NBA Showdown
SNES · USA

NBA Showdown

38 cheats

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Media

loaded from their original sources
NBA Showdown
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

38
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
8
Game Genie

No Personal Fouls (Both Teams)

Résultat / effet

No Personal Fouls (Both Teams)

Source : Libretro
Game Genie

12-Seconds Shot Clock When Ball Is In-Bounded (Player 1)

Résultat / effet

12-Seconds Shot Clock When Ball Is In-Bounded (Player 1)

Source : Libretro
Game Genie

12-Seconds Shot Clock When Ball Is In-Bounded (Computer)

Résultat / effet

12-Seconds Shot Clock When Ball Is In-Bounded (Computer)

Source : Libretro
Game Genie

Infinite Shot Clock (Computer)

Résultat / effet

Infinite Shot Clock (Computer)

Source : Libretro
Game Genie

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Game Genie

1 Minute Quarters

Résultat / effet

1 Minute Quarters

Source : Libretro
Game Genie

3 Time-Outs

Résultat / effet

3 Time-Outs

Source : Libretro
Game Genie

Infinite Time-Outs

Résultat / effet

Infinite Time-Outs

Source : Libretro
+
Action ReplayRequires an Action Replay or compatible emulation.
8
Action Replay

No Personal Fouls (Both Teams)

Résultat / effet

No Personal Fouls (Both Teams)

Source : Libretro
Action Replay

3 Time-Outs

Résultat / effet

3 Time-Outs

Source : Libretro
Action Replay

1-Minute Quarters

Résultat / effet

1-Minute Quarters

Source : Libretro
Action Replay

Infinite Shot Clock (Computer)

Résultat / effet

Infinite Shot Clock (Computer)

Source : Libretro
Action Replay

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
Action Replay

Infinite Time-Outs

Résultat / effet

Infinite Time-Outs

Source : Libretro
Action Replay

12-Seconds Shot Clock When Ball Is In-Bounded (Player 1)

Résultat / effet

12-Seconds Shot Clock When Ball Is In-Bounded (Player 1)

Source : Libretro
Action Replay

12-Seconds Shot Clock When Ball Is In-Bounded (Computer)

Résultat / effet

12-Seconds Shot Clock When Ball Is In-Bounded (Computer)

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
22
RAM / Memory (emulator)

No personal fouls [both teams]

Résultat / effet

No personal fouls [both teams]

Source : Libretro
RAM / Memory (emulator)

12-sec. shot clock when ball is in-bounded [player 1]

Résultat / effet

12-sec. shot clock when ball is in-bounded [player 1]

Source : Libretro
RAM / Memory (emulator)

12-sec. shot clock when ball is in-bounded [computer]

Résultat / effet

12-sec. shot clock when ball is in-bounded [computer]

Source : Libretro
RAM / Memory (emulator)

Infinite shot clock [computer]

Résultat / effet

Infinite shot clock [computer]

Source : Libretro
RAM / Memory (emulator)

Infinite time

Résultat / effet

Infinite time

Source : Libretro
RAM / Memory (emulator)

1-min. quarters

Résultat / effet

1-min. quarters

Source : Libretro
RAM / Memory (emulator)

3 time-outs

Résultat / effet

3 time-outs

Source : Libretro
RAM / Memory (emulator)

Infinite time-outs

Résultat / effet

Infinite time-outs

Source : Libretro
RAM / Memory (emulator)

No Personal Fouls (Both Teams)

Résultat / effet

No Personal Fouls (Both Teams)

Source : Libretro
RAM / Memory (emulator)

12-Seconds Shot Clock When Ball Is In-Bounded (Player 1)

Résultat / effet

12-Seconds Shot Clock When Ball Is In-Bounded (Player 1)

Source : Libretro
RAM / Memory (emulator)

12-Seconds Shot Clock When Ball Is In-Bounded (Computer)

Résultat / effet

12-Seconds Shot Clock When Ball Is In-Bounded (Computer)

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock (Computer)

Résultat / effet

Infinite Shot Clock (Computer)

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

1 Minute Quarters

Résultat / effet

1 Minute Quarters

Source : Libretro
RAM / Memory (emulator)

3 Time-Outs

Résultat / effet

3 Time-Outs

Source : Libretro
RAM / Memory (emulator)

Infinite Time-Outs

Résultat / effet

Infinite Time-Outs

Source : Libretro
RAM / Memory (emulator)

No Personal Fouls (Both Teams)

Résultat / effet

No Personal Fouls (Both Teams)

Source : Libretro
RAM / Memory (emulator)

1-Minute Quarters

Résultat / effet

1-Minute Quarters

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Clock (Computer)

Résultat / effet

Infinite Shot Clock (Computer)

Source : Libretro
RAM / Memory (emulator)

12-Seconds Shot Clock When Ball Is In-Bounded (Player 1)

Résultat / effet

12-Seconds Shot Clock When Ball Is In-Bounded (Player 1)

Source : Libretro
RAM / Memory (emulator)

12-Seconds Shot Clock When Ball Is In-Bounded (Computer)

Résultat / effet

12-Seconds Shot Clock When Ball Is In-Bounded (Computer)

Source : Libretro
RAM / Memory (emulator)

Never Miss A Shot

Résultat / effet

Never Miss A Shot

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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