Fatal Fury 2 (USA, Korea)
Mega Drive

Fatal Fury 2 (USA, Korea)

126 codes

Ma collection

Confirmez votre adresse e-mail pour utiliser les commentaires et votre collection.

Connexion

Médias

chargés depuis leurs sources
Fatal Fury 2 (USA, Korea)
Médias

Codes et astuces

ACCESSOIRE / ÉMULATEUR

Codes nécessitant un accessoire ou un émulateur

Ces codes ne peuvent pas être utilisés tels quels sur la console seule. Ouvre uniquement la catégorie qui t’intéresse.

126
+
Action ReplayNécessite un Action Replay ou une émulation compatible.
14
Action Replay

Infinite Energy P1

Résultat / effet

Infinite Energy P1

Source : Libretro
Action Replay

Infinite Energy P2

Résultat / effet

Infinite Energy P2

Source : Libretro
Action Replay

Win One Round To Win Battle P1

Résultat / effet

Win One Round To Win Battle P1

Source : Libretro
Action Replay

Win One Round To Win Battle P2

Résultat / effet

Win One Round To Win Battle P2

Source : Libretro
Action Replay

P1 Modifier

Résultat / effet

P1 Modifier

Source : Libretro
Action Replay

P2 Modifier

Résultat / effet

P2 Modifier

Source : Libretro
Action Replay

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Action Replay

Infinite Energy P1

Résultat / effet

Infinite Energy P1

Source : Libretro
Action Replay

Infinite Energy P2

Résultat / effet

Infinite Energy P2

Source : Libretro
Action Replay

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Action Replay

P1 Modifier

Résultat / effet

P1 Modifier

Source : Libretro
Action Replay

P2 Modifier

Résultat / effet

P2 Modifier

Source : Libretro
Action Replay

Win One Round To Win Battle P1

Résultat / effet

Win One Round To Win Battle P1

Source : Libretro
Action Replay

Win One Round To Win Battle P2

Résultat / effet

Win One Round To Win Battle P2

Source : Libretro
+
RAM / Mémoire (émulateur)Code RAM : nécessite un émulateur, un debugger ou un outil capable de modifier directement la mémoire du jeu.
112
RAM / Mémoire (émulateur)

Infinite credits

Résultat / effet

Infinite credits

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 1% (1P and VS games)

Résultat / effet

Player 1's health starts at 1% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 25% (1P and VS games)

Résultat / effet

Player 1's health starts at 25% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 50% (1P and VS games)

Résultat / effet

Player 1's health starts at 50% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 75% (1P and VS games)

Résultat / effet

Player 1's health starts at 75% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 132% (1P and VS games)

Résultat / effet

Player 1's health starts at 132% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 1% (1P and VS games)

Résultat / effet

Player 2's health starts at 1% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 25% (1P and VS games)

Résultat / effet

Player 2's health starts at 25% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 50% (1P and VS games)

Résultat / effet

Player 2's health starts at 50% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 75% (1P and VS games)

Résultat / effet

Player 2's health starts at 75% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 132% (1P and VS games)

Résultat / effet

Player 2's health starts at 132% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 1% (Survival games)

Résultat / effet

Player 1's health starts at 1% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 25% (Survival games)

Résultat / effet

Player 1's health starts at 25% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 50% (Survival games)

Résultat / effet

Player 1's health starts at 50% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 75% (Survival games)

Résultat / effet

Player 1's health starts at 75% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 132% (Survival games)

Résultat / effet

Player 1's health starts at 132% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 1% (Survival games)

Résultat / effet

Player 2's health starts at 1% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 25% (Survival games)

Résultat / effet

Player 2's health starts at 25% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 50% (Survival games)

Résultat / effet

Player 2's health starts at 50% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 75% (Survival games)

Résultat / effet

Player 2's health starts at 75% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 132% (Survival games)

Résultat / effet

Player 2's health starts at 132% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1 needs 1 victory for a win (1P games only)

Résultat / effet

Player 1 needs 1 victory for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1 needs 3 victories for a win (1P games only)

Résultat / effet

Player 1 needs 3 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1 needs 4 victories for a win (1P games only)

Résultat / effet

Player 1 needs 4 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1 needs 5 victories for a win (1P games only)

Résultat / effet

Player 1 needs 5 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2 needs 1 victories for a win (1P games only)

Résultat / effet

Player 2 needs 1 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2 needs 3 victories for a win (1P games only)

Résultat / effet

Player 2 needs 3 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2 needs 4 victories for a win (1P games only)

