NBA All-Star Challenge
SNES · USA

NBA All-Star Challenge

26 cheats

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Media

loaded from their original sources
NBA All-Star Challenge
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

26
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
4
Game Genie

Player 1 Can't Score In The One-On-One, Free Throw Or Tournament Stages

Résultat / effet

Player 1 Can't Score In The One-On-One, Free Throw Or Tournament Stages

Source : Libretro
Game Genie

Player 2 Or Computer Can't Score In The One-On-One, Free Throw Or Tournament Events

Résultat / effet

Player 2 Or Computer Can't Score In The One-On-One, Free Throw Or Tournament Events

Source : Libretro
Game Genie

Player 1 Can't Score In 3-Point Shootout

Résultat / effet

Player 1 Can't Score In 3-Point Shootout

Source : Libretro
Game Genie

Player 2 Or Computer Can't Score In 3-Point Shootout

Résultat / effet

Player 2 Or Computer Can't Score In 3-Point Shootout

Source : Libretro
+
Action ReplayRequires an Action Replay or compatible emulation.
7
Action Replay

Player 1 Can't Score In The One-On-One, Free Throw Or Tournament Stages

Résultat / effet

Player 1 Can't Score In The One-On-One, Free Throw Or Tournament Stages

Source : Libretro
Action Replay

Player 2 Or Computer Can't Score In The One-On-One, Free Throw Or Tournament Events

Résultat / effet

Player 2 Or Computer Can't Score In The One-On-One, Free Throw Or Tournament Events

Source : Libretro
Action Replay

Stop Shot Clock

Résultat / effet

Stop Shot Clock

Source : Libretro
Action Replay

12-Second Shot Clock

Résultat / effet

12-Second Shot Clock

Source : Libretro
Action Replay

48-Second Shot Clock (After The 1st Shot)

Résultat / effet

48-Second Shot Clock (After The 1st Shot)

Source : Libretro
Action Replay

Player 2 Or Computer Can't Score In 3-point Shootout

Résultat / effet

Player 2 Or Computer Can't Score In 3-point Shootout

Source : Libretro
Action Replay

Player 1 Can't Score In 3-point Shootout

Résultat / effet

Player 1 Can't Score In 3-point Shootout

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
15
RAM / Memory (emulator)

Player 1 can't score in the one-on-one, free throw or tournament stages

Résultat / effet

Player 1 can't score in the one-on-one, free throw or tournament stages

Source : Libretro
RAM / Memory (emulator)

Player 2 or computer can't score in the one-on-one, free throw or tournament events

Résultat / effet

Player 2 or computer can't score in the one-on-one, free throw or tournament events

Source : Libretro
RAM / Memory (emulator)

Player 1 can't score in 3-point shootout

Résultat / effet

Player 1 can't score in 3-point shootout

Source : Libretro
RAM / Memory (emulator)

Player 2 or computer can't score in 3-point shootout

Résultat / effet

Player 2 or computer can't score in 3-point shootout

Source : Libretro
RAM / Memory (emulator)

Stop shot clock in one-on-one and one-on-one Tournament Modes

Résultat / effet

Stop shot clock in one-on-one and one-on-one Tournament Modes

Source : Libretro
RAM / Memory (emulator)

12-second shot clock in one-on-one and one-on-one Tournament Modes

Résultat / effet

12-second shot clock in one-on-one and one-on-one Tournament Modes

Source : Libretro
RAM / Memory (emulator)

48-second shot clock in one-on-one and one-on-one Tournament Modes [after the 1st shot]

Résultat / effet

48-second shot clock in one-on-one and one-on-one Tournament Modes [after the 1st shot]

Source : Libretro
RAM / Memory (emulator)

Stop Shot Clock

Résultat / effet

Stop Shot Clock

Source : Libretro
RAM / Memory (emulator)

12-Second Shot Clock

Résultat / effet

12-Second Shot Clock

Source : Libretro
RAM / Memory (emulator)

48-Second Shot Clock (After The 1st Shot)

Résultat / effet

48-Second Shot Clock (After The 1st Shot)

Source : Libretro
RAM / Memory (emulator)

Stop Shot Clock

Résultat / effet

Stop Shot Clock

Source : Libretro
RAM / Memory (emulator)

12-Second Shot Clock

Résultat / effet

12-Second Shot Clock

Source : Libretro
RAM / Memory (emulator)

48-Second Shot Clock (After The 1st Shot)

Résultat / effet

48-Second Shot Clock (After The 1st Shot)

Source : Libretro
RAM / Memory (emulator)

Player 2 Or Computer Can't Score In 3-point Shootout

Résultat / effet

Player 2 Or Computer Can't Score In 3-point Shootout

Source : Libretro
RAM / Memory (emulator)

Player 1 Can't Score In 3-point Shootout

Résultat / effet

Player 1 Can't Score In 3-point Shootout

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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