Street Fighter II (USA, Europe) (SGB Enhanced)
Game Boy

Street Fighter II (USA, Europe) (SGB Enhanced)

67 cheats

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Media

loaded from their original sources
Street Fighter II (USA, Europe) (SGB Enhanced)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

67
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
67
RAM / Memory (emulator)

Player one starts with very little energy

Résultat / effet

Player one starts with very little energy

Source : Libretro
RAM / Memory (emulator)

Player one starts with 1/4 energy

Résultat / effet

Player one starts with 1/4 energy

Source : Libretro
RAM / Memory (emulator)

Player one starts with 1/2 energy

Résultat / effet

Player one starts with 1/2 energy

Source : Libretro
RAM / Memory (emulator)

Player one starts with 3/4 energy

Résultat / effet

Player one starts with 3/4 energy

Source : Libretro
RAM / Memory (emulator)

Player one starts with more energy

Résultat / effet

Player one starts with more energy

Source : Libretro
RAM / Memory (emulator)

Player two starts with very little energy

Résultat / effet

Player two starts with very little energy

Source : Libretro
RAM / Memory (emulator)

Player two starts with 1/4 energy

Résultat / effet

Player two starts with 1/4 energy

Source : Libretro
RAM / Memory (emulator)

Player two starts with 1/2 energy

Résultat / effet

Player two starts with 1/2 energy

Source : Libretro
RAM / Memory (emulator)

Player two starts with 3/4 energy

Résultat / effet

Player two starts with 3/4 energy

Source : Libretro
RAM / Memory (emulator)

Player two starts with more energy

Résultat / effet

Player two starts with more energy

Source : Libretro
RAM / Memory (emulator)

Start with sec. on the timer

Résultat / effet

Start with sec. on the timer

Source : Libretro
RAM / Memory (emulator)

Allows you to select a higher skill level

Résultat / effet

Allows you to select a higher skill level

Source : Libretro
RAM / Memory (emulator)

Opponent can't win any normal rounds

Résultat / effet

Opponent can't win any normal rounds

Source : Libretro
RAM / Memory (emulator)

Fireball doesn't do any damage

Résultat / effet

Fireball doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Fireball does more damage

Résultat / effet

Fireball does more damage

Source : Libretro
RAM / Memory (emulator)

Fireball kills

Résultat / effet

Fireball kills

Source : Libretro
RAM / Memory (emulator)

Nobody takes damage from anything but throws/grabs

Résultat / effet

Nobody takes damage from anything but throws/grabs

Source : Libretro
RAM / Memory (emulator)

Foot sweep doesn't do any damage

Résultat / effet

Foot sweep doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Foot sweep does more damage

Résultat / effet

Foot sweep does more damage

Source : Libretro
RAM / Memory (emulator)

Foot sweep kills

Résultat / effet

Foot sweep kills

Source : Libretro
RAM / Memory (emulator)

Crouch punch doesn't do any damage

Résultat / effet

Crouch punch doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Crouch punch does more damage

Résultat / effet

Crouch punch does more damage

Source : Libretro
RAM / Memory (emulator)

Crouch punch kills

Résultat / effet

Crouch punch kills

Source : Libretro
RAM / Memory (emulator)

Normal upper cut doesn't do any damage

Résultat / effet

Normal upper cut doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Normal upper cut does more damage

Résultat / effet

Normal upper cut does more damage

Source : Libretro
RAM / Memory (emulator)

Normal upper cut kills

Résultat / effet

Normal upper cut kills

Source : Libretro
RAM / Memory (emulator)

Straight punch doesn't do any damage

Résultat / effet

Straight punch doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Straight punch does more damage

Résultat / effet

Straight punch does more damage

Source : Libretro
RAM / Memory (emulator)

Straight punch kills

Résultat / effet

Straight punch kills

Source : Libretro
RAM / Memory (emulator)

Standong hack kick doesn't do any damage

Résultat / effet

Standong hack kick doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Standong hack kick does more damage

Résultat / effet

Standong hack kick does more damage

Source : Libretro
RAM / Memory (emulator)

