NCAA Basketball
SNES · USA

NCAA Basketball

44 cheats

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Media

loaded from their original sources
NCAA Basketball
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

44
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
22
Game Genie

Shot Timer Starts At 10 Seconds Instead Of 45

Résultat / effet

Shot Timer Starts At 10 Seconds Instead Of 45

Source : Libretro
Game Genie

Shot Timer Starts At 20 Seconds

Résultat / effet

Shot Timer Starts At 20 Seconds

Source : Libretro
Game Genie

Shot Timer Starts At 30 Seconds

Résultat / effet

Shot Timer Starts At 30 Seconds

Source : Libretro
Game Genie

Shot Timer Starts At 60 Seconds

Résultat / effet

Shot Timer Starts At 60 Seconds

Source : Libretro
Game Genie

Shot Timer Starts At 90 Seconds

Résultat / effet

Shot Timer Starts At 90 Seconds

Source : Libretro
Game Genie

Infinite Time To Shoot

Résultat / effet

Infinite Time To Shoot

Source : Libretro
Game Genie

Infinite Timeouts (Player 1)

Résultat / effet

Infinite Timeouts (Player 1)

Source : Libretro
Game Genie

Infinite Timeouts (Player 2)

Résultat / effet

Infinite Timeouts (Player 2)

Source : Libretro
Game Genie

3-Point Shots Worth 0 (Both Players)

Résultat / effet

3-Point Shots Worth 0 (Both Players)

Source : Libretro
Game Genie

3-Point Shots Worth 1 Point

Résultat / effet

3-Point Shots Worth 1 Point

Source : Libretro
Game Genie

3-Point Shots Worth 2 Points

Résultat / effet

3-Point Shots Worth 2 Points

Source : Libretro
Game Genie

3-Point Shots Worth 4 Points

Résultat / effet

3-Point Shots Worth 4 Points

Source : Libretro
Game Genie

3-Point Shots Worth 5 Points

Résultat / effet

3-Point Shots Worth 5 Points

Source : Libretro
Game Genie

3-Point Shots Worth 6 Points

Résultat / effet

3-Point Shots Worth 6 Points

Source : Libretro
Game Genie

3-Point Shots Worth 7 Points

Résultat / effet

3-Point Shots Worth 7 Points

Source : Libretro
Game Genie

3-Point Shots Worth 8 Points

Résultat / effet

3-Point Shots Worth 8 Points

Source : Libretro
Game Genie

3-Point Shots Worth 9 Points

Résultat / effet

3-Point Shots Worth 9 Points

Source : Libretro
Game Genie

Player 1 Shots Worth 1 Extra Point (2-Point Shots Worth 3, 3-Point Shots Worth 4)

Résultat / effet

Player 1 Shots Worth 1 Extra Point (2-Point Shots Worth 3, 3-Point Shots Worth 4)

Source : Libretro
Game Genie

Player 2 Shots Worth 1 Extra Point (2-Point Shots Worth 3, 3-Point Shots Worth 4)

Résultat / effet

Player 2 Shots Worth 1 Extra Point (2-Point Shots Worth 3, 3-Point Shots Worth 4)

Source : Libretro
Game Genie

Player 1 Free Throws Worth 2 Instead Of 1

Résultat / effet

Player 1 Free Throws Worth 2 Instead Of 1

Source : Libretro
Game Genie

Player 2 Free Throws Worth 2

Résultat / effet

Player 2 Free Throws Worth 2

Source : Libretro
Game Genie

No 5-Second Violations

Résultat / effet

No 5-Second Violations

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
22
RAM / Memory (emulator)

Shot timer starts at 10 sec. instead of 45

Résultat / effet

Shot timer starts at 10 sec. instead of 45

Source : Libretro
RAM / Memory (emulator)

Shot timer starts at 20 sec.

Résultat / effet

Shot timer starts at 20 sec.

Source : Libretro
RAM / Memory (emulator)

Shot timer starts at 30 sec.

Résultat / effet

Shot timer starts at 30 sec.

Source : Libretro
RAM / Memory (emulator)

Shot timer starts at 60 sec.

Résultat / effet

Shot timer starts at 60 sec.

Source : Libretro
RAM / Memory (emulator)

Shot timer starts at 90 sec.

Résultat / effet

Shot timer starts at 90 sec.

Source : Libretro
RAM / Memory (emulator)

Infinite time to shoot

Résultat / effet

Infinite time to shoot

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts [player 1]

Résultat / effet

Infinite timeouts [player 1]

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts [player 2]

Résultat / effet

Infinite timeouts [player 2]

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 0 [both players]

Résultat / effet

3-point shots worth 0 [both players]

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 1 point

Résultat / effet

3-point shots worth 1 point

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 2 points

Résultat / effet

3-point shots worth 2 points

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 4 points

Résultat / effet

3-point shots worth 4 points

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 5 points

Résultat / effet

3-point shots worth 5 points

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 6 points

Résultat / effet

3-point shots worth 6 points

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 7 points

Résultat / effet

3-point shots worth 7 points

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 8 points

Résultat / effet

3-point shots worth 8 points

Source : Libretro
RAM / Memory (emulator)

3-point shots worth 9 points

Résultat / effet

3-point shots worth 9 points

Source : Libretro
RAM / Memory (emulator)

Player 1 shots worth 1 extra point [2-pt. shots worth 3, 3-pt. shots worth 4]

Résultat / effet

Player 1 shots worth 1 extra point [2-pt. shots worth 3, 3-pt. shots worth 4]

Source : Libretro
RAM / Memory (emulator)

Player 2 shots worth 1 extra point [2-pt. shots worth 3, 3-pt. shots worth 4]

Résultat / effet

Player 2 shots worth 1 extra point [2-pt. shots worth 3, 3-pt. shots worth 4]

Source : Libretro
RAM / Memory (emulator)

Player 1 free throws worth 2 instead of 1

Résultat / effet

Player 1 free throws worth 2 instead of 1

Source : Libretro
RAM / Memory (emulator)

Player 2 free throws worth 2

Résultat / effet

Player 2 free throws worth 2

Source : Libretro
RAM / Memory (emulator)

No 5-second violations

Résultat / effet

No 5-second violations

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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