce jeu.

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