Peace Keepers, The
SNES · USA

Peace Keepers, The

91 cheats

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loaded from their original sources
Peace Keepers, The
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

91
+
Action ReplayRequires an Action Replay or compatible emulation.
6
Action Replay

Infinite Health P1

Résultat / effet

Infinite Health P1

Source : Libretro
Action Replay

Infinite Health P2

Résultat / effet

Infinite Health P2

Source : Libretro
Action Replay

Infinite SP P1

Résultat / effet

Infinite SP P1

Source : Libretro
Action Replay

Infinite SP P2

Résultat / effet

Infinite SP P2

Source : Libretro
Action Replay

Angry Mode P1

Résultat / effet

Angry Mode P1

Source : Libretro
Action Replay

Angry Mode P2

Résultat / effet

Angry Mode P2

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
85
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Infinite SP

Résultat / effet

Infinite SP

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

Unlock Secret Characters

Résultat / effet

Unlock Secret Characters

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
RAM / Memory (emulator)

One Hit Kill

Résultat / effet

One Hit Kill

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

Unlockable Character Select P1

Résultat / effet

Unlockable Character Select P1

Source : Libretro
RAM / Memory (emulator)

Unlockable Character Select P2

Résultat / effet

Unlockable Character Select P2

Source : Libretro
RAM / Memory (emulator)

Infinite Continues

Résultat / effet

Infinite Continues

Source : Libretro
RAM / Memory (emulator)

Infinite Special Attacks

Résultat / effet

Infinite Special Attacks

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Force To Pick Orbot

Résultat / effet

Force To Pick Orbot

Source : Libretro
RAM / Memory (emulator)

Enemy 1 With No Health Left

Résultat / effet

Enemy 1 With No Health Left

Source : Libretro
RAM / Memory (emulator)

Enemy 2 With No Health Left

Résultat / effet

Enemy 2 With No Health Left

Source : Libretro
RAM / Memory (emulator)

Enemy 3 With No Health Left

Résultat / effet

Enemy 3 With No Health Left

Source : Libretro
RAM / Memory (emulator)

Forced Character Selection P1

Résultat / effet

Forced Character Selection P1

Source : Libretro
RAM / Memory (emulator)

Forced Character Selection P2

Résultat / effet

Forced Character Selection P2

Source : Libretro
RAM / Memory (emulator)

Special Glitch

Résultat / effet

Special Glitch

Source : Libretro
RAM / Memory (emulator)

Infinite Special Stocks Player 1

Résultat / effet

Infinite Special Stocks Player 1

Source : Libretro
RAM / Memory (emulator)

Infinite Special Stocks Player 2

Résultat / effet

Infinite Special Stocks Player 2

Source : Libretro
RAM / Memory (emulator)

Infinite Continues

Résultat / effet

Infinite Continues

Source : Libretro
RAM / Memory (emulator)

Background Music Modifier

Résultat / effet

Background Music Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 In Angry Mode

Résultat / effet

Player 1 In Angry Mode

Source : Libretro
RAM / Memory (emulator)

Player 2 In Angry Mode

Résultat / effet

Player 2 In Angry Mode

Source : Libretro
RAM / Memory (emulator)

Invincible P1

Résultat / effet

Invincible P1

Source : Libretro
RAM / Memory (emulator)

Infinite Continues

Résultat / effet

Infinite Continues

Source : Libretro
RAM / Memory (emulator)

Enable Norton

Résultat / effet

Enable Norton

Source : Libretro
RAM / Memory (emulator)

Enable Orbot

Résultat / effet

Enable Orbot

Source : Libretro
RAM / Memory (emulator)

Bugger Off, Echo

Résultat / effet

Bugger Off, Echo

Source : Libretro
RAM / Memory (emulator)

Infinite Superman Time (Flynn)

Résultat / effet

Infinite Superman Time (Flynn)

Source : Libretro
RAM / Memory (emulator)

End Superman Time (Flynn)

Résultat / effet

End Superman Time (Flynn)

Source : Libretro
RAM / Memory (emulator)

Play As Super Flynn

Résultat / effet

Play As Super Flynn

Source : Libretro
RAM / Memory (emulator)

1st Enemy Character Modifier

Résultat / effet

1st Enemy Character Modifier

Source : Libretro
RAM / Memory (emulator)

2nd Enemy Character Modifier

Résultat / effet

2nd Enemy Character Modifier

Source : Libretro
RAM / Memory (emulator)

3rd Enemy Character Modifier

Résultat / effet

3rd Enemy Character Modifier

Source : Libretro
RAM / Memory (emulator)

1st Enemy Always in Angry Mode

Résultat / effet

1st Enemy Always in Angry Mode

Source : Libretro
RAM / Memory (emulator)

2nd Enemy Always in Angry Mode

Résultat / effet

2nd Enemy Always in Angry Mode

Source : Libretro
RAM / Memory (emulator)

3rd Enemy Always in Angry Mode

Résultat / effet

3rd Enemy Always in Angry Mode

Source : Libretro
RAM / Memory (emulator)

1st Enemy Always has Infinite Special Stocks

Résultat / effet

1st Enemy Always has Infinite Special Stocks

Source : Libretro
RAM / Memory (emulator)

2nd Enemy Always has Infinite Special Stocks

Résultat / effet

2nd Enemy Always has Infinite Special Stocks

Source : Libretro
RAM / Memory (emulator)

3rd Enemy Always has Infinite Special Stocks

Résultat / effet

3rd Enemy Always has Infinite Special Stocks

Source : Libretro
RAM / Memory (emulator)

