Move Around Caves And World Map Quicker (Except When Leaving A Vehicle - For Example, The Boat)
Move Around Caves And World Map Quicker (Except When Leaving A Vehicle - For Example, The Boat)
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Move Around Caves And World Map Quicker (Except When Leaving A Vehicle - For Example, The Boat)
Infinite Hit Points
Infinite Magic Points In Battle Mode
No HP Lost When Walking Over Swamp Ground
More HP lost When Walking Over Swamp Ground
Cheap Bombs (1 Gold Each)
Cheap Smokeballs (1 Gold Each)
Immune To All Petrifying Effects (Stone, Poison, Confused, Etc.)
Shopkeepers Don't Charge For Purchases (Some Shops Only)
More Agility Points From Speed Potion
More Intelligence Points From Mind Potion
More Strength Points From Great Potion
Higher Max Level Of Magic Points From Spell Potion
Higher Max Level Of Hit Points From Power Potion
In Game Timer 0:00
No Random Battles
Infinite Gold
Shopkeepers Don't Charge For Purchases (Some Shops Only)
No HP Lost When Walking Over Swamp Ground
More HP Lost When Walking Over Swamp Ground
Move Around Caves And World Map Quicker (Except When Leaving A Vehicle - For Example, The Boat)
No Enemies But You Can't Enter Or Exit Towns Or Caves Or Towers (Just Turn The Effects Off Then Exit And Turn It On Again)
Gain 6-Digit Experience And Enemies Leave Might Shield
Gain 6-Digit Experience And Enemies Leave Zirco Shield
Gain 6-Digit Experience And Enemies On Doom Island Leave Might Bow
Enemies Leave Might Armors 70% of Time
Get High Experience (Varies) And Enemies Will Leave Might Helmets 70% of The Time
Gold Orcs Leave Might Swords, Others Leaves Different Items of Their Own At 70% Rate
Enemies Leave Different Items. The Efreets (Big Fire Monster) Leave Might Bows
Immune To All Petrifying Effects (Stone, Poison, Confused, Etc.)
Infinite Hit Points
Infinite Magic Points In Battle Mode
Higher Max Level of Hit Points From Power Potion
Increase 255-260 MP When Using A Spell Potion
Increase 255-260 INT When Using Mind Potion
Gain 255-260 STR When Using The Great Potion
Gain Level After Each Fight
Higher Max Level of Magic Points From Spell Potion
More Agility Points From Speed Potion
More Intelligence Points From Mind Potion
More Strength Points From Great Potion
Cheap Smokeballs--1 Gold Each
Cheap Bombs--1 Gold Each
Gain A Level After Every Fight
Enemies Give 30,000 Exp
Move around caves and world map quicker [except when leaving a vehicle--for example, the boat]
Infinite hit points
Infinite magic points in battle mode
No HP lost when walking over swamp ground
More HP lost when walking over swamp ground
Cheap bombs [1 gold each]
Cheap smokeballs [1 gold each]
Immune to all petrifying effects [stone, poison, confused, etc.]
Shopkeepers don't charge for purchases [some shops only]
More agility points from speed potion
More intelligence points from mind potion
More strength points from great potion
Higher max level of magic points from spell potion
Higher max level of hit points from power potion
No Random Battles
Slot 02 Item Quantity @ 99
Slot 01 Item Quantity @ 99
Slot 03 Item Modifier
Slot 02 Item Modifier
Slot 01 Item Modifier
Slot 03 Item Quantity @ 99
-Item Modifier Values
Encounter Monsters From Other Lands
Fast Moving Clouds
Replace Character Stats With Leader Stats
Different Tune Of Music
Automatic Menu Select
Entering And Exiting Town ???
Selecting Saved Game Brings You To The Name Screen
Show Battle Damage # On Left Side Of The Screen
Auto Exit Town After Loading Game
Give Town Name After Talking To Most Town People
Where Did The Town People Go?
