Combatribes, The
Super Famicom · JAP

Combatribes, The

36 cheats

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Media

loaded from their original sources
Combatribes, The
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

36
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
36
RAM / Memory (emulator)

The Combatribes Player 1 Modifier

Résultat / effet

The Combatribes Player 1 Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Infinite Health

Résultat / effet

Player 1 Infinite Health

Source : Libretro
RAM / Memory (emulator)

Player 1 Invincibility

Résultat / effet

Player 1 Invincibility

Source : Libretro
RAM / Memory (emulator)

99 Credits in Options

Résultat / effet

99 Credits in Options

Source : Libretro
RAM / Memory (emulator)

Infinite Credits

Résultat / effet

Infinite Credits

Source : Libretro
RAM / Memory (emulator)

Difficulty Modifier

Résultat / effet

Difficulty Modifier

Source : Libretro
RAM / Memory (emulator)

Enemies Wear Alternate colored attire

Résultat / effet

Enemies Wear Alternate colored attire

Source : Libretro
RAM / Memory (emulator)

Player 2 Infinite Health

Résultat / effet

Player 2 Infinite Health

Source : Libretro
RAM / Memory (emulator)

Enemies Have No Health

Résultat / effet

Enemies Have No Health

Source : Libretro
RAM / Memory (emulator)

Player 1 can Knock Enemies Down with 1-Hit

Résultat / effet

Player 1 can Knock Enemies Down with 1-Hit

Source : Libretro
RAM / Memory (emulator)

Player 2 can Knock Enemies Down with 1-Hit

Résultat / effet

Player 2 can Knock Enemies Down with 1-Hit

Source : Libretro
RAM / Memory (emulator)

Enemies can Knock Players Down with 1-Hit

Résultat / effet

Enemies can Knock Players Down with 1-Hit

Source : Libretro
RAM / Memory (emulator)

Player 1 has Faster Animations

Résultat / effet

Player 1 has Faster Animations

Source : Libretro
RAM / Memory (emulator)

Player 2 has Faster Animations

Résultat / effet

Player 2 has Faster Animations

Source : Libretro
RAM / Memory (emulator)

Enemies have Faster Animations

Résultat / effet

Enemies have Faster Animations

Source : Libretro
RAM / Memory (emulator)

Player 1 Attack Speed Modifier

Résultat / effet

Player 1 Attack Speed Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Attack Speed Modifier

Résultat / effet

Player 2 Attack Speed Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy Attack Speed Modifier

Résultat / effet

Enemy Attack Speed Modifier

Source : Libretro
RAM / Memory (emulator)

Enemies Die when you Continue

Résultat / effet

Enemies Die when you Continue

Source : Libretro
RAM / Memory (emulator)

Player 1's Health Drains Rapidly

Résultat / effet

Player 1's Health Drains Rapidly

Source : Libretro
RAM / Memory (emulator)

Player 2's Health Drains Rapidly

Résultat / effet

Player 2's Health Drains Rapidly

Source : Libretro
RAM / Memory (emulator)

Enemies' Health Drains Rapidly

Résultat / effet

Enemies' Health Drains Rapidly

Source : Libretro
RAM / Memory (emulator)

Player 1 Modifier

Résultat / effet

Player 1 Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Modifier

Résultat / effet

Player 2 Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy 1 Modifier

Résultat / effet

Enemy 1 Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy 2 Modifier

Résultat / effet

Enemy 2 Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy 3 Modifier

Résultat / effet

Enemy 3 Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy 4 Modifier

Résultat / effet

Enemy 4 Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Doesn't Stay down long when knocked down

Résultat / effet

Player 1 Doesn't Stay down long when knocked down

Source : Libretro
RAM / Memory (emulator)

Player 2 Doesn't Stay down long when knocked down

Résultat / effet

Player 2 Doesn't Stay down long when knocked down

Source : Libretro
RAM / Memory (emulator)

Enemies Don't Stay down long when knocked down

Résultat / effet

Enemies Don't Stay down long when knocked down

Source : Libretro
RAM / Memory (emulator)

Player 1 Gravity Modifier

Résultat / effet

Player 1 Gravity Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Gravity Modifier

Résultat / effet

Player 2 Gravity Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy Gravity Modifiers

Résultat / effet

Enemy Gravity Modifiers

Source : Libretro
RAM / Memory (emulator)

Player 1 Palette Modifier

Résultat / effet

Player 1 Palette Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Palette Modifier

Résultat / effet

Player 2 Palette Modifier

Source : Libretro

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