Championship Pool
NES · USA

Championship Pool

18 cheats

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Media

loaded from their original sources
Championship Pool
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

18
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
6
Game Genie

1 Foul Loses The Game (Instead Of 3 - Only In 10-Ball In Party Mode)

Résultat / effet

1 Foul Loses The Game (Instead Of 3 - Only In 10-Ball In Party Mode)

Source : Libretro
Game Genie

2 Fouls In A Row Loses The Game (Only On 9 And 10-Ball In Party Mode)

Résultat / effet

2 Fouls In A Row Loses The Game (Only On 9 And 10-Ball In Party Mode)

Source : Libretro
Game Genie

Fouls Don't Count (Only On 9+10-Ball And Rotation In Party Mode)

Résultat / effet

Fouls Don't Count (Only On 9+10-Ball And Rotation In Party Mode)

Source : Libretro
Game Genie

Number Of Fouls Is Not Cleared After A Good Shot

Résultat / effet

Number Of Fouls Is Not Cleared After A Good Shot

Source : Libretro
Game Genie

Player 1 Always Breaks In 9 Or 10-Ball

Résultat / effet

Player 1 Always Breaks In 9 Or 10-Ball

Source : Libretro
Game Genie

Player 2 Always Breaks In 9 Or 10-Ball

Résultat / effet

Player 2 Always Breaks In 9 Or 10-Ball

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
12
RAM / Memory (emulator)

1 foul loses the game instead of 3 (only in 10-ball in party mode)

Résultat / effet

1 foul loses the game instead of 3 (only in 10-ball in party mode)

Source : Libretro
RAM / Memory (emulator)

2 fouls in a row loses the game (only on 9- and 10-ball in party mode)

Résultat / effet

2 fouls in a row loses the game (only on 9- and 10-ball in party mode)

Source : Libretro
RAM / Memory (emulator)

Fouls don't count (only on 9- and 10-ball and rotation in party mode)

Résultat / effet

Fouls don't count (only on 9- and 10-ball and rotation in party mode)

Source : Libretro
RAM / Memory (emulator)

Number of fouls is not cleared after a good shot (only on 10-ball in party mode)

Résultat / effet

Number of fouls is not cleared after a good shot (only on 10-ball in party mode)

Source : Libretro
RAM / Memory (emulator)

Player 1 always breaks in 9- or 10-ball

Résultat / effet

Player 1 always breaks in 9- or 10-ball

Source : Libretro
RAM / Memory (emulator)

Player 2 always breaks in 9- or 10-ball

Résultat / effet

Player 2 always breaks in 9- or 10-ball

Source : Libretro
RAM / Memory (emulator)

P1 Score Modifier (FF For 'High Score')

Résultat / effet

P1 Score Modifier (FF For 'High Score')

Source : Libretro
RAM / Memory (emulator)

P1 Has A -247 Score

Résultat / effet

P1 Has A -247 Score

Source : Libretro
RAM / Memory (emulator)

P2 Score Modifier (FF For 'High Score')

Résultat / effet

P2 Score Modifier (FF For 'High Score')

Source : Libretro
RAM / Memory (emulator)

P2 Has A -247 Score

Résultat / effet

P2 Has A -247 Score

Source : Libretro
RAM / Memory (emulator)

Heads Or Tails Modifier

Résultat / effet

Heads Or Tails Modifier

Source : Libretro
RAM / Memory (emulator)

Menu Modifier

Résultat / effet

Menu Modifier

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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