P2 Always Always Invincible

Résultat / effet

P2 Always Always Invincible

Source : Libretro
RAM / Memory (emulator)

1st Enemy Always Invincible

Résultat / effet

1st Enemy Always Invincible

Source : Libretro
RAM / Memory (emulator)

2nd Enemy Always Invincible

Résultat / effet

2nd Enemy Always Invincible

Source : Libretro
RAM / Memory (emulator)

3rd Enemy Always Invincible

Résultat / effet

3rd Enemy Always Invincible

Source : Libretro
RAM / Memory (emulator)

P2 Always has Infinite Super Dick/Flynn Time

Résultat / effet

P2 Always has Infinite Super Dick/Flynn Time

Source : Libretro
RAM / Memory (emulator)

1st Enemy Always has Infinite Super Dick/Flynn Time

Résultat / effet

1st Enemy Always has Infinite Super Dick/Flynn Time

Source : Libretro
RAM / Memory (emulator)

2nd Enemy Always has Infinite Super Dick/Flynn Time

Résultat / effet

2nd Enemy Always has Infinite Super Dick/Flynn Time

Source : Libretro
RAM / Memory (emulator)

3rd Enemy Always has Infinite Super Dick/Flynn Time

Résultat / effet

3rd Enemy Always has Infinite Super Dick/Flynn Time

Source : Libretro
RAM / Memory (emulator)

P1 X-Axis Modifier

Résultat / effet

P1 X-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

P1 Y-Axis Modifier

Résultat / effet

P1 Y-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

P2 X-Axis Modifier

Résultat / effet

P2 X-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

P2 Y-Axis Modifier

Résultat / effet

P2 Y-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

1st Enemy X-Axis Modifier

Résultat / effet

1st Enemy X-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

1st Enemy Y-Axis Modifier

Résultat / effet

1st Enemy Y-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

2nd Enemy X-Axis Modifier

Résultat / effet

2nd Enemy X-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

2nd Enemy Y-Axis Modifier

Résultat / effet

2nd Enemy Y-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

3rd Enemy X-Axis Modifier

Résultat / effet

3rd Enemy X-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

3rd Enemy Y-Axis Modifier

Résultat / effet

3rd Enemy Y-Axis Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Jump Height Modifier

Résultat / effet

Player 1 Jump Height Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Jump Height Modifier

Résultat / effet

Player 2 Jump Height Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Has a Faster Walk Animation

Résultat / effet

Player 1 Has a Faster Walk Animation

Source : Libretro
RAM / Memory (emulator)

Player 2 Has a Faster Walk Animation

Résultat / effet

Player 2 Has a Faster Walk Animation

Source : Libretro
RAM / Memory (emulator)

Enemy 1 Has a Faster Walk Animation

Résultat / effet

Enemy 1 Has a Faster Walk Animation

Source : Libretro
RAM / Memory (emulator)

Enemy 2 Has a Faster Walk Animation

Résultat / effet

Enemy 2 Has a Faster Walk Animation

Source : Libretro
RAM / Memory (emulator)

Enemy 3 Has a Faster Walk Animation

Résultat / effet

Enemy 3 Has a Faster Walk Animation

Source : Libretro
RAM / Memory (emulator)

Player 1 Palette Modifier

Résultat / effet

Player 1 Palette Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Palette Modifier

Résultat / effet

Player 2 Palette Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy 1 Palette Modifier

Résultat / effet

Enemy 1 Palette Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy 2 Palette Modifier

Résultat / effet

Enemy 2 Palette Modifier

Source : Libretro
RAM / Memory (emulator)

Enemy 3 Palette Modifier

Résultat / effet

Enemy 3 Palette Modifier

Source : Libretro
RAM / Memory (emulator)

Grappling Disabled for Player 1

Résultat / effet

Grappling Disabled for Player 1

Source : Libretro
RAM / Memory (emulator)

Grappling Disabled for Player 2

Résultat / effet

Grappling Disabled for Player 2

Source : Libretro
RAM / Memory (emulator)

Player 1 Palette Modifier (Alternate)

Résultat / effet

Player 1 Palette Modifier (Alternate)

Source : Libretro
RAM / Memory (emulator)

Player 2 Palette Modifier (Alternate)

Résultat / effet

Player 2 Palette Modifier (Alternate)

Source : Libretro
RAM / Memory (emulator)

Transform into Super Flynn anytime (Hold R and Press X)

Résultat / effet

Transform into Super Flynn anytime (Hold R and Press X)

Source : Libretro
RAM / Memory (emulator)

Super Flynn Transformation Time lasts approximately ?? longer

Résultat / effet

Super Flynn Transformation Time lasts approximately ?? longer

Source : Libretro
RAM / Memory (emulator)

Unlock Norton and Orbot in Story Game

Résultat / effet

Unlock Norton and Orbot in Story Game

Source : Libretro
RAM / Memory (emulator)

Enable 2-Player Same Character Cheat in Story Game

Résultat / effet

Enable 2-Player Same Character Cheat in Story Game

Source : Libretro
RAM / Memory (emulator)

Gameplay Music on by Default

Résultat / effet

Gameplay Music on by Default

Source : Libretro
RAM / Memory (emulator)

Start with 30 Continues

Résultat / effet

Start with 30 Continues

Source : Libretro
RAM / Memory (emulator)

Enable 2-Player Same Character Cheat in Story Game

Résultat / effet

Enable 2-Player Same Character Cheat in Story Game

Source : Libretro
RAM / Memory (emulator)

Gameplay Music on by Default

Résultat / effet

Gameplay Music on by Default

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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