Street Fighter II (USA, Europe) (SGB Enhanced)
Game Boy

Street Fighter II (USA, Europe) (SGB Enhanced)

67 trucos

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Street Fighter II (USA, Europe) (SGB Enhanced)
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Trucos y consejos

ACCESSOIRE / ÉMULATEUR

Códigos que requieren accesorio o emulador

Estos códigos no pueden utilizarse tal cual en la consola sola. Abre únicamente la categoría que necesites.

67
+
RAM / Memoria (emulador)Código RAM: requiere emulador, debugger o una herramienta capaz de modificar la memoria del juego.
67
RAM / Memoria (emulador)

Player one starts with very little energy

Résultat / effet

Player one starts with very little energy

Fuente : Libretro
RAM / Memoria (emulador)

Player one starts with 1/4 energy

Résultat / effet

Player one starts with 1/4 energy

Fuente : Libretro
RAM / Memoria (emulador)

Player one starts with 1/2 energy

Résultat / effet

Player one starts with 1/2 energy

Fuente : Libretro
RAM / Memoria (emulador)

Player one starts with 3/4 energy

Résultat / effet

Player one starts with 3/4 energy

Fuente : Libretro
RAM / Memoria (emulador)

Player one starts with more energy

Résultat / effet

Player one starts with more energy

Fuente : Libretro
RAM / Memoria (emulador)

Player two starts with very little energy

Résultat / effet

Player two starts with very little energy

Fuente : Libretro
RAM / Memoria (emulador)

Player two starts with 1/4 energy

Résultat / effet

Player two starts with 1/4 energy

Fuente : Libretro
RAM / Memoria (emulador)

Player two starts with 1/2 energy

Résultat / effet

Player two starts with 1/2 energy

Fuente : Libretro
RAM / Memoria (emulador)

Player two starts with 3/4 energy

Résultat / effet

Player two starts with 3/4 energy

Fuente : Libretro
RAM / Memoria (emulador)

Player two starts with more energy

Résultat / effet

Player two starts with more energy

Fuente : Libretro
RAM / Memoria (emulador)

Start with sec. on the timer

Résultat / effet

Start with sec. on the timer

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to select a higher skill level

Résultat / effet

Allows you to select a higher skill level

Fuente : Libretro
RAM / Memoria (emulador)

Opponent can't win any normal rounds

Résultat / effet

Opponent can't win any normal rounds

Fuente : Libretro
RAM / Memoria (emulador)

Fireball doesn't do any damage

Résultat / effet

Fireball doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Fireball does more damage

Résultat / effet

Fireball does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Fireball kills

Résultat / effet

Fireball kills

Fuente : Libretro
RAM / Memoria (emulador)

Nobody takes damage from anything but throws/grabs

Résultat / effet

Nobody takes damage from anything but throws/grabs

Fuente : Libretro
RAM / Memoria (emulador)

Foot sweep doesn't do any damage

Résultat / effet

Foot sweep doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Foot sweep does more damage

Résultat / effet

Foot sweep does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Foot sweep kills

Résultat / effet

Foot sweep kills

Fuente : Libretro
RAM / Memoria (emulador)

Crouch punch doesn't do any damage

Résultat / effet

Crouch punch doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Crouch punch does more damage

Résultat / effet

Crouch punch does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Crouch punch kills

Résultat / effet

Crouch punch kills

Fuente : Libretro
RAM / Memoria (emulador)

Normal upper cut doesn't do any damage

Résultat / effet

Normal upper cut doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Normal upper cut does more damage

Résultat / effet

Normal upper cut does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Normal upper cut kills

Résultat / effet

Normal upper cut kills

Fuente : Libretro
RAM / Memoria (emulador)

Straight punch doesn't do any damage

Résultat / effet

Straight punch doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Straight punch does more damage

Résultat / effet

Straight punch does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Straight punch kills

Résultat / effet

Straight punch kills

Fuente : Libretro
RAM / Memoria (emulador)

Standong hack kick doesn't do any damage

Résultat / effet

Standong hack kick doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Standong hack kick does more damage

Résultat / effet

Standong hack kick does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Standong hack kick kills