Instantly Encounter Enemy After The First Battle
Float (Item) Costs Only 1 GP
Consistently Raise (255-260) Strength When Using GPotion
Consistently Raise (255-260) MP When Using Spell Potion
Consistently Raise (255-260) Intelligent When Using MPotion
Float (Item) Costs More
Float (Item) Costs A Lot More
Mind Potion Codes
Give GPotion To Everybody But Lose All Gold
Gain A Level After Each Fight
Enemies Give 30,000 EXP
Kill Enemy With 1 Hit
Enemies Kill You With One Hit
Get (High) Varying EXP. And Gold; Enemies Will Leave Might Helmets 70% Of The Time
Enemies Leave Might Shields 70% Of The Time
Enemies Leave Might Armors 70% Of The Time
Enemies Will Leave Dual Blades 70% Of The Time
Enemies Will Leave Gloom Voices 70% Of The Time
Enemies Will Leave Spell Potions 70% Of The Time
Enemies Will Leave Sword Shoes 70% Of The Time
Enemies Will Leave Mach Heels 70% Of The Time
Enemies Will Leave Zircon Wrists 70% Of The Time
Enemies Will Leave Zircon Robes 70% Of The Time
Enemies Will Leave Clear Silks 70% Of The Time
Enemies Will Leave Silver Wrists 70% Of The Time
Enemies Will Leave Red Berets 70% Of The Time
Enemies Will Leave HiPower Rings 70% Of The Time
Enemies Will Leave Mind Rings 70% Of The Time
All Enemies Leave A Different Item 70% Of The Time; Efreets (Later On In The Game) Leave Might Bows
All Enemies Leave A Different Item 70% Of The Time; Gold Orcs Leave Might Swords
Enemies Leave Bronze Helm
Enemies Leave Red Beret
Enemies Leave Zircon Plate
Enemies Leave Cloth Helm
Enemies Leave Large Shield
Enemies Leave Wood Helm
Enemies Leave Silver Plate
Enemies Leave Glass Cap
Enemies Leave Tan Helm
Enemies Leave Hair Band
Enemies Leave Round Wrist
Enemies Leave Bronze Shield
Enemies Leave Mach Shoes
Enemies Leave Power Ring
Enemies Leave Undead Ring
Enemies Leave Ghost Ring
Enemies Leave Daze Ring
Enemies Leave Cat Heels
Enemies Leave Sonic Ring
Enemies Leave Mach Ring
Enemies Leave HiDaze Ring
Enemies Leave Sonic Shoes
Enemies Leave Dragon Ring
Enemies Leave Sonic Heels
Save The Game Anywhere
Great Potion Giving
GPotion Is Highlighted And Can't Be Used
Using GPotion Lets You Exit Menu
Can't Use...
No Random Battles
Move Around Caves And World Map Quicker (Except When Leaving A Vehicle - For Example, The Boat)
No Enemies But You Can't Enter Or Exit Towns Or Caves Or Towers (Just Turn The Effects Off Then Exit And Turn It On Again)
Gain 6-Digit Experience And Enemies Leave Might Shield
Gain 6-Digit Experience And Enemies Leave Zirco Shield
Gain 6-Digit Experience And Enemies On Doom Island Leave Might Bow
Enemies Leave Might Armors 70% of Time
Get High Experience (Varies) And Enemies Will Leave Might Helmets 70% of The Time
Gold Orcs Leave Might Swords, Others Leaves Different Items of Their Own At 70% Rate
Enemies Leave Different Items. The Efreets (Big Fire Monster) Leave Might Bows
Increase 255-260 MP When Using A Spell Potion
Increase 255-260 INT When Using Mind Potion
Gain 255-260 STR When Using The Great Potion
Gain Level After Each Fight
Cheap Smokeballs--1 Gold Each
Cheap Bombs--1 Gold Each
Enemies Give 30,000 Exp
Infinite HP
Infinite MP
Max ATP
Max DFP
Max AGL
Max INT
Max STR
Max MGR
Max EXP
Infinite HP
Infinite MP
Max ATP
Max DFP
Max AGL
Max INT
Max STR
Max MGR
Max EXP
Infinite HP
Infinite MP
Max ATP
Max DFP
Max AGL
Max INT
Max STR
Max MGR
Max EXP
Infinite HP
Infinite MP
Max ATP
Max DFP
Max AGL
Max INT
Max STR
Max MGR
Max EXP
Enemy Modifier (2nd Enemy)
Enemy Modifier (1st Enemy)
Enemy Modifier (3rd Enemy)
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