Résultat / effet

Player 2 needs 4 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2 needs 5 victories for a win (1P games only)

Résultat / effet

Player 2 needs 5 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Mémoire (émulateur)

Enable Bosses To Select

Résultat / effet

Enable Bosses To Select

Source : Libretro
RAM / Mémoire (émulateur)

Turbo Buttons

Résultat / effet

Turbo Buttons

Source : Libretro
RAM / Mémoire (émulateur)

Enable Dipswitches

Résultat / effet

Enable Dipswitches

Source : Libretro
RAM / Mémoire (émulateur)

Faster Charaters

Résultat / effet

Faster Charaters

Source : Libretro
RAM / Mémoire (émulateur)

Partial Invincibility

Résultat / effet

Partial Invincibility

Source : Libretro
RAM / Mémoire (émulateur)

Hit Anywhere P1

Résultat / effet

Hit Anywhere P1

Source : Libretro
RAM / Mémoire (émulateur)

Hit Anywhere P2

Résultat / effet

Hit Anywhere P2

Source : Libretro
RAM / Mémoire (émulateur)

Invincibility P1

Résultat / effet

Invincibility P1

Source : Libretro
RAM / Mémoire (émulateur)

Invincibility P2

Résultat / effet

Invincibility P2

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 1% In Survival Games

Résultat / effet

Player 1's Health Starts At 1% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 25% In Survival Games

Résultat / effet

Player 1's Health Starts At 25% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 50% In Survival Games

Résultat / effet

Player 1's Health Starts At 50% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 75% In Survival Games

Résultat / effet

Player 1's Health Starts At 75% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 132% In Survival Games (Ignore Energy Bar)

Résultat / effet

Player 1's Health Starts At 132% In Survival Games (Ignore Energy Bar)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 1% In Survival Games

Résultat / effet

Player 2's Health Starts At 1% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 25% In Survival Games

Résultat / effet

Player 2's Health Starts At 25% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 50% In Survival Games

Résultat / effet

Player 2's Health Starts At 50% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 75% In Survival Games

Résultat / effet

Player 2's Health Starts At 75% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 132% In Survival Games

Résultat / effet

Player 2's Health Starts At 132% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Infinite Energy P1

Résultat / effet

Infinite Energy P1

Source : Libretro
RAM / Mémoire (émulateur)

Infinite Energy P2

Résultat / effet

Infinite Energy P2

Source : Libretro
RAM / Mémoire (émulateur)

Win One Round To Win Battle P1

Résultat / effet

Win One Round To Win Battle P1

Source : Libretro
RAM / Mémoire (émulateur)

Win One Round To Win Battle P2

Résultat / effet

Win One Round To Win Battle P2

Source : Libretro
RAM / Mémoire (émulateur)

P1 Modifier

Résultat / effet

P1 Modifier

Source : Libretro
RAM / Mémoire (émulateur)

P2 Modifier

Résultat / effet

P2 Modifier

Source : Libretro
RAM / Mémoire (émulateur)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Mémoire (émulateur)

Enable Bosses To Select

Résultat / effet

Enable Bosses To Select

Source : Libretro
RAM / Mémoire (émulateur)

Enable Dipswitches

Résultat / effet

Enable Dipswitches

Source : Libretro
RAM / Mémoire (émulateur)

Faster Charaters

Résultat / effet

Faster Charaters

Source : Libretro
RAM / Mémoire (émulateur)

Hit Anywhere P1

Résultat / effet

Hit Anywhere P1

Source : Libretro
RAM / Mémoire (émulateur)

Hit Anywhere P2

Résultat / effet

Hit Anywhere P2

Source : Libretro
RAM / Mémoire (émulateur)

Infinite credits

Résultat / effet

Infinite credits

Source : Libretro
RAM / Mémoire (émulateur)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Mémoire (émulateur)

Infinite Energy P1

Résultat / effet

Infinite Energy P1

Source : Libretro
RAM / Mémoire (émulateur)

Infinite Energy P2

Résultat / effet

Infinite Energy P2

Source : Libretro
RAM / Mémoire (émulateur)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Mémoire (émulateur)

Invincibility P1

Résultat / effet

Invincibility P1

Source : Libretro
RAM / Mémoire (émulateur)

Invincibility P2

Résultat / effet

Invincibility P2

Source : Libretro
RAM / Mémoire (émulateur)

P1 Modifier

Résultat / effet

P1 Modifier

Source : Libretro
RAM / Mémoire (émulateur)

P2 Modifier

Résultat / effet

P2 Modifier

Source : Libretro
RAM / Mémoire (émulateur)

Partial Invincibility

Résultat / effet

Partial Invincibility

Source : Libretro
RAM / Mémoire (émulateur)

Player 1 needs 1 victory for a win (1P games only)

Résultat / effet

Player 1 needs 1 victory for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1 needs 3 victories for a win (1P games only)

Résultat / effet

Player 1 needs 3 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1 needs 4 victories for a win (1P games only)

Résultat / effet

Player 1 needs 4 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1 needs 5 victories for a win (1P games only)

Résultat / effet

Player 1 needs 5 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 1% (1P and VS games)

Résultat / effet

Player 1's health starts at 1% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 1% (Survival games)

Résultat / effet

Player 1's health starts at 1% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 1% In Survival Games

Résultat / effet

Player 1's Health Starts At 1% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 132% (1P and VS games)

Résultat / effet

Player 1's health starts at 132% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 132% (Survival games)

Résultat / effet

Player 1's health starts at 132% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 132% In Survival Games (Ignore Energy Bar)

Résultat / effet

Player 1's Health Starts At 132% In Survival Games (Ignore Energy Bar)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 25% (1P and VS games)

Résultat / effet

Player 1's health starts at 25% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 25% (Survival games)

Résultat / effet

Player 1's health starts at 25% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 25% In Survival Games

Résultat / effet

Player 1's Health Starts At 25% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 50% (1P and VS games)

Résultat / effet

Player 1's health starts at 50% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 50% (Survival games)

Résultat / effet

Player 1's health starts at 50% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 50% In Survival Games

Résultat / effet

Player 1's Health Starts At 50% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 75% (1P and VS games)

Résultat / effet

Player 1's health starts at 75% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's health starts at 75% (Survival games)

Résultat / effet

Player 1's health starts at 75% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 1's Health Starts At 75% In Survival Games

Résultat / effet

Player 1's Health Starts At 75% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2 needs 1 victories for a win (1P games only)

Résultat / effet

Player 2 needs 1 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2 needs 3 victories for a win (1P games only)

Résultat / effet

Player 2 needs 3 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2 needs 4 victories for a win (1P games only)

Résultat / effet

Player 2 needs 4 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2 needs 5 victories for a win (1P games only)

Résultat / effet

Player 2 needs 5 victories for a win (1P games only)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 1% (1P and VS games)

Résultat / effet

Player 2's health starts at 1% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 1% (Survival games)

Résultat / effet

Player 2's health starts at 1% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 1% In Survival Games

Résultat / effet

Player 2's Health Starts At 1% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 132% (1P and VS games)

Résultat / effet

Player 2's health starts at 132% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 132% (Survival games)

Résultat / effet

Player 2's health starts at 132% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 132% In Survival Games

Résultat / effet

Player 2's Health Starts At 132% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 25% (1P and VS games)

Résultat / effet

Player 2's health starts at 25% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 25% (Survival games)

Résultat / effet

Player 2's health starts at 25% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 25% In Survival Games

Résultat / effet

Player 2's Health Starts At 25% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 50% (1P and VS games)

Résultat / effet

Player 2's health starts at 50% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 50% (Survival games)

Résultat / effet

Player 2's health starts at 50% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 50% In Survival Games

Résultat / effet

Player 2's Health Starts At 50% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 75% (1P and VS games)

Résultat / effet

Player 2's health starts at 75% (1P and VS games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's health starts at 75% (Survival games)

Résultat / effet

Player 2's health starts at 75% (Survival games)

Source : Libretro
RAM / Mémoire (émulateur)

Player 2's Health Starts At 75% In Survival Games

Résultat / effet

Player 2's Health Starts At 75% In Survival Games

Source : Libretro
RAM / Mémoire (émulateur)

Turbo Buttons

Résultat / effet

Turbo Buttons

Source : Libretro
RAM / Mémoire (émulateur)

Win One Round To Win Battle P1

Résultat / effet

Win One Round To Win Battle P1

Source : Libretro
RAM / Mémoire (émulateur)

Win One Round To Win Battle P2

Résultat / effet

Win One Round To Win Battle P2

Source : Libretro

Legit

Sans save state, rewind ni reprise assistée.
Aucun highscore validé pour ce jeu.

Save state / Rewind

Partie utilisant save state, rewind ou fonctions équivalentes.
Aucun highscore validé pour ce jeu.

Commentaires

0
Connectez-vous pour commenter. Connexion
Aucun commentaire pour ce jeu.