Résultat / effet

Standong hack kick kills

Fuente : Libretro
RAM / Memoria (emulador)

Rolling throw doesn't do any damage

Résultat / effet

Rolling throw doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Rolling throw does more damage

Résultat / effet

Rolling throw does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Rolling throw kills

Résultat / effet

Rolling throw kills

Fuente : Libretro
RAM / Memoria (emulador)

Jumping straigh up and kicking doesn't do any damage

Résultat / effet

Jumping straigh up and kicking doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Jumping straigh up and kicking does more damage

Résultat / effet

Jumping straigh up and kicking does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Jumping straigh up and kicking kills

Résultat / effet

Jumping straigh up and kicking kills

Fuente : Libretro
RAM / Memoria (emulador)

Standing short kick doesn't do any damage

Résultat / effet

Standing short kick doesn't do any damage

Fuente : Libretro
RAM / Memoria (emulador)

Standing short kick does more damage

Résultat / effet

Standing short kick does more damage

Fuente : Libretro
RAM / Memoria (emulador)

Standing short kick kills

Résultat / effet

Standing short kick kills

Fuente : Libretro
RAM / Memoria (emulador)

P1 Character Modifier

Résultat / effet

P1 Character Modifier

Fuente : Libretro
RAM / Memoria (emulador)

P2 Character Modifier

Résultat / effet

P2 Character Modifier

Fuente : Libretro
RAM / Memoria (emulador)

P2 Invincible

Résultat / effet

P2 Invincible

Fuente : Libretro
RAM / Memoria (emulador)

Messed-Up P1

Résultat / effet

Messed-Up P1

Fuente : Libretro
RAM / Memoria (emulador)

Messed-Up P2

Résultat / effet

Messed-Up P2

Fuente : Libretro
RAM / Memoria (emulador)

P1 Can Walk On Air

Résultat / effet

P1 Can Walk On Air

Fuente : Libretro
RAM / Memoria (emulador)

P1 Invincible

Résultat / effet

P1 Invincible

Fuente : Libretro
RAM / Memoria (emulador)

P1 Invincible

Résultat / effet

P1 Invincible

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always Ryu

Résultat / effet

P1 Always Ryu

Fuente : Libretro
RAM / Memoria (emulador)

P2 Always Ryu

Résultat / effet

P2 Always Ryu

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always Ken

Résultat / effet

P1 Always Ken

Fuente : Libretro
RAM / Memoria (emulador)

P2 Always Ken

Résultat / effet

P2 Always Ken

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always Chun-Li

Résultat / effet

P1 Always Chun-Li

Fuente : Libretro
RAM / Memoria (emulador)

P2 Always Chun-Li

Résultat / effet

P2 Always Chun-Li

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always Guile

Résultat / effet

P1 Always Guile

Fuente : Libretro
RAM / Memoria (emulador)

P2 Always Guile

Résultat / effet

P2 Always Guile

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always Zangief

Résultat / effet

P1 Always Zangief

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always Blanka

Résultat / effet

P1 Always Blanka

Fuente : Libretro
RAM / Memoria (emulador)

P2 Always Blanka

Résultat / effet

P2 Always Blanka

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always Balrog

Résultat / effet

P1 Always Balrog

Fuente : Libretro
RAM / Memoria (emulador)

P2 Always Balrog

Résultat / effet

P2 Always Balrog

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always Sagat

Résultat / effet

P1 Always Sagat

Fuente : Libretro
RAM / Memoria (emulador)

P2 Always Sagat

Résultat / effet

P2 Always Sagat

Fuente : Libretro
RAM / Memoria (emulador)

P1 Always M. Bison

Résultat / effet

P1 Always M. Bison

Fuente : Libretro
RAM / Memoria (emulador)

P2 Always M. Bison

Résultat / effet

P2 Always M. Bison

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Time

Résultat / effet

Infinite Time

Fuente : Libretro

Legit

Sin save states, rewind ni reanudación asistida.
No hay récords verificados para este juego.

Save state / Rewind

Partida usando save states, rewind o funciones equivalentes.
No hay récords verificados para este juego.

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