Flashback - The Quest for Identity (En,Fr,De)
SNES · USA

Flashback - The Quest for Identity (En,Fr,De)

34 cheats

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Media

loaded from their original sources
Flashback - The Quest for Identity (En,Fr,De)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

34
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
34
RAM / Memory (emulator)

Invincible(Can Still Die From Big Falls)

Résultat / effet

Invincible(Can Still Die From Big Falls)

Source : Libretro
RAM / Memory (emulator)

Infinite Shields

Résultat / effet

Infinite Shields

Source : Libretro
RAM / Memory (emulator)

Never lose a shield when shot [switch off to kill some enemies]

Résultat / effet

Never lose a shield when shot [switch off to kill some enemies]

Source : Libretro
RAM / Memory (emulator)

Don't die from falling too far

Résultat / effet

Don't die from falling too far

Source : Libretro
RAM / Memory (emulator)

Start with 1 shield

Résultat / effet

Start with 1 shield

Source : Libretro
RAM / Memory (emulator)

Start with 2 shields

Résultat / effet

Start with 2 shields

Source : Libretro
RAM / Memory (emulator)

Start with 3 shields

Résultat / effet

Start with 3 shields

Source : Libretro
RAM / Memory (emulator)

Start with 5 shields

Résultat / effet

Start with 5 shields

Source : Libretro
RAM / Memory (emulator)

Start with 10 shields

Résultat / effet

Start with 10 shields

Source : Libretro
RAM / Memory (emulator)

Start with 20 shields

Résultat / effet

Start with 20 shields

Source : Libretro
RAM / Memory (emulator)

Start with 50 shields

Résultat / effet

Start with 50 shields

Source : Libretro
RAM / Memory (emulator)

Start with 100 shields

Résultat / effet

Start with 100 shields

Source : Libretro
RAM / Memory (emulator)

Start with 50 credits

Résultat / effet

Start with 50 credits

Source : Libretro
RAM / Memory (emulator)

Start with 100 credits

Résultat / effet

Start with 100 credits

Source : Libretro
RAM / Memory (emulator)

Start with 250 credits

Résultat / effet

Start with 250 credits

Source : Libretro
RAM / Memory (emulator)

Start with 512 credits

Résultat / effet

Start with 512 credits

Source : Libretro
RAM / Memory (emulator)

Start with 1024 credits

Résultat / effet

Start with 1024 credits

Source : Libretro
RAM / Memory (emulator)

Start with 100 credits [Level 2]

Résultat / effet

Start with 100 credits [Level 2]

Source : Libretro
RAM / Memory (emulator)

Start with 250 credits [Level 2]

Résultat / effet

Start with 250 credits [Level 2]

Source : Libretro
RAM / Memory (emulator)

Start with 512 credits [Level 2]

Résultat / effet

Start with 512 credits [Level 2]

Source : Libretro
RAM / Memory (emulator)

Start with 1024 credits [Level 2]

Résultat / effet

Start with 1024 credits [Level 2]

Source : Libretro
RAM / Memory (emulator)

Always recharge to 0 shields

Résultat / effet

Always recharge to 0 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 1 shields

Résultat / effet

Always recharge to 1 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 2 shields

Résultat / effet

Always recharge to 2 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 3 shields

Résultat / effet

Always recharge to 3 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 5 shields

Résultat / effet

Always recharge to 5 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 7 shields

Résultat / effet

Always recharge to 7 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 10 shields

Résultat / effet

Always recharge to 10 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 20 shields

Résultat / effet

Always recharge to 20 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 50 shields

Résultat / effet

Always recharge to 50 shields

Source : Libretro
RAM / Memory (emulator)

Always recharge to 100 shields

Résultat / effet

Always recharge to 100 shields

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

music entry point in memory (in-game)

Résultat / effet

music entry point in memory (in-game)

Source : Libretro
RAM / Memory (emulator)

Load Cutscene

Résultat / effet

Load Cutscene

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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