Standong hack kick kills

Résultat / effet

Standong hack kick kills

Source : Libretro
RAM / Memory (emulator)

Rolling throw doesn't do any damage

Résultat / effet

Rolling throw doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Rolling throw does more damage

Résultat / effet

Rolling throw does more damage

Source : Libretro
RAM / Memory (emulator)

Rolling throw kills

Résultat / effet

Rolling throw kills

Source : Libretro
RAM / Memory (emulator)

Jumping straigh up and kicking doesn't do any damage

Résultat / effet

Jumping straigh up and kicking doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Jumping straigh up and kicking does more damage

Résultat / effet

Jumping straigh up and kicking does more damage

Source : Libretro
RAM / Memory (emulator)

Jumping straigh up and kicking kills

Résultat / effet

Jumping straigh up and kicking kills

Source : Libretro
RAM / Memory (emulator)

Standing short kick doesn't do any damage

Résultat / effet

Standing short kick doesn't do any damage

Source : Libretro
RAM / Memory (emulator)

Standing short kick does more damage

Résultat / effet

Standing short kick does more damage

Source : Libretro
RAM / Memory (emulator)

Standing short kick kills

Résultat / effet

Standing short kick kills

Source : Libretro
RAM / Memory (emulator)

P1 Character Modifier

Résultat / effet

P1 Character Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Character Modifier

Résultat / effet

P2 Character Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Invincible

Résultat / effet

P2 Invincible

Source : Libretro
RAM / Memory (emulator)

Messed-Up P1

Résultat / effet

Messed-Up P1

Source : Libretro
RAM / Memory (emulator)

Messed-Up P2

Résultat / effet

Messed-Up P2

Source : Libretro
RAM / Memory (emulator)

P1 Can Walk On Air

Résultat / effet

P1 Can Walk On Air

Source : Libretro
RAM / Memory (emulator)

P1 Invincible

Résultat / effet

P1 Invincible

Source : Libretro
RAM / Memory (emulator)

P1 Invincible

Résultat / effet

P1 Invincible

Source : Libretro
RAM / Memory (emulator)

P1 Always Ryu

Résultat / effet

P1 Always Ryu

Source : Libretro
RAM / Memory (emulator)

P2 Always Ryu

Résultat / effet

P2 Always Ryu

Source : Libretro
RAM / Memory (emulator)

P1 Always Ken

Résultat / effet

P1 Always Ken

Source : Libretro
RAM / Memory (emulator)

P2 Always Ken

Résultat / effet

P2 Always Ken

Source : Libretro
RAM / Memory (emulator)

P1 Always Chun-Li

Résultat / effet

P1 Always Chun-Li

Source : Libretro
RAM / Memory (emulator)

P2 Always Chun-Li

Résultat / effet

P2 Always Chun-Li

Source : Libretro
RAM / Memory (emulator)

P1 Always Guile

Résultat / effet

P1 Always Guile

Source : Libretro
RAM / Memory (emulator)

P2 Always Guile

Résultat / effet

P2 Always Guile

Source : Libretro
RAM / Memory (emulator)

P1 Always Zangief

Résultat / effet

P1 Always Zangief

Source : Libretro
RAM / Memory (emulator)

P1 Always Blanka

Résultat / effet

P1 Always Blanka

Source : Libretro
RAM / Memory (emulator)

P2 Always Blanka

Résultat / effet

P2 Always Blanka

Source : Libretro
RAM / Memory (emulator)

P1 Always Balrog

Résultat / effet

P1 Always Balrog

Source : Libretro
RAM / Memory (emulator)

P2 Always Balrog

Résultat / effet

P2 Always Balrog

Source : Libretro
RAM / Memory (emulator)

P1 Always Sagat

Résultat / effet

P1 Always Sagat

Source : Libretro
RAM / Memory (emulator)

P2 Always Sagat

Résultat / effet

P2 Always Sagat

Source : Libretro
RAM / Memory (emulator)

P1 Always M. Bison

Résultat / effet

P1 Always M. Bison

Source : Libretro
RAM / Memory (emulator)

P2 Always M. Bison

Résultat / effet

P2 Always M. Bison

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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