Street Fighter 2010 - The Final Fight
NES · USA

Street Fighter 2010 - The Final Fight

39 cheats

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Media

loaded from their original sources
Street Fighter 2010 - The Final Fight
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

39
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
9
Game Genie

Start With 1 Life

Résultat / effet

Start With 1 Life

Source : Libretro
Game Genie

Start With 9 Lives

Résultat / effet

Start With 9 Lives

Source : Libretro
Game Genie

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Game Genie

Become Invincible!

Résultat / effet

Become Invincible!

Source : Libretro
Game Genie

Take Less Damage

Résultat / effet

Take Less Damage

Source : Libretro
Game Genie

Take More Damage

Résultat / effet

Take More Damage

Source : Libretro
Game Genie

Keep Power-Ups After Losing A Life

Résultat / effet

Keep Power-Ups After Losing A Life

Source : Libretro
Game Genie

Keep Power-Ups When Hit

Résultat / effet

Keep Power-Ups When Hit

Source : Libretro
Game Genie

Faster Ken

Résultat / effet

Faster Ken

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
30
RAM / Memory (emulator)

Start with 1 life

Résultat / effet

Start with 1 life

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives

Résultat / effet

Start with 9 lives

Source : Libretro
RAM / Memory (emulator)

Infinite lives

Résultat / effet

Infinite lives

Source : Libretro
RAM / Memory (emulator)

Become invincible!

Résultat / effet

Become invincible!

Source : Libretro
RAM / Memory (emulator)

Take less damage

Résultat / effet

Take less damage

Source : Libretro
RAM / Memory (emulator)

Take more damage

Résultat / effet

Take more damage

Source : Libretro
RAM / Memory (emulator)

Keep power-ups after losing a life

Résultat / effet

Keep power-ups after losing a life

Source : Libretro
RAM / Memory (emulator)

Keep power-ups when hit

Résultat / effet

Keep power-ups when hit

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Portal Always Stays Open

Résultat / effet

Portal Always Stays Open

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

Maximum Power

Résultat / effet

Maximum Power

Source : Libretro
RAM / Memory (emulator)

Dimensional Gate Opens Quicker

Résultat / effet

Dimensional Gate Opens Quicker

Source : Libretro
RAM / Memory (emulator)

Always Have the O Power-Up

Résultat / effet

Always Have the O Power-Up

Source : Libretro
RAM / Memory (emulator)

Always Have the S Power-Up

Résultat / effet

Always Have the S Power-Up

Source : Libretro
RAM / Memory (emulator)

Stage Modifier (A)

Résultat / effet

Stage Modifier (A)

Source : Libretro
RAM / Memory (emulator)

Stage Modifier (B)

Résultat / effet

Stage Modifier (B)

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Never Flash After Taking Damage

Résultat / effet

Never Flash After Taking Damage

Source : Libretro
RAM / Memory (emulator)

Invulnerable

Résultat / effet

Invulnerable

Source : Libretro
RAM / Memory (emulator)

Some Enemies Do Not Move

Résultat / effet

Some Enemies Do Not Move

Source : Libretro
RAM / Memory (emulator)

Infinite time (Alternate)

Résultat / effet

Infinite time (Alternate)

Source : Libretro
RAM / Memory (emulator)

Super Jump

Résultat / effet

Super Jump

Source : Libretro
RAM / Memory (emulator)

Mega Jump

Résultat / effet

Mega Jump

Source : Libretro
RAM / Memory (emulator)

Ultra Jump

Résultat / effet

Ultra Jump

Source : Libretro

